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  1. I'm new to the forums. So sorry if this is a repeat post. I loved in halo 3 how the grunts would scream funny things, or just do things to make you laugh. Halo 1-3 had a lot of funny moments, and it got to the point where comedy was expected, and Bungie did a really good job creating it in easter eggs and stuff. I am afraid that in halo 4, almost everybody has said that it is going to be more serious, and have a darker tone with Cortana, and Rampancy. Plus the transition from bungie to 343. (I know 343 is made up of die-hard halo fans) but there is still a possibility that the humor of the halo universe has been lost there. Also I was reading in Xbox magazine that grunts will no longer have face masks, but tubes going to their nose. The said that this was because "They wanted you to see their mouth, and they emphasized about it was mostly the teeth that they wanted you to see. He said that it is hard to be scared of a little creature with a shrill voice, yelling that was my friend! and running in circles when you shot its buddy. I pesonally liked that kind of humor in the games and I'm afraid it's not going to e in these new games.
  2. Anybody else here have Halo 2 for Vista? I'm rather lonely on it. Gamertags? Mine is: Ro8bi3Rul3s for H2V and Ro8bi3Rules for Xbox 360.
  3. Right now me and my brother have a total of $50. We are considering pre-ordering Halo 4 from the Gamestop website for $60. That way we don't have to worry about it being sold out, or waiting to buy it. Should I, is it worth it?
  4. I didn't like Reach. The campaign, the characters, the multiplayer, nothing. Armor Lock is overpowered, jet pack lasts too long and goes too high, Hologram just sucks, and the campaign is hard to connect to just like the characters. Opinions?
  5. I want to know if you guys have any complaints about halo 4. If you have complaints at all.
  6. Hello everyone and welcome! I am currently the representitive for the clan Honor Bound Alliance, or HBA, for short. We are a dedicated clan that is in for fun and for competition. We have clan training sessions so that you can rank up quickly and if you mess up, we will tell you what you did wrong and how to improve to get better not only in the clan, but at gaming in general. We are a fairly new clan with almost 50 members to date and still counting everyday! We also have clan battles. But onlywithin our clan currently to judge how well our members are in general. If you are good, you can expect to rank up quickly. Here are some tips on ranking up in the clan. 1. Be active. Don't join just to be apart of something. 2. Be loyal. Don't join and then leave to go to another clan and then leave that one saying you want to join back. You will have one chance to join back after the first time you leave. After that, you will be permanantly banned from the clan. 3. Go to clan training sessions. These are more importamt than you think. 4. Go to clan battles. These also are important, and they are very fun! 5. Go to clan meetings. These are highly important. 6. Recruit more members. The more you recruit, the higher your rank is! That's pretty much it. So don't be shy or afraid that you are too bad at gaming to be apart of HBA. Becuase you're not. We can help. And we don't care about your rank or your age. Just don't get on our nerves if you have a squeeky voice (no offense). So if you want to join, post below, send me a message on Xbox LIVE, and send me a friend request. And don't forget that now until June 30 is an automatic rank up to Corporal! This saves you two training sessions!
  7. Halo: Reach does not exist, the game plot is completely wrong, and none of it ever happened. I am here to prove once and for all that the plot of Halo: Reach is not canon, it is a rewrite, and is not real Halo, not only as a cry for justice that we have been betrayed by the people we trusted to deliver the battle of reach, "From the beginning, you know the end." as the official slogan of the game goes. But to shoot down any bastardization of future plot destruction by way of material from Halo: Reach being used in the future. I will start with the most plain flaws of the plot, number one on my list is the Pillar of Autumn. The Pillar of Autumn as seen in Halo: Reach was grounded and preparing to launch, this is not true, I reference the book 'the fall of reach'(which came out before halo2) as my evidence. QUOTE FROM "the fall of reach" CHAPTER TWENTY-NINE 0400 Hours, August 30, 2552 (Military Calendar) / UNSC Pillar of Autumn, in orbit around Epsilon Eridani System, Reach Military Complex Captain Keyes tapped the thrusters of the shuttle pod Coda. The tiny craft rolled and the Pillar of Autumn cam into view. Normally, Captains did not ferry themselves around the space docks of Reach, but Keyes had insisted. All unauthorized