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  1. Firstly, sorry if this has been posted. Why can't we have a playlist which rotates 10-15 forge maps a week in matchmaking because there is so many good Race/Flood/Slayer maps which I really want to do with other people. I try to play BTB and then invite everyone from that game to my custom game lobby but I only get 2-3 people at best. I don't see why this isn't a playlist. I remember when I first joined a custom game match of Jenga back in Halo 3 and I was mind blown by how fun it was, and I am sure many people of whom have/have not played custom games before will totally enjoy the new playlist that I have suggested. I mean, even if you dislike Halo 4's forge you have to agree that it is a great tool for level building and I feel we need to share these levels to a wider audience by making a playlist for this. Maybe for submission we submit the maps at this website then the lead admins will decide weather or not to implement the map into the playlist. I would love this to happen, but what do you people think?
  2. Since this seems like an official site of 343i (apart from waypoint), I thought I would just ask, I know it's the lead up to christmas and all, but what is the news on how the playlists are being affected and when the full playlists will be implemented? I've heard that they will be up in time, but has any sort of a timescale been set to do this? I don't think it's just me who wants to know this, i'm sure other community members are keen to find out when that little bit of something extra in matchmaking is going to be added, making this already awesome game, perfect (popular classic gametypes, map rotation etc.). I also think that there has been a lot of input from the community about this sort of stuff and yeah, it's a great game and I realise it hasn't been out for long, but I can't help but wonder if 343i will take up the role that bungie left with as much enthusiasm towards the concerns of the community as bungie originally did. Anyone hear what i'm saying?
  3. So, my dear community, pardon my spelling errors, back keyboard. Who else like how every game from now on is C.O.D. Loadouts that we can set, instant spawn timers (which have really screwed the Extermination medal), and such a poor variety of maps that I can't pick which one sounds remotely fun. I miss the old Halo3 multiplayer, the given loadouts, set weapon spawns, and equipment (which with a one time use was more effective than most if not all armor loadout possibities. Don't get me wrong I am not just complaining and I am far from a Bungie fanboy (I hated halo reach with a passion after playing a few other games before hopping back in). I just miss halo being halo. I wonder does anyone else or am I talking to the deaf here?
  4. I couldn't find too many topics on team regicide (I didn't try too hard and I'm a new user) so i decided to create one. Post what your thoughts are of this new variant, good or bad. It wouldn't be much of a forum without my thoughts so here they are: My overall impression is that I really like it. I don't have too many XBL friends that play halo so most of the time I'm on playing by myself or teaming up with past performers, so team regicide is a variant I switch back and forth on. It isn't a very team based playlist, it can be played with a team and is just like any other playlist (besides FFA) that team play helps out a lot. But since I do not have a specific "team" to play with I enjoy jumping in and playing team regicide solo when I am sick of infinity slayer, slayer pro, SWAT, and the objective type variants. Team regicide gets pretty intense and there isn't too much sitting back and DMR'ing from distance. Team regicide on haven especially gets very intense, and I for one would like to see this playlist stay. Call me a noob or whatever, I think they should keep this playlist (unlike team snipers) and I would love to see more playlists arise like team doubles, MLG, etc..
  5. Larger maps have their place, don't get me wrong, but many of my fondest memories of the halo multiplayer experience occurred in maps that are 5 or 6 times smaller than some of the halo 4 maps. As halo has evolved so too has the size of the playable space in multiplayer increased. I understand that some of this is an intentional shift away from the more intimate 2v2 split screen experience to the more inclusive 8v8 online experience, and that this shift requires a larger playground - and as I said I'm certainly not knocking big maps. I love vehicular combat as much as the next guy. But I would love a map as small as Longest, or Prisoner or Chill Out and sadly these are seemingly going extinct. I made an account just to write this post, because it's important to me. So if it's important to you, leave a comment and let 343 hear you. Bring back those tight spaces we all loved so much.
  6. I'm SR53 stuck at 6249/18240XP after every game I play I don't receive any XP from matchmaking/spartan ops. Anyone else having this problem? It's extremely annoying and is discouraging me to play Halo 4.
