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Throughout my halo career I have delved into nearly every aspect of the games. I have vanquished covenant, silenced the flood, and conquered matchmaking. Now a new point has come, the weight of halo and it's responsibility lay on 343s shoulders. With this moment coming, I can only voice my opinion to the new parents of halo. My concerns are first laid upon the master chief collection. All bugs put aside, it shines bright in the collection of halo, however there are larger concerns. For example, custom games. I find it very difficult to connect with the community due to the games difficult setup. One feature in particular bothers me the most. This feature is the one that does not allow other players to join in a game in progress. Not only does this frustrate me, but it also grinds the gameplay to a halt whenever someone else wishes to join in the fun. This is a basic component to the game, and certainly lowers the value without it. Next is the upcoming title 'Halo 5: Guardians'. I am interested in the story of this game. 343 has done well in their campaigns so far, but yet again I am concerned for the multiplayer. Watching the gameplay I noticed many aspects that were questionable to the seasoned halo player. For instance, the automatic callouts during gameplay made me think the game was being dumbed down. Part of the competitive edge I enjoyed about having a team was being able to communicate exclusively. The tedious timing on weapon spawns gave a player the upper hand. However looking at this gameplay makes it look like there is little room to overcome your enemy in method. Halo 5 also concerns me in its customization. I myself have always found that halo has given the most expansive customization to its players, but looking into halo 5 it seems there will be less. I talk about the elite player models. I fear 343 will yet again forsake the elite choice as they did in halo 4. Having elites available open up many different opportunities. Machinamas, matchmaking games (invasion), or even a story connection, and if none of these, just basic preference. If you have successfully made it through my lengthy complaints, I thank you for listening. I only hope 343 will take my opinion into account, for there are many others like myself, one just needs to look. -Apex
I wanted to start this thread for 343's benefit. This is a thread where you can bring small fixes and suggestions to light. I'll give an example of a small fix, this is something I want done: On maps with objective points/arrows, such as dominion and capture the flag, where the giant orange arrow is seen through walls, structures, and land formations, I want any spartans in your line of sight and the objective arrow to appear in front of the arrow. For example, if you are facing and objective arrow, it is going to dominate your view and any spartans that cross paths with the arrow in your field of view will be obstructed by the arrow. I'm suggesting that when there is a spartan crossing your field of view in the area of your screen that the objective point is shown, the spartan is shown over the arrow. Please keep the suggestions small and reasonable. This is not a balance thread!
I love Halo 4 and believe this Halo can be the BEST Halo game yet, but some believe it needs to be tweaked a bit. I am one of those people, it's a great game as is, but would be way better if some things were changed. From what iv'e been hearing from people, and from what iv'e read, there are only 2 main problems people have. The playlists, and the balancing of the weapons, (more specifically the DMR and BR). I think the DMR and BR is a problem as well, as every match iv'e played is plagued with those 2 guns being used. The BR being the less of the two. Some have said to increase the number of shots it takes to kill someone by one, or increase the bloom. I would be fine with either, but I think that's the #1 problem. I loved halo for the diversity in the weapons and fights, nades flying everywhere and people getting melee'd from all directions. Games were very hectic, now they are all mostly DMR battles, which if I wanted I would just play SWAT (which I love). Some people like they way the DMR and BR is now, and don't want them to change. So my opinion on how to fix all this, is make a new playlist just like Infinity Slayer, but take out the DMR and BR, and let everything else stay the same, that's if they choose to not tweak the 2 rifles. Now about the playlists, there just aren't as much fun playlist as there were is other Halo games (rocket race anyone). I think 343 have that under control though, they just put out SWAT, and more are on the way. The only other suggestion I have is about the armor shield. I think you die just a little to quickly, or maybe I just suck ass, but I was always a pretty good Halo player. Anyways, these are my thoughts for Halo 4 fixes, other than these things, I think Halo 4 is boss.
Alright, so here are a few things that I have experienced in Halo 4 matchmaking that could use a few tweakings. To start off I love the Halo series. Been playing continuously since the end of Halo 2. The game that I really fell in love with was Halo 3. Admittly the game had its flaws but overall I think that this was the best out of the series in terms of overall gameplay. The reason why this game worked as opposed to other titles that were out (Cod, Gears, GTA, etc.) was that the game was BALANCED. Everybody started off with the same weapons and had the same rights to power weapons as everybody else. Secondly powerups were something that were on the map as opposed to everybody having one to begin with. Even though flares were completely useless I still enjoyed throwing them out in the middle of Guardian and laughing as I heard everybody wondering who the dumb*** was that just did that! While camo and overshield were still overpowered you could never be like "well its stupid that he had an overshield and I don't" because you simply didnt get there first. Enough about that. What I think needs to be changed for a loyal Halo follower like me to continue playing this game is not a drastic overhaul of the entire way the game is played. Just a few simple things need to be implemented or removed. First off, instant spawning needs to be REMOVED COMPLETELY! since everybody is able to start off with DMR's this allows you to essentially double team somebody by yourself if you get a half decent spawn. Instant spawning doesn't work in any game, IMO, even Cod. Simply put, the game wasn't designed well enough (spawning wise) to have this feature available. Secondly, the whole staying zoomed in while being shot at is not what Halo has done in the past and is going in a completely wrong direction. The reason that it required skill to BR/DMR at a distance is if you got pulled out of zoom you had to essentially try to no-scope somebody to stay alive. Numerous times have i been getting shot at, hit somebody then zoomed in, and killed them because they couldnt get zoomed back in to get that last shot off accuretly. Also, staying zoomed in makes sniping WAY to easy. Coupled with the fact that when you hit somebody with a sniper your aim goes like 100000 miles up in the air so you lose your shot completely. Lastly, not having a full team when you start a match. STUPID STUPID STUPID STUPID STUPID. I would much rather wait 15-30 seconds while it finds me a few more teammates than go into a CTF game down 3 people. I cant count the number of times where ive started up a game with nobody on the other team. Why does this happen? EVER? Other than that and the fact that there is no ranking system (another topic for another day) + social matches kinda deal where you could either play just for fun or have the option to play highly competetively, this game runs fine. Even though IMO Reach sucked, i still played the hell out of it for the sole fact that it was Halo. Even though towards the end of it i just ended up HLGing and betraying my teammates on big team, still played it for a long time. I will continue to be sceptical about the success of Halo 4 until a few of these things are fixed/taken out. Hopefully I can enjoy this title as much as i have enjoyed the titles preceeding this 1.