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Halo Infinite Here we'll be discussing all things Halo Infinite, and there's a lot to discuss. Now besides the first three quarters looking like a stunning nature documentary, Halo Infinite's announcement at Microsoft's 2018 E3 conference has left us with a lot of questions. Ok so lets start by assuming that this indeed is after the events Halo 5, because that's what 343 have implied so far. Does that make this game Halo 6? I was expecting two games to be revealed, Halo 6 and another (most likely FPS) Halo title. We got one short announcement, that has left us filled with awe, and confusion. I'm sure we're all really interested to hear more about Infinite, because so far things aren't clear at all, and all we can do is speculate. We're also assuming the Spartan seen at the end is John-117. Now, two things that stand out about John are that 1) he's in Mk VI MJOLNIR armour and 2) he slots in an AI chip. Another interesting things to note, is that they're clearly on a Halo ring, with pulsing structures that resemble those seen on Installation 04 in Halo: Combat Evolved. The way I see it, there are three possibilities: 1) This is not canon footage. This is just a way to demo the new 'Slipspace' gaming engine for future Halo games. Halo Infinite is to be the first Halo title utilising this engine, and this announcement is basically a hype/flex by 343. A very good one, it is. There may be no canon story in that footage, none of what we say may actually be happening. John putting the AI in, might just be shown to induce hype and because it looks good. 2) This is actually GEN2 Mark VI armour, as seen in 5, but 343 are scrapping that visually modified version completely. This isn't ridiculous, because it's what they did from Halo 3 to 4, and people don't riot over it. I think the Halo 4 Mk VI helmet looks good as well, and it's not an artistic change, the helmet does actually look that way after Cortana used nanobot technology to repair and reform parts of the armour after Halo 3's ending. Maybe it now is an artistic change, and 343 are suggesting that the Halo 3's armour design was canonically the one seen in Halo 4 and 5, but they just displayed it differently for those two games. He could be wearing armour seen in Halo 5, with a repaired/new helmet, but 343 chose to go back to the previous art style (if this case is true, then they would be art styles and not actually different designs). 3) That is Mark VI GEN1 MJOLNIR, and there's a reason Chief is back in it. Better be a good one. There's also a reason for the AI being slotted into his helmet, either it's Cortana or another one he's using. Now, 3) is probably the most popular belief, as people are already trying to find explanations. I think 2), despite being possible, is unlikely, because it'll cause a lot of disagreement in the community. People will get confused, though it may work in the long run. Possibility 1) is kind of likely, this announcement may just be another E3 2013 teaser (see Site Poll 80). If I had to pick one, I'd say they'll go with case 3), but I'm really curious about explanations. We also have no idea about the nature of the game. What Installation is that? Where are they? Is this an FPS? Is it Halo 6? When's it set? Share your thoughts and questions, let me know which possibility you think is most likely, and if you're aware of any other likely possibility. Watch the footage here: 343ICF, lets discuss Halo Infinite. Edit: Had to replace a) and b ) with 1) and 2) because 'b' with a ')' directly after is a smiley.
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Heyy, welcome back to the Weekly Site Poll! Poll 56 - 'Top 5 Favorite TV Shows' - is here if you'd like to read the responses, or post a late reply. This poll's bought one of the most contested topics in all of Halo, and makes 343 extra loopy... What are your favorite armor permutations in the Halo series? It can range from Master Chief's armor (new or old) in the story to the fishbowl-subwoofer fusion of a helm, Seeker. The next Weekly Site Poll will be posted whenever, maybe. Feel free to suggest the topic for the NEXT Weekly Site Poll in your response! SD, out!
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Heyy, welcome back to the Weekly Site Poll! Poll 57 - 'Favorite Halo Armor' - is here if you'd like to read the responses, or post a late reply. This week we're gonna bust a move, and get jiggy with it down on the dance-floor... What are your favorite music tracks in Halo? The next Weekly Site Poll will be posted whenever, maybe. Feel free to suggest the topic for the NEXT Weekly Site Poll in your response! SD, out!
