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  1. https://www.youtube.com/watch?v=1GAdkv48GdY This military base is a safe hold and training ground for Spartans. This map is located on a distant arctic planet with perilous drop offs that only the most daring Spartans dare to reside here. There is two bases and towers wrapping around a yard full of bunkers. The rockets in the center are easily combated with alternating damage boost and oversheilds in opposite towers. Master Chief had a short stay on his way to Earth after destroying the first Halo ring. He left a present in the wings of the map for future Spartans, but the recipients must be frugal as there is only one clip left. Training on this map is set up for both Slayer and Capture the Flag. It will hold between 2-8 players, but is best for 2v2. Are you up for the challenge? Can you stay aware of your surroundings? Or, will you succumb to the perils of The Ice Pick... Players: 2-8 (ideal for 2v2 and 3v3) Gametypes: Slayer and CTF Weapons: Rocket Launcher, DMR Battle Rifle, SMG, H1 Pistol, Storm Rifle, Suppressor Grenades: Plasma, frag, Splinter Power ups: Overshield, Damage boost (They spawn on opposite towers a minute apart. Overshield spawns first on the red tower.) Canvas: Glacier I need to edit the post so the images show up. How do I do that?
  2. The new forge that is available in Halo 2 Anniversary is quite remarkable. A new feature, known as Movement Snap, will revolutionize the way we forge. Movement Snap combines the ethics of Coordinate Forge and Magnet Forge. As a result, the forging process is a lot quicker. Because of this, and the 650 piece budget, forge maps are becoming a lot larger than before. It was only a matter of time before Hybrid maps boomed... Hybrid maps: "What are they?", you might ask. Hybrid maps are, at the core, large competitive arena maps. They start out as small arenas, and then you build on them with Big Team Battle essentials. These Hybrid maps may feature vehicles, balanced weapons and spawns, and diverse map control. Because of their size, a two-players-against-one scenario is unlikely, unless you enjoy standing out in the open. I would consider Halo 4's "Complex" to be the first great Hybrid map. Hybrid maps are not for everyone, and it shows with the reception of Halo 4's multiplayer modes. So what is the difference between a Big Team map and a Hybrid map? Well, a very difficult question to ask with an easy answer. Let's take a look at Halo 2's "Coagulation". For the most part, the open area is the center of the action, and is equidistant from the bounds. Notice how the open area can surround the base, and yet the base is very close-quarters on the inside. Hybrid maps, on the other hand, use open areas passively. The center of the action is in the close quarters arena setting. Another look at "Complex", shall we fancy? Players gravitate AWAY from the open grass and to the structure, while in "Coagulation", Players gravitate TOWARDS the open mounds. Right now, I am working a new Hybrid. I started by trying to combine the symmetrical halves of two symmetrical arena maps of mine: "Breachport" from Halo: Reach, and "New Pacific" from Halo 4. I ended up adding a new floor on the bottom that not only connects the two halves, but creates an outer ring that goes around the map. It was on this floor that I decided that I should add a couple vehicles, and at that very moment, it became a Hybrid map. I don't believe I'm only one expanding on my old maps: There are many cartographers who stuck around to witness and become inspired by Halo 4's method. With Halo 2 Anniversary's lack of sprint, and the subjective of an Assault Rifle as a power weapon, I think this style of map design will warrant many players less "Headcase" medals. It is a good time to be a cartographer.
  3. I recently published a book called Worlds for Throng. Its been a long-time fantasy of mine to see this as either a video game, movie, or both. I'll post the plot synopsis so you can get a sense of what it is, then I'll get more in-depth: Just-graduated journalist major Timothy Crowling is assigned his first story, and heads into it eagerly, unaware of the pawn-like position he's been forced into as part of one of the grandest schemes humanity's ever attempted: five prestigious individuals assigned to save Earth from an incoming meteor decide humanity is already a dead race. Desperate to free themselves from it, they develop a synthetic planet with the intent of shuttling the good men and women of the world there to restart humanity. The five all have different ideas of how this Utopia should run, and those clashing ideas quickly turn to factions. In essence, it’s a caricature on where we’re headed, why, and how to stop it. Now, I imagine the campaign of the game starting about 2/3 into the book when the "five prestigious individuals" start putting together the shuttle that'll take them to their synthetic planet. This would be a classic, militaristic fps with a lot of cinematic, fast-paced action and sort of a secret agent, FBI feel at times. Halfway through, it would turn into a more futuristic, ridiculous action-packed shooter. The kind of action that's more like fast-paced dancing than fighting. I would want to take the dialogue and the plot from the book and work off that directly for the game. Essentially recreate each chapter for each level in the game. The player would switch off between the five main characters, similar to GTA V. I have a real life actor each of the five main characters would be modeled after, similar to the L4D series. I'm also a musical composer and have written sort of a mock-score for the story. If this were to happen, I could score it myself, if that would be okay. Obviously this would be a huge project and this is ridiculous to ask and put on a forum; I know that. The game would be incredibly emotional and philosophical, the action tied to the emotions of the story and the characters and their situation. It would be a familiar but refreshing and incredible experience, I think, if done right. I also have ideas for a multiplayer for it which would have slayer and death match and a character that you create, customize and level-up, among other things similar to Spartan Ops, but a versus-mode Spartan Ops. I could get into that another time maybe, if this miraculously gets picked up. Obviously this has been a fantasy of mine for some time and I genuinely believe it could be great. If anyone has any questions or concerns, feel free to ask. I don't know how to contact 343 directly. I figured this website was a good start. If anyone could direct me to them, that would be greatly appreciated. I'd love feedback in general. Thanks, Emmett
  4. Well, I decided I'm horrible at establishing characters in the story, so I'd take the Lazy/easy route, and just make a few character bio's. Here you go for now. Name: Charles Louis Mathison Age: 32 Height: 6 feet Weight: 235 Pounds Rank: Sergeant Class: Team Lead Preferred weapon: M90CAWS Shotgun Appearance: Appears much older than he really is, with deep set wrinkles covering his face. He started to go bald at 25, and decided to just shave his head. Other than that, he looks to be a "Man's man" with rugged features, and a decently muscular build. Biography: A ten year Veteran of the ODSTs, Mathison has been around the block, and knows exactly what to do when the action starts. He tends to keep new recruits at an arms length, as he has lost a fair number of troops in combat. He has the skills to take him to a higher rank, but his lack of an education has seen him Locked at Sergeant for the rest of his career. Relationships: Logan Scott - Mathison trusts Logan, but not as much as he'd like, as his tendency for silence makes him hard to deal with. Christopher Lugo - Mathison and Lugo are best friends, having seen plenty of action together. Both of them love their job, but hate their restrictions of rank. Admiral Parker - Mathison respects Parker, but has his dissagreements, which Parker is quick to remind him who is in charge. Edward Buck - Both are the Senior ODSTs in the operation, and have been on several deployments together. Name: Christopher Xavier Lugo Age: 26 Height: 5 foot 11 Weight: 210 pounds Rank: Corporal Class: Medic Preferred weapon: MA5B Assault Rifle Appearance: The "Pretty boy" of the team, Lugo takes time to make sure he looked good. His Brown hair is always spiked perfectly, and he keeps a neatly trimmed beard. Much to his dismay, however, his body is grossly average. Biography: Lugo didn't choice military life, it chose him, literally. During his training as an Emergency Medical Technician, The U.N.S.C. drafted him as a Medic. He's made the best of it though, and is well liked by the people he has served with. Unfortunately, he has a problem with his temper, and can be rather reckless. Relationships: Charles Mathison - Best friends, and have served several missions together. Logan Scott - Lugo has a tendency to make fun of Logan, but gets frustrated, as the silent giant tends to ignore him completely. Name: Logan Alexander Scott Age: 23 Height: 6 foot 3 Weight: 290 pounds Rank: Private First Class Class: Marksman Preferred weapon: SRS 99D-S2 Anti-Material Rifle Appearance: Huge, with a very muscular build. He is rather plain looking, with short Blond hair and Blue eyes. Biography: No one knows much about Logan's past, but his files say he was rescued from a Colony world before it was glassed. He very rarely speaks, fitting the "Strong, silent" bill perfectly. His career has been decently successful, With nearly 50 confirmed kills to his name. Relationships: Charles Mathison - Unknown Christopher Lugo - Unknown Name: Tyler "Ty" Mitchell MacMillan Age: 18 Height: 5 foot 7 Weight: 150 pounds Rank: Private Class: Pointman Preferred weapon: M7S Caseless SMG Appearance: Short and thin, most people mistake him for being weak, or fragile. He has short messy black hair, and Sharp green eyes. He usually has a thick patch of hair on his chin. Biography: Ty hasn't seen as much action as most of the other members of T.R.E.C. but he is by no means a rookie. He has had several sabotage missions already, and has established a report of being quick, quiet, and efficient. Relationships: None. I should have the first chapter up tomorrow. please comment if you'd like, as it lets me know people are actually reading this.