personnel were restricted to a narrow flight path around the Pillar of Autumn, and he wanted to take a careful look around the outside of this ship before he took command. END QUOTE/// This is about half of the first page of chapter twenty nine of 'the fall of reach' page 271 by my book. As we see here clearly the Pillar of Autumn was not on the ground when the battle started, and ive even heard that the Pillar of Autumn was built in space and cannot land, but I dont have a source for that so its not valid in this argument. QUOTE FROM 'the fall of reach' (last paragraph of chapter twenty nine) "Approaching Reach system's edge," Ensign Lovell reported. "Ready to generate a slipstream--" "Captain!" Lieutenant Dominique cried. "incoming Alpha priority transmission from FLEETCOME HQ at Reach... sir, they'er under Covenant attack!" END QUOTE/// Page 278 by my book. With both of these quotations in mind, the plot of Halo: Reach, is utterly wrecked in totality... The basis of the end plot was that Cortana, or a portion of her as has been suggested to me, could not possibly be delivered to the Pillar of Autumn, because it was, as seen in chapters 33-37 in space throughout the entire battle. Even the battle itself in Halo: Reach is completely wrong, I will not quote anymore in the interest of saving space in this post, but the final chapters 33-37 are available to be read by anyone who is willing to take the time to read them. In summery, the Pillar of Autumn was surprise attacked by a Covenant Carrier and narrowly destroyed it because of Cortanas skill and capability taking control of the ship. They then turned around and make full thrust to return to Reach in an attempt to join the fleet in orbit, which they were unable to do. They then witnessed the battle for reach from a large distance and on approach, there were approximately one hundred fifty UNSC ships in orbit, with approximately three hundred Covenant ships preparing to attack from afar. By the time the Pillar of Autumn came into range of the battle in was nearly to late. John(master chief)Linda, and James, were dispatched to secure navigation data from a space dock to keep it out of Covenant hands, while the rest of the Spartan-IIs were sent to the surface of Reach to defend key instillations that powered the SUPER-MAC orbital platforms that defended the planet, similar to the Cairo Station as seen in Halo2. James was died, Linda was mortally wounded, John as well as SGT Johnson and a few marines who were on the station escaped back to the Pillar of Autumn, and they jumped to slipstream-space to Halo shortly after. There, it is done... lol Again, anyone can read the last few chapters of 'the fall of reach' and verify this summary. With all that said, does this sound like the plot of Halo: Reach? Even a little? Of course not, because Halo: Reach is a rewrite and bastardization of a perfect plot that would have been one hell of a game all on its own... Leaving all of that aside, we have the Spartan-IIIs According to the book 'ghosts of onyx' the III program started in the year 2531, with candidates of ages six, doing the math, the oldest possible IIIs in existence would at oldest be twenty seven years old. When looking at Carters profile on Halopedia, we see that he is in fact thirty two years of age, this is impossible, not to mention that the first two batches of IIIs had all died off. Kat-B320 22 years old Emile-A239 29 years old Jun-A266 28 years old Impossible, all impossible, Kat is the only one old enough to even exist, and that in of itself is in question. I could drag on and on pointing out every single flaw in the very substance of Halo: Reach, but this alone is enough in any court of law for to exact a ruling. I would like to last mention that the armor they use is not even armor rated for IIIs the armor they use is refered to 'ghosts of onyx' but as I said im done at this point. With the conclusion of just what we see above, not even the fullest documentation of lies and insults to the fans, the destruction of integrate and well as the truest nature of the halo universe in the minds of countless fans around the world. I here by demand an official apology from those responsible, I want a public statement that the game Halo: Reach is not cannon, and is in fact a rewrite "fan-fiction" game, and has not sway or control over any plot material past present and future. Any questions or concerns with the evidence above I will be happy to explain and assist in any way I can, I want to make this fact as clear and understood for everyone as much as possible. Thank you.
  8. Whats up guys! MasterChief2012 here! Obviously, I'm new to the 343i website, so if you guys can kinda show me the ropes... - I'm a HUGE fan of Halo, and I really look forward to the upcoming Halo 4. Please comment and reply to this thread if you agree!
  9. VJR117