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Heyy, welcome back to the Weekly Site Poll! Poll 54 - 'Halo Wars 2 Community Reviews' - is here if you'd like to read the responses, or post a late reply. This week we hypothesize and dream about stories yet to be told... Where do you want to see the Halo story go from here? What would you like to see in a future game, or ancillary material? A return of the Flood? Precursors? Mendicant Bias? The next Weekly Site Poll will be posted whenever, maybe. Feel free to suggest the topic for the NEXT Weekly Site Poll in your response! SD, out!
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Heyo, welcome to back to The Best & WORST! Best & WORST 3 - 'Marvel Movies' - is here if you'd like to read the responses and/or post a late reply! This week we both grumble and/or praise our favorite and loathed weapons of mass destruction (or not at all)... What is the Best Weapon in Halo? & What is the WORST Weapon in Halo? Doesn't matter if it's a Frag Grenade, a Spartan, or those gigantic, destructive onion rings of doom. The next Best & WORST will be posted whenever. Feel free to post suggestions on what the NEXT Best & WORST should be about! SD, out!
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Information surrounding the Halo Wars 2 Beta was leaked accidentally in the Xbox Store today: supposedly ahead of it's planned reveal at Microsoft's E3 conference on June 13th. Said leak apparently was a result of Xbox Director of Programming Larry Hyrb aka 'Major Nelson' following said page. Based on what was shown, the Beta will run from June 13th to June 20th. The full list of info gleaned is below: "Be among the first to experience the explosive return of real-time strategy to the Halo universe in the Halo Wars 2 Multiplayer Beta for Xbox One", the opening paragraph reads. Will run from June 13th, 2016 - the day of the Microsoft press conference, but not confirmed at what time - to June 20th, 2016 specifically for Xbox One. Windows 10 was not mentioned. Requires an Xbox Live Gold Membership to participate. The Beta will be 13GBs in size. Number of players capable of playing the Beta on one console is restricted to just 1 while it's up to 6 online. The Beta is 100% open, and can be accessed by anyone on it's launch date. As an indirect response to the leak the official Halo Youtube channel has begun uploading intriguing yet haunting '101s' regarding the events of the first Halo Wars. What this means not only for the sequel but for the original is yet to be determined. The canonically-first episode of the series can be seen here. Halo Wars 2 is a real-time strategy game slated for release sometime in late 2016 for both Xbox One and Windows 10 - developed in partnership between SEGA's Creative Assembly of Total War fame and 343 Industries. The game will be shown at the Microsoft E3 conference starting at 9:30 AM PT on June 13th. Thanks for reading! Sources: Eurogamer Kotaku Reddit This post has been promoted to an article
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Heyy, welcome back to the Weekly Site Poll! Poll 53 - 'Favorite Halo Quotes' - is here if you'd like to read the responses, or post a late reply. This week we bring a recent installment in the Halo franchise to a tribunal... Halo Wars 2 has been out for a few days short of a week, and has been receiving somewhat favorable reviews. However, what does this community think about the game? What are your impressions, criticisms, and/or concerns? Also, what rating or score would you give the game? Doesn't matter what kind of rating system it is (?/5 Stars, ?/10 points, etc). Please have spoiler warnings if you're going to post spoilers. The next Weekly Site Poll will be posted whenever, maybe. Feel free to suggest the topic for the NEXT Weekly Site Poll in your response! SD, out!
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Heyy, welcome back to the Weekly Site Poll! Poll 52 - 'Playthroughs & Recommendations' - is here if you'd like to read the responses, or post a late reply. This week we reminisce about unforgettable exposition from a series rife with it... What are your favorite quotes, or lines of text from the Halo series? The next Weekly Site Poll will be posted whenever, maybe. Feel free to suggest the topic for the NEXT Weekly Site Poll in your response! SD, out!