  7. Computer systems used by retailers are now capable of figuring out somebody is pregnant before they know themselves, based on their purchase history. All the big internet companies make their money by data mining. And yet, matchmaking seems like an impossible task to get right. I've been playing online games since before consoles had modems (it's like wifi, but for your telephone). I've played some great games, and I've had some greater games. I've also had far more bad games. The greatest games are the ones where victory, or defeat, was not certain until the game actually finished. Bad games are the ones where the game is decided before it even starts. People quit, and with few exceptions 5-on-4 just isn't a fair game. People have no concept of even basic teamwork. Communication? Forget about it. Thing is, as often as this has made me lose a game, it's one me a game, too. But really, where's the challenge in that? I can't believe that ater all the games played, there isn't some way to match up players that doesn't result in a low probability of a challenge. There's all kinds of great detection for cheating. Why can't there be something that matches up players not just of comparable ability, but cooperation? I remember well that shortly before Halo: Reach came out, a bunch of us got online for a few last games of Halo 3 Multiplayer. We hadn't played in a long time. We were rusty, forgot parts of the map, couldn't remember where the spawn poins were... but it was fun. We had some great victories, since a bit of coordination will beat great aim any day. And even when we lost, it was because we were beaten by superior players, not because it was an unfair match. Is there no way to match up players that doesn't toss you into a game almost randomly? "Play with a team" is a fair enough response. If that's the way forward, then why isn't there in-game support for it? Ten years ago, Halo introduced a whole new kind of multiplayer to the gaming world. Halo has a legacy of innovation. 343, if any of you read this, think about it. The single most important aspect of any multiplayer game is providing a fair challenege. Do this right, and Halo will be one of the best franchizes for another ten years.
  8. Hey so I live in Denver Colorado and today is December 3rd, 2012 and it's currently 11:11 am. I still haven't received the early access to specializations by email even though I have played online everyday from launch through the November 20th deadline. Just wondering if anyone else still doesn't have their codes, and this is pretty ****ty because I'm stuck at level 70 without anywhere to go. Just looking for some feedback as to when/how I can obtain my early access code and continue gaining XP on Infinity War Games once again. Thanks, V
  9. This article was created to try and get our voices heard. If you agree with the article below, please copy and paste it to any website/forum where it can be read by halo fans. The point is to have this article on the internet so much that 343i has to notice it. Halo 4 as it is now Halo 4 has set new boundaries for future Halo games. They have provided us with unique forge features that make forging much more easier then ever before. On top of this they have provided us with two solid campaigns. The master chief's story is both epic, thrilling, and even a little saddening. The new Spartan-Ops mode has replaced firefight over all and set a new playground for co-op fun. Finally, of course, there is the ever beloved matchmaking. Infinity slayer, swat, and griff-ball are returning favorites. However, even with all of these new features, there are still many flaws that need to be considered by 343i before the game is perfect. These are small tweaks that should have been considered before-hand, but, should be considered now before it is too late. Spartan-Ops While the new spartan-ops has met my expectations, providing us with a rich story that flows in perfectly with the main campaign, and giving co-op players a new field for mayhem, it has some flaws of it's own that should be considered perhaps next season or even next game. For starters, while the cut-scene episode that you witness every week is original and brilliant, the actual in game gameplay has no link at all. If you set a person up for Episode 1, Level one and then put them in Episode 3, level 3, they might not even know that you skipped any levels at all. While the game explains why you are there, no connection exists between that level and the others. On top of this, there is nothing unique to these missions. Not once do you ever get sent out to save scientists in one level and in the next level have to do something unique such as passanger warthog filled with scientists as fast as you can towards your evac point, with covenant on your hide the whole time. It is always the same thing. Go in, kill covenant and promethiens, and get out. No epic mammoth driving, no pelican driving, no escape scenes. Just killing enemies. They have even recently decided to just take multiplayer maps and turn them into spartan-ops missions! No, they did not do anything cool like add more to the level, they just took the level itself and added enemies. Matchmaking I absolutely *love* the new matchmaking. It has such great potential. However, this potential was not put to it's full test. Do not get me wrong, i still love it. The ability to have custom loadouts, weapon skins, packages/upgrades and specializations is amazing. However, they have not used this all to it's capability. Let us start from the bottom up. The ability to choose your own loadouts is great, fantastic in fact. This idea alone has no flaw. What does flaw is the options they give you. Out of over 30 weapons