    HALO VJR117

    From the album: VJR117

    The best album there is
  10. As my anticipation for halo 4 grows increasingly after seeing the campaign and spartan ops videos, I wondered what ever happened to theSMG. The SMG was one of my favs in halo 3 and i think it would be cool to see it in halo 4. But either than that halo 4 will be amazing!!!!!!!
  11. VJR117

    E3 Halo 4

    Vist my u tube page for E3 halo videos ps for more halo info go to my facebook page
  12. I think that a really cool thing for 343 to do would be to make a World Editor. Not just normal forge, where you can spawn and place items, effects, etc., but make completely new environments, related or unrelated to Halo lore. Instead of being just a game component, it could be a completely separate disc, allowing for more, better features, such as elevation tools, terrain painting, mountain creators, water spawning, and all of the old stuff like vehicle and weapon placement. Also, there could be body/gore placers to give infection maps a creepier feel to it, and also for Machinimas. AI placers, for custom games and for fun, could also be implemented, so when you are playing alone, you aren't really playing alone. Placing larger vehicles such as the Elephant, Pelican, Phantom, and that new, big thing seen in the E3 demo, would be awesome. They don't necessarily need to be usable, they just need to sit there and look cool, but having those as drivable vehicles would be spectacular. And possibly even attach smaller vehicles to the bottom, like a warthog to the bottom of a pelican or two ghosts to the bottom of a phantom/spirit. Anyways, tell me what you guys think! ^__^
  13. This is mainly a response to the topic: CHEERS! there gonna be a halo wars 2! But anyway, like I was saying... I found some references on Halo Wars 2, and discussing how it could be experimented with the Kinect. Xbox News: Halo Wars 2 - Link Here It basically talks about a new extention to Halo Wars and it's capabillity with the Kinect. This is another reference I found on GameInformer talking about the Future of Halo Wars: Link Here
  14. Okay, I have posted an idea in a thread before about how the ranking system could turn out. Some understood. Some did not. I will clarify here and give more details than before. 343i Confirmed a mix of Halo: Reach's ranking system and Halo 3's ranking system. First, you would have an overall rank that is exactly like REACH's ranking system. Then you would have an individual playlist rank for each playlist, just like Halo 3. First, let me say, these ranks would not be connected at all. Okay, here we go. OVERALL: This rank is exactly like Reach's ranking system. You get credits/spartan points or exp or whatever to contribute to your rank. Maybe Campaign would contribute, maybe not. Who knows? The only exploit here is farming.This rank can not go down since it would be used for your customization unlocks. It really only gauges how much you have played. INDIVIDUAL PLAYLIST: This is like the little white rank you had for each playlist in Halo 3 after they updated it. They were different for each playlist depending on how much and how good you played. This could be boosted, but going up in this would not affect your credit gain or Overall Rank gain at all. Only your gameplay would. Boosting this rank would gain some Overall since you are constantly winning. But it wouldn't make you gain more than anyone else just because that rank is high. This ONLY says how good you are in that playlist. It ONLY ranks you based on wins and medals, etc. Maybe only wins. It is not a numbered rank, but rank all the same. It can go up or down just like Halo 3's could. Only used for matching, really. Now, if you have questions or don't still quite understand my idea, ask away. Suggestions and such are welcome as well. This is merely my idea and it could work very well if executed properly. Though, 343i may have something different in store.
  15. I am really hoping that people are willing to come and play a few custom games with me. If you are interest post a message. If you have a mic please state in post.
  16. Vitamin Pwn