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Hello fellow halo fans and gamers!! I go by the name Calus Neprokas 'Euradee and I help to admin the Facebook page and community known as "Sangheili." Not trying to spam or anything but we are looking for support for our new petition and I was recommended to come here. If you are an fan of the Elites/Sangheili or feel the need for their return in Halo 6 then please check out this link to our petition on Change.org!!! We hope you will stand with us. We are trying to push 343i into our favor, but rather to have something that made halo great to us come back to us! What do you say? Will you stand with us? Please 343 Industries, Bring them back!! Link to Petition: https://www.change.org/p/microsoft-bring-elites-sangheili-back-in-halo-6-s-multiplayer https://www.change.org/p/microsoft-bring-elites-sangheili-back-in-halo-6-s-multiplayer - Calus Neprokas 'Euradee
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Information surrounding the Halo Wars 2 Beta was leaked accidentally in the Xbox Store today: supposedly ahead of it's planned reveal at Microsoft's E3 conference on June 13th. Said leak apparently was a result of Xbox Director of Programming Larry Hyrb aka 'Major Nelson' following said page. Based on what was shown, the Beta will run from June 13th to June 20th. The full list of info gleaned is below: "Be among the first to experience the explosive return of real-time strategy to the Halo universe in the Halo Wars 2 Multiplayer Beta for Xbox One", the opening paragraph reads. Will run from June 13th, 2016 - the day of the Microsoft Press Conference, but not confirmed at what time - to June 20th, 2016 specifically for Xbox One. Windows 10 was not mentioned. Requires an Xbox Live Gold Membership to participate. The Beta will be 13GBs in size. Number of players capable of playing the Beta on one console is restricted to just 1 while it's up to 6 online. The Beta is 100% open, and can be accessed by anyone on it's launch date. As an indirect response to the leak the official Halo Youtube channel has begun uploading intriguing yet haunting '101s' regarding the events of the first Halo Wars. What this means not only for the sequel but for the original is yet to be determined. The canonically-first episode of the series can be seen . Halo Wars 2 is a real-time strategy game slated for release sometime in late 2016 for both Xbox One and Windows 10 - developed in partnership between SEGA's Creative Assembly of Total War fame and 343 Industries. The game will be shown at the Microsoft E3 conference starting at 9:30 AM PT on June 13th. Thanks for reading! Sources: Eurogamer Kotaku Reddit
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I am stepping down from the position of Site Moderator of 343industries.org. I have worked over the past many months training and watching RedStarRocket as he has taken on the reigns of the site moderator position. I know I have made a good choice for a successor and am confident he will continue on with the traditions of this forum. RSR I wish you the best! I have made an unending list of friends over the years on this site and in the Halo community and am grateful for the opportunity to have met and become friends with so many. My work with the forge community will continue by promoting and highlighting the incredible maps and game types they create. Forge has always been close to my heart and I have met and become friends and associates with some of the best forgers in our community. I will continue the Meet Your Maker series along with THFE and the incredible group that has helped judge these contests. My work with Forge Cafe and Halo Customs with the 2v2 Forge Tournament will be seen through to the end as well. I have hopes that it will be the first in a string of similar events between our communities. As for the members of 343industries.org, it has been a privilege and honor to serve all of you. Thanks to all members, past and present, who have helped to build and maintain this site with your ideas, participation and love for the game. Thank you from the bottom of my heart. Here are a few facts about me as a moderator, a member and a Halo player. I have performed 2,272 administrative actions as a moderator. This tops all other admin actions, which is 13 more than Twam and nearly 2 1/2 times that of my friend and former co-site moderator Jester. I have performed 6,068 moderator actions which is 2,200+ over Jester and Twam and no other moderator even begins to comes close to us. Though these are all lofty numbers, know that all moderators, save a couple, have done some serious work for this site and should be thanked. I never had any intention of being a moderator and came close to turning down the position. I had no plans on returning after I stepped down to care for loved ones. Life is funny that way. I met, then moved across the country and now live with the woman I met on XBOX Live playing Halo 3. I am an old school Halo fan, playing Halo CE since 2001, and have logged over 30,000 match made games and an unknown number of custom and Lan line games with all of my accounts over the years. My name, GT, was given to me by friends years ago because I hated being sniped from across the map and would hunt down snipers with a passion. I would literally 'dog' or hound them to death. Ergo my friends comments were, "He will absolutely dog you if you have the sniper rifle.". Halo 3 is my favorite of the Halo series because I truly enjoy the arena style of competition it offers and play it regularly. I have a deep rooted love of forge and genuinely admire the competitive play of professional Halo players. I love the Halo community and this site and all the good memories they have given me. I want to thank a few close friends and noted members of this site. Spectral Jester - Friend for life Choot 'em - Friend for life imakequilts - Love of my life and unsung supporter of this site Twinreaper - Tech Guru, mean as a badger, miss you Vitamin PWN - Forgive and forget Total Mayhem - Fellow Christian and friend RSR - She is all yours now, take care of her Drizzy Dan - The shinning star The Director - Never a dull moment Spades N AZ - Thanks for everything, miss you Twam - Thanks for the opportunity Thanks to all of you. I will miss serving you. - Absolute Dog
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At the end of my greatest warzone game ever. The game threw me into some lobby then it spazzed out. I obtained no xp, no rewards to commendations I know I completed, and no req points. Worst of all I lost the cinema clip to the game. A 700-100 comeback and win. I am wondering if there is a way to access the game and obtain the rewards I earned.
