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  1. Im curious to see what clans are still out their and are still going strong even after a bunch of them fell apart after Reach. I was just wondering what clans, are available and worth joining, please let me know. (Well organized clans are the most appreciated.) Thanks!, Master
  2. Alot of Reach, my characters armor will lag out, and I will be set to the defualt spartan (all grey, defualt armor, septagon emblem, no service tag) and when it does that, I can't earn credits and sometimes the Reach servers will be unavialable. PLEASE HELP!
  3. Hey everyone we're having a clan tournament Saturday May 12th 5:00 PM GMT-6:00. All players encouraged to join! There will be no prizes for winning as this is just to get the word of our clan out there, show people we are skilled, and have a fun community day(MS points will be offered in future tourney's)! SINGLE ELIMINATION! Game-Type: 4v4 Slayer DMR's: Bloom is 50%. Loadout =DMR, Pistol, 2 Frag Grenades on maps: Countdown, Asylum, and Sanctuary. \ Please RSVP by messaging me on xbox live @ HFT Chaos. Please leave Team Name, Captain and Members Gamertags. Hope to have you join it'll be a blast! Good Luck Troops!
  4. Just thought I'd share this with you guys. Its helped me out a lot, and made campaign a lot easier. http://www.youtube.com/watch?v=vHPBu8gmL1M&feature=player_embedded
  5. So, I, like many others, aren't that big a fan of the armor abilities in Halo Reach. But I'm also pretty sure that no amount of whining will get them removed from Halo 4, or even if that would be for the better. What I am saying, is that I could accept armor abilities, and maybe even grow to like them, if they take more of a back seat in Halo 4, sort of like the equipment in Halo 3, only a little better integrated. Evade, and most of all, sprint, were welcome additions, and I'm pleased to hear that sprint is now a standard ability. It was one of the few things CoD had, that Halo needed. Gameplay-wise, armor lock, and especially jetpack, are pains. The invisibility one is a little annoying, but it don't bother me much. But those are not the biggest problems, as far as I'm concerned. What annoys me the most in Halo Reach multiplayer, are the maps, and how they are designed. They aren't bad, most are pretty decent, but they are all very much designed to make the armor abilities central, most noticeably the jetpack. Pretty much every small-to-mid-sized map in Halo Reach is full of levels and lines-of-sight were you can shoot, but not travel directly between. That is, unless you have one of those cursed jetpacks. (Uncaged, I'm looking at you!) I see many possibilities for integrating armor abilities in awesome custom games and special gametypes, I just can't possibly imagine it to be for the best to have all of them available in standard playlists like Team Slayer, Arena and Team Doubles. At least not in the state that they are today. So, these are my two cents on armor abilities, hope I don't appear as yet another whiner, but I really believe we can have our cake and eat it too! Please don not the armor abilities as central as they are in Reach now, especially the jetpack.