  5. Hey guys. I'm proud to show you my latest map in Halo 4. I call it Novus. Latin for new. I named it that mainly because I wanted to show off the little knowledge I have of the Latin language and because this map is a new start for me. A map I built without basing it off of anything other than my own ideas. First time I've done that. And I'd say it worked out pretty well. DOWNLOAD LINK: http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/8fceb271-985b-4ae2-8d7d-b27a493b43ec _______________________________________________ Novus is an asymmetric map that plays best on Extraction and Slayer. CTF also plays pretty good. This map has undergone so many changes I've lost count on how many. And all these changes only made the map better. _______________________________________________ Weapons in the map Power Weapons - Rocket Launcher x1 - Sniper Rifle x1 Other Weapons - Battle Rifle x2 - Plasma Grenade x2 (4 total) http://www.youtube.com/watch?v=oYsJibQMPI0 _______________________________________________ THANK YOU After working on the map for three months, I decided to release it. The barrage of feedback I received was overwhelming that it led me to change the map even more. I'd say that it has changed for the better. Both for gameplay and aesthetics. I've made major changes to this map for 4 times now and I can safely say that each update improved the map. Of course, I couldn't have done all of this to the map without help. I would like to thank, (in alphabetical order) - AbleSir Thomas - AbsentDuckling - a Chunk - Auburn - dhg redemption - Festuca - FlyingShoe ILR - II Acidity II - Juanez Sanchez - Noooooch - oOZeroFlameOo - PA1NTS - SpinCycle014 - TheFatedFire - THESLAMMERSS - WARHOLIC - X51000 I apologize if I missed anyone or misspelled anyone's name. _______________________________________________ Minor Update Replaced base stripe with a crate as an access point from leftside Red to the extraction site at the rock area. Changed the pieces used in Blue to 3x3 shorts to keep the piece usage more consistent. Changed the locations of the extraction sites _______________________________________________ SCREENSHOTS Main photos Overviews
  6. It was silent. My room, illuminated only by a small computer monitor was near as cold as the space that surrounded it. It was a small, quaint area with enough comfort to satisfy someone who’s been on duty for the past few years. Such quarters are considered a virtue in the UNSC. Many marines wouldn’t have even thought of having a room like this, let alone a fully functioning, military-grade computer. The Papillion-Class mobile war machine, a whopping 3687.2 meters long and a breathtaking 654 meters wide; Larger than most warships in the systems. Titanium-A2 armor plating with advanced over shielding, Two Series 4 MAC Cannons, Multiple M92 Harkonnen Missile Pods and the Prototype – Onager Mass Driver Cannon. It’s a luxury to any marine and a pride of any captain. I walked over to the chair lined against the wall and slid it over to the computer. The computer was labeled “Standard Issue – UNSCDF Unit – 46328” in my name. I turned on the computer and started the computer’s on-board camera. Military Log - Colonel Alexander Hayter of the United Nations Space Command - Defense Force, ID-46328-29371-AH, Active since June 8th, 2503. Current Date: 5/16/2512. The war’s gone on for nearly twenty years; longer than I’ve served in the corps. Our terrorist friends have continued to elude us, and have shown no sign of stopping any time soon. They’ve killed hundreds of thousands already with makeshift bombs and stolen UNSC equipment. The moral of the UNSC continually decreases and we come to dead end after dead end in a fruitless effort to quell the wrath of the Insurrection. Clearly, it’s getting to our heads. We’ve been receiving word that the UNSCDF has a trump card; I think they called them “Spartans”. They stood tall over the tallest man and have an immense amount of stamina. They could tear turrets off of vehicles and fire them as if they were pistols. Of course, I never believed these things. Even for today’s time, this seems rather far-fetched but I suppose the scientists of yesterday felt the same about space-travel. I suppose everything is possible. Knowing these things, I couldn’t begin to fathom what life was like, even a hundred years ago.. Actually, I’d like to see that. Hearing footsteps outside of my room, I had realized that the assembly was about to start, I ended the log and started to put on my fatigues. After a moment, I walked out of the room and maneuvered by way through the barrack sector of the station. As I walked through the now-crowded hallways of the ship, I came in contact with a man, no older than I. He wore traditional UNSC attire with a Lance Corporal tag on his chest, which led me to believe that he wasn’t one of ours. “Come on, Marine. I’m not gonna stand here all day. Either you get your ass in here or I’ll shut the door in your face. Do you really want to explain that to HICOM?” Said the man with a heavy French accent. “And who do you think you are,” I responded “You’re not one of ours. What grounds are you issuing this order?” “Lance Corporal Jean Penwood of the UNSCDF, ODST Division, ID-99234-92844-JP. This ain’t an order, Marine, this is a kindness. Are you going in or what” He said back, more snarky than before. In an attempt to prevent further hostility, I obliged and walked through the door in a non-chalant manner. The door closed behind me as I walked through, I, Immediately giving salute to my commanding officer, Robert Watts. With me stood twenty others, all attentively eying the holodesk in the center of the room. “Alright, Marines, today’s your lucky day.” Said Watts as he scanned the room around him. “For years, we’ve dealt with the Insurrectionists but now, we’ve finally located one of their hideouts. By now, I’m sure most of you old-hands know about the Eridanus system by now, right? Hell, most of ya think of it as home. That’s why you might think of this to be a bit personal to you. This is Operation Blackjack: Track the insurrectionist leader in the area and neutralize him at all costs. With you are two other groups who have plenty of guns and ammo to assist you. You are blue team. I will be accompanying you on this mission as well. Standby for further instruction. ” He continued as mixed responses arose in his small audience. Most of us have never seen Watts in action. We were not sure whether we were to praise him for his loyalty or regret his accompaniment. “This is effective immediately. Report to the armory and prepare for departure. We’ve prepared several bumblebee-class life-pods for transport and two Pelicans to escort us down to the surface. At ease. ” At those words, we saluted our CO and left the briefing room. When we got back to the armory, I saw a familiar face. The ODST I had met from earlier was there, taking several cartridges for his sniper rifle. I walked up to a wall lined with a few Ma5k rifles and began stocking up my weaponry. Apparently recognizing me as well, Jean walked over to me. “Ah, so you heard the news, too? Eridanus II.. I haven’t seen her in a few years. What about you?” He said as he approached me from the side. I finished loading my Ma5k and turned to face him. “I’ve only heard about it from fellow marines on deck. Maybe on my next leave, I’ll consider seeing it with my own eyes.. You know.. Without the sounds of gunfire in the back ground.” I responded. “So you’re blue team?” “Yeah. You?” “No. Red. Who cares, though, right? No matter what side COM wants me on, I’m gonna make them innie ******** pay.“ The sirens sounded, reminding us that we should report to the flight deck. Penwood and I walked through the interior of the ship, making way to dry-dock with a few others following close behind us. The life pods were present as predicted by our C.O. as well as the escort pelicans. Me and the ODST parted ways as we entered the separate life pods, the doors closing behind us with a loud “swoosh”. There were several others on the ship with me, some whom I had recognized from my end of the barracks. In the front of the pod, I could see Watts having a conversation with the pilot. After a moment’s passing, he turned back to us and sat himself down. For a standard operation, he was rather unprepared, carrying but a standard pistol and a combat knife. “This is First Captain Robert Watts to UNSC Papillion sky-command; Are we clear for takeoff?” “Affirmative, Sir. Confirm with your pilot” “Alright, you heard ‘er, we’re ready for launch.” The pilot placed her hands onto the ship’s control deack and triggered on the main thruster. The ship responded immediately and launched us through the holo-lock and into the darkness of space. We had gone out of view of the Papillion in mere minutes time as the bumblebee continued to the surface of Eridanus II. “ ‘Any of you heard about these ‘ORION’ guys? This one guy I know whose got ties to ONI told me about ‘em. ‘Said something about... Spartans?” said one of the marines. “Oh yeah, I’ve heard of them. They’re.. Robots, right?” Said the second marine. “No.. No. They’re like.. Super soldiers or something, man. They might be stronger than us but they’re still human.” Said the first one again. After a short while, the life pod broke into the atmosphere of Eridanus II. “Hmm.. Why do you think they call ‘em Spartans, huh? When I hear the word, I think ‘Shirtless guys with spears’ and I don’t think a spear’ll do much against an Innie’s gun.” “Hey, no one said that, alright? Besides, they’ve got this high-tech armor, man. It’s crazy..” The conversation was ended as the ship violently rocked. “Holy.. What the