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How to Bring the Heart Back into Halo In recent years it seems everything has to be as dark, dismal, depressing and "realistic" as possible. Ever since Nolan's Dark Knight revitalized the Batman franchise in spectacular fashion after the abysmal failure of Joel Schumacher's goofy Batman and Robin flop, it's been an unescapable pattern in nearly all entertainment. After Batman Begins came out in 2005, Halo 2's fantastically optimistic ending lead to Halo 3 (still a fantastic game) ending with the best Halo character aside from Chief in my opinion, Johnson and Miranda Keys dying and MC floating into the void on a broken ship. After losing his last living human friends, in Halo 4, Cortana a ROBOT somehow died due to the lack of an ability to update her software essentially like the craziest Siri ever made and now in Halo 5 we have to hunt him down and kill him. Now, I have high hopes this game doesn't go the darkest route possible and force us to brutally beat one of my favorite heroes of all time since I played Combat Evolve on launch day when I was 6 years old into the dirt, but if they do, I'm honestly considering giving up on games in general. Right now there is a racist daddies boy multi-bankrupted billionaire claiming to be paying for his own campaign while taking twice the donation amounts he paid from corrupt donors like every other politician. The polar ice evaporating into the atmosphere is causing catastrophic weather phenomenon unheard to human civilization since the last ice age which flooded my entire town 3 times in the middle of summer. We're also already considering going back to war with the same people we were fighting for 13 years for zero reason at all. We get it, life sucks, but entertainment is supposed to be an enjoyable escape from that fact, would it hurt to have someone crack a joke or a smile in a GAME once in a while? Aside from that the few gameplay related suggestions I have involving Halo, though I'm unsure if these have been implemented or brought back again regardless are these: Please bring back duel wield, it was one of the best editions to the series, it made useless guns like the plasma pistol useful because you could use it to take down shields and then take down the rest with a reasonably powerful weapon. Please bring back split-screen, online only is taking a toll on the entire gaming industry and it is one of the worst trends in its history. Just one game of online multiplayer uses up to 20% of the total internet data I have for the month where I live and no one I know prefers online to in person couch co-op. I know I'm complaining a lot here, but I really did enjoy Halo 4 more than most as far as I've heard, mainly for the campaign which has always been my favorite part of Halo. The only draw back with that is that if I can't play couch co-op Halo campaign anymore like I have with every single one for a decade and a half the series is practically pointless to me now. Also, bring back the classic score, one of the only complaints my friends and I had with the last Halo campaign, aside from the QTE finale, was that whenever something epic was happening we kept waiting for that amazing score to kick in and when it didn't it was extremely underwhelming and just left everybody saying "that's it?" You've done a lot of good work with the expansion of the lore, the new weapons and enemies types, but please don't start following these mindless modern gaming trends and bring back what made the series great rather than adding what would make it just as generic as everything else. Thanks to any of the 343 crew or anyone else who bothered reading this far and have a good one. It won't take a lot to bring the series back to its former glory, just a bit more old school mechanics, a bit less new school nonsense. Peace.