  6. I know, I know, we might sound like one of those small tiny clans filled with little kids screaming and yelling. We aren't. Don't judge a book by it's cover, silly, Chaos Gaming is one of the biggest and most respected gaming communities on Xbox. We span across CoD and Halo Reach and will expand into H4 when it comes out. We contain over 1700 members registered on out website, with well over hundreds more unregistered on the website. Our Halo Reach division contains 7 Branches; Backlash, Dynasty, Impact, Intensity, Shockwave, Revolver and Supremacy, and our CoD side has well over 15 branches. But I'm here to recruit for Halo, not CoD, so let's go ahead and talk about us. Chaos Gaming has been around for about 3 years and is built around one rule: Treat others the way you wanna be treated. We value respect and integrity above all else and just want to make others have fun, make friends and enjoy themselves. We hold tourneys that yield prizes that range from Microsoft Points to Xboxs, but our main attraction is our Game Nights: One hour, give or take, dedicated to just playing games and having fun. Each Game night is different and is hosted by a different person. You can expect anywhere from 10-40 people attending a single game night. Here in Chaos, we treat other like family, because we kind of are like one. Into competitive and MLG play? No worries, we also have Elite Squads, for not just MLG but I'll get into those later, where the best of the best in a branch get together to practice, play and improve on their skills in Halo and MLG. One of my good friends, Dalton (Gamertag lBoba F e t tI), went to MLG Colombus and made it to losers bracket round 3 and placed top 100. And he was a Chaos Gaming Major. We even have Elite Squads for Snipers, Grifball and other types of games as well. Seem interested? Well like all other gaming communities, we have rules. You should be willing to change your colors, motto and emblem, and keep it like how we ask, at all times to represent us. You also should be at least 16 years of age to join, but if you are as young as 13 you can be accepted under the grounds that you are mature and willing to contribute. (You will have to wait a couple more days to earn your first promotion if you are not of age, sorry) If you are interested and are willing to comply with the rules stated above, please contact me on XBL, my gamertag is "Im Frosty Chaos" (No you do NOT have to change your gamertag to join.) Wanna see out site? Check it out at "360chaos.net!!" Thanks for reading and/or replying!! ~~ Frosty
  7. Interested in joining a clan? Bored of playing by yourself? If not then find something to do. But if so then I have got a clan that is available for you to join. : DJ clan : Dear Players The DJ clan is a simple clan and requires your gamer tag to be changed to DJ Example ?? and two numbers replacing the question marks. A bit about the clan is that it requires NO age limit. Of course if your like 5 or younger then no, but we at least need a mature player who understands the concepts of life. -__- . Anyways, the clan is fun to be in because we can go from playing matchmaking together, mostly infection, to show the clan's teamwork in surviving 3 waves of zombie hordes. Another thing we do is play on Custom Games (what is Fun without that?) . On Custom Games, we pretty much play what ever the people agree on playing. Their are about 15 people in the clan, and yes it is a little because little means more order to keep the clan together and to contact each other easily. If you're interested in joining please contact me at my gamer tag (DJ MiKE 16) and I will introduce you to the clan. Send me a message, or add me, or something please. Well there you have it, the DJ clan, if you don't like it then move on and stop wasting your time. By the way, I am the only one in the clan who is doing anything for the clan, so help would be great. <THANK YOU> ^DJ MiKE 16^ And Don't Forget About MC...sorry if the PIC. didn't show
  8. Hey! Whatsup everyone? I'm x KELLZz and i'm here to tell you all about TSF or The Spartan Force. TSF isn't like most clans, we are a community clan that's all Halo, all the time. We have very close to 100 members so far and were gaining members everyday. My job here is to tell you about this amazing clan. I'll tell you all about my personal experience with TSF. I'm not a clan guy, I usually lone-wolf it and iv'e been doing that for a while up until March. When Gunn3r (TSF Leader) invited in I was a bit skeptical about what they said about the clan. That skepticism turned into hard, hot, super sexy facts lol. Everything Gunn3r told me 100% true, i'm going to tell you about the events and groups that he told me. Maybe you will want to sign up, believe me its worth it. Every Friday night we have Game Night, i'm one of the two Game Night Leaders. In Game Night, we have about a couple lobbies full of people and we just play fun and epic custom games all night. Game Night starts at 10pm EST and ends, hell till the sun comes up . On Saturdays we have Halo 3 Day where we all hop on Halo 3 and relive those awesome memories that we all had during Halo 3. Every week we have a short or long video called "Multi-Kill Monday". Its where our Film Leader gets clips from players and gives them great effects to make one awesome video of multikills. On Thursdays we have the ***** ( yeah i know, laugh it up ha ). The ***** is a tournament that every player in TSF can attend at 7pm EST. The winner gets their own video commentary of their victory on the forums so everyone can see. They also get a nice shiny medal on the forums. Let me talk more about the groups now. TSF has 3 Divisions, 9 Squad Leaders and 27 Teams. Some Squad Leader spots are still open. I'm 3rd Long Division, 3rd Squad Leader. I look after my 3 teams: Zulu (main), Whiskey and Bion. Every SL has 3 teams to look after. If you become a SL, let me tell you by experience, its sweet. You have power and feel really important. Whats not to love about that? To sum it all up, TSF is a great, i don't just mean great, i mean GREAT Community Clan. The members are funny and unlike other clans, are actually good at Halo. Yes, i went there. If you gamers want to check it out, the link is below. There are no requirements to join, only thing you have to do is sign up, type who recruited you (me ) and fill out a simple survey. Here's the link. When you click it, your making a great decision. http://thespartanforce.enjin.com/ -If you have any question about TSF, don't hesitate to message me on here, Xbox or the TSF Forums. All my names are they same, x KELLZz
  9. Since the Banshee has pretty much been confirmed to be in H4 by its presense in some of the latest concept art, I figured I'd make this poll beacuse the banshee is near and dear to so many people, including myself. I thought the H3 Banshee was both more balanced and more powerfull and much preferred that, also felt that it looked allot cooler so I'm glad to see them going back to the H3 style in the concept art.
