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Hey everyone, EK here, I wanted to create a thread where we could catalog all confirmed REQs so that if there's ever an issue, it can be resolved here. The list is barely done, but for now, here's a list of what we know for sure is appearing in Halo 5: Guardians! Recruit Recruit armour used by basic Spartan IVs in Halo 4 has returned in Halo 5: Guardians Very little discernible difference for this armour. HOW TO UNLOCK: Starter armour Air Assault This is another armour returning nearly exactly as it's precursor in Halo 5, with a mostly similar design with slight indents that make it stand out. However, if you were hoping for a return to it's Halo: Reach format, you'll be disappointed. HOW TO UNLOCK: Earn in REQ Packs. Recon The classic armour is making a comeback from Halo 4 with a mostly similar helmet and slicker body details such as improved shoulder plates. HOW TO UNLOCK: Earn in REQ Packs. Aviator Clear cut remastering of the original armour utilized by Spartan IVs with little noticeable change, the shoulders bear a slight difference to their original form though. HOW TO UNLOCK: Earn in REQ Packs. Recruit (BRN) This armour is partially different with a skull paintjob on the helmet and the same details on the gauntlets and chest piece. HOW TO UNLOCK: Earn in REQ Packs. Athlon This is an armour new to the Halo franchise, bearing some similarities to the previously seen Bullseye armour in the Halo 4 Champions Bundle. It seems to be a common set used among spartans during training for it's durability and ease of use. HOW TO UNLOCK: Best Buy Pre-Order Bonus; Earn in REQ Packs. Warrior This set was first used in Halo 4 as an early starter armour, and now follows a near exact asthetic look. HOW TO UNLOCK: Earn in REQ Packs. Scout Another fan-favourite armour set returning from as early as Halo 3, this remodel bears more resemblance to it's Halo 4 incarnation rather than other previous installments. HOW TO UNLOCK: Earn in REQ Packs. Defender Another clear remake nearly exactly akin to it's original model, the Defender armour received little aesthetic change. HOW TO UNLOCK: Earn in REQ Packs. Centurion [Legendary] Centurion armour was introduced in Halo 2: Anniversary in a much slimmer form than its current form. The armour became much bulkier and more akin to Mark VI designs. It is used by Spartan Fred in the campaign. HOW TO UNLOCK: Earn in REQ Packs. Mark VI (Clean) [Legendary] Bears resemblance to the Halo 3 version featuring a crotch piece and belt. Technically obsolete, the Mark VI [GEN1] Mjolnir armor maintains a legendary luster among Spartans and the general public. HOW TO UNLOCK: Earn the “Your Journey Begins” Achievement in MCC (Unlocks Helmet & Armour) or REQs. Mark VI (Scarred) [Legendary] Features a shattered visor and overall rough outline to armour. The Mark VI was able to remain functional until all of its triply-redundant auto-repair and bypass nodes failed. HOW TO UNLOCK: Earn the “Cairo Station" Achievement in MCC (Unlocks Helmet & Armour) or REQs. Nightfall [Legendary] Resembles Halo 2 and Halo 3 armour utilized by ODSTs. Spartans with Marine experience prefer NIGHTFALL armor when stationed on inhospitable worlds, due to its best-of-class life support. Not to be confused with Spartan Buck's Helljumper armour, which is bears much more of a resemblance to the typical ODST gear. HOW TO UNLOCK: Watching the Halo: Nightfall Episode 1 Second Story unlocks the Helmet, watching all 5 episodes of Halo: Nightfall unlocks Armour. Can also be earned in REQs. Helioskrill [Legendary] Utilizes a slick ninja-esque design similar to the previously used Hayabusa. The HELIOSKRILL is a work of art crafted by a Sangheili prodigy inspired to test her skill against the best that humanity could muster. HOW TO UNLOCK: Earn the “Legend” Achievement in MCC (Unlocks Helmet & Armour) or REQs. Hunter [Legendary] Hunter armour is extremely powerful and highly classified, mainly used by Fireteam Osiris’ leader Spartan Locke. Sophisticated and lethal, Hunter-class armor incorporates Watershed Division's latest warfighting technology. HOW TO UNLOCK: Pre-Order via GameStop, etc; Can also be unlocked through the REQ system. Noble [Legendary] This armour very clearly derives itself from the classic Commando gear used by Spartan Carter during the Reach campaign, dedicated to the memory of Noble Team’s efforts. It retains little changes to the original form besides more plating on the chest. HOW TO UNLOCK: Earn in REQ Packs. Breaker A new piece of gear in the Halo franchise, Breaker has a very thinly wire plated body and is used for mainly tactical purposes. Void-hardened and sealed to meet the demanding requirements of Spartan naval intercept operation (NIO) boarding teams, Breaker armor is also well suited for missions in environmentally compromised zones. HOW TO UNLOCK: Earn in REQ Packs. Anubis Anubis follows in the naming style of Fireteam Osiris and bears a massive resemblance to Mark V worn by Noble Six during the fall of Reach. HOW TO UNLOCK: Earn in REQ Packs. Mako Mako is a new armour set to the Halo series that has a very Oceanic feel to it with a spherical shaped head. There is also a sharkfaced variant unlockable through the REQs. HOW TO UNLOCK: Earn in REQ Packs. EVA The classic variant of EVA is returning once again identical to it's style in Halo 4 with the heavily armoured backside and the exposed front. Not to be confused with Hermes, Buccaneer, and Orbital which are also wide faced visor. HOW TO UNLOCK: Earn in REQ Packs. Copperhead [Legendary] Likely named after the famous snake, Copperhead is a very sleek alien-like armour design used by Spartan Vale in the campaign. A multipurpose armor system built from the ground-up for covert "special activities," COPPERHEAD armor is rarely seen since it is jealously guarded by ONI’s direct action teams. HOW TO UNLOCK: Earn in REQ Packs. Helljumper [Legendary] Designed as a monument to the gear used by Orbital Drop Shock Troopers, Helljumper is bulky and dauntless armour used by Spartan Buck in the campaign. The official description states that it is a pet project of Cascade's CEO, a former ODST, and that a small number of HELLJUMPER prototypes have entered Spartan service under a research partnership between the UNSC and Cascade Stronghold Technology. HOW TO UNLOCK: Earn in REQ Packs. Technician [Legendary] A specialized suit of armour, this is most notably used by Spartan Tanaka in the campaign. The variant is used by Spartan combat engineers and field techs. The Technician Mjolnir system features a battlenet node and custom machine interlink that can process and curate vast amounts of data. HOW TO UNLOCK: Earn in REQ Packs. Hermes [Legendary] The Hermes armour bears an extensive resemblance to the Buccaneer, Orbital, and EVA suits, and is worn notably by Spartan Kelly. The Enhanced Mobility Subsystem embedded in the Hermes prototype is so powerful that only a handful of Spartans can use it safely. HOW TO UNLOCK: Earn in REQ Packs. Argus [Legendary] The Argus armor is suited for longer range engagements where a better tactical view is necessary, and is notably used by Spartan Linda. The ARGUS suit's sophisticated battlenet control node provides situational and threat awareness in all environments, as well as hardware-accelerated cyberlink connections for intelligence collection networks. HOW TO UNLOCK: Earn in REQ packs. I'll be sure to update the list as time goes on and the rest of the REQs are revealed along with how to unlock them. Let me know down below if anything new comes up that I've missed and what your favourite set so far is! Thanks for reading!
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Heyy, welcome back to the Weekly Site Poll! Poll 32 - 'Which Boss Battles do you love or hate, and what is the hardest Boss Battle you've been involved in?' - is here if you'd like to read the responses, or post a late reply. Moving on, this weeks questions regards a very divisive subject in the Halo community... What do you love and/or hate about the Halo 5 Campaign? Also, what would you do to make it a better experience? The next Weekly Site Poll will be posted on 7/16/16. Feel free to suggest the topic for the NEXT Weekly Site Poll in your response! Twam, out!