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GameRadar sat down with 343's franchise director Frank O'Connor to discuss topics relating to Halo 5: Guardians for a live stream interview. During the interview a question was raised regarding the possibility of Halo 5 being brought over to PC which O'Connor states that "There is plenty of chance Halo 5 could appear on the PC". He went on to say "Nothing to announce at this point, but it’s absolutely within the bounds of reason." Many PC gaming enthusiast Halo fans have asked for PC releases since the announcement of Halo 3 as Halo 2 was the last major title to release on PC Since then the only Halo titles that have released world wide on PC have been Spartan Assault and Spartan Strike. But there is Halo Online, however Halo Online seems it will only available in Russia, but it's unknown if it will stay in Russia. In the interview Frank O'Connor stated "We developed the game on an Intel platform. It wouldn’t be the hardest thing in the world to move it to PC and take advantage of PC stuff. But nothing to announce today." The next title confirmed for PC is Halo Wars 2, which was announced in August and is set for a 2016 release. Any PC gamers out there feeling optimistic for a PC release of Halo 5? Leave a comment and let us know your thoughts on this news. Source: IGN This post has been promoted to an article
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GameRadar sat down with 343's franchise director Frank O'Connor to discuss topics relating to Halo 5: Guardians for a live stream interview. During the interview a question was raised regarding the possibility of Halo 5 being brought over to PC which O'Connor states that "There is plenty of chance Halo 5 could appear on the PC". He went on to say "Nothing to announce at this point, but it’s absolutely within the bounds of reason." Many PC gaming enthusiast Halo fans have asked for PC releases since the announcement of Halo 3 as Halo 2 was the last major title to release on PC Since then the only Halo titles that have released world wide on PC have been Spartan Assault and Spartan Strike. But there is Halo Online, however Halo Online seems it will only available in Russia, but it's unknown if it will stay in Russia. In the interview Frank O'Connor stated "We developed the game on an Intel platform. It wouldn’t be the hardest thing in the world to move it to PC and take advantage of PC stuff. But nothing to announce today." The next title confirmed for PC is Halo Wars 2, which was announced in August and is set for a 2016 release. In the interview Frank O'Connor stated "We developed the game on an Intel platform. It wouldn’t be the hardest thing in the world to move it to PC and take advantage of PC stuff. But nothing to announce today." The next title confirmed for PC is Halo Wars 2, which was announced in August and is set for a 2016 release. Any PC gamers out there feeling optimistic for a PC release of Halo 5? Leave a comment and let us know your thoughts on this news. Source: IGN
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A 12 minute documentary of Halo 5: Guardians released today on IGN's Youtube channel, which you can watch here (or view the embedded version below). The ViDoc weaves through a myriad of ideas, backstory, and behind the scenes footage while numerous 343 Industries employees have concurrent "mini interviews". Noteworthy things from the video include (the corresponding images will be linked via #): The introductory cutscene for the ViDoc's name, which might actually be in the game. It shows Locke climbing up some sort of rocky cliff (or getting up? His BR is laying on the ground beneath him, so he could have fallen) while the screen pans up to a view of Chief standing atop the hill. # # # Yellow Gauss Hog, Yellow Mongoose, a Yellow "Wargoose" or Gungoose (seems to have weapons attached to it's hood. It's currently unconfirmed on what it is), a crashed Pelican colored yellow, and an AI character (construction worker?) driving a Mongoose. These might be possible construction themed vehicles. # # # # A dev working on a 343 Industries themed Assault Rifle. # Chief touching Cortana's chip, which vanishes afterward, and a apparition of Cortana. This is from the Blue Team level that has been shown before. # # # An Elite presumably working on a parked Banshee with it's wings & hood raised. # Development model of the Wraith (it's still the actual model that's in the final game), and some weird looking Tank in the background. # Mini Forklift. # A wall in Campaign that can be destroyed by a Shoulder Charge (it's the cracked wall underneath the destroyed stairs). # Chat bubbles over team characters heads when they talk (possibly the same bubbles seen in game chat in Online Coop). # # First Person view of the revive mechanic. # # AI friendly Elites. # First Person view of Locke ordering Spartan Tanaka to pick up a Scattershot. # # Shade Turret. # Anti-Air Turret? # Captain Lasky. # # Buck holding an unknown Magnum variant (his personal sidearm?). # Dr. Halsey. # I have compiled an extensive album of around 103 images from the ViDoc here. Though it certainly is not all of the obtainable screenshots. Finally, the ViDoc itself can be viewed below if you declined to click the IGN link at the beginning of this article. Thanks for reading! Sources: IGN, my own ViDoc album post on r/halo This post has been promoted to an article
