Jump to content

Dequire

Members
  • Posts

    21
  • Joined

  • Last visited

Everything posted by Dequire

  1. Knowing the map well will still give you an advantage due to sniping points, good corners, dead ends, cliffs, and etc. Knowing the terrain can give you a big boost if you know how to utilize it. And seriously? Sales and online activity? Let's just talk about gameplay wise here for a second. CoD hasn't changed at ALL in the last few years. AT ALL. They sell so well because CoD fags piss themselves at the mention of another game. And while I admit Black Ops 2 did a better job then most of the other's, online play and sales is no excuse to "popularity". There is more to it than that. A LOT of small but incredible games get few sales because fewer people know/care about it, and thus smaller online activity, but they're still incredible games. The fact that people think only online play exists is starting to piss me off horribly.
  2. UNSC, mostly because of the DMR/Battle Rifle. UNSC: DMR Covenant: Carbine Promethean: Light Rifle ...I think you can see where I'm going with this.
  3. While I dislike how the the community constantly screams that Halo is dying, I agree with some parts. I dislike you people on a personal level, but there ARE some things I agree with. However, a lot of you people are flipping out over something that only adds to the player's personal experience. Sprinting. It's always made me rage how I can only go at a fast walk when I'm being shot at by a sniper. All Sprinting does is add that little bit of temporary speed in to the game. Let you get around that much quicker. I fail to see ANY issue with sprinting. It's pretty basic for most shooters. Loadouts. What. Is wrong. With going in. With your own personally selected weapons? There's no more freaking the **** out and raging because you can NEVER find your favorite gun. No more fighting because someone got that battle rifle before you. I personally love weapon load outs because they allow each player their own personal game play strategy without rushing to get the best weapons first. Sure that can be fun in FFA matches, but in a team game you're depriving your team mates of guns that would give them an edge due to their skill by taking that weapon. With the option to go in with your best weapons, you're offering better skills to your team mates and to the game so that everyone can be at their best every game. Armor Abilities. I have to say the same. Picking up cloaking and such in the battle field is nice, but frustrating and extremely limited. In Halo 3 there was, at most, a cloak and two over shields in every map. And that's all that there ever was. Ever. And it was irritating as hell because almost ALWAYS someone else got to it first. And while I do agree that some armor abilities are over powered or pointless, the majority of them are still very nice and give a nice feel to the game. You never know what your opponent is going to have and it makes you adapt and keep on your toes, while giving you the same advantages against others. Weapons. This is where I have some of my biggest issues with the game. Forerunner weapons obviously have the largest damage output and are really overpowered. As mentioned in the OP, the Scattergun is a good example. While fairly innacurate, anything within 10 feet is going to be pulverized. And while I don't use it much, the Boltshot is rather overpowered, especially with the charge shot ability. And the Forerunner sniper, while having half the ammo and clip size as the human sniper, AND a laser sight, it is still extremely difficult to NOT die when someone has this thing. While extremely lore friendly, this is ridiculous. And as also mentioned before, there are a LOT of instagib weapons that could be pulled back a bit. Specializations and abilities. Personally I'm fine with these. I believe that they could be given to players a little earlier, at say rank 30, but otherwise I'm perfectly fine with these. The upgrades aren't that bad so it's still pretty fair all things considered, and the fact that you earn weapon skins with it is pretty cool. Overall, the game isn't dying. It's simply evolving and changing. It isn't making GIANT changes that are going to completely destroy the game. Its just adding bits and pieces here and there to improve the game. If you don't like it, fine. But Halo is NOT CoD. Its going to change, and its going to remain a unique, fun experience. ...Excuse me, what? What did you just say? Please, explain to me how a game that hasn't changed since the first Modern Warfare is better then a game that is evolving, trying new things, and has a real storyline that isn't copy/pasted from history or a war book.
  4. Everything makes a Spartan a Spartan. You can't just pick out one or two specific things.
  5. This is why I'm rapidly losing faith in these forums. I've been here for three days and the only thing that I've seen you people do is ***** and whine about how 343 screwed up Halo. All you are doing is focusing on the bad stuff. Honestly multiplayer isn't broken. Its just missing a feature or two. Yeah it isn't that competitive, but really? You're not going to get everything you want in a new game with a new company. Just get over it. I'm just going to stop coming here entirely. I'm tired of hearing everyone whine and ***** over nothing.