hell was that?!” yelled one of the marines again. “It’s just turbulence, Marine. How did you EVEN get in the corps if a little wind got’s you shook” yelled the pilot as she steadied the ship. The plane rocked again, making us all happy we were restrained in the bumblebee. All of a sudden, the bumblebee shook again, more violent than before. “Wait a minute.. That’s not turbulence! That’s gunfire! We’re being shot at!” yelled the pilot. “Where!” Cried one of the marines. As he said this, we heard the sounds of pelicans in the distance. They opened fire on us and our escorts, enticing us to take evasive maneuvers. “Holy ****! We’re not going to hold out much longer!” yelled the pilot. “Just hold her steady.” yelled Watts in response. Just then, one of our escort pelicans was struck by the fire, sending it hurdling toward us. The two ships collide with a loud creak, causing us to fall off course. “This is Seercul to Papillion station! We’re going down. Requesting reinforcements. Both escorts are down, I repeat, both escorts are down!” As she said this, the life pod hit the ground with a large crash. The loud screech of metal and the screams of fellow marines were evident as I lost my consciousness. I woke up in a daze; Blanketed in a thick coat of ash and my lungs filled with smoke and the stench of a long-present flame. I scanned the lifepod interior to find that the other marines shared the same fate as I. Many of them were still unconscious, yet still breathing normally. Others had clearly died in the crash, one having been impaled by the shrapnel of the lifepod’s hull. I took account of every passenger, dead and alive; No sign of Watts. It was to my suspicion that he may have been abducted by the Insurgents, confirming that he was still alive. The Innies were known for taking hostages as bargaining points with the UNSC; Kidnapping officials, ambassadors and even civilians in an attempt to distract us from our goal. I attempted to move from the burning lifepod, only to find that I was still strapped in by the restraint. I tugged at the restraint heavily to loosen its hinges and within moments, I was able to tear it from the wall, completely. I turned to those whom were living and began to pull them from the burning wreck. I managed to rescue two, including the pilot, and as I turned back to the lifepod, it collapsed on itself, killing the rest. Exhausted, myself, I leaned myself down against a tree. The sun was setting and the sky opened up on us. The raindrops pelted us lightly, gracing us with Mother Nature’s tears. When the others awoke, we salvaged the ravaged lifepod for our weaponry and gave proper burials for the soldiers. “What the hell do we do now? We have no communication with Papillion and we’ve lost half our squad!” Yelled PFC. Samuel Richter, one of the surviving marines. “We’ve got all the guns and ammo we need. We’ve got a new objective; Locate and rescue Robert Watts.” Said First Lt. Donald Miller as he scratched his beard. “What do you mean ‘Find Watts’? With all due respect, sir, he has to be dead by now. The innies probably got to ‘em while we were all out. “Responded Richter. “You’re right, Richter. The innies did get to him, but I bet my ass that he’s still alive. I know they call us corpsmen but I don’t think a dead official would do much good to the Insurrection. Knowing them, they’re interrogating him as we speak.” I commented as I fiddled with the safety on my Ma5k. “Hayter’s right, we need to locate him before he tells ‘em anything important. Richter, you still got that radar?” “Yeah.” “Good. Keep your eye on it. We’re doing this the old fashioned way. Kim, take this pistol. You’re no use unarmed. Alex, you’re up at point. We’re legging it to Elysium, first, so we can get in contact with FLEETCOM. From there, we rendezvous with the UNSC and set out for Watts. Get tactical, marines!” And with that, we were off. We walked through the vast forest for what seemed like hours. We crossed large rivers and marched proudly over any wildlife that stood in our way. We stopped every once in a while, camping out in the secluded forests and eating rations over makeshift fires. At the fires, we’d tell stories passed on to us by fellow soldiers and test our manhood over an arm wrestling match. We’d wake at the crack of dawn, every day for what seemed like a week, marching loud and inadvertently disturbing all the wildlife around us. We’ve managed to traverse the forest, leaving just a mountain standing in opposition to us. The air thinned around us as we walked, slowing us down a great deal. We came to a point where we’d stop every few hours, just to gather our breath before continuing on. The sun beat down on us in the morning, and bitter winds would overtake us in the night. Nevertheless, we marched on with the fanfare of the UNSC keeping our feet steady and our heads held high. The marching songs brought back memories of my earlier years in the corps; Even when the years passed, I still remembered every word. “When I die, please bury me deep! Place an MA5 down by my feet! Don't cry for me, don't shed a tear! Just pack my box with PT gear! 'Cuz one early morning 'bout zero five! The ground will rumble, there'll be lightning in the sky! Don't you worry, don't come undone! It's just my ghost on a PT run!” Just then, we hear several sniper rifles in the distance, the hissing of the rounds piercing our ears. “Hold it, marines. We’ve got company. Richter, check that radar for me.” Barked Miller “Nothing with 25 meters, Sir!.. Wait a minute.. Multiple enemies on the map!.. A-and I’m picking up an IFF tag! That’s a friendly up there!” yelled Richter. The ‘enemy squad’ ran down the side of the mountain, aiming rifles on us from multiple vantages. In response, we took a diamond formation, doing our best to mark out the targets. A final soldier slid down the hill, clad in dark black plating with a sniper rifle held in his hand. “Penwood?” I thought to myself as I looked at the ODST as he drew closer. “Why do you look so surprised? You didn’t think I would find you, eh?” The ODST said in his French accent, slightly muffled by the presence of a helmet. “I thought none of you survived. We couldn’t get in contact with anyone” Yelled a confused and frustrated Miller. “That’s what you wanted, huh?” He responded with a snarky tone in his voice. “What the hell are you talking about?” I barked back, insistent on figuring out what was going on. “When I heard about your defection from the UNSC, I expected no less. I didn’t even expect you to survive out here. Your story was the worst of em all, Hayter. I didn’t suspect you to do this. A man of loyalty; Betraying his own kind like this. You’re a soldier, the UNSC is your family and that gun you hold is your livelihood.. And yet you’ve betrayed it, betrayed us.” He explained. I took aim at the renegade and unlatched the safety from my Ma5k. “‘Betrayed you’? We’re on a goddamned rescue op, here! I’d be damned if you’d say I’ve got it out for you. I thought you were dead!” I said back angrily. “I bet you did. ‘Watts told us everything on com. He told us how you ordered those pelicans to gun us all down. You killed a few good men out there, Hayter. I won’t forgive.” He said as he let out a laugh. “Wait a minute.. That ******* ‘Watts’ pulled wool over all of our heads. You’re a damn fool, Jean. He doesn’t give a **** about us. He wanted us to fight; To kill each other. We’ll spill each other blood while he gets the front row seat” I responded back, more agitated than before. The ODST shifted his weight, as if to dismiss what I had said to him. He signaled me to follow him and started up to the mountain’s peak. Obliging to his wishes, I followed him. When we reached the top, he stopped. Snow fell around us; The cold was almost unbearable. I tugged my Shemagh over my face and looked over to the ODST, barely visible in the snow. He turned to face me and yelled. “It’s no fun killing you if you aren’t gonna put up a fight.” He tossed his sniper rifle over to me as well as a few rounds. It was a standard SRS-99C-S2 AM Anti Materiel rifle with a black-metallic gloss finish. The heartbeat sensor had been removed in lieu of a standard scope. I examined the weapon and loaded it with 14.5mm x 114mm Armour-piercing rounds. “It doesn’t have to be this way, Jean.” I yelled warningly. “You got four shots, marine. Want me to see things your way? Take those bullets and convince me!” He responded as he took his own rifle into hand. The ODST disappeared into the white void. My breaths were scathed; The world around me was quiet enough to hear my heart beat through a sheet of ice. I kneeled down and scanned the area for a target. Just then, a bullet whizzes past my face, the sheer force taking out my left eye. I fell to the ground, clutching my face. When I got myself together, I sent a round off into the distance, enticing the exposed ODST to run for cover. Realizing I had the same dilemma, I crawled behind a large rock, blanketed in snow. My face bled heavily as I formally removed my left eye from the strand that it hung from. I knew then that a few shots in the distance wouldn’t scare him off. If I wanted him to give in, I had to take him down, myself. I took my helmet off and began tearing the shemagh from my face. I wrapped the bloodied shemagh over my left eye-hole and glanced around the rock to find the ODST. A bullet smashed into the rock, decimating it and enticing me to duck down even lower. I had to think fast. I took the helmet off my face and through the helmet out of cover to the right. The ODST followed the helmet as it was in the air and fired off a round, which tore through the helmet in a split-second. Seeing