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You can watch the whole thing (or view the embedded version below). The ViDoc weaves through a myriad of ideas, backstory, and behind the scenes footage while numerous 343 Industries employees have concurrent "mini interviews". Noteworthy things from the video include (the corresponding images will be linked via #): The introductory cutscene for the ViDoc's name, which might actually be in the game. It shows Locke climbing up some sort of rocky cliff (or getting up? His BR is laying on the ground beneath him, so he could have fallen) while the screen pans up to a view of Chief standing atop the hill. # # # Yellow Gauss Hog, Yellow Mongoose, a Yellow "Wargoose" or Gungoose (seems to have weapons attached to it's hood. It's currently unconfirmed on what it is), a crashed Pelican colored yellow, and an AI character (construction worker?) driving a Mongoose. These might be possible construction themed vehicles. # # # # A dev working on a 343 Industries themed Assault Rifle. # Chief touching Cortana's chip, which vanishes afterward, and a apparition of Cortana. This is from the Blue Team level that has been shown before. # # # An Elite presumably working on a parked Banshee with it's wings & hood raised. # Development model of the Wraith (it's still the actual model that's in the final game), and some weird looking Tank in the background. # Mini Forklift. # A wall in Campaign that can be destroyed by a Shoulder Charge (it's the cracked wall underneath the destroyed stairs). # Chat bubbles over team characters heads when they talk (possibly the same bubbles seen in game chat in Online Coop). # # First Person view of the revive mechanic. # # AI friendly Elites. # First Person view of Locke ordering Spartan Tanaka to pick up a Scattershot. # # Shade Turret. # Anti-Air Turret? # Captain Lasky. # # Buck holding an unknown Magnum variant (his personal sidearm?). # Dr. Halsey. # I have compiled an extensive album of around 103 images from the ViDoc here. Though it certainly is not all of the obtainable screenshots. Finally, the ViDoc itself can be viewed below if you declined to click the IGN link at the beginning of this article. Thanks for reading! Sources: , my own ViDoc album post on r/halo
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Here is a comment Frank O'Connor replied to Louis Wu regarding Quick time events. We have seen some quick time events in video, trailers and vidoc's, such as the Chief climbing over some scaffolding/ wreckage, prying open door and the part where the Chief throws an Elite over a ledge. But the the questions is do we control those quick time moments or do they happen automatically like they do in Reach? Here is the comment Frank O'Connor gave: "I would point out these moments are rare and only happen during events that are things you can't normally do physically. The first level has a couple of them to "train" you, but they won't be frequent or presented as QTE problems. They're transitional or cinematic vignettes that don't yank you out of the action. Also, if you don't smash that Elite he tosses you down the shaft". Original Link to Frank O'Connor's Comment Here
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Halo 4 Specializations An in depth look at one of Halo's new features By: Absolute Dog 343 Industries.org Specializations may be the unique way Halo again sets itself apart from the rest of the FPS on the market. Halo 4 will continue the use of some of the abilities first introduced in Halo: Reach along with the always available sprint. The game will include new abilities in Promethean Vision, Hardlight Shield, Auto-Sentry, Thruster Pack and Regeneration Field. The base player speed is said to be similar to that of Halo 3 which, when coupled with sprint and specializations, should make for some incredibly fast paced and hectic gaming. The first look will my into the recently released information on Specializations. Included will be a combination of developer quotes, narrative from various sources, video and images that will help the reader to gain a better grasp of this subject. This is the basic overview offered by 343 Industries about Specializations and how they affect or integrate with the ranking system, abilities, armors and various other player aspects. It also mentions unlockable items made available by progressing through the various levels. The UNSC Infinity, the largest starship in the UNSC fleet, is your gateway to the Infinity Multiplayer experience in Halo 4 and serves as the center of your Spartan career. Here you will build your custom Spartan-IV super-soldier, and progress your multiplayer career across both Spartan Ops and the multitude of competitive War Games modes. Halo 4 has fifty levels. Once you have advanced through the standard fifty levels, you will get the option to enlist in a Specialization. You can