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GameRadar sat down with 343's franchise director Frank O'Connor to discuss topics relating to Halo 5: Guardians for a live stream interview. During the interview a question was raised regarding the possibility of Halo 5 being brought over to PC which O'Connor states that "There is plenty of chance Halo 5 could appear on the PC". He went on to say "Nothing to announce at this point, but it’s absolutely within the bounds of reason." Many PC gaming enthusiast Halo fans have asked for PC releases since the announcement of Halo 3 as Halo 2 was the last major title to release on PC Since then the only Halo titles that have released world wide on PC have been Spartan Assault and Spartan Strike. But there is Halo Online, however Halo Online seems it will only available in Russia, but it's unknown if it will stay in Russia. In the interview Frank O'Connor stated "We developed the game on an Intel platform. It wouldn’t be the hardest thing in the world to move it to PC and take advantage of PC stuff. But nothing to announce today." The next title confirmed for PC is Halo Wars 2, which was announced in August and is set for a 2016 release. Any PC gamers out there feeling optimistic for a PC release of Halo 5? Leave a comment and let us know your thoughts on this news. Source: IGN This post has been promoted to an article
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GameRadar sat down with 343's franchise director Frank O'Connor to discuss topics relating to Halo 5: Guardians for a live stream interview. During the interview a question was raised regarding the possibility of Halo 5 being brought over to PC which O'Connor states that "There is plenty of chance Halo 5 could appear on the PC". He went on to say "Nothing to announce at this point, but it’s absolutely within the bounds of reason." Many PC gaming enthusiast Halo fans have asked for PC releases since the announcement of Halo 3 as Halo 2 was the last major title to release on PC Since then the only Halo titles that have released world wide on PC have been Spartan Assault and Spartan Strike. But there is Halo Online, however Halo Online seems it will only available in Russia, but it's unknown if it will stay in Russia. In the interview Frank O'Connor stated "We developed the game on an Intel platform. It wouldn’t be the hardest thing in the world to move it to PC and take advantage of PC stuff. But nothing to announce today." The next title confirmed for PC is Halo Wars 2, which was announced in August and is set for a 2016 release. In the interview Frank O'Connor stated "We developed the game on an Intel platform. It wouldn’t be the hardest thing in the world to move it to PC and take advantage of PC stuff. But nothing to announce today." The next title confirmed for PC is Halo Wars 2, which was announced in August and is set for a 2016 release. Any PC gamers out there feeling optimistic for a PC release of Halo 5? Leave a comment and let us know your thoughts on this news. Source: IGN
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Join us at midnight (12AM EST) on October 27th for the Halo 5: Guardians Premiere Event. Just as I did with the Master Chief Collection, I will be hosting the Event but this time I will be joined by a co-host and fellow Community Moderator DocO07! Doc and I will be streaming from the site's official Twitch account. We'll be playing the new Warzone and Breakout gametypes in matchmaking if we have enough participants. But if not, then we'll be gladly showing off part of the Campaign so it's a win/win for our viewers! Official site Twitch stream: 343industriescommunity Sign up to join Doc and I below! (Please sign up with your gamertag OR send me/doc a message via XBL stating you want an invite to the event) (Thanks to Drizzy_Dan for helping me write up this topic as well! )
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343 has announced a feature for Halo 5: Guardians called "Spartan Companies" that will allow players to play and communicate together in an interesting way. Image from Halowaypoint.com Spartan Companies acts like a clan system, a feature that is familiar in a wide amount of videos games. Players can create and name their own Company and can allow maximum amount of 100 players to join it. These companies will also get their own forum on 343's and Halo's official website Halowaypoint.com. In these forums players can check other members stats, profiles and simply communicate with fellow players of the same Company. Players can start creating their own Companies right now and it will be added to the site. Leaders of each Company can also put together their own emblem to give it's own indentity. What do you think of the Spartan Companies feature? Will you start your own? Leave and comment and let us know. This post has been promoted to an article
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343 has announced a feature for Halo 5: Guardians called "Spartan Companies" that will allow players to play and communicate together in an interesting way. Image from Halowaypoint.com Spartan Companies acts like a clan system, a feature that is familiar in a wide amount of videos games. Players can create and name their own Company and can allow maximum amount of 100 players to join it. These companies will also get their own forum on 343's and Halo's official website Halowaypoint.com. In these forums players can check other members stats, profiles and simply communicate with fellow players of the same Company. Players can start creating their own Companies right now and it will be added to the site. Leaders of each Company can also put together their own emblem to give it's own indentity. What do you think of the Spartan Companies feature? Will you start your own? Leave and comment and let us know.
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Halo 5's main theme has been revealed and it brings back the iconic Gregorian monk chant. Kazuma Jinnouchi the composer of Halo 5: Guardians bring's the main theme of the game back to it's original roots by including the oh so familiar monk chant. The track titled "Halo Canticles" was uploaded by youtuber HALO Memes. Here's the track so have a listen. Halo 5: Guardians releases on October 27th where players will get to experience the rest of the soundtracks in game. The album will be released on October 30th which will probably include tracks such as bonus soundtracks as well as in the game tracks. What do you think of the Halo 5: Guardians main theme? Leave a comment and let us know. Source: IGN This post has been promoted to an article
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Image from IGN IGN has released a number of gameplay videos from the upcoming Halo game Halo 5: Guardians. The videos show them taking on a pair of Hunters in a 4 player co-op battle, we get to see a Banshee battle between Fireteam leader Jameson Locke and Covenant Remnant forces. We also get to see almost 4 minutes of Locke taking on the new Remnant Covenant weapon "The Kraken" in the new Forerunner aerial vehicle "Phaeton". Here are the links to each gameplay video. 4v4 co-op Hunter battle Banshee battle Kraken battle IGN also released a video featuring a new cinematic of Fireteam Osiris. Click here to watch it. Halo 5: Guardians releases October 27th for the Xbox One. Leave a comment below and let us know what you think about the new gameplay. This post has been promoted to an article This post has been promoted to an article
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Halo 5's main theme has been revealed and it brings back the iconic Gregorian monk chant. Kojima Jinnouchi the composer of Halo 5: Guardians bring's the main theme of the game back to it's original roots by including the oh so familiar monk chant. The track titled "Halo Canticles" was uploaded by youtuber HALO Memes. Here's the track so have a listen. Halo 5: Guardians releases on October 27th where players will get to experience the rest of the soundtracks in game. The album will be released on October 30th which will probably include tracks such as bonus soundtracks as well as in the game tracks. What do you think of the Halo 5: Guardians main theme? Leave a comment and let us know. Source: IGN
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Image from IGN IGN has released a number of gameplay videos from the upcoming Halo game Halo 5: Guardians. The videos show them taking on a pair of Hunters in a 4 player co-op battle, we get to see a Banshee battle between Fireteam leader Jameson Locke and Covenant Remnant forces. We also get to see almost 4 minutes of Locke taking on the new Remnant Covenant weapon "The Kraken" in the new Forerunner aerial vehicle "Phaeton". Here are the links to each gameplay video. 4v4 co-op Hunter battle Banshee battle Kraken battle IGN also released a video featuring a new cinematic of Blue Team. Click here to watch it. Halo 5: Guardians releases October 27th for the Xbox One. Leave a comment below and let us know what you think about the new gameplay.