  10. I am looking for anyone interested in starting up a clan with me. I of course will be a leader, but in my clan there will be a ranking system. I currently have yet to select a name for this clan, but I do have 3 ideas. 1.)F.W.S. (Forever We Stand) 2.)Crimson 3,)Immortal/Immortals. I would like to have those who want to join to vote on which name they like the most and when I feel like I've decided on a name based on your opinions then I'll announce it. So please join, vote, and hit me up online so we can play some Halo!
  11. Im feeling like playing slayer or invasion anyone want to join me send me a message
  12. Is it just a bug bug or is reach full of cheaters. I have recently come across allot of players with a really high rank, but when I look at their playtime it can sometimes say a day or even less and it also says they barely have any kills? I'm really confused any help?
  13. Can't play three games without running into a full team of max level cheaters whose kd's are all rediculous. Im so tired of not being able to play the playlist I love without these cheating teams. Constantly and I mean like every one shot from the passenger seat of whatever vehicle just for starters. There's gotta be something done about this.
  14. Correct me if I'm wrong... But after bungie cancelled their file share due to the transfer, 343 hasn't made a new one, have they not? We all like to use our file shares, and now we cannot because of the bungie transfer. We like using file shares for just that: sharing our files. If it's possible, 343, please make a new one! Thanks!
  15. Hey, My name is x Master Rob x, and my colleagues and I at Superior Masters Productions just created what is hoped to be the first machinima in a series. It's a Halo: Reach machinima called Chimera Team Alpha, and is meant to be sort of a retro buddy-cop take on the Halo universe, with the man-child spartan Crackshot paired with the sardonic elite Niblick, with both of them directed by the gruff Admiral Tyrell. We're new and we're still finding our footing, but we think we have something to contribute to the Halo machinima community. Our pilot episode (Episode 1) can be found here: http://www.youtube.com/watch?v=qnHiM0SodB0&list=PL2F9536BB3629B61E&index=1&feature=plpp_video [EDIT: the link to the video has changed as the video has been picked up by the 343iCommunity YouTube channel. Which is awesome.] Thanks, x Master Rob x
  16. While arguing in another thread it occurred to me what went wrong with the introduction of Armor Abilities. AA's were envisioned as the follow up to previous Halo's equipment and Power Ups. But those things had been "power ups". They conferred an advantage on purpose. Where Reach went wrong was trying to apply things which were meant to make you more powerful in such a way as to make everyone equally powerfull. In Halo 3 the Bubble Shield is not meant to match Active Camo. It is not supposed to be a level playing field. In Reach, Bungie tried to modify all these preexisting things than throw in some new ones without making an effort to make the different AA's balance each other Rock,Paper,Scissors style. So the core problem is trying to adapt things which are inherently asymmetrical in gameplay terms to be symmetrical, and the result of this contradictory approach is you get AA's which are either lame knockoffs of previous versions (Active Camo) or Overpowered (Armor Lock). And this says another thing about the future of Halo...if 343 makes an armor customization system which changes peoples abilities but is not necessarily the Armor abilities of Reach, it doesnt have to have the same problems because rather than trying to adapt things which are inherently unbalanced to be balanced, 343 will likely be starting off from a point of "what little changes can we give people to customize themselves while remaining balanced?".