  6. Then obviously you haven't actually PLAYED Spartan Ops. Yes there are a number of cut outs from the campaign, but there are also a good number of unique and special maps, and even more with the new season coming out. I checked myself. Not to mention that there are actual reasons for going back to old maps, and they're also played from different angles with bits and pieces added or removed to make it fairly unique from last time. Now, don't get me wrong, I AM a little tired of the copy/paste maps, but I think that they pulled it off reasonably well. You, on the other hand, obviously played the first three maps and quit. There is actually a fairly interesting story, if you'd give enough time to actually play the damn series. And again, 343 is still new to this. You can't expect a perfect game, even with ex Bungie staff helping them work on it. There is going to be a few kinks. Give it time and have some god forsaken patience.
  7. Okay.. This is irritating, and I notice something. Everyone is focused on multiplayer. Halo 4 is fine. For their first game ever, this was a GOOD GAME. A REALLY good game. You all should be happy that they kept Master Chief! The fact that Microsoft brought a brand new company in on a great, but dying series and made it feel like HALO is awesome. Halo Reached killed things a bit, but Halo 4 actually FEELS like another Halo game, not a bad remake. Sure it has a few issues, particularly with the love scene ending to the campaign, but honestly this feels like a damn Halo game to me. There aren't any extreme changes, they've made the armor abilities a LOT better, the load outs feel good and I'm happy with it, and the armor is cool. Honestly the multiplayer isn't too bad. It does seem to copy some features of CoD(But I am SO sick of that argument. CoD copied it's features from other things too), such as the Killcam (Which I hate with all my heart) and a few other things, but really the game is doing GOOD. The game isn't dying. It's in development. 343 will be releasing updates and hopefully adding and changing things based on the community's input. They're already adding game modes based on feed back. And I'm sure that in Halo 5 they will change things and make the game 10x better. 343 obviously WANTS Halo to be good. But they've got a big roll to fill. We have huge expectations. Sure they made a few mistakes with Multiplayer, but don't just focus on THAT. Spartan Ops is pretty ******* cool, particularly with it's own story line, and the campaign is really neat. The exp/Spartan Points can be a little irritating as you hit a dead brick wall at rank 20, but really by the time I hit that I was happy with my equipment. Still working to Rank 21. Halo just feels like Halo again and I'm just happy as all **** that its getting it's legs again. I'm truly anticipating updates, DLC, and additions to Spartan Ops, and a mentioned Elite Ops. Basically, TL;DR... Quit your bitching, it's Halo and the developers are new. The game feels like Halo. I call that a pretty good win.
  8. Finally, someone gets it. Halo isn't dying. Halo 4 has bugs, and they were forced to release a bit early. SO FREAKIN' WHAT? A bit of time to work out the bugs and add new things. And considering that 343 Studios has never made a Halo game before.. They made a damn good Halo game.
  9. Ever heard of something MAGICAL called PATIENCE? This is 343's first time making a Halo game. They're still listening to the fans and getting used to the system. Microsoft was putting a lot of pressure on the initial release, so they have to make due NOW, and its taking them time to get all of the really good improvements out. The game is basically still in development. All I can say for everyone is to just be patient. They'll get it right. There's no reason to post 300 complaint topics about how "Halo is dying" every day.
  10. Sir, CoD uses those features, and is popular. It does not, however, make them the first. As the OP stated, games have been using those features for a very long time. Kill streak bonuses, item drops, loadouts, everything has been used by countless games before CoD started to even CONSIDER using them. The fact that so many people believe that just because something is popular that it is the one being copied, is ridiculous and just shows how blind you are. If anything, CoD copied all of those features off of a variety of games, with very few of them being unique. Now, if you would please step away and let the adults talk amongst themselves.
  11. Spartan Ops is sort of an expansion on Firefight without being a total copy. Rather genius, if I may say so, and its rather nice. Even with its own storyline, if not quite as apparent outside of the cut scenes.
  12. Um.. I have to bring something up here. Spartans are uber Hell Jumpers. Seriously.. Their armor is incredibly expensive and high tech. Hell Jumpers still exist. They're like the medium between Marines and Spartans, taking on high risk missions that aren't worth Spartan deployment.
  13. Dequire

