Jump to content

Search the Community

Showing results for tags 'dying'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Halo Forum
    • Halo Infinite
    • Halo 5: Guardians
    • Halo: The Master Chief Collection
    • Halo 4
    • Halo 3 + ODST
    • Halo Reach
    • Halo 2 + Anniversary
    • Halo CE + Anniversary
    • Halo Wars
    • Halo: Mobile Games
  • The Halo Universe
    • Halo Lore
    • Forge Discussion
    • Game Invitations
    • Clan Recruiting / Advertising
  • 343iCommunity
    • Announcements
    • Introductions
    • General Discussion
    • Member Created Work
  • Archive

Categories

  • The Original Series
  • Gray Team series
  • The Forerunner Saga
  • Kilo-Five Trilogy
  • Alpha-Nine series
  • The Ferrets series
  • Rion Forge & Ace Of Spades series
  • A Master Chief Story
  • Battle Born: A Halo Young Adult Novel Series
  • A Halo Infinite Story
  • Individual novels
  • Individual novellas
  • Anthologies

Bookshelves

There are no results to display.

Categories

  • Halo (TV Series)
  • Halo 4: Forward Unto Dawn
  • Halo: The Fall of Reach
  • Halo: Nightfall
  • Halo Legends
  • Halo: Landfall

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Gamertag


Discord


Twitter


YouTube


Location


Interests

Found 2 results

  1. I think Halo 5 will die just like Halo 4 did, but NOT for the same reasons. Halo 4 failed because it was trying to be something that it wasn't, while Halo 5 will die because of it's severity in lack of content and shortfall of community features. Halo 5 is also the lowest selling Main halo game of all time, and In all honesty that should not come surprising to you considering it only supports a mediocre campaign, an incomplete multiplayer experience, and Warzone. I think Halo 5 has so much potential, it could have been a great Halo game competing with the classics. Yet again, because of its ignorance of content and lack of community features that is not the case. I know what you are thinking... 343 are releasing the December update and adding more Free DLC so its not big deal. I'd say your entirely wrong, just because content is releasing in the future does not mean players will stick around waiting for it in the present. It's the first impression that counts the most, and Halo 5 completely missed its window of opportunity to impress gamers. Everyone that already left wont come back for an update that contains more content because the damage has already been done and they moved on the other games that set that good first impression. I'm interested to hear what you guys have to say about this.
  2. Halo is slowly dying, struggling to hold on it is population its very clearly that what 343 did to "change" halo basically failed. Here are the reasons why. Some are due to poor programming and glitches etc... some are failed concepts that where destined to flop: Muliplayer Lack of playlists. No competitive ranking system Poor playlist management. Team play out the window Game fails to encourage objective play. (Halo 1, 2 and 3 did this fine Btw.) Overpowered weapons (Boltshot) Unbalanced starts Ordinance (Encouraging Camping) Perks (Unbalanced starts, Unfair to new players) Sprint (RIP small/arena Maps) Jetpack (Breaks Map flow/ Map control pointless) Load-outs (Individual tactics/skill gone... Its more focused on the "Setup" you use) Paper vehicles (Have individual Heath, Will explode faster than a grenade) No Hornet/Falcon Vehicle betrayals Can't drop flag. Experience point can be "earned" for doing nothing (Get 0 Kills 0 Deaths = 1100xp) Scoring system broken (1st 1st 7th.) Active Campo, encourages camping, used to be a skill power up.. now a noobs crutch. Random ordinance, Can ruin the outcome of the game. Red team get 2 Rockets... in a close slayer match. No Map specific weapons, no point of map control... apart from to kill & camp Rank capped at lvl 70. No codes available. Fail voting system. No veto Ugly armor Custom games (Permanent) Alpha Flood Setting Gone. Can't set % to starting zombie Trait zones don't apply to flood Can't edit flood loadouts Can't edit flood weapons Can't edit flood Perks/AA Can't edit flood armor effects Can't edit Human armor colour VIP gone 1 Flag gone Juggernaut gone Stockpile gone Headhunter gone Assault gone Invasion gone Race gone Network connection fail. Host migration will occur every 2-5 seconds. Unplayable. Not just me. Happened to Insanmiac. No file share Forge Riddled with kill zones Can't forge in water Tiny maps Broken dynamic lighting - See Mr pokerphile video. No forgeworld Can't forge on other maps. Tons on bugs Rounded blocks cause gaps Fail magnets Block are not Smooth No elephant. Spartan (Fl)Ops. Same five maps over and over. (Worst than reach) Not much better than firefight Huge letdown. Theater Network fail - Doesn't save games Only 1 Person ( Halo 3, had 4; Made in 2007 Btw.) Buggy, clips are often unusable anyway. Can't fast forward or skip forward. (From Start) Campaign No Skulls Other than that great job 343 (Campaign was decent) I liked to apologize to the forum mods for breaking the rules with my last thread, but this ^^^^ is the reason I get mad, some are opinions yes, but they are opinions that MANY agree with. Proof? look at the falling population and see the facts... However some aren't opinions are need to be fixed now 343 hasn't even attempted to do this... the game is been out for a while now and I feel as a fan since CE iv been kicked in the teeth. Feel free to discuss.
×
×
  • Create New...