  17. Hey everybody! We are clan HFT/Hells Finest Troops and we will be happy for You to join! We are a Multi-game clan, including Halo: Reach, Mortal Kombat, Call of Duty: Black ops, Modern Warfare 3, Soulcaliber V, and Battlefield 3. We are competitive, fun, committed, and a loyal clan. Each clan member is treated with respect and fairness. Any player can join regardless of his/her, age, rank, or voice. Microphones are not required but are preferred by some squad leaders. There is a ranking system for the clan and you will be ranked based on skill and team management, we also have a division that specializes in achievement boosting and daily/weekly challenge completion, for those who cannot seem to unlock that 1 darn achievement. We have an official clan MLG team at MLGpro.com (Only the PRO players in the clan are allowed on our MLG team, there are also tryouts for the team of course) also hosting tournaments for MS points and clan promotions. The game-types we play are: 1) Team Slayer 2)Team SWAT 3)Rumble Pit 4)Big Team Battle 5)Team Objective 6)MLG 7)Living dead In order to join you must prove you are a fun, committed player, and pass the tryouts in any of the above game-types (you will be taken through the trials by any clan General or Spartan present) . The official clan website will be up sometime and we'll hit it off from there! Hope this page appealed to you and if there are any questions, complaints or if you would like to join please message me at my GT: HFT Chaos. Good luck troops!
  18. Heres a bit of a rant about two arguments I am always reading. 1) "But that's not Halo!" -Traditionalist Halo player complaining about changes. 2) "Adapt" -Progressive Halo player complaining about people complaining about changes. Neither argument means much of anything because neither argument really says much of anything about the nature of the change being made. The first argument isn't as bad because there are a few cases when it actually applies...for example, I personally don't think the perk system in Call of Duty detracts from Call of Duty but it certainly does not belong in Halo, so I guess its okay to say "But that's not Halo!" but then (for example) when people talk about something like universal sprint or 1st person vehicles, people say "but that's not Halo!". Yeah...its not Halo because it hasn't been in Halo. Might as well say Brutes "aren't Halo" (before Halo 2) or Forge isn't Halo (before Halo 3). What I'm wondering is what is this strange intangible "Halo-ness" which we are comparing these new elements to? Then you get people saying "adapt", like when talking about changes in Reach. This is even worse than the previous argument because at least saying something wasn't Halo was making some sort of value judgement about something...with "adapt" we could be talking about any change in the book and the progressive Halo player might blindly insist that the change is for the best and that we should blindly keep singing the particular Halo game (and its developers) praises even though people might very well know in their heart of hearts that the new element is at best neutral in terms of improving the game and at worst completely stupid. Point is, the community should just judge a particular element by its own merits, not based on a need to freeze Halo as it currently is, or to deceive yourself into thinking that the last Halo is as good or better than the last.