    Don't sprint?

    Ignore them. Sprinting is rather useful, but don't abuse it. Save it for when you need to get away from a fight quickly, or traverse a space rapidly.
  14. Honestly, I believe you guys are just blowing smoke. It might just be me and my opinion, but the game is pretty damn great. Sure it has its issues, but you can't expect any game to be perfect. Make some suggestions, not scream that Halo is dying because there's some stuff you don't like.
  15. I don't so much care about that.. I just wish she'd close her ******* mouth once in a while. When she isn't talking it just hangs open.
  16. Think about it. They haven't explained what happened over all, I don't think. Maybe they bring in Sangheili to participate in Spartan War Games as practice against terrorist or rogue Sangheili. Maybe its a show of good faith, allowing the elite of the fighting forces to participate.
  17. Sir.. You almost creep me out with your obvious fandom level and your skill in creating an entire language for a video game. It reminds me a lot of how Nintendo created the Hylian Language texts. And just like then, its AWESOME. I commend you, good sir. This is great.
  18. Eh.. I do agree. I seriously prefer the visor look, as those sorts of eye pieces just look awkward on a helmet like that, IMO. However, I'm not sure I agree with the petition sort of thing. But perhaps an edited version of the same helmet to be released as an add-on sort of thing?
  19. Honestly, the idea of a Sangheili ops makes me giggle in delight. I've always wanted to play a Halo campaign from the other end of the gun. It'd show us a lot about how the Covenant operate, and honestly it'd be really neat. Its really, really rare usually that you get to work in groups, though that is more common in Halo 4. Halo 3 usually left you alone, even those you got to play as the Arbiter. And another thing would be to ALLOW US TO KILL MARINES. You're playing as a Covenant warrior. Shouldn't you fight on their side? Another reason that Sangheili ops would be great. Spartan ops are awesome, don't get me wrong. I love that feature. But why not add a third story? Expand on it even more? Defend outposts from Spartan and Marine attacks, capture various locations, etc, just the same as Spartan ops.
  20. I believe we can agree that Halo Reach.. Well, it wasn't a good splash for Bungie's last Halo game. A good game on it's own merit, but a HORRIBLE Halo game all things considered. However, there is one thing I believe that everyone will take notice of. Halo Reach had some REALLY good looking armor. It was unique, there was a lot of it, and it overall expanded on Halo 3's customization feature. We're not working with colors any more. Now, on the other hand, Halo 4 really brings back thoughts of the greatness of Halo 2, arguably one of the best Halo games. A lot was improved, though I must say that there are some things that could be removed without much of a problem. But that isn't why I'm posting right now. Halo 4's armor is much the same as Reach's, though different. Its unique, no two armors look alike, there are entire sets that fit together, and overall the armor just looks freakin' cool. However, there are a few thing that Halo 4 could learn from Halo Reach. Halo Reach's armor not only looked cool, but it looked functional. It had grenades, ammo, coverings, extra armor, pouches, and various technical pieces that you could actually see a Spartan using in the field of combat. Overall it just had a really good feel to it. Now, while Halo 4's armor does look really cool and unique, its bare. There isn't anything that shows where a Spartan would place ammunition, or those bits and pieces you need to pick up in the field for objectives, or anything like that. While cool, it doesn't look functional. There isn't anything to help a Spartan in the field. I'm not saying to simply copy/paste and change up the base armors a whole lot. I'm saying to EXPAND on it, much like the helmet add-on's in Halo Reach, which I found to be really neat. You had the base helmet, and then you could buy/get new pieces for those helmets to make it look even more unique. I think something like that could make people EXTREMELY happy and make the armor look really cool. This could also make use of that mass of extra SP you'll be earning. You gain a Spartan Point with every level up, and I know from personal experience that you're not going to be using a whole lot of them. At level 20 I had just about everything that I wanted. Literally. I've no need to get ANYTHING else. However, should armor add-on's be put in, you could earn armor, and promptly be able to use the extra bits and pieces to make the armor look cool, functional, and more to your personal taste.. at a price. You can spend a single SP to unlock a section of add-on's, which you can add on to the armor you like. You can, of course, preview them before actually buying them for use. Unlocking chunks of add-on's could go three different ways. 1: Selecting a chunk of armor (Chest, Legs, Armors, Hips, Helmet, Arms) and choosing to unlock the armor add-on's for that part of the body. (You need to do this for every new armor set you buy) 2: Selecting a certain type of add-on for armor (Pouches, camo, grenades, ammunition clips, etc). Unlocking the type would unlock the add-on for a certain set of armor, for use on all locations of the armor. 3: Selecting a set of unlocked armor and spending a SP would unlock all of the armor add-on's for it, which could then be selected freely. Any three of the above I believe would work great. It would allow players to really make their armor unique, and there would very rarely be two sets of armor that would be the same. And this would only make customization all the better. And as far as I can tell, it wouldn't be that much work. 343 is obviously still hard at work making game modes and multiplayer things, and even new maps entirely, so this would be a very welcome update, I believe. The option to keep your armor bare like it is now would, of course, be standard. A few ideas for armor add-on's! Extra metal covering Grenades Pouches Ammo Clips UI Panels (Much like the wrist armor on Halo Reach) Symbols (Player made or otherwise) Weapon Slots (A place for the guns on your back to attach instead of magically floating) Headsets Radios Battle Damage Scars Text (Player made or otherwise) What do the good people of the Halo 4 forums think? If you have any ideas/suggestions, feel free to bring it up! I thought this was a good idea, I want to know your opinions too!
×
×
  • Create New...