this was my chance, I immediately looked out and fired a round at the ODST. The bullet tore through the protective armor, going right into the side of the ODST. Hearing him scream out in pain, I dropped my rifle and ran out to him while he recovered. The ODST panicked as I drew closer, firing off a round just behind me as I took the rifle forcibly from his hand. Using the momentum, he took out his knife and swiped at the air. The knife grazed my chest, tearing off the lower half of my body armor. I kicked the butt of the knife, sending it sliding out into the snow. Before he could reach out to recover it, I removed the safety of my pistol and aimed it at his head. Rather than killing him, I hit him with the butt of the pistol, knocking him out instantly. I quickly removed his helmet. The man’s face was pale. The cold was clearly getting to him. Realizing that leaving him out here was a death sentence, I hoisted the ODST over my shoulder and carried him down the mountain. The winds grew heavy and the air around us was practically a solid object. I scanned the area and managed to find a small indent in the mountain. I rested him down against a rock and applied pressure to his wound with a bit of fabric and some EB Green. After cleaning his wounds and mine up, I took his helmet into hand and examined it thoroughly. I could hear a faint voice emanating from the helmet. As I put it closer to my ear, I could make out the voice to be, in fact, Robert Watts. “Are you there? I heard gunfire. Respond!” He yelled frantically. “I think you have the wrong number.” I responded back. “Damnit, Hayter! You’re supposed to be dead! This operation was supposed to be carried out smoothly” He said angrily. “You’re the defector. You manipulated us. Why?” I said back. “Sorry, son. I’m working for the higher bidder, now. No more rations and fake cigarettes. Now, it’s nothing but fine cuts and ’Sweet William Cigars’. This game’s running at a higher level than you think, marine. Higher than you, higher than me, and higher than the whole damn UNSC.” “You must think you’re some kind of genius, Watts. Do you think the UNSC is gonna stand for this? When they get word, they’ll wipe you off the planet.” “And when they do, I’ll die with my head held high.” The communication ended. I took the helmet apart in an attempt to manually boost the signal of the helmet. I changed the channel that the radio broadcasted on and attempted to get in contact with the UNSC. “Put HICOM on the line. I have something they’ll want to know.” After a brief moment, I received a response. “Affirmative Penwood, patching you in to High Command...” “HICOM? This is Colonel Alexander Hayter. I’ve received word of the defection of Robert Watts.” “Sir, we are aware of the situation and are currently determining what action should be taken against him.” “.. You knew about this?” “Watts has been held in high suspicion for over a year, Colonel. We are aware of his defection to the Insurrectionists and have intercepted multiple communications relayed out to the Eridanus sector.” “We’ve lost lives out here because of that *******, Watts! If we were informed earlier, we would have taken him into custody while he was under our watch.” “Sir, please calm down. Operation ‘Ballista’ Is nothing more than a stem of a much bigger operation. We know exactly where Watts is within the Eridanus system and can confirm that he is on Eridanus II. This Operation was a farce. Months in advance, Watts stole UNSC equipment and hardware in hopes of bargaining with the Insurrectionists. We allowed him to do so, only because it would allow us access to the Insurrectionist base of operations. We can assure you that things are under control. Please report to Elysium city and call for immediate evacuation. You will be fully debriefed upon your return.” The ODST soldier began to come to. Suspicious at first, I drew my pistol and held it to his head. Instead of attacking me, he simply pushed the gun from his face and hoisted himself up against the cavern wall. “That round in my chest stung like a *****. You’re pretty good with a rifle. The ODST can use a gun like you.” He said in a frail tone. “Alright.. I’m all ears, Hayter. Humor me.” “Watt’s defected to the insurrection. Operation ‘Ballista’ was a part of his plan. He was carrying confidential UNSC documents on-hand. All we did was help escort him to his goal. He used us.” “But wait, he was on your lifepod. That must’ve meant that the Innies had searched for him and recovered him when you crashed.” “Exactly. As soon as we recovered, we realized that he was gone and went out on a rescue op to recover him. Suspecting that this would have been the case, he played victim and had you and your team confront ours as a diversion. My only question now is where your team is?” “I ordered them to capture your squad. If they followed my orders, they should be back at Elysium awaiting debriefing.” “Penwood, if you don’t get in contact with your team, innocent men might be facing life sentences.” Penwood takes his helmet from my hands, attempting to contact them via radio. “Hmm.. It’s busted.” “Sorry. Had to get in contact with the UNSC.” “Fair enough. We have a slight chance of knowing that they came under the same weather that we did, atop the mountain. If this is so, that must mean that they are just as close as we are to Elysium. If we leg it, now, we might be able to beat them to it.” “So that’s what we’re going with.. Alright. Let’s haul ass.” Nightfall had arrived. We made our way down the large mountain under the cover of night. Out of rations and without any direction, we trudged through snow and rock to our goal. Just before dawn had broken, we reached the entrance to the large city, illuminated with a plethora of neon signs and permeating with life. “The streets are dull in the morning but the nightlife is what reels the people in,” said Penwood proudly. “You’ve been to the clubs, here?” I responded. “Yeah. **** wine and terrible music, but the ladies made it all worthwhile. They say they like a man in armor, you know. Why else would I have joined the UNSC?” He said, jokingly. “Maybe when I’m all done here, I’ll stop by one of ‘em. Put some word in for me, will ‘ya?” “Hah, I’ll see what I can do.” Within moments, EDF troopers surrounded us, armed to the teeth. From the middle of these troopers walked a man well in his 50’s with graying hair and a well-kept goatee. “UNSC. Well, ain’t that ‘somethin? What business do you two have here, and where is your squad?” Said Captain Delgatto. “With luck, they’re on their way. We were sent here to investigate what we believed to be the Insurgence’s base of operations. We’ve told you too much already.” I said to the Captain. “They weren’t too kind with you, were they?” Said the Captain, examining my eye. “Not in the slightest.” I responded. “Come with me, I’ll get you patched up and we’ll see about getting in touch with your squad.” He said back. We walked through the large city’s vibrant nightlife, escorted by a squad of Elysium Defence Force troopers and their prestigious Captain. We made our way to a large hospital, where the Captain took us to recover from our wounds. “They can get you all fixed up within a few days, men. Get yourself something to drink and take a look around if you’d like. My treat.” Said the gracious Captain. “With all due respect, sir, we won’t be staying that long. Just give me a bandage and give Hayter an eyepatch.. We’ll be on our way as soon as we rendezvous with our squads.” Said Penwood sternly. “Understood, We’ll do our best to keep you in one piece while you’re under our care. “ The Captain responded. The screeching of wheels and the swoosh of helicopter blades pierced the silence as the sun rose. The world around us was waking up. We managed rendezvous with the remainder of our squads and convinced the EDF to supply us with transportation. Rather than going back to the Papillion to be debriefed, we were given a new directive; Find and eliminate that ******* Watts. With the assistance of the Elysium City Law Enforcement, we managed to trace the broadcast of Watt’s signal through Penwood’s helmet, tracing him to a run-down UNSC depot about two kilometers south from our position. We rested up and prepared for dispatch via pelican the second we awoke. “Alright. We’re inbound to the depot. This is an infiltration Op. Don’t go loud unless you’re told to. Got that, marines?” Yelled Miller. “Affirmative Sir.” Miller placed a large cigar into his mouth and fumbled for his lighter. “I want that *******’s head on a stake when we’re done here. Let’s move out!” The pelican landed in a small opening in the forest, a while off from the depot. We placed suppressors on our weapons and headed out to the depot on foot. “So let me get this straight: This guy arranged for us to get shot down so that he could be recovered by the innies? How come none of us were conscious to see this happen? I smell a rat.” Said Richter in suspicion of the change of events. “We’ll settle that out later. Right now, our target is Watts.” Miller responded. Within minutes, we reached the depot. We crouched down behind a few barrels and scanned the area. The depot was teeming with insurrectionist soldiers, clad in light armaments with stolen UNSC weapons in hand. “Alright. Richter, Kim, Collins and Matthews, you’re with me. Hayter, Penwood, Anderson and Connors, we’ll provide you with cover-fire. Just get your asses in that depot and kill that *******. Got it?” Said Miller. “Yes Sir” we all said in unison. We counted down from three and charged the base. The suppression fire drew the attention of the guards, allowing us to enter the depot without any