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Hellbringer 241

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Everything posted by Hellbringer 241

  1. But It's a sheild world, on the inside it has a sun. Which means there would be nothing on the inside to block the light and declare nightfall as the shield world orbits around the sun. Wouldn't it always be daytime?
  2. I have never read one halo book, but I do think that, TECH and The Director have very valid points and that the flood add a hell of a lot more combat dynamic into the game, with the fact that they come back after being killed intitially and that they are essentially the "backbone" of the halo series, being the real threat and the reason for the Halo array and lets not forget the fear factor they add, But I think that for the most part, bungie did a really great job slipping them into the halo series and that they're a very unique "zombie" type enemy.
  3. My first reaction was at a friends house, he had this grin on his face when he said, "Go into that room." We were playing at night as well. My heart was almost beating out of my chest and my cursor was moving faster than I could think. Lol.
  4. Only 8 days, can't wait, can't wait, CAN'T WAIT!

  5. So I've been replaying the halo games and honestly, god damn these guys. What's your opinion on the flood?
  6. The matis, becuase I've always wanted a mech in halo, it looks intimidating to a player on foot also. I also can't wait to use the supressor, it looks like an underdog weapon and I like a challenge.
  7. It depends on the scenario, if it was a straight up tank battle the scorpion would win, but if the wraith was behind a small hill or a wall or something big enough to conceal the whole vehicle but allow wraith mortar shots to travel through, the wraith would win. They both have strategic values. Although I prefer the scorpion personally. I've never really been a fan of anything covenant.
  8. I think it's a little wierd how the orange prometheans are working along side the storm covenant and the blue prometheans are fighting them. I originally thought that the orange prometheans were corrupted or something, but they might be different promethean factions. If anyone can answer this please respond.
  9. I remember I made 10 scarabs at one time, it was epic! It was fun watching the enemy run.
  10. I personally really enjoyed Halo 3 ODST, I loved it how I could imply stealth and sneak around some enimies and/or silently kill them from behind.
  11. To be honest, I was a little distrubed at the end after seeing the bodies of the cadets falling from the tether. The worst part was that you could hear them screaming until they, well, hit the ground.
  12. I think it'll a good game mode, provided that it has meaning behind it, like something to do with the story mode I guess.
  13. @Tallgeese, then why would the organge prometheans be working with the storm covenant while the blue prometheans are working against them? That still doesn't make sense, if you have a suggestion or theory as to why this is, please respond.
  14. Halo 2 had the best story mode for me, I loved it so much. I can't wait to see it remade!
  15. Does anyone know if pelicans will be in halo 4? Like for forge, cutoms and war games? I think it would make a great support vehicle, for transporting troops, deploying vehicles and providing support for ground units as well as machinima purposes also.

  16. I have always wanted to pilot a UNSC pelican gunship, or even just a pelican dropship, and I did in halo reach but it was complicated and took at least an hour to get. I agree that it would be an amazing feature for forge, wargames and custom games. If it were to be put in it would have to be balanced like, a gunner to operate the main gun and a pilot to maneuver and control the aircraft. At least 3-4 rockets to take down or something like that. Dropping troops and vehicles into battle would be awesome! I hope it'll be a suprise or something, but I doubt it will be put into the game for a player to use. Sorry for the long post.
  17. Once again, no forge pelicans... Or any UNSC aircraft at all. I can only hope that it is gonna be a secret.
  18. I like the part how master cheif sheilded Sully from the needle rifle shot. That was epic!
  19. Pretty cool idea, it would add some more dynamic into the game, although switching from driver to passenger/gunner in reach isn't too hard, it's just annoying. But yes, I think that would be a good idea for land vehicles, it just would be appropriate for a gunner to switch to a pilot, or the other way around.
  20. I would say that the prometheans are corrupted, as they are under control of the dialect, the commander of the forerunner military. The original dialect symbol is blue and as seen in the end of the gameplay trailer for campaign, his symbol is red/orange meaning he is corrupt, and being the commander of the forerunner military, the prometheans are under his control as the prometheans are a variant of the forerunners. This could be the case of the prometheans being hostile. This is just a theory though.
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