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A new trailer video documentary for Halo 5: Guardians has leaked onto the internet, and boy is it sweet and packed with new visuals! Halo 5: Guardians is right on our heels with only a little over a month left to go before we can finally get our hands on the long awaited title. Movie-goers were shocked to see a new Halo 5 trailer release this weekend showing quite a few new cinematic visuals, so naturally someone recorded it and uploaded it to YouTube.com. The trailer shows off some new visuals of the Chief in better detail, as well as Osiris and the Arbiter. We see a shot in the sandy area of Sangheilios as the Arbiter seems to rally his troops. There are also a few scenes of Master Chief and Spartan Locke duking it out in a darkly lit room, and Chief seems to have the upper hand for most of them. There are a collection of other smaller details such as the two teams grouped together and Locke jumping off a platform, but the main focus of this trailer seems to be showing off the dynamics of the two teams within and against each other. I will update the article as soon as more details surface. I will also update with a more high definition image as soon as I get one. All images and information sourced by 343 Industries and Microsoft. This post has been promoted to an article
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A new trailer video documentary for Halo 5: Guardians has leaked onto the internet, and boy is it sweet and packed with new visuals! Halo 5: Guardians is right on our heels with only a little over a month left to go before we can finally get our hands on the long awaited title. Movie-goers were shocked to see a new Halo 5 trailer release this weekend showing quite a few new cinematic visuals, so naturally someone recorded it and uploaded it to . The trailer shows off some new visuals of the Chief in better detail, as well as Osiris and the Arbiter. We see a shot in the sandy area of Sangheilios as the Arbiter seems to rally his troops. There are also a few scenes of Master Chief and Spartan Locke duking it out in a darkly lit room, and Chief seems to have the upper hand for most of them. There are a collection of other smaller details such as the two teams grouped together and Locke jumping off a platform, but the main focus of this trailer seems to be showing off the dynamics of the two teams within and against each other. I will update the article as soon as more details surface. I will also update with a more high definition image as soon as I get one. View attachment: leaked.png All images and information sourced by 343 Industries and Microsoft.
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A new trailer for the upcoming Halo 5: Guardians has released to the public eye, and it is, as expected, badass. Halo 5: Guardians is an upcoming sci-fi FPS following the events of the previous Halo 4, the game is made by 343 Industries and is set to release October 27th, but you all already know this, so I'll get down to the main point. A trailer was released, originating from Buzzfeed, but here's a YouTube.com link for the rest of us. It begins with Fireteam Osiris preparing to skyfall onto the snowy Kamchatka's surface. Commanders Lasky and Palmer debrief the team and Buck, in his usual fashion, delivers some humor to lighten the situation, before they finally jump out. From there on it's a ton of action as the trailer showcases the new Spartan abilities and features Osiris basically mowing down the Covenant and Promethean forces like pudding. This is the prologue to the first mission in which Osiris rescues Halsey from the Covenant Remnant and aims to kill Jul 'Mdama in the process. Besides that, not much else was revealed in this trailer, but more is sure to come now that we're two months away from launch! All images and information sourced from 343 Industries and Microsoft. This post has been promoted to an article
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A new trailer for the upcoming Halo 5: Guardians has released to the public eye, and it is, as expected, badass. Halo 5: Guardians is an upcoming sci-fi FPS following the events of the previous Halo 4, the game is made by 343 Industries and is set to release October 27th, but you all already know this, so I'll get down to the main point. A trailer was released, originating from Buzzfeed, but here's a link for the rest of us. It begins with Fireteam Osiris preparing to skyfall onto the snowy Kamchatka's surface. Commanders Lasky and Palmer debrief the team and Buck, in his usual fashion, delivers some humor to lighten the situation, before they finally jump out. From there on it's a ton of action as the trailer showcases the new Spartan abilities and features Osiris basically mowing down the Covenant and Promethean forces like pudding. This is the prologue to the first mission in which Osiris rescues Halsey from the Covenant Remnant and aims to kill Jul 'Mdama in the process. Besides that, not much else was revealed in this trailer, but more is sure to come now that we're two months away from launch! View attachment: buck.png All images and information sourced from 343 Industries and Microsoft.