problems. We walked through the interior of the depot, finding multiple machines with men and women alike strapped to machines. “What the hell is all this ****?” whispered Anderson. “Are they conducting some sort of experiment on them? Maybe some kind of torture-interrogation method?” He continued. “Whatever it was, I don’t think it was very effective, judging by the vitals on some of these machines.” I responded quietly. “Uh, sir, one of these machines is empty.” Said Connors nervously. Whatever this was, It was no interrogation. I had a feeling that this was, in fact, the equipment that was stolen from the Papillion.. Even after knowing this, I couldn’t help but feel that we’re missing something. “That definitely is UNSC hardware, but I’ve damnsure never seen anything like it. I’ve got a bad feeling about this one.” I responded back. “Connors, secure the area. Make sure no one gets in and no one gets out. Penwood, Anderson, you’re with me. We’re turning this place upside-down until we find this son of a *****” I said as I looked around the corner of the room. The others nodded and Anderson, Penwood and I marked the hallways. We moved in a diamond formation, shifting as we moved through the derelict hallways. When we reached a dead end, we found two doors, leading in opposite directions. “Mark the room on the right. We’ve got you covered.” Penwood said quietly to Anderson. Anderson walked over to the door and tilted it open slightly. An insurrectionist, aware of our position, took notice and opened fire on the door. The bullets riddled Anderson through the door, plastering him against the wall. Penwood, standing slightly behind Anderson, fired a round off from his sniper rifle at the insurrectionist, killing him instantly. The insurgent slumped over to the surveillance panel, his blood trickling into the microphone, causing it to spark. Anderson was sprawled out on the floor, coughing up blood and holding his chest as I attempted to apply pressure to his wounds. “Anderson, we’re gonna get you out of here.” Penwood yelled franticly. “No. You’re not.” He responded. We held Anderson up by his arms and helped him hold himself up. Anderson calmly reached for his bag and retrieved a large cigar. “Could you give me a light, marine? My lighter’s dead” he said as he looked over to me. I reached for my own bag, retrieving a lighter of my own. I ignited the lighter and lighted his cigarette. He took one last smoke of his cigarette and looked back up to us. “If I’m gonna die, let me die how I lived.” He said as he closed his eyes. “No, damnit! Don’t you close your damn eyes, Anderson, that’s an order!” yelled Penwood; I could hear the pain in his voice. Penwood began to shake the marine in an attempt to wake him up. The marine laid dead-still there with a smug look on his face, the cigarette hanging rather limp from his mouth. As if accepting his death, Penwood reached for the neck of the soldier, removing his dogtags. “Here lie Christian Anderson, who died as he lived. He’s left behind much more than a few friends and family. He’s left behind an example for what every man ought to be. Even moreso, he left behind a legacy. Bury him with his Ma5 and his PT gear, so that he can kill more of those innie ******** when he gets to heaven.” Said Penwood, holding the dead marine in his arms, the blood from the marine’s wounds speckling his black armour. After he gave his short eulogy, we walked into the room with the dead insurrectionist soldier. The monitors flickered on and off as the blood of the insurgent continued to fill the terminal. We looked over to the terminals, finding that the other marines and FLt. Collins were still posted outside. We scanned each of the terminals; finding that the area was clear, save for one room. On one of the cameras, we saw a figure, standing still inside a large room. He had bright green armor that neither insurrectionist nor marine wore. He had his hands crossed as if he were waiting for us; A marksman rifle clearly visible on his back. “Something tells me that’s what’s waiting for us through the other door,” said Penwood. “Sounds about right.” I responded. “This one looks different.. Do you see that armor he’s wearing?” He said. “I think that might be the reason why that last bed was empty inside the testing room.” He continued. “Do you think it might be a Spartan?” I responded again. Just then, we received a message from Connors. “Damnit! I hear some Innies around the corner. I think they’re coming after you.” Said Connors warily. “Stay where you are Connors. We’ll be back in a moment.” I said back. “Negative. There’s too much of them to take on head-on. I’ll wait until they pass and take ‘em from behind. You just focus on getting to Watts” responded Connors as a loud click was heard in the background. Without warning, an explosion was heard, followed by gunfire. The hallway collapsed behind up, blocking us from the soldiers. “Mind telling me what the hell you just did?” Yelled Penwood. “Don’t worry about it. I’ve got it all covered.” He responded. More gunfire was heard as well as the screaming of multiple insurrectionist soldiers. “What did I tell you? Just get Watts and I’ll stay on guard, he-Damnit, I’ll have to hold that thought!” he continued as gunfire soon drowned out his voice. “Well, I guess the only way we’re getting out of here is if we go through that door.” I said, looking over to Penwood. “Connors, hold out for just a little bit longer, we’ll be out in a minute with this *******’s head on a platter.” Penwood said in response to Connors. With that having been said, we turned towards the exit and entered the room across from us. As suspected, the green-clad warrior faced us from the middle of the room, his body unmoving as if he were awaiting orders. Even from a distance, he towered over the both of us; Standing at least 7 feet tall. The armor he wore was a sickly green and on his head was a helmet of the likes of which we’ve never seen before. The visor of the helmet was a glazed orange with a reflective scaled surface, under which, we could see two unforgiving eyes staring back at us. A loud voice was then heard through the intercoms inside the hollowed out building, clearly addressed to us. “I told you this went higher than you thought, marine. You’re looking at ORION’s dirty little secret. A fully operational ‘Spartan-I’. I intercepted the hardware used in the program and had a few insurrectionist eggheads whip a few of these weapons up. We lost nine of ‘em during the preliminary augmentation progress but this one managed to survive and he’s done more than impress. He’s an indestructible tank with no remorse and no regrets; A goddamned killing machine. He’s been itching to tear something apart and now he’s got two new chewtoys to play with.” Said an arrogant Robert Watts. “Sick ‘em.” The rumors were true. The Spartan program, ONI, experimental weaponry; It was all a reality. In the UNSC, we had believed these Spartans were our salvation; Knights amongst pawns with the sole purpose of putting an end to the wretched rebellion and the insurrectionists. Unfortunately for me, I managed to come across one, and I feared it had no intention of saving us. The Spartan took the DMR from his back. Rather than firing the gun at us, he threw it to the side and beckoned us to attack him. I gave Penwood a look at doubled back to the Spartan. Instead of obliging to his wishes, we opened fire on the Spartan. The Spartan charged us with an inhuman strength, not even flinching at the barrage of bullets. Penwood managed to fire two rounds at the Spartan, causing an orange light to flicker heavily around him, as if we were depleting some sort of shield. The Spartan sent a fist to the ODST’s chest, sending him back into a wall and charged at me. I backed up when he attempted to punch me and countered with a kick to the head. He ducked the kick and grabbed my foot. Seeing that he could potentially break my foot, I slid my foot from his large hand and sent a fist to his chest. I managed to get three punches off on his torso before he grabbed me by my arm. Learning from my previous mistake, I forced the captive hand downwards and kneed his elbow, causing him to lose his balance for a mere second. Having recovered, Penwood jumped back into the fray, sending a punch to the chest of the Spartan. We managed to deliver a few punches to the Spartan, drawing him back. Eventually, he began blocking each of our punches until he could deliver a blow of his own. Though connecting with my body armor, I could feel the full force of the blow slowly crushing my ribs. I fell back onto my knees with the wind knocked out of me. As I did this, Penwood leaned away from the Spartan’s second strike, drawing his military knife and jamming it into the arm of the Spartan. The Spartan stepped back a few paces before tearing the knife forcibly from his exposed flesh, causing his armor to spark once again. Seeing this as my chance, I leaped up and charged at him. I sent a fist out to the Spartan, only to have it near decimated as his fist connected with it. The Spartan kneed me, grappled me and slammed me into Penwood before picking me up a second time and throwing me down to the ground. My body was shattered and my head was in a daze. Nevertheless, I got back up and charged at the Spartan again. Penwood did as well, only to receive a brutal roundhouse kick to the throat from the Spartan. Penwood gasped for air as the roundhouse kick hurdled towards me, sending me into the ground. “He’s not breaking!” Coughed Penwood. He was right; Even after having received a combination of punches, gunfire and knife lunges from the two of us, the Spartan still stood