    300

    From the album: Vitamin PWN's Album

    300 halo style
  17. for the first time 343industries community forums will be starting a 343i podcast (not offical name) all about halo! It will include the latest news on halo 4, disscussion on different parts of the haloverse, the more popular and contravercial topics in the form and much more. i want to hear what you as the community would want out of our podcast and how often you would like it, as in only once a week, a couple times a week, twice a month, etc. so any constructive comments would be greatly appreciated
  18. It's come to my attention that there are a couple of playlists that used to have far more players than they do now. Those playlists are Team Swat and Team Snipers. The main reason for this is because playing on the same maps over and over again gets old pretty quickly. The lack of maps in both playlists is annoying to say the least. Another reason is that the credit jackpots and challenges are geared toward the larger playlists (which is pretty ironic given that Swat is a pretty large playlist). The following is all in my own opinion. Updates that should happen for Swat: 1. New maps. There are quite a few maps in Team Slayer and BTB (ikr) that would be great for Swat. While adding new maps to Swat, it should be remembered that in Swat symmetry is a good thing. You can learn a lot from maps that players have forged as to what would be good in Swat and what wouldn't be (most maps designed with Swat in mind are perfectly symmetrical). It wouldn't even be hard to add Team Slayer or BTB maps to Swat. There is no need to edit them because if Slayer works, then so does Swat. Adding maps is the critical update that is needed. 2. A possible ZB option. Most Swat veterans are of the opinion that Swat would be even more amazing with Zero Bloom. It shouldn't be permanently switched to ZB, mind you, but the option to play Swat on ZB should be there. It would make Swat a little more difficult, but Swat isn't exactly considered an "easy" playlist like Slayer, BTB, or Objective. Another argument that supports this is that Swat is supposed to be based off of a players aim rather than how fast they can spam a trigger. 3. A Super Jackpot. As far as I know, Swat has never had a Super Jackpot before. Which seems rather unfair considering that nearly every other playlist has. Even Infection. A SJ would bring more players into the playlist, which would give veteran players new people to play with. It will also encourage other players to at least try it out a bit to see if they like it. Updates that should happen for Snipers: 1. New maps. DEFINITELY new maps. There are nearly a dozen maps that should be in Snipers that aren't due to either oversight or laziness. ALL BTB maps work with Team Snipers, ALL slayer maps work with Snipers, and all MLG maps work with Snipers. The only excuse for the lack of maps in Snipers is "We haven't gotten around to it yet." If more maps came into Snipers, the size of the playlist would probably double by the end of the week. 2. More Daily and Weekly Challenges. There are no daily or weekly challenges that I know of that are especially attuned to Snipers. There are some for Swat (magnum kills can happen in other playlists of course, but it's obvious that Swat Magnums is the quickest way to get the challenge) so why not for Snipers? 3. Raised Game Time. There are a lot of Snipers games that aren't completed due to lack of time in game, especially on larger maps like Hemorrhage. Another couple of minutes should see these games through to completion. 4. Super Jackpot. It will do the same thing for Swat as it will for Snipers. More people playing = more fun. 5. Either update or remove Hemorrhage. The spawns are Red heavy (means it gives red a little advantage over blue. Yeah, you know it does don't lie.) Spawns at half-map or in the bases (rather than around the base in plain view) will go a long way in making it more entertaining to play on Hemorrhage. That's all I can think of for now. If you have any more, feel free to post them.
  19. hi people i'm looking for a clan of younger guys cause all the other clans make fun of my voice and call me a sqeeker. i just wanna clan that i can fit into i don't want a bunch of teenagers. thanks
  20. Dear 343industries, in case you were planning to port Halo Reach to PC, let me give you advice to make it better. In my opinion, Halo Reach pc should: -include all DLCs and multiplayer maps -be graphically improved (HD textures, Antialiasing,...) -include online and LAN co-op
  21. Dear 343industries, in case you were planning to port Halo 3 to PC, let me give you advice to make it better. In my opinion, Halo 3 pc should: -include all DLCs and multiplayer maps -include Halo 3 ODST expansion disk -include a map editor (like Forge but with more features) -be graphically improved (HD textures, Antialiasing,...) -include online and LAN co-op
  22. I feel that Halo has been making a wrong turn, I was never a fan of COD and never will be, Halo was always my #1 game but Reach was the worst Halo in my opinion. And thats because its more and more slowly turning into COD, yea thats good if you like COD but that just flat out sucks for any Halo fan that loves Halo and Hates COD. What are your thoughts and what do you hope to see and not see in Halo 4? But don't get my wrong Halo 4 is looking badass and I'm still getting it, And the story is looking so far vary diffrent from all the others, I'm looking forword 4 Halo 4
  23. Hola, My name is Cynicz00. Well, at least it is to the Internet. I'm 16, a sophomore in high school, and f*cking sick of the stereotype my age group has become, and so I came to the Internet and gaming. Here, I've been able to converse with people that don't have the combined IQ of soap. As you can see, I lead an exciting life. To preserve my grades, I only play Halo: Reach competitively during the weekends, but I'll be on multiple hours every day in about a week when finals are over. Things that might interest me in you, or you in me: - I'm just started playing Halo: Reach again after a break, so I'd like a "clan" or just some cool peeps to play with online. My new "friends list" is empty. - My K/D is positive 4/5 times (I'm basing that off purely vague memory). - People that kill teammates for "power-weapons" should die in a fire. Underwater. In a volcano. - Dat Halo 4. - Interested in career in game model design. Not necessarily Halo, but obviously that'd be cool. If you know how one would get started with the basics of that aspect of game design, drop me a message. That about wraps it up. I look forward to doing "whatever people do here" with you guys. Dearest Regards, - Cynicz00
  24. I think that it’s about time for Halo to expand to the light of Hollywood. After hearing many years worth of rumors about Halo making it into the big screen but being canceled because of production costs. I think that it’s time to talk about it again and show Microsoft that Halo could be the next Starwars/ Transformers. With digital technology better than it’s ever been before it would be the perfect time to start filming the next big Blockbuster. With millions of fans world wide the idea of creating a Halo movie saga showcasing the beginning of Halo to now would be highly profitable. So my task to you the reader is to promote the idea of creating a Halo movie saga on the internet and with friends. And to reply to this post with ideas for the Halo saga movie and your thoughts about a Halo movie
  25. Just got done playing a nice game of firefight and thought how interesting it would be to pick up the energy shield the jackals yield. I mean it could be pretty useful, i like the idea. Any one else agree or disagree? -Master
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