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Master Chief to remain faceless for Halo 5: Guardians.
Adam91 posted a article in 343 Industries News
Game Rant spoke to Halo 5's creative director, Tom Longo, at Microsoft's X15 event and asked if fans will finally get to see Master Chiefs face in the upcoming Halo game, Halo 5: Guardians. Sadly for some, it won't be happening. Tom Longo confirmed that he will have his helmet on at all times in Halo 5. For now Halo 4's legendary ending will be the closest we will ever get to see what Mr. John 117 will look like. If you remember (and I'm sure you do) players only got to see the Chief's eyes before the screen abruptly goes to black, leaving fans teased and curious. Although we do know what John looked as a kid from other Halo media such as the Halo: Fall of Reach- Boot Camp graphic novel, where a kid John 117 posed on the front cover of the comic. We also seen him as a child in Halo 4's live action trailer . So for now Chief's helmet is going to be firmly on in Halo 5: Guardians and his face will be well hidden for another while. Do you think Master Chief's face will be shown at some point in the future? Would you like to finally see what he looks like once and for all, or do would want him to be kept as a faceless hero? Leave a comment below and tell us what you think. -
Game Rant spoke to Halo 5's creative director, Tom Longo, at Microsoft's X15 event and asked if fans will finally get to see Master Chiefs face in the upcoming Halo game, Halo 5: Guardians. Sadly for some, it won't be happening. Tom Longo confirmed that he will have his helmet on at all times in Halo 5. For now Halo 4's legendary ending will be the closest we will ever get to see what Mr. John 117 will look like. If you remember (and I'm sure you do) players only got to see the Chief's eyes before the screen abruptly goes to black, leaving fans teased and curious. Although we do know what John looked as a kid from other Halo media such as the Halo: Fall of Reach- Boot Camp graphic novel, where a kid John 117 posed on the front cover of the comic. We also seen him as a child in Halo 4's live action trailer "Scanned". So for now Chief's helmet is going to be firmly on in Halo 5: Guardians and his face will be well hidden for another while. Do you think Master Chief's face will be shown at some point in the future? Would you like to finally see what he looks like once and for all, or do would want him to be kept as a faceless hero? Leave a comment below and tell us what you think. This post has been promoted to an article
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A 12 minute documentary of Halo 5: Guardians released today on IGN's Youtube channel, which you can watch here (or view the embedded version below). The ViDoc weaves through a myriad of ideas, backstory, and behind the scenes footage while numerous 343 Industries employees have concurrent "mini interviews". Noteworthy things from the video include (the corresponding images will be linked via #): The introductory cutscene for the ViDoc's name, which might actually be in the game. It shows Locke climbing up some sort of rocky cliff (or getting up? His BR is laying on the ground beneath him, so he could have fallen) while the screen pans up to a view of Chief standing atop the hill. # # # Yellow Gauss Hog, Yellow Mongoose, a Yellow "Wargoose" or Gungoose (seems to have weapons attached to it's hood. It's currently unconfirmed on what it is), a crashed Pelican colored yellow, and an AI character (construction worker?) driving a Mongoose. These might be possible construction themed vehicles. # # # # A dev working on a 343 Industries themed Assault Rifle. # Chief touching Cortana's chip, which vanishes afterward, and a apparition of Cortana. This is from the Blue Team level that has been shown before. # # # An Elite presumably working on a parked Banshee with it's wings & hood raised. # Development model of the Wraith (it's still the actual model that's in the final game), and some weird looking Tank in the background. # Mini Forklift. # A wall in Campaign that can be destroyed by a Shoulder Charge (it's the cracked wall underneath the destroyed stairs). # Chat bubbles over team characters heads when they talk (possibly the same bubbles seen in game chat in Online Coop). # # First Person view of the revive mechanic. # # AI friendly Elites. # First Person view of Locke ordering Spartan Tanaka to pick up a Scattershot. # # Shade Turret. # Anti-Air Turret? # Captain Lasky. # # Buck holding an unknown Magnum variant (his personal sidearm?). # Dr. Halsey. # I have compiled an extensive album of around 103 images from the ViDoc here. Though it certainly is not all of the obtainable screenshots. Finally, the ViDoc itself can be viewed below if you declined to click the IGN link at the beginning of this article. Thanks for reading! Sources: IGN, my own ViDoc album post on r/halo This post has been promoted to an article