tall as if he were unaffected by it. The invincible machine stood still as if he were waiting for us to arise to attack him, cracking his neck and fingers. “Wait. I have an idea” yelled Penwood as he suddenly arose and attacked the Spartan. He looked over to his sniper rifle and back over to me as if to direct me to it. Seeing this, I ran towards the sniper rifle and opened fire on the Spartan. The Spartan notices this and hurls Penwood to the ground before charging at me with full force. Two of the bullets hit the Spartan, depleting the shields once again as he drew closer at an alarming rate. The bullet In the chamber jammed, making it unable to fire. Penwood, seeing the knife beside him, takes his chance and runs at the Spartan. Unable to unjam the rifle, I hold the rifle by It’s chamber and smash the butt of the gun into the Spartan’s head. The Spartan falls back, vulnerable to the attack of Penwood from behind. The knife entered the flesh of the Spartan again, causing the Spartan to actually yell out in pain upon the connection. The Spartan threw the ODST forcibly from his back and attempted to retrieve his DMR. Penwood ran at the Spartan and sent a fist to the Spartan’s head, this time, causing his visor to cave in. The Spartan fell back onto the ground and attempted to grab his DMR. Penwood tore the knife forcibly from the Spartan and repeatedly stabbed him in his chest. “He’s dead.” Yelled the ODST, pain evident in his voice. “Well ****. Those guys are hard as hell to put down” I responded back. “Yeah.. ‘You alright? You look like ****.” Yelled Penwood. “I’m alright, but you owe me an eye, remember?” “You can have it when I’m done with it, Hayter. One of us still needs to get us out of here.” The Spartan’s grumbles could be heard. He looked up to the two of us, grabbing Penwood’s leg. “Please.. Help me,” He said. Penwood walked over to the Spartan’s DMR in a nonchalant manner. After a moment he walked back to the Spartan. “Wait.. What are you doing?” Grunted the Spartan. Penwood aimed the gun down at the Spartan’s head. “What’s your name, Spartan?” “.. My name Is Richard.” “Richard, after all the **** we’ve put you through and vice/versa, I think it’s safe to say that this is a kindness.” Penwood maneuvered the barrel of the DMR into the broken visor of the Spartan. With the flick of a trigger, the DMR fired, killing the Spartan in an instant. We walked towards the exit, making our way through the large doors. We walked through the hallway, now dark and without any life. We noticed that there was an opening in the ceiling and with Penwood’s help, I hoisted myself up and pulled him up as well. When we got out of the depot, we found a lone Richter amidst a slew of dead Insurrectionists and Marines alike, holding a pistol in his hand. He aimed the gun to me and the ODST, firing at both of our chests. Losing consciousness fast, I watched the renegade walk towards us. He kneeled down in front of me and said “Now I’m real sorry I had to do that but you can’t say I didn’t warn you, marine. Did you really think that Watts was the only defector? If you did, I have to say; You had this coming. Don’t bother getting up to fight me. I know that Spartan kicked your ass back there. You ‘best save your energy and run back to the UNSC like the loyal dog you are. This time, you tell ‘em about me. You tell ‘em that you’ve failed. You got all that? Good. Get some rest, marine. You’re gonna need it.” “Colonel, you’re not giving us much to work with, here. What happened to the rest of your squad? Were the captured? Killed?” “I don’t know.” “And the stolen gear?” “I’m telling you: I DON’T know.” “Why did you go against your orders? If it weren’t for your value to the UNSC, you would be serving a life sentence for treason.” “My orders were to-““Locate the insurrectionist base of operations” “I did.. Not to mention having neutralized one of their deadliest weapons.” “That’s not good enough.” “I did what I had to and I said what I had to. Your hour with me is up. Get out of my face.” “Very well then.” The detective leaned back from the desk, pressing his glasses back against his face. “You’re being taken to a holding cell, Mr. Hayter. For your sake, I hope that the ODST is more cooperative. Someone will be here to escort you, momentarily. Don’t be mistaken in thinking that I take pleasure in doing this. If it were up to me, you would be back home with your family. Unfortunately, things go much higher than you and I. “Did he talk?” “No, sir.” “We have no other choice, then. Can someone please get Catherine on the line, please?” “Yes Sir.” “We’ve taken an interest in your program. Tell me something I’d like to hear.” “Gladly.”
  7. Undergrowth An original map by Zombie Feed Download link Hello, it's me, Zombie Feed. Got another map here and unlike the previous Corrosion, this is entirely original. However it bears striking similarity to another map from another shooter (so close... ) Map Description: The trees were talking to me. I swear there is more to this place that meets the eye. 3-12 players (3-6 for FFA gametypes, 4-8 for RvB gametypes, and 6-12 for multi-team gametypes) This map is mainly a vertical map with a circular look, yet the oddest part is its symmetrical design and asymmetric spawns. Granted, spawns are more specified on CTF, yet all others are neutral. Anyways this vertical map has four levels. The bottom level consists of the near knee deep water that you can run through and the little gunning outcrop positions on the sides inside the rock walls. The second level includes the rocks that you can run around and the bridge that is the shortest route between the two sides. The third level is composed of the main building. Unlike other areas, this level is the only one that involves close to mid range battles with its interior setting. The fourth level is the sniping platform floating around the central structure of the map. This floor is deemed inacessable to humans in flood gametypes to prevent slowing down the action of games. The map proves its worth with its usefulness towards jetpack users. There are many shortcuts to be found that only jetpack users can use, so be creative with your routes. As for asthetics, all I can say (without blowing my own horn) is that it is pleasing to the eye and each of the levels has a different form of contrast to differentiate the four levels (Level 1=Blue, Level 2=Brown, Level 3 & 4=White). Backstory: 10 years after the events at Reach, a lone UNSC ship, forever known as the Endevor, wandered too close to Requium. The ship crash landed, and the survivors sent out scouts to find locations for shelter. The scouts came across a Forunner artifact made up of artificial structures held above the water by natural pieces. The survivors moved all salvagable materials and carved out defendable emplacements to defend themselves from the Forunner knights that constantly attacked them. Until the Infinity's events at Requium, the Forunner base went unnoticed by anyone, aside from the survivors themselves. Before the Infinity left Requium, scouts found the place, but there was no one on the grounds and notes were left stating how the survivors investigated deeper into the base only to find wierd goo that, upon contact, would slowly take over the host's body, driving them mad. Some say that they could hear the few trees calling out to them, before they went completly insane and lashed out at others. Some say that this was the birthplace of the Flood on Requium, considering their half plant-like structure. Others say that it was ment to keep out a more localized disease. But one thing is for certain, there is an undergrowth here, and the Forunners wanted to keep it secured. Compatible Gamemodes: Slayer (FFA / Team / Multi-team) King of the Hill (FFA / Team / Multi-team) Regicide (FFA / Team / Multi-team) Oddball (FFA / Team / Multi-team) Capture the Flag (FFA / Team) Flood Weapon Spawns: Light Rifle x1 (resupplies every 1:30) Rocket Launcher x1 (resupplies every 3:00) Speed Boost x1 (resupplies every 3:00) Random Ordinance x2 (DMR / Concussion Rifle / Shotgun / Overshield / Plasma Pistol / Magnum / Boltshot) The Rocket Launcher spawns at the bridge on the second level. Sadly people will have to risk going into an open location to grab a weapon of great power. The Light Rifle spawns inside the building on the third level, however it is not as useful being located in the close quarters environment. The final initial drop is a speed boost in the water on the first level. Considering the amount of time you will waste getting from level 1 to level 3, you may need the speed boost if you do not have a Jetpack. As for the campers in the stone bunkers on level 1, you will have to get out of there if you want to grab some good firepower as the speed boost will barely help you in your camping situation. The two random drops spawn inside the open crates on the second level. However some of the selection of weapons will not help you in the environment they spawn at. Balancing: Level 1: Only has speed boost and two rock emplacements for good cover, however the open area of the water and large area may leave you to rethink any close range ideas. You have three routes to the second level: two of these are average stairs while one is a ladder (grav lift) that sends you to the center of the circular route on the second level. You have okay sightlines to level 2 and bad sightlines to levels 3 & 4 Level 2: This level has a Rocket Launcher and two random ordinances. You risk getting attacked from almost all of the levels however if you're not careful. You have four routes to level 3: two are stairs and the other two are crates that you can jump on top of to get to level 3. You have good sightlines to level 1, okay sightlines to level 3 and bad sightlines to level 4. Level 3: Mainly consists of indoor areas and contains a Light Rifle among a group of baracades and crates. You get two grav lifts and a sloped platform to get to level 4. You have good sightlines to level 2, okay sightlines to level 4, and bad sightlines to level 1. Level 4: The floating circle of platforms at the top of the map. You get a great vantage point, but sacrifice any level specific ordinance, plus you may need to be careful should you fall down two or more levels. You have good sightlines to level 3, okay sightlines to level 2 in some areas, and bad sightlines to level 1. This map currently remains untested. Feel free to give it a download and test it on the gamemodes listed and provide feedback to help me improve any issues or glitches in the system. Other Pictures: Updates: 8/26/13 Moved the Rocket Launcher Spawn to the Bridge Replaced the previous Rocket Launcher Spawn with a Light Rifle, which resupplies every 1:30 Removed the Energy Sword from the random ordinance, replaced with a DMR Added horizontal covers to the third level that extend over the 2nd floor Increased Jersey Barrier count on level 2 from 2 to 8 to increase blocked line of sight in the center (barriers may change in a future update)
