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  2. Peak 8 CBD Gummies work by tackling the valuable properties of cannabidiol (CBD), a non-psychoactive compound present in the pot plant. CBD communicates with the body's endocannabinoid framework (ECS), a crucial controller of different physiological capabilities, including state of mind, rest, hunger, and invulnerable response.The ECS contains cannabinoid receptors, endocannabinoids delivered by the body, and proteins liable for separating these endocannabinoids. https://www.times-standard.com/2024/03/11/peak-8-cbd-gummies-reviews-fraudulent-warning-2024-beware-peak-8-cbd-gummies-shocking-fake-ads/
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  7. We didn't realize we were making memories, we just knew we were having fun.

  8. Earlier
  9. This YouTube submission thread hosted by 343i is a fantastic opportunity for gaming enthusiasts to showcase their content on the official 343iCF YouTube channel. The outlined rules ensure that submitted videos are aligned with the community's standards, promoting a positive and inclusive environment. It's refreshing to see a platform that prioritizes creativity while maintaining respectfulness and legality. Kudos to the team for fostering such a supportive space for content creators to shine. Looking forward to seeing the diverse range of gaming-related videos that will undoubtedly enrich the channel's content library! Organic Spotify plays are the heartbeats of genuine engagement, reflecting the true resonance of your music with listeners. Embrace the authenticity and connection they bring to your journey as an artist.
  10. I often download and play mod apk games but how can I play multiplayer with those versions.
  11. The bandit weapon is extremely inaccurate and inconsistent when compared to the BR. Does anybody know of an option to stop from getting tactical slayer games using the Bandit? I've had to leave 5 games in a row due to the Bandit being the weapon forced upon me to use. I'm with with the BR and my games go well with it. Not so with the Bandit.
  12. I snagged this domain yesterday on a registrar that didn't cost a million dollars to register a .industries domain and had changed the character limit from 4 down too 3. Currently I have it linked to my discord server for my channel and am getting quite a few people visiting the domain, So I am curious- How would I get in contact with microsoft/343 industries for giving it too them or selling it? I know this is probably a really dumb ask but I still am at a loss for what to do
  13. The UNSC Odyssey Attention Spartans and Soldiers of the UNSC! Are you ready to join a clan that embodies the spirit of courage, unity, and relentless determination? We value camaraderie and mutual respect, fostering an environment where members can improve their skills, forge lasting friendships, and experience the thrill of battling alongside like-minded players. Become part of something greater than yourself. We are a Halo Milsim, recruiting MCC Players (we will be on Infinite soon). We are split into 4 Divisions and many branches within: —--------------- Divisions: U.N.S.C Special Operations U.N.S.C Defense Force U.N.S.C Naval Command U.N.S.C Marines Infantry —--------------- What We Offer: Leadership and Commitment Members in all Skill Categories A Rank Chain Very complex and organized discord server Flexible to all Team Coordination and work ethic Positive and Supportive Team Positions, Activities, Events, Scrims, Divisions, Squads, and Much More. Chance to experience a lot in one clan —--------------- What to expect: Very detailed Lore and Background Upon arriving in the server, you’ll be greeted and questioned so your superior can understand and know you from there. After that, you’ll be assigned to your respective recruit barracks, and then you’ll be explained what our clan is, our expectations, our members, how the rank systems work, and what we strive to do. —-------------- Further Details We are a new clan with experienced leadership, motives, and ideas. We lack members for now but, we prefer quality over quantity. You are always welcome and we want you to experience the eventful journey of your career within the clan. We treat all members with respect and equality. —--------------- Requirements: Maturity/Positivity No Multi Claning Follow A Command Chain Communication and able to be Active Wear Uniform or Designated armor (Note: if you are asked to, know that all recruits/newcomers are free to wear and put on whatever they want) If you are interested, please dm (discord: vile141), and you’ll be on your Grand Journey.
  14. I put together some helpful setting changes that can make things a little clearer in multiplayer and help you to focus. The link is here if you're interested!