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You can watch the whole thing (or view the embedded version below). The ViDoc weaves through a myriad of ideas, backstory, and behind the scenes footage while numerous 343 Industries employees have concurrent "mini interviews". Noteworthy things from the video include (the corresponding images will be linked via #): The introductory cutscene for the ViDoc's name, which might actually be in the game. It shows Locke climbing up some sort of rocky cliff (or getting up? His BR is laying on the ground beneath him, so he could have fallen) while the screen pans up to a view of Chief standing atop the hill. # # # Yellow Gauss Hog, Yellow Mongoose, a Yellow "Wargoose" or Gungoose (seems to have weapons attached to it's hood. It's currently unconfirmed on what it is), a crashed Pelican colored yellow, and an AI character (construction worker?) driving a Mongoose. These might be possible construction themed vehicles. # # # # A dev working on a 343 Industries themed Assault Rifle. # Chief touching Cortana's chip, which vanishes afterward, and a apparition of Cortana. This is from the Blue Team level that has been shown before. # # # An Elite presumably working on a parked Banshee with it's wings & hood raised. # Development model of the Wraith (it's still the actual model that's in the final game), and some weird looking Tank in the background. # Mini Forklift. # A wall in Campaign that can be destroyed by a Shoulder Charge (it's the cracked wall underneath the destroyed stairs). # Chat bubbles over team characters heads when they talk (possibly the same bubbles seen in game chat in Online Coop). # # First Person view of the revive mechanic. # # AI friendly Elites. # First Person view of Locke ordering Spartan Tanaka to pick up a Scattershot. # # Shade Turret. # Anti-Air Turret? # Captain Lasky. # # Buck holding an unknown Magnum variant (his personal sidearm?). # Dr. Halsey. # I have compiled an extensive album of around 103 images from the ViDoc here. Though it certainly is not all of the obtainable screenshots. Finally, the ViDoc itself can be viewed below if you declined to click the IGN link at the beginning of this article. Thanks for reading! Sources: , my own ViDoc album post on r/halo
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The official Xbox E3 2015 conference has given us a wealth of new details to get excited about for Halo 5: Guardians! Let's dive right in. E3 2015 began with a bang as Bonnie Ross, a member of 343 Industries, walked on stage and set up the Halo 5 Story Trailer reveal, found on YouTube.com. The trailer shows Chief hunting something down, as Locke and his team prepare to take him on, receiving begrudging help from the Arbiter and his faction. Buck and Locke speak about the Master Chief and the price that comes with hunting him down, as they are all led to one specific location, to find Chief, the Covenant, and the Guardians. The gameplay footage showed off a new weapon, similar to the Plasma Launcher from Halo Reach, but more compact called the Plasma Caster, as well as team gameplay in action. It also showed just how ruthless Fireteam Osiris is in their efforts to track the Chief down, only being stopped by a large Promethean figure who tells them they are not allowed to enter, unlike the Chief, before the demo ends. Multiplayer is shown off in a brand new BTB style mode called Warzone. This will take place on extremely large maps with 12 v 12 players, along with numerous NPCs. The game seems to begin with you and your team being dropped off in multiple Pelicans unto the battlefield as you fight with an array of weapons and vehicles. The game footage also hints at allied NPCs with marine chatter and red hunters possibly aligned to red team. Along with this, the Mantis seems to be back in action, very similar to it's precursor self. Along with the Mantis, a new Promethean air vehicle was demonstrated, possibly being player driven. The trailer can be seen on Xbox's YouTube.com channel, and is playable at E3. All information and images are sourced from 343 Industries and Microsoft, shown at E3 2015. This post has been promoted to an article
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Backwards Compatibility on Xbox One has been received with praise since Microsoft dropped the bomb at E3 a week ago. Plenty of details rolled out post-E3, but a few continued to be elusive: Multi-Disc, DLC, and Kinect support... until now that is. Phil Spencer sat down with Giant Bomb on their E3 Podcast not that long ago to talk about how Backwards Compatibility works, and clear confusion on some of what it can & can't support. He went on to say that multi-disc 360 games, like Wolfenstein: The New Order or Dead Space 3, are currently in development, and are being looked into. He said specifically, "We're still working on multi-disc. Lost Odyssey, and Blue Dragon are some of my favorites from the 360. There's actually work in packing a multi-disc into single that requires us to go back and look at the original package on the multiple discs and reconfigure that. There weren't allot of multi-discs on 360, but that is an issue for us." He also made a brief comment regarding Kinect: noting that 360 Kinect games will not work on Xbox One, "There's some caveats, and as always I like to be as transparent as I can be on this: Kinect games won't work from the 360, because translating between the Kinect sensors is almost impossible." Lastly, Xbox Support on Twitter confirmed that disc-based & digital 360 DLC will be supported, and can be transferred to Xbox One via the Backwards Compat. system. However, the availability of the DLC depends on whether