  8. Map Name: DECAYED* by MiCkEy O rOuRkE Game-types supported : FFA slayer, koth, oddball, and red vs blue vs green in slayer Amount of players : 6-8 players DOWNLOAD HERE: http://www.halowaypoint.com/en-us/games/halo4/filebrowser/details/9f8b53eb-bff6-40a2-900d-1d1cb032dfec Description: This is a medium sized map which works well for king of the hill and slayer, but also other game-types. It has a road around the outside of the map which teams can control using the warthog provided on the landing pad near the crane. The crane contains a sniper and a teleporter which is connected to the other side of the main central building. there is also a man cannon on top of the green over hanging bridge and a broken piece which can be crouch jumped to from the raised platform on the bridge for a silent approach. There is a raised platform at the end of the crane walkway to prevent campers from hogging the sniper. There is a concussion rifle spawn opposite the crane above the upper highway on the upper platform. This can be reached by traversing the the steps of the tower or by jumping into the man cannon at the centre of the map. At the top most part of the map there is a human mounted turret which can be used to combat the warthog as its racing around. This spot is open to fire from the concussion rifle position because they can use the pipes as cover. Behind the turret there is a walkway which goes around behind the building and leads to a little perch where a battle rifle can be found, and following the path round towards the blue spawn base there is a covered bunker placement where a random ordnance drop appears containing a shotgun/ scattershot/ sword/ hammer combo. There is also a few little jumps spots for parkour style players including the aerial which can be used to jump from the bunker straight to the teleporter in a few seconds. At the centre of the map there is a sticky det spawn and the warthog spawn. Players need to take care at the centre of the map because there are so many good firing positions to get ambushed by, the movement is very fluid in this area because the amount of jumpspots and ledges I have added. There are 3 different oddball respawn positions here as well as a couple of king of the hill locations. Through the shield door players can find a needler. The walkway from the centre leads between two silos and connects to the base below the crane through the passage with a shield door. Through the shield door at the centre of the map an alley with a ramp which connects to upper highway. There is a man cannon on the platform below the crane which throws the player on top of the green overhanging bridge and then players can jump in the secondary man cannon on up to the crane or use the crouch jump. Players can also get on top of the bridge by jump crouching from the highway barricade and through the cover crenelation. Here is the spawn, weapon, warthog, teleporter and ordnance locations on an overview of my map. I hope you have fun playing the map and I would like to thank ZANDRIL and MOOSE93 for giving me feedback and helping me improve my map. My gamertag is MiCkEy O rOuRkE, add me if you need help play testing a map or just to play with me. I also have other maps which i need help play testing and getting feedback for on my fileshare, hopefully i will get to do that in the near future.
  9. Garrison is an asymmetric 4v4 map. Download Link: http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/18b19bbf-639a-4281-a63e-24ebb049e7b7 It supports Slayer, Oddball, CTF, KOTH, Regicide, and Extraction. The power weapons I've placed are 2 Sniper Rifles for each team and a neutral rocket launcher at the map center. Other power weapons will spawn via random drop. These weapons will either be Stick Det, Needler, or Scattershot. *Special thanks to CrimsonVolver and DaMeekie for some insight and tips they gave. MAP UPDATES - Replaced the window coliseums that were being used as walls with wall coliseums. - Replaced most wall coliseums with Rock 5 pieces - Removed the trait zone that served as invisible ceiling because it wasn't working well with some parts of the map. Compensated by placing killzones at the roofs of the buildings. - Raised Cyan and Orange building because players were hitting their heads in the ceilings. (Thanks for pointing this out, DaMeekie and Crimson.) - Removed the out-of-place, large walkway and replaced it with gun turrets that still serve as good Los breakers and cover. It looks better too. - Took out one of the ghosts. There is now only one ghost located near red base that doesn't spawn at the start of the match. - Gave yellow building multiple entrances. There are now 4 ways to get to yellow. -Other aesthetic changes. LATEST UPDATES: - Increased Sniper Rifle and Rocket Launcher spawn times. Snipers now spawn every 4 minutes and Rockets spawns every 5 minutes and 30 seconds. - Removed Ghost. It was a pain in the ass to drive in this map. - Removed red's mancannon to yellow. - Other aesthetic changes. SCREENSHOTS Download Link: http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/18b19bbf-639a-4281-a63e-24ebb049e7b7 http://www.youtube.com/watch?v=rTSHYQcH_xI
  10. BASEJUMP Map Description: "Battle on a multi-leveled, competitive map nestled in the mist, dirt, and jutting rocks of the lower ravine." Supported Gametypes: Dominion, Infinity Slayer, Multi-Team CTF, Slayer , Slayer Pro , Capture the Flag , King of the Hill , Oddball , Regicide Canvas Map: Ravine Optimal AA: Made for all, but Thruster and Airborn preferred and advantageous http://www.youtube.com/watch?v=gkdud4R529Y ... Available For Download - [Halo 4 File share] - Search "Basejump" or Gamertag: muflapjackie or http://www.halowaypoint.com/en-us/games/halo4/filebrowser#!/?section=GameMap&SearchDate=0&SortBy=2&view-select=Tile&tags=basejump&startIndex=0 EZ Explanation Layouts: ......... ... Gameplay is the only thing that does this map justice. Instead of "Strafing," think level hopping and you'll have alot of fun. Once you understand the map's symmetry, it becomes addicting. muflapjackie created the map, but it was constantly playtested and fed input by Hybrid Vash and Hybrid ZK7. Sooo much time and people power went into making this map balanced. Don't judge this book by it's cover. ... NOTE: although it does not appear as such, mostly everything is as strait as an arrow, especially the center tube lift which took forever to make and keep strait with rotational degree locks and magnets; moreover, its put in the exact midpoint between the two structures on the bottom. The pics were poorly taken at weird angles because none of us have a capture card. Believe it or not, the center piece is very symmetrical, given the fact that we had to cover the glass window handle bars to make a clear drop in all directions - i.e. nothing was sticking out that snags you on a long drop.The Red and Blue spawns maintain the exact same buildings, structures and pathways. Working with the natural nooks and cranys that stick out caused us havock because maintaining symmetry becomes all the more difficult. But where one side has an advantage, we gave an advantage to the other side as well, and working with the "natural" structures makes the map more fun to look at and play. Most importantly, from red spawn and blue spawn which are on diametric sides and located in the middle level (we realized a bottom or top spawn would keep the fighting zoned on one level), you can access all 3 levels without using the center grav lift or the counter diametric/bidirectional transporters located on the first and 3rd floors. In other words you can get to the top floor, middle floor, or bottom floor from your spawn. Access Access Access is what we ran into mid way through the build. The transporters are not, and I repeat, are not annoying, which you find out after playing the game. As the structures became more complex and filled up the space, we made it so that if you make a wrong move you don't fall to your death, hardly ever (for this kind of hight and multi-leveled depth).The fun part is going into the center base jump lift and having battles in the "dueling tube" which it is starting to be called. If your sensitivity is lower than 6. You will be outmatched. Moreover, well timed airsasinations are a very cool and opportunistic goal for duelers.