in the game, 7 primary weapons and 3 secondary weapons are at your disposal. The other 20 are RARELY used. I have used only about 5-10 of the other weapons because that is all you usually come across. The game should have either had 15 loadout weapons and 15 power weapons, or even gone as far as 20 loadout weapons and 10 power weapons. The fact is, we just do not need that many power weapons. Hell, some of them are just pointless, such as the concussion rifle in this game, in all of it's under-beefed glory. Having so many power weapons gives the game a glossy appearance that it is full of bad ass explosions and fights. Yet, as we all know, this is not the case. Providing players with more loadout weapons means there is more incentive to level up, more action going on throughout the ENTIRE match, and more unique and individual load out systems. If they consider this in future games, it would truly put potential to the test. Yet, even with all this, there is more. Let us talk about something they have the ability to change at any time. Tactical/Support packages. This feature is great and unique to the Halo Franchise. Yet, is there any big benefit to them? Let us all admit, the idea for these came from popular games like COD and BF3. However, it works well in Halo. Yet, in games like COD, the perks are completely game changing. In Halo 4 however, you hardly notice the difference at times. You can sprint infinitely, recharge your shields slightly faster, recharge your AA faster, but it is not that noticable. Even with this not being noticable, it would work well if there were more options. If they refuse to have perks such as increased melee distance, more damage with secondary weapons, having enemy vehicles outlined, or no turret over-heat, they could have still added perks such as faster melee, more damage to vehicles, or less damage from certain genres of weapons. All of these are easy to add to the game through a patch, and game changing. Now, hold on, i am still not done with Matchmaking. There is still the issue of weapon skins and specializations. When i heard of weapon skins and specializations, i got excited. Finally, a game changing benefit that is visible and easy to notice. Yet... i was later disappointed. While specializations ARE game changing and provide us with unique unlocks, it is way to difficult to achieve them. Specializations should have been unlocked at a much lower level (20-30) so that most players could have access to it. Instead, they placed it at level 50. This would be fine except once you get to level 25 and above leveling up becomes a complete chore. If more players had access to specialzations, the gameplay would change for the better. People would be aiding their team more by knowing they can do better and get more points by being a team player and filling their role in their specialization. Instead, there is a distinct line between people who barely can get on to play, and those who have all day. On top of this all, there is weapon skins. Such a unique feature, but there is just not enough of them in the game. One per weapon is not unique at all and ruins the idea of it all together. Just add more to be unlocked in the game or through map packs and players will be pleased. I will post about forge later on.
  10. Hi I have just completed my 25th challenge I'm a little behind I know but I look on my service record and it sais 25challenges completed but my achievement hasn't unlocked can I have some help here ?
  11. Please turn off the music in the matchmaking lobby! It is like being water-boarded... over and over and over again the same 12 second sound track being drilled into the brain. It's so aggravating I want to tear my headphones off between matches, but then I can't enjoy conversation w/ my friends.
  12. ok, so first off i'd just like to say that i love the game and its a big upgrade from reach. now that, that's out of the way i want to focus on some stuff 343 isnt getting apparently. Now dont get me wrong i know there new to this but it just seems to me they are ignoring alot of their community. anyway my point is with the new map coming out i was expecting some new smaller maps instead i seem to be seeing more outdoor large maps. this really sucks because in order for me to play some team double i have to go back to reach and i find myself enjoying reach more at times. just the small symmetrical maps makes it feel like halo. in short i just want team doubles and with some smaller maps and ill be happy. what do you all think?
  13. Hey, i've been playing halo since the beginning, even when i was 7 i would play with my neighbor and it's always been my favorite. I've attempted to stat a Halo 4 clan for a few day but just can't get one going. If anyone is looking to recruit my GT is EnV Da MoNsTeR. Im not looking for a huge clan with 1000+ MEMBERS!, no i want a small clan of skilled players like around 10-20 who want to tare s**t up. Message me on xbox if you either want to hlep me start a clan or want me to join one, and please, not 12 year olds with squeaky voices haha. BTW if it helps i'm currently lv 66
  14. Hello. I don't understand how such a big game like Halo 4 DOESN'T HAVE DEDICATED SERVERS. Halo has one of the, if not THE biggest player base on Xbox 360. Lag compensation in H4 is ridiculous, it made people with horrible connections being able to play and people that are paying a lot of money for a decent connection not being able to. And don't come saying your netcode is good, because it isn't. Just get the dedicated servers, what do you do with our money? BF3 wasn't as big as Halo 4 and they got dedicated servers. Dear 343, We will not stop. We will not pause. We want dedicated servers.