or not the Developer or Publisher approves it. For example, if a company like ZeniMax were to allow it's consumers to port it's 360 DLC to the One, content such as Dawnguard from Skyrim & Mothership Zeta from Fallout 3 will be playable with no strings attached (the content still needs to be tested beforehand, like Phil Spencer said in the podcast above), and possibly all DLC from the GOTY and special editions of said games will be utilized as well. Again, this still depends on the content-holders giving the green-light. Backwards Compatibility will be available to everyone later this year, and supposedly will launch with around 100 supported titles, and hundreds more every month. Those who are in the Xbox One Preview Program can test the system's current titles right now, like Perfect Dark Zero, Super Meat Boy, and Battleblock Theater. Xbox additionally has a public vote on which games will be approved. You can go to the Xbox Feedback forums here to cast your vote on a game you would like to see on Xbox One. - - - - - - - - - - - - - - Halo 5: Guardians has plenty of pre-order bonuses that are acquired from different retailers, such as Agent Locke's HUNTER armor from Gamestop & GAME, the Projection SMG from Amazon, and a loadout weapon & skin from Xbox Live. The incentives to buy the game from all these retailers makes the content too exclusive for any one person to get unless you want to go through a large amount of hassle. It makes the choice & lack of choice of place to preorder all the more difficult. Relieving the pressure on fan's shoulders, Josh Holmes of 343 Industries made a quick response to a user on Twitter regarding availability of the preorder content. He confirmed that all preorder content can be unlocked in the base game regardless of who you bought the game from, and that the preorder itself just "- guarantees you have it out of box.". So earning something like the Sentinel Battle Rifle from Gamestop will require work in-game to get, but you'll still have a guarantee of the content being unlockable. Thanks for reading! Sources: Xbox Support on Twitter Xbox.com Xbox.uservoice.com Josh Holmes on Twitter Giant Bomb's E3 Day 1 Podcast Gamespot 1 & 2 Halo5Universe This post has been promoted to an article
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Ready Up Live has revealed a few multiplayer and soundtrack changes and features we will see in the final launch of Halo 5: Guardians! Halo is often most known for two key features, it's multiplayer and it's music, which are usually a game's defining factors for most of the core audience. Halo 5: Guardians will be a wildly different game in terms of PvP gameplay, with the new institution of Spartan Abilities, but you already knew that. Getting to the good stuff, ReadyUpLive.com released some information about new stuff in Halo 5. Besides a few changes to base Spartan Abilities, such as the remapping of the Ground Pound to the melee button instead of crouch, and the reduction of radius to the same ability, mostly nothing new. In Capture The Flag, however, players will be enthusiastic to hear that juggling and dropping the flag is possible now unlike Halo 4. The 'Flagnum' as it's referred to by the player base will also be making a return, whether this is seeing any changes though, we're unsure. Empire has gone under a graphical overhaul and changes to the shutter area and the removal of an entire staircase to make more use of clamber and other routes. And finally, a new map called Fathom was revealed. This is a close-quarters underwater submarine base involving a lot of alternate paths and strategy changes each time you play. Two new armours were also revealed, Breaker, looking a lot like a pilot's suit, and Noble, a replica of Carter's armour from Halo: Reach. Now unto the sound, arguably the most vital part of a Halo game, making the music and atmosphere memorable and recognizable is a key element in production. First of all, in-game sounds will be more atmospheric with weapons sounding more realistic. Ready Up Live humorously explained how the process is done, such as a kitchen utensil being dropped to create a shuddering metallic sound. Enemy and ally interaction will be leagues more immersive as chatter goes about between responding parties, such as an elite giving orders to his squad. Unto the soundtrack, Chief and Locke will have separate musical themes, the Chief theme being more melancholy and somber whilst Locke's theme is more victorious and pulse-pounding. The soundtrack is now being done by Metal Gear Solid's former composer who aims to keep the Halo monk chants a vital element in the sound design, so hopefully we see more of a return to classic Halo. All images and information are sourced from Ready Up Live. This post has been promoted to an article