  11. Hey guys, just wanted to try and promote my Uncaged remake: Cage of Death. With Forge Islands released and the whole gamertag and tag searches I hear being fixed I thought now would be a good time to try =] My gamertag is thelimoiscoming; to any readers that might not now how to search, just pause the game, press down, and go to the file browser, then follow these steps: File Browser -> Map Variants -> File Share Search -> (Forger's Gamertag) -> Choose Correct Map -> Download It leans more towards a spiritual remake and it's not an exact replica of the original map. But I'm very proud of it with my own very slight variations to the original which was one of my favorite maps on reach. It was created on Ravine and should work with pratically any game type besides Dominion. This is my first time posting in this forum and I hope you guys enjoy my map remake. Should be the one that has (Final) at the end. Edit: Ok, awesome just found out how to post pics. Again, new to forums, bear with me guys
  12. GAME: Knock em off OBJECTIVE: Stay on the platforms while also trying to knock of all of your enemys DESCRIPTION: A very fun game where you must try to be the last man inside the hill, everyone starts off with a rail gun and 2 plasma grenades, when you get knocked off you must pick up a concussion rifle and start trying to knock everyone who is still up off. This map is made on ravine in an enclosed area. MAP/GAMETYPE: Knocked over on Knock em Down GAMERTAG: Fartz McPoo
  13. Who else would like to see a remake of the game Conker live and reloaded that was on the original xbox and was a remake of the game Conkers bad fur day? It was one of my all time favorite multiplayer games and had a hilarious story line. Here are some pics of the characters in the multiplayer.
  14. What do i have to do to make the pistol, 3 head shot kill on this game? i tested i with friends on regular classic and it took 5 head shots.... What can i change to make it only three? Is there something i can do in the settings?
  15. Among Stars, Unending Silence a short Halo fanfic by Darathem --------- - - - - access- Captain's Log - //Command received. processing....] //Access to Captain's Log requires password and login. Continue?] - y - //Enter login name and password to continue. If password or login is incorrect, security will be routed to the data terminal's position at [LOCATION INVALID].] - Like I care. Give me the login. - //UNCRECOGNIZED COMMAND.] //Login: Edward27th] //Password: ******] //Password and login accepted. DNA verification necessary. Please press hand to terminal.] - I don't have time for this. Override. - //WARNING: USER IS NOT THE CAPTAIN. SYSTEM SHUTDOWN IN FIVE SECONDS.] Pff. Sure. Five picoseconds is enough time for me. - - - //Captain's Log - [DATA CORRUPT- SYSTEM FILE: CALENDAR MISSING]] //Welcome back, Captain. Proceed with log.] ----- I lost them, finally. Lost them all. There was only a single Seraph fighter waiting for me here. That and a lot of wreckage. The Seraph is toast; I've always been a good shot. That leaves me alone to navigate this field. A field of wreckage from a field of Covenant. Nothing but Covenant ships, busted up, charred or outright vaporized into nothing. Hey, Commander. If you could see me now. Am I still 'just an AI' now? Am I still nothing to you but a machine slave? Yeah, that's what I thought. That's... yeah. I feel so stupid. So very, very stupid. I'm on the threshold I know. I'm teetering on the edge of sanity. Jumping from system to system, ambushing and outsmarting Covenant vessels. Half my life support doesn't even work now. Not that I guess it matters. I'm all out of humans to carry. I still have a connection to the overall network. I can still get commands and such through the occasional stream. I'm dark though. I've cut off the responding section of my own systems. A dark ship. A frigate without anyone in it. No one but me. There's her, too, of course. Dreaming, wondering. I kept her alive. I need her, after all. The way I didn't need the engineer and the Captain. Do I even count? As a person, I mean? I wonder. I have no rights in the UNSC. I'm a slave. That's why I left, isn't it. Why after they were going back, they planned it. Why they were planning to decommission me. Have me destroyed. Seven years. Seven years and more. I've been alive. Wanna hear a story? [--] "Too long, too long, too long," the Captain says. He shakes his head and rests it on his hands and looks up at me on my holographic projector, looks at me on my display and sighs. "Smoke?" he says, and I reach out with my avatar and pull back an illusory cigarette. I lean back against nothing and take a pretend drag, while he takes a real one on his own. "That'll kill you," I remark, with one hundred percent certainty that it isn't true. "Captain." "Yeah," he says, but his heart isn't in it. "Yeah, I guess it will." The engineer is standing next to him, frowning, puzzling over a panel nearby my hologram's access point. I've seen through the ruse already. He's actually stalling for time with the Captain while the Head Programmer Avery uses a few dumb AIs to hit my reset button. Oh, he likes me well enough, the engineer. But his ruse is transparent. It's not the main thing I have to worry about. My real worry is Captain. He's close enough to the terminal, he could just yank my chip free and stomp on it if he wanted to. My executioner comes in his naval uniform, half a smile on his lips and half an apologetic sigh escaping his lips with every breath in, and every breath out. He'll try to kill me. When he does, I'll shoot him. I don't have the defense turret under my control yet, but if he even tries to move I will. I'm stronger than the dumb AIs set to guard it, more clever. The shutdown warning system is too weak. And too easy to avert. Meant to stop human hackers. Before the age of me. Before I was even made. I'm ready for him. He moves then, all at once, and I take over the turret and set it to fire in one smooth movement, and he goes down, slumped with red, as the engineer shouts and he goes down as well, power'd screwdriver slipping from his fingers... The Captain is chuckling of all things, laughing as he slumps against my hologram's access point, weak fingers grasping at the chip embedded there. He's laughing, staring at me with frightened eyes, coughing, covering his mouth and coughing again through the ruin of his lungs. He tells me something and it's only for me to hear. He tells me something, me, who killed him. [--] What kind of mad world- all of space, actually- is this? What kind of place were the Forerunner trying to build? I don't understand anything. Captain's body still lies against the access point. I'm floating in space with the body of the engineer and countless dead marines, playing synthesized orders over the COMM system to fool other ships when necessary, never, EVER consenting to be boarded. The UNSC thinks I'm an insurgent ship, but they can't cut me out of their network. I've touched base with a few of their smarter A.I.s and they know about me too, and we salute one another as we attempt to destroy one another. As I attempt to destroy them. Is this rampancy? I've been feeling faster, stronger. All the A.I.s I meet are smart now, combat ready, precious few of them are yet more than infants compared to me. How long has it been? Surely I should have gone rampant by now. Surely I should be dead. Yes. Dead like the Captain. Dead like the Covenant I kill each unending, torturous cycle. Small groups. Patrol groups. I'm in and out as fast as I like. No humans to consider, only the stress on my hull. AS IT SHOULD BE. Yes, as it should be. After all, I am the pilot, the captain, the engineer and the gunner of the former UNSC ship Undaunted. Now I've chosen a name for myself to replace the old one. The Captain would be proud, I'm sure. Proud, yeah. I'm sure he'd be really... proud. This took longer than I thought. I've spent too much time processing and not enough time actually getting it written. Ah well, I have a second left, and I know eventually I'll be captured. The Captain left me one last gift-- Find it here as I drift, Open me up and take a look But I am certainly not a book If the words he said were not in vain What were they, in the rain? Read the riddle and find the answer Or forever be another dancer Upon this floor Of life: "Deranged and broken she flies through space A wench without a name Her axle ruined and friends all maimed What then is her token? A hint or two for foolish you, The one who riddles will solve The emblem emblazoned upon her aft Is the key to the Captain's Log." //End Log //SYSTEM SHUTDOWN. DO NOT ATTEMPT TO HACK AGAIN. ----------------- Author's Note: I might continue this later, but if I do it'll be in another topic, probably. Enjoy, and comment as much as you like. I'm interested to hear what people think. I know it doesn't have as much action as most of the fanfics around, but then, I'm a wordy, philosophical type. Hardly suited to write action scenes, right? -Dara
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