  15. Please bring back snipers!! Snipers > FFA Throwback
  16. I don't understand why they aren't giving us everything there is to offer, I have so many questions and I'm just hoping someone can answer some of them for me. I am talking about few things here but mainly the matchmaking, I'm not here to complain about it, I'm thoroughly enjoying it, but it is definitely getting repetitive -Matchmaking First problem with the matchmaking is the playlists, why are there so few? Why is there no doubles and what happened to assault? It just makes no sense to me to not have more playlists in there, they have Griffball and Extraction in custom games but not in matchmaking. I guess they could say they want less playlists so there are more players in each one providing more games to find, more people close to you, better connection etc. but we survived in Halo 3, sometimes searching in the early hours of the morning in Assault with less than 100 people in the playlist, but we made it work. I guess this is more of a plea for more playlists, especially doubles (which was in my opinion the best playlist ever), or at the very least an explanation as to why there aren't more. Second, Rank. I know they're working on their ranking system but daaaaaaaaamn, I've been sitting on 70 for aaaaaaages because I couldn't afford to pay extra for early specializations and it grinds my gears that you can reach max level very quickly just by putting lots of time in, too much emphasis has been put on the casual gamers. The amount of XP you get just for seeing out a matchmaking game til the end is ridiculous, sure I don't want people quitting but I don't to sit there pulling out all the stops, getting only up to 3000XP (Seems to be the max) while my AFK teammate gets half that just because he was too lazy to push a few buttons and quit. They NEED to bring the proper rank system out ASAP, I worked ridiculously hard for my 50 in H3 and it took me a long time, where as it took me a couple of weeks to get to 70 and I see other 70's on my team and think "sweet, we should take the other team to the cleaners." But in actuality all they've done is put in the hours and reached 70 without performing well in game at all. Third, Specializations. C'moooooooooon, let me level up more, getting early access to specializations should be rewarded for being a fan no doubt about it, but when I stomp through the noobs getting to 70 quickly and not being able to progress because I didn't front up the extra dollars for early access it pisses me off. Those 12 year old "fans" whose parents bought the most expensive one they could find shouldn't get early to those specializations. Don't tease me 343, "Here's our game enjoy, oh wait, you've been playing quite a lot today, you're not allowed any more XP today how about that?" "Oh you've reached level 70 already, great job but you can't go any further because only fans get the early specializations and you clearly not a fan because you didn't pay us enough." Fourth, "Challenges" Challenges are meant to be just that, a challenge. "Complete 4 matchmaking games" They already give out to much XP for completing matches then they put out a challenge that gives out more XP just for playing 4 games. These challenges are just like the ranking system, rewarding people just for putting in time, you will always get the daily and weekly challenges just by playing. Challenges should be difficult, you should have to strive to get them with every possibly that would might not get the daily challenge today because you're just not good enough. -Moooooooving on to something else, Fileshare. This one just baffles me, why can't we see everyone's fileshares yet? That's all I have to say about that one... I guess that's all I have to say for now, apologies if it seems like I'm having a bit of a rant. I was huge fan of Halo 3 and I love Halo 4 but I feel like they could be doing a lot more for fans and they could cater more towards better players instead of the casual gamer.
  17. here is all maps and info from a MLG player on my twitter ... your welcome halo 4 fans add UmaraiL and we'll talk on Xbox if you want to join my clan and follow me if you wish i appreciate it join the stealth ******** today @StealthBastards
  18. So two days ago, I hit the level cap for players who didn't buy the Legendary Edition (70) and have continued playing regardless. I was playing Slayer Pro on Solace about 15 minutes ago and halfway through the game I received a message saying that I have been banned from Matchmaking for 7 days. I have never once in my life cheated, I never did the "Complex Glitch" people are talking about, I've never "boosted a challenge", and I never once changed my timezone or whatever it was people were talking about. It's not going to be the end of the world for me if I don't get out of this completely random ban, but I'd really like to know why I was banned in the first place. I spent $60 on the game to play matchmaking with my friends after all. =p For reference, my gamertag is AymacK. Any guidance, explanation, or suggestions would be very greatly appreciated(:
  19. So having a single list of playlists seems a bit redundant to say the least especially when you have to scroll to see a playlist, that's not very good in terms of HCI, as you should always be able to see the playlists at first glance. In my mind the way Halo 3/Reach separated the playlists into groupings makes the lists much more manageable and dynamic. Below are suggestions to playlist groupings with suggested defaults and maps for use. CSR Playlist FFA Standard - Mainly slayer with lower chance of objective types. Team Slayer - Basic team slayer Team Snipers - Team snipers Team SWAT - Team SWAT (1 loadout only?) MLG - TBA see my suggestions for playlists as a whole below. (Small maps + community maps) Doubles - See below as well All CSR playlists should playout as classic Halo games (same loadout at start, weapons on map, no abilities? no ordinance, reach kill limit not score) Unranked Slayer playlists Infinity slayer Big team infinity slayer Multiteam Unranked FFA (rumble pit) Objective playlists CTF Oddball Big team objective Skirmish Community Griffball Action sack Flood If you want to add any suggestions or questions please leave a response below.