  15. For my money these here are the best standard weapons in Halo Infinite, agreed?
  16. Hi, I've some time to waste so even if I know everyone doesn't care I'll give the reasons why I won't play this game I've been waiting for many years: I can't chose the map, neither the game mode, neither the start weapons (actually I just wanted the good old BR and the basic gun that, for an illogical reason is a default one in the training mode but not in multiplayer, instead of that trash assault rifle with a horrible recoil). The thing is, I hate big maps. So I wanted to play only slayer on small maps which I can't and I obviously won't let the game force me to play what I don't like.
  17. Just a word of warning: I have purchased Halo Infinite on Steam (GFN priority membership) -but the game is practically NOT playable through Steam; the loading time of the game on Steam is >15 minutes! I have asked for a refund of Steam; which was refused by them -as according to Steam I have played the game >2 hours. This is B.S, I was just waiting several times to start up the game on GFN. As I have lost eur 60 on this I don't intend to spend another eur 60 on trying out the XBox version -but anyhow, the Steam version on GFN just stay away, it is wasting your money, without a chance of refund from Steam! Just my 2c.
  18. Hello community could someone please help me . I'm stuck on the foundation level at the part where you have to put the seed in the box to open up the first bridge . No saves are coming up and no pop up comes on the screen to follow the signal
  19. Hey all, I've not had a single problem with halo infinite from launch up to now, I recently decided to restart the campaign fresh and for some reason the moment that I kill the first boss (Tremonius), the game stutters for a brief moment and then just exits out with no error or anything to tell me what's wrong?? I haven't changed anything about my PC, or even downloaded any other software since getting infinite so i'm beat for what it could be. If anyone knows what is up or can give a solution please let me know! Thankyou!
  20. I don't understand why 343 never solved this, in all Halo games (except for Halo 5 and Infinite) there is delay and lag when playing in coop, this only happens with people who are not host. any solution?
  21. You can change the starting weapons and the amount of ammo for any weapon. You can even fix it so you can make it harder and even easier to kill players in any game mode. It's really easier to make your custom game mode. hope that helps.
  22. I host a game just about every nite after 5pm PT. Just look for UBA in the browser. You and all welcomed, Lots of surprises lol
  23. No more 10 vs. 3 or 1 vs. 12 PERIOD!! The teams will always be balanced 100% of the time! Want to see how it works? Look for UBA in the Browser after 5pm PT everyday if you want to play fair games!! Just a heads up
  24. Halo infinite plays like a lot of other great games but doesn't do any of it well. In PVP weapons tend to feel uneven, while they each have a specialty a few have far better specialties than others. for instance i will avoid everything except BRs and Maulers. Additionally PVE firefight has revealed even more issues *Bulldog either needs to be replaced with the classic shotgun or by it's super variant, it's a distraction for most opponents. *SMG needs a higher ammo max. *Magnum feels underpowered. *Hydra exists to take down Skimmers and lacks the capacity for sustained fights or the power to end them quickly. *Firefight Maps need a good chunk of their Out of Bounds locations removed to assist sniping. *Snipers need to oneshot any unshielded opponent. and be refillable at ammo boxes. *Banished weapons lack variety and lean too heavily into the forerunners. this makes forerunners feel less advanced AND stops previous Banished or Covenant weapons from returning. If anything Forerunner tech should be being used by humans all things considered. *UNSC lacks show stopping weapons that they used to have like the spartan laser. *Heavy weapons hit like normal weapons but with slightly higher ammo capacities, they cant be reloaded. *Special Weapons cant be reloaded with standard ammo. *Brute weapons don't do enough melee damage for them having giant blades attached to them and generally being garbage against skilled opponents *Vehicle spawns are limited, i don't see nearly enough Rockethogs or Gungooses *The Team's (343) obsession with balancing "Power Weapons", WETF that means, makes the game feel small and boring, Infinite lacks the dramatic fights that were found in Bungie's halo. The closest you've come to fixing it is Big Team Heavies and Super Fiesta, Now do that to everything else except Tactical Slayer and watch people flood back in. *Firefight needs to be overhauled too, when all those human mercenary weapons and boggart comes out i hope to see them put on to human opponents in firefight. Maybe instead of trying to lure in the Dorito MTNdew MLG crowed back out of the grave you can just make the PVE a fun experience where you buy weapons and gear with kill points and go as long as possible like a cross between old firefight, Cod Zombies, and Warframe's defense. There need to be new versions of firefight to change up the experience, one with flood or humans would be a nice change but linear maps where you push forward into enemy territory would be the best thing i can imagine, it's immersion breaking to be running around this giant bowl defending random circles.