choose the order in which you tackle unlocked Specializations. However once you select one, you must advance through it completely before enlisting in a separate Specialization. Specializations allow you to enlist in specific rank paths. These paths are composed of ten levels each. As you level up through these dedicated paths, you will unlock armor sets, emblems, visor colors, weapon and armor skins, and armor mods – which provide even more options to customize your Spartan-IV to fit your preferred role on the battlefield. These armor mods will work exactly like all other tactical and support mods in the game. They are not tied to specific armor for each Specialization, so you don’t have to wear the armor to use that particular mod. They enhance a small part of the sandbox (meaning good players will still be good, and not good players will still be not good), allowing people to play the style they want to play and experience the parts of the sandbox they like on a more frequent basis. We consider Specializations end-game content because even if you have “access” to all of them on day one, you will still need to reach level 50 before you can enlist in any Specializations. Think of them as giving you control over extending your level cap. Two Specializations – Wetwork and Pioneer – will be available to all players when the game launches, and the rest will gradually be made available in the months following launch. We will be keeping a close watch on player participation post-launch and will roll out the additional six Specializations when the player base reaches certain milestones. There will also be playlists available that do not utilize loadouts or armor mods. That overview included the fact of the 1 through 50 levels of the base ranking system and that once a player reaches the highest level they can then choose which Specialization they first want to unlock. Having to complete it before selecting another is required, but a statement by David Ellis while speaking to IGN indicates that skill earned during this progression may unlock other Specializations. David Ellis...... "By enlisting in a Specialisation you basically raise your own level cap," explained Spartan Ops designer. "With each one, you can extend the level cap a little further. You do not have to rank all the way through again [to unlock another Specialisation]." David spoke to the fact that the Specializations would be more of a reward for players who were dedicated enough to progress up to the fiftieth level in multiplayer and considered to be "end game content". He went on to add, "We'll be watching the level curve of the community closely close launch and will do our best to role Specializations out as we see segments of the playerbase reach max rank." Each class offers nine levels of customization options including armor sets, weapon skins, emblems and visor covers, while a tenth level grants the player with a "game play modifying perk" Specialization Classes_____________________________________________________________________ Wetworks According to recent information offered by 343 Industries we find out that, "Wetwork Specialization is a Spartan optimization for stealth operations which focus on the elimination of an enemy target with the goal of leaving no tactical footprint behind. The Stealth mod armor allows users to move quickly and silently in combat, executing enemy assassinations with lightning fast dexterity. " I think Ryan McCaffrey of IGN put it best by saying,"Halo fans who wore the Hyabusa armor proudly in Halo 3 can now walk the walk in addition to talking the talk. As you may have heard in previous Halo 4 multiplayer footage, these Spartan IVs make some serious noise when they move. How could they not? They’re seven-foot-tall super humans running around frantically while wearing one-ton metal armor. Enter the Wetwork armor mod, which boasts a couple of key stealth-related benefits." His discussion with David Ellis on Specializations led David to point out that, “When someone’s using Promethean Vision, they show up on screen as a big red figure. With this [mod], you still show up, but the only thing that shows up is your outline. And also when you sprint, it adds some sound dampening so you don’t make as much noise. You definitely still show up on radar, let me make that clear.” "Furthermore, the assassination animation will happen faster for you, leaving you vulnerable for a shorter duration of time. " , added McCaffrey. 