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Phil Spencer sat down with Giant Bomb on their E3 Podcast not that long ago to talk about how Backwards Compatibility works, and clear confusion on some of what it can & can't support. He went on to say that multi-disc 360 games, like Wolfenstein: The New Order or Dead Space 3, are currently in development, and are being looked into. He said specifically, "We're still working on multi-disc. Lost Odyssey, and Blue Dragon are some of my favorites from the 360. There's actually work in packing a multi-disc into single that requires us to go back and look at the original package on the multiple discs and reconfigure that. There weren't allot of multi-discs on 360, but that is an issue for us." He also made a brief comment regarding Kinect: noting that 360 Kinect games will not work on Xbox One, "There's some caveats, and as always I like to be as transparent as I can be on this: Kinect games won't work from the 360, because translating between the Kinect sensors is almost impossible." Lastly, Xbox Support on Twitter confirmed that disc-based & digital 360 DLC will be supported, and can be transferred to Xbox One via the Backwards Compat. system. However, the availability of the DLC depends on whether or not the Developer or Publisher approves it. For example, if a company like ZeniMax were to allow it's consumers to port it's 360 DLC to the One, content such as Dawnguard from Skyrim & Mothership Zeta from Fallout 3 will be playable with no strings attached (the content still needs to be tested beforehand, like Phil Spencer said in the podcast above), and possibly all DLC from the GOTY and special editions of said games will be utilized as well. Again, this still depends on the content-holders giving the green-light. Backwards Compatibility will be available to everyone later this year, and supposedly will launch with around 100 supported titles, and hundreds more every month. Those who are in the Xbox One Preview Program can test the system's current titles right now, like Perfect Dark Zero, Super Meat Boy, and Battleblock Theater. Xbox additionally has a public vote on which games will be approved. You can go to the Xbox Feedback forums here to cast your vote on a game you would like to see on Xbox One. - - - - - - - - - - - - - - Halo 5: Guardians has plenty of pre-order bonuses that are acquired from different retailers, such as Agent Locke's HUNTER armor from Gamestop & GAME, the Projection SMG from Amazon, and a loadout weapon & skin from Xbox Live. The incentives to buy the game from all these retailers makes the content too exclusive for any one person to get unless you want to go through a large amount of hassle. It makes the choice & lack of choice of place to preorder all the more difficult. Relieving the pressure on fan's shoulders, Josh Holmes of 343 Industries made a quick response to a user on Twitter regarding availability of the preorder content. He confirmed that all preorder content can be unlocked in the base game regardless of who you bought the game from, and that the preorder itself just "- guarantees you have it out of box.". So earning something like the Sentinel Battle Rifle from Gamestop will require work in-game to get, but you'll still have a guarantee of the content being unlockable. Sources: Xbox Support on Twitter Xbox.com Xbox.uservoice.com Josh Holmes on Twitter Giant Bomb's E3 Day 1 Podcast Gamespot 1 & 2 Halo5Universe
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Mike Colter, the previous voice and face of Agent Locke, will no longer be providing his vocal skills for the role, but will retain the image. Most people were not impressed with Agent Locke's voice in the Halo 2: Anniversary cutscenes, and it seems 343 Industries took notice of this, and have removed him from a vocal role. This comes from Ike Amadi's Twitter.com and his IMDB.com page, where he has confirmed that he will be doing the voice for Agent Locke, but Mike Colter will still be the physical representation. Rooster Teeth also allegedly live streamed an interview with Ike Amadi, where he talked about his new role. While 343 themselves have not been vocal on the change, multiple sources such as the ones above have confirmed that the famed video game voice actor will be taking Mike's place. Ike Amadi is known for his roles as Javik in Mass Effect 3 and miscellaneous roles in other games such as Call of Duty: Advanced Warfare. All images and information are sourced from IMDB and Twitter, as well as Rooster Teeth. This post has been promoted to an article
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Mike Colter, the previous voice and face of Agent Locke, will no longer be providing his vocal skills for the role, but will retain the image. Most people were not impressed with Agent Locke's voice in the Halo 2: Anniversary cutscenes, and it seems 343 Industries took notice of this, and have removed him from a vocal role. This comes from Ike Amadi's Twitter.com and his IMDB.com page, where he has confirmed that he will be doing the voice for Agent Locke, but Mike Colter will still be the physical representation. Rooster Teeth also allegedly live streamed an interview with Ike Amadi, where he talked about his new role. While 343 themselves have not been vocal on the change, multiple sources such as the ones above have confirmed that the famed video game voice actor will be taking Mike's place. Ike Amadi is known for his roles as Javik in Mass Effect 3 and miscellaneous roles in other games such as Call of Duty: Advanced Warfare. View attachment: h5-guardians-render-locke-06-bff830ec21d54c848d419b3a07e3e47f.png View attachment: [email protected]@._V1_UY317_CR2,0,214,317_AL_.jpg All images and information are sourced from IMDB and Twitter, as well as Rooster Teeth.
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