  25. The release of Halo Infinite by 343 Industries was met with a blend of anticipation and concern, particularly regarding the game's mechanics and the resulting gameplay experience. As the stewards of the Halo franchise, 343 Industries faced the daunting task of evolving the series while maintaining the delicate balance that Bungie, the original creators, had so masterfully achieved. Unfortunately, many players feel that 343 Industries has fallen short in this respect, with particular criticism aimed at the game's mechanics and the cross-play experience between console and PC players. One of the major points of contention is the perceived unfairness when console players are pitted against their PC counterparts. The precision offered by a mouse and keyboard setup on PC can give players a significant advantage in aiming and reaction time over those using console controllers. While aim assist has been a traditional mechanic to help level the playing field for console players, the community has voiced that the aim assist in Halo Infinite is inadequate, leaving them feeling outgunned and at a disadvantage. Furthermore, the aiming mechanics themselves have been described as 'completely garbage' by a portion of the player base. The dissatisfaction stems from the feeling that the aiming does not feel intuitive or responsive, especially for those who have been with the franchise since the early days of Halo: Combat Evolved. The argument suggests that the aiming system requires a significant overhaul to restore a sense of fairness and competitiveness for console players. Another critical issue that has been raised by players is the time-to-kill (TTK) metric in Halo Infinite, which many argue is unbalanced. Players have reported that the TTK feels inconsistent and does not reflect the Halo experience that long-time fans have come to expect. The sentiment is that the TTK is either too fast, catering to a more Call of Duty-like audience, or too unpredictable, which can lead to frustrating encounters where skill seems to take a backseat to chance. The comparison to the Bungie era is inevitable, as Bungie's handling of game balance and mechanics set the standard for the Halo series. Players reminisce about the fairness and balance that Bungie achieved and implore 343 Industries to take a page out of their predecessor's playbook. The community feels that the successes of the past are being ignored in favor of a new direction that does not resonate with the core fan base. The apparent discontent within the development team itself, evidenced by the departure of several key developers, has not gone unnoticed by the community. These departures are viewed as a sign of internal recognition that the direction of Halo Infinite is misaligned with the franchise's legacy. This perspective is compounded by the belief that 343 Industries is focusing too much on the input of professional players while neglecting the voices of the long-term fan base. In conclusion, there is a growing chorus of players who feel that Halo Infinite's game mechanics need significant revision to restore the franchise's reputation for balanced and fair gameplay. The community's call to action is clear: 343 Industries must reassess their approach, listen to their diverse player base, and either make the necessary adjustments to Halo Infinite or consider stepping aside to allow a new steward to guide the future of the series. Only time will tell if 343 Industries will heed these concerns and take the steps needed to unify and satisfy their players. What are your thoughts on this?
  26. Almost every other match for the 2 days since I reinstalled has had people teleporting, strafing like 3X faster/ further than should be possible, as if they're strafing as fast as they can sprint with a speed boost, or me rubber banding into walls I was still supposed to be 30 meters from. I felt like giving this game one last try after uninstalling it for various reasons in the past and not only does hit registration feel even worse or less responsive than before (not that it was better than previous games to begin with), but at this point, I'm ready to uninstall again. I never had these problems in previous Halo games and there's a serious issue when connections are screwing up the game so much that literal cheats wouldn't level the playing field. As things stand, I'm seeing no reason to play this over MCC. At least in that, connections aren't screwing me over for 1/3 of my matches and I'm not getting obvious stacks of tryhards or cheaters for 2/5 of the remainder. I've tried. Multiple times I've tried to enjoy this game. But at this point, the only similarity between it and previous games is the name. If this is what I have to look forward to, I don't see myself even looking at the next Halo. Biggest issue right now is the strafing bs and how it's like they are always moving at maxed speed and if they had a speed boost. If that's a PC thing that I somehow never noticed in MCC, this NEEDS input matchmaking or to significantly increase bullet magnetism for controllers.
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