343 offered additional information about this 'Stealth' armor mod that, "has very sharp shapes and angles, reminiscent of a knife or blade – does a number of things to help a player that likes to get up close and personal. Many times when someone is using Promethean Vision, they scan quickly so if there’s a lot going on, they may miss you. Or you can hope, anyway." This modification with it's faster assassination ability leaves a player less vulnerable to attack from an opponents team mate. Wetworks Weapon Skin as it appears on the DMR Wetworks is one of the two immediately accessible Specializations available to all players out of the box. The other one is Pioneer, so let's take a look at it. <<<<<<<<<<<<<<<<<<<<o>>>>>>>>>>>>>>>>>>>> Pioneer In regards to the other Specialization available on November 6th, 343 Industries states that the, "Pioneer Specialization is a Spartan optimization for deployment into uncharted, hostile territory (such as uncolonized worlds or Forerunner constructs like Requiem) for the purpose of gathering/relaying information." The 'Fast Track' armor modification will allow players to gain more experience points, or 'data', from each gaming encounter which will quicken the pace at which they rank up. McCaffrey says of this variant, "We can’t imagine anyone not starting out by spending a lot of time as a Pioneer, and not just because it's the only other Specialization that everyone will have access to on November 6. Simply, the Pioneer’s Fast Track mod nets you experience points towards the next level at a higher rate, bringing you closer to your high-level goals." Ryan goes on to say, "Ellis and 343 have already planned for the potential exploits of this particular class. “You can change loadouts mid-match, but we put fail-safes in,” Ellis begins. “For Fast Track, you only get extra XP for the amount of time you were using it. You can’t just turn it on right at the end of a match and think you’re going to get extra XP for everything you did in a match." According to additional information from 343 Industries this, "armor mod features armor that has wiring which runs throughout the armor to control temperatures in extreme conditions. Gameplay-wise, it gives the player more post-game experience. In-game, if you get 10 points per kill, you don’t get more at that exact moment, but after the game it modifies the amount of experience your Spartan earns to increase the speed at which you rank up. It’s not for everybody because it takes up a primary spot (that could be used for something like carrying an extra grenade or sprinting longer). And, in case you were wondering, you can’t change to it at the end of a game and get more experience for the entire match." Pioneer Weapon Skin as it appears on the Plasma Pistol That is a preview of the two Specializations shipped with the game, but it important to note the rest of the specializations will be released at a later period unless you purchase the Halo 4 Limited Edition which will access to all eight Specializations at the November 6th game launch. Another incentive to purchase the LE if I do say so myself! I will add the rest of the Specializations right here as time permits this evening.
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- Specializations Breakdown
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Here is another video of a spartan ops mission this from THC's youtube channel i posted a video before of some one playing this mission but this quality is a lot better and better to see whats happening. http://www.youtube.com/watch?v=E9jDOnLgnY4
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- Spartan Ops
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This is what halouniverse said about this picture "A few hours ago, it leaked online a fantastic artwork by Halo 4 representing a new Multiplayer/Spartan Ops map, which however do not yet know virtually nothing, except some possible detail due to its appearance. The map, of generous size, and that has some human structures, seems to fit the frenzied clashes Big Team Battle that Halo has always been accustomed. Furthermore, since there are no mountain ranges scattered in the middle of the arena game, you can expect the use of aircraft. I propose to follow the artwork, stay tuned for updates." Write in the comments below what you think this map may be and if its Multiplayer or Spartan Ops.
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- Halo 4 Spartan Ops
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- Pictures
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Here is a screen shot of what is supposedly called the "Incinerator Cannon" it appears this will be the Promethean/Forerunner Equivalent to the Human Rocket Launcher. Credits to Mysterion from Halo waypoint. Im guessing that this weapon maybe the same weapon that was leaked a number of weeks or months ago below but it does have differences maybe its a different all together.
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- forerunner incinerator cannon
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In this weeks bulletin it shows two new weapons called Boltshot and Suppressor Boltshot shown with the Tracker Specialization although this is possibly the UNSC/Promethean? side arm The Suppressor Shown (Promethean Weapon)
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- 343 industries
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This is a new gameplay video, from Machinima. This gameplay is on the newly shown map Solace. As described in the video, it has a Promethean feel to it, but also with organic compounds. The gameplay shows of the SAW, Beam rifle and Sniper Rifle action. And commentary with HaloCouncils own Nexy. From: Machinima http://www.youtube.com/watch?v=tVVjuTaODvc
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