  20. This same thread has been made before, but I'm making it again because it can't be overstated. I'm frustrated to no end with jumping into a game where I can't communicate with my team because the connections are such that they jump all over the map or I do. I check my speed and I'm running 20/2 up/down. You can't tell me it's my connection. That connection works flawlessly on every other game I own. The piss poor connectivity is truly the only thing that bothers me. I know maps are coming out, but you could have release more from the get-go. Another point along the same lines is that I miss the options from previous Halo games. I'd rather wait an extra few seconds and get into a game with people that have better connections than get dropped into a lag fest because we are trying to have an international orgy online. It's ridiculous. So much good in this game. Likewise, so much room for improvement.
  21. I feel like thee should be a Big Team Slayer playlist option for match making. Now im not talking about Infinity Big Team, myself among many others I have spoken to, think that the option to order power weapns after as little as three or four kills is somewhat overpowerd. That is not to say that there is no place for Infinity Big Team, for the most part it is enjoyable, but on Ragnarock for example this feature can seem at best 'gimmicy' because of the excessive amount of 'camping' snipers due to the ordenace drops. I think that adding the playlist option of a core Big Team will end this sometimes frustraighting problem by adding an alternative to it.
  22. Does any one know if 343i plans on bringing back any game types like, Assault (1-Bomb,Neutral Bomb), Territories, Invasion, or VIP? also can you make 1-Flag, or one base dominion, an attack and defend dominion would be fun?
  23. Ok so last night I was playing halo 4 and I finally completed the monthly challenge. Upon getting on this morning I see that I lost all the xp I gained from it and it shows "completed". So I completed and got xp last night but then lost it when I got on today? Please can someone from 343 fix this for me. It is really annoying.
  24. Alright, so here are a few things that I have experienced in Halo 4 matchmaking that could use a few tweakings. To start off I love the Halo series. Been playing continuously since the end of Halo 2. The game that I really fell in love with was Halo 3. Admittly the game had its flaws but overall I think that this was the best out of the series in terms of overall gameplay. The reason why this game worked as opposed to other titles that were out (Cod, Gears, GTA, etc.) was that the game was BALANCED. Everybody started off with the same weapons and had the same rights to power weapons as everybody else. Secondly powerups were something that were on the map as opposed to everybody having one to begin with. Even though flares were completely useless I still enjoyed throwing them out in the middle of Guardian and laughing as I heard everybody wondering who the dumb*** was that just did that! While camo and overshield were still overpowered you could never be like "well its stupid that he had an overshield and I don't" because you simply didnt get there first. Enough about that. What I think needs to be changed for a loyal Halo follower like me to continue playing this game is not a drastic overhaul of the entire way the game is played. Just a few simple things need to be implemented or removed. First off, instant spawning needs to be REMOVED COMPLETELY! since everybody is able to start off with DMR's this allows you to essentially double team somebody by yourself if you get a half decent spawn. Instant spawning doesn't work in any game, IMO, even Cod. Simply put, the game wasn't designed well enough (spawning wise) to have this feature available. Secondly, the whole staying zoomed in while being shot at is not what Halo has done in the past and is going in a completely wrong direction. The reason that it required skill to BR/DMR at a distance is if you got pulled out of zoom you had to essentially try to no-scope somebody to stay alive. Numerous times have i been getting shot at, hit somebody then zoomed in, and killed them because they couldnt get zoomed back in to get that last shot off accuretly. Also, staying zoomed in makes sniping WAY to easy. Coupled with the fact that when you hit somebody with a sniper your aim goes like 100000 miles up in the air so you lose your shot completely. Lastly, not having a full team when you start a match. STUPID STUPID STUPID STUPID STUPID. I would much rather wait 15-30 seconds while it finds me a few more teammates than go into a CTF game down 3 people. I cant count the number of times where ive started up a game with nobody on the other team. Why does this happen? EVER? Other than that and the fact that there is no ranking system (another topic for another day) + social matches kinda deal where you could either play just for fun or have the option to play highly competetively, this game runs fine. Even though IMO Reach sucked, i still played the hell out of it for the sole fact that it was Halo. Even though towards the end of it i just ended up HLGing and betraying my teammates on big team, still played it for a long time. I will continue to be sceptical about the success of Halo 4 until a few of these things are fixed/taken out. Hopefully I can enjoy this title as much as i have enjoyed the titles preceeding this 1.
  25. So, here is my main issue with Halo 4. During many different game types (usually CTF) I can get betrayed on average about 3-5 times before I can get an option to boot someone. However, if I were to retaliate and betray those same people, I get Booted for one betrayal. So, why can these people sit here an intentionally betray me countless times before I get an option to boot, but if I were to betray them, I get booted on Betrayal? How is that fair? Also, has anyone else had this problem? >Pic unrelated, just a picture of one of my cats.
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