  19. There are a few reasons in general why people hate Halo: Reach passionately. I will cover the main ones that I can think of in this thread. The armour abilities. These are considered to be the most overpowered, "noobish" abilities in the game. Personally I enjoy playing reach, but it can get frustrating at times. Let's review the abilities. Active Camo This is in my opinion only annoying by how people play it. By that I mean that some people like to rush around and when they see somebody they activate it just to mess up the motion sensor, now, on the other hand there are people who like to sit in their spawn with a sword and use it to go invisible and pretty much be camping "noobs". Armor Lock (The worst of the worst) I think that this armor ability is the most overpowered of all. You can survive literally ANYTHING while using this ability. Most Halo: Reach players see anybody using this power up as a bad-kid. My advice on how to avoid hate using armour lock? (Don't use it), and you will make the game fun, and more challenging. Jet Pack In my personal opinion this ruins the dynamics of a map. Instead of running the normal routes on a certain map, you can now take any path that you like and gain a huge "unfair", advantage in-game. Sprint Sprint is usually the power-up that people usually don't have a problem with. I rarely do, but in some cases it can be a pain. Let's say that I am shooting someone, that person is getting out DMRed and almost dead, but so am I. Then he manages to get behind cover and use sprint to run away so his teammate can come and clean me up. (Also, evade works the same way). From now I can say that the only armour ability that I do not have a problem with is hologram. Doesn’t really affect most experienced players, only n00bs go for the holograms The ranking system As we all know in previous Halos, the ranking up aspect of the game has always been different. In my opinion I think that in previous Halos the system has been much better. In Halo: Reach, ranks are mostly based on how much you play the game and how many challenges you can complete. So I could be in a lobby with a Commander, and an Inheritor. The commander could be an MLG pro with a 5.00k/d and the Inheritor could be negative, so what I’m trying to get at is that in Reach, you are not ranked according to skill level. In the previous Halos you could have a “50” in team slayer, and you would always be paired up with other randoms that would be playing to win. Now, correct me if I’m wrong, but when Halo 3 was at its prime, people that had 50’s 9 times out of 10 would be great. The odd exception would be a bought account. So it would be a much more challenging/fun game to play. That pretty much sums up my main two negative points on this game. Thanks for reading, I hope this proved usefull to some of you out there! -MaGIIXz
  20. Am I the only one that wishes 343i would completely trash the new features that were in Reach and return to more of the Halo 3 and 2 type of gameplay? I feel like Bungie tried to appeal to the mainstream gamers and left the traditional Halo fans out. I hardly play Reach because I hate the armor abilities and the ranking system, and it took me a few months to get over the fact that they added custom loadouts. When I play Reach, i get the feel that I am playing a Call of Duty that is set in the future. I am hoping that 343i will at least take out the armor abilites and either go back to something like the Halo 3 equipment or don't have any equipment/armor ability at all; and that they will return the the Halo 3 ranking system that is actually based on skill rather than time spent playing that game, but I am afraid I am going to be disappointed. Sorry if this jumps around a little bit and seems more like a vent, but I have been wanting to put up a post like this for a long time (since a Halo 4 was made official) so I could get other people's opinions, but I just got around to making an account today.
  21. I luv Master Chief and Halo franchise. I've Been with it since the originals(xbox & halo). But after playing HALO: REACH and creating my own character(noble6 armor), I'm not looking forward to being limited to playing only Master Chief again. Am I the only one who feels this way? And is there some way to let 343 Industries know It would be wonderful if they could allow REACH characters to be used in multiplayer games?
  22. Hey all, just signed up on this site and just wanted to say hi! My screen name is my xbox live gamertag so feel free to hit me up if you like to play Halo reach. I tend to mostly play snipers and be a ninja. See you on the battlefield (unless i have a sniper, then you probably wont see me, lol)!
  23. L4B

    MLG Open Lobby

    Thought it'll be a good thing to have a thread to post when you looking for people to play with so why not.... So you wanna... play MLG? Scrim? Don' have that 4th player? or you don't have anyone to play with when you in lobby? then drop a line and let's party up
  24. So, I have been spending the past few days making some halo videos, and have uploaded three to youtube so far. One of them is a short stand-alone machinima, and two are just your average gameplay videos. Here is a link to the youtube channel, from which you can find all of the videos. http://www.youtube.com/user/Daltominus?feature=mhee I hope everyone enjoys the videos. Great job to every single person ever involved in any of the halos, including the players. Without the amazing, loyal, and fun fanbase Halo has, Halo may as well be cod.
  25. I am calling on anybody to play for some Halo just for fun! I'd like to make like to have a full party cause it'd be alot more fun.
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