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  1. Does anyone know if 343 are planning to make Halo 2 anniversary by itself for Xbox 360.
  2. 343 Industries announced yesterday that there will be six Halo 2 multiplayer maps that will have new updated graphics as part of the Halo 2: Anniversary edition in The Master Chief collection. We know Ascension will be among the six graphically upgraded maps as we seen it in the brief Halo 2: Anniversary multiplayer demo. Now Frank O'Connor has announced another two other maps of the six that will be getting a new coat of paint and those maps are Lockout and Zanzibar. Frank O'Connor confirmed this on Neogaf not so long ago. "Remade H2 faves, with proprietary graphics and a modified version of h2 gameplay. Lockout, Ascension, Zanzi... OG maps and gameplay completely intact. It's extra content." Now he didn't fully say the word "Zanzibar" but it's pretty safe to say that he meant to say it, he is most likely just teasing. According to Microsoft/343 Industries we will be getting Halo news everyday over the course of E3 so by the end of the working week we could have all six Halo 2 maps confirmed of a makeover. What do you think of those two maps being confirmed for a graphics update? What maps would you like to see among the next three? Source: Neogaf
  3. 343 Industries announced yesterday that there will be six Halo 2 multiplayer maps that will have new updated graphics as part of the Halo 2: Anniversary edition in The Master Chief collection. We know Ascension will be among the six graphically upgraded maps as we seen it in the brief Halo 2: Anniversary multiplayer demo. Now Frank O'Connor has announced another two other maps of the six that will be getting a new coat of paint and those maps are Lockout and Zanzibar. Frank O'Connor confirmed this on Neogaf not so long ago. "Remade H2 faves, with proprietary graphics and a modified version of h2 gameplay. Lockout, Ascension, Zanzi... OG maps and gameplay completely intact. It's extra content." Now he didn't fully say the word "Zanzibar" but it's pretty safe to say that he meant to say it, he is most likely just teasing. According to Microsoft/343 Industries we will be getting Halo news everyday over the course of E3 so by the end of the working week we could have all six Halo 2 maps confirmed of a makeover. What do you think of those two maps being confirmed for a graphics update? What maps would you like to see among the next three? Source: Neogaf View full article
  4. 343 Industries announced yesterday that there will be six Halo 2 multiplayer maps that will have new updated graphics as part of the Halo 2: Anniversary edition in The Master Chief collection. We know Ascension will be among the six graphically upgraded maps as we seen it in the brief Halo 2: Anniversary multiplayer demo. Now Frank O'Connor has announced another two other maps of the six that will be getting a new coat of paint and those maps are Lockout and Zanzibar. Frank O'Connor confirmed this on Neogaf not so long ago. "Remade H2 faves, with proprietary graphics and a modified version of h2 gameplay. Lockout, Ascension, Zanzi... OG maps and gameplay completely intact. It's extra content." Now he didn't fully say the word "Zanzibar" but it's pretty safe to say that he meant to say it, he is most likely just teasing. According to Microsoft/343 Industries we will be getting Halo news everyday over the course of E3 so by the end of the working week we could have all six Halo 2 maps confirmed of a makeover. What do you think of those two maps being confirmed for a graphics update? What maps would you like to see among the next three? Source: Neogaf
  5. 343 Industries announced yesterday that there will be six Halo 2 multiplayer maps that will have new updated graphics as part of the Halo 2: Anniversary edition in The Master Chief collection. We know Ascension will be among the six graphically upgraded maps as we seen it in the brief Halo 2: Anniversary multiplayer demo. Now Frank O'Connor has announced another two other maps of the six that will be getting a new coat of paint and those maps are Lockout and Zanzibar. Frank O'Connor confirmed this on Neogaf not so long ago. "Remade H2 faves, with proprietary graphics and a modified version of h2 gameplay. Lockout, Ascension, Zanzi... OG maps and gameplay completely intact. It's extra content." Now he didn't fully say the word "Zanzibar" but it's pretty safe to say that he meant to say it, he is most likely just teasing. According to Microsoft/343 Industries we will be getting Halo news everyday over the course of E3 so by the end of the working week we could have all six Halo 2 maps confirmed of a makeover. What do you think of those two maps being confirmed for a graphics update? What maps would you like to see among the next three? Source: Neogaf View full article
  6. If you don't know already, there is this one program called Xbox Connect, or XBC for short. It is a program that runs on your PC and it tricks your xbox into thinking it's on a lan network but it's really online. If anyone want to join just add me on Skype or reply on here. I will be hosting some XBC Halo 2 games some time next weekend. Maybe some Halo CE XBC games too. A full tutorial:
  7. Content: Of course the campaign can be remastered visually, but what about.. Extra missions? The original story for when MC was not on Earth yet was that he was going to board a Covvie ship, eventually fighting a new enemy I forget the name of. They can do things for this game they didn't have a chance to do before, hell even make up new missions. Terminals are optional, perhaps showing events of First Strike, or more stuff about 343 Guilty Spark. Design: The Covvie designs....Not H4 designs, not my favorite. Perhaps Reach styled Elites like the last anniversary. Grunts: H3 or Reach. Jackals: 3 style is cool, but imagine a hybrid of Skirmishers and Jackals. Brutes: Reach Brutes were kinda lame to me, less hair made them look weird (Halo 3 did this) Instead just a more realistic 2 style would be ok, but of course they can be creative. Drones: They don't really change much, but I guess Reach. Hunters: Reach definitely! But H3 was a cool look, too. Weapons: can also be mixtures of other Halo games (Mostly Reach or 3) Multiplayer: Split screen multiplayer unlike Halo 1 anniversary, and hopefully bring H2 back to the XBL systems. The maps can be both halo 2 and other maps from other games, all remastered. And hopefully changeable armor in the armory like Halo 3, perhaps even bonus armor for pre-orders. I have many more great ideas, but I am ready to hear you guys.
  8. So i'm sure this has already been said by someone somewhere upon the forums but has anyone considered both of Chief and the mystery spartan working like the Halo 2 Campaign system. Where as you would play maybe a mission or 2 as chief and then maybe switch over too the other spartan and repeat until their paths collide. Just an idea to throw out there. Not sure what to speculate on the silver spartan. Maybe he is looking to bring chief back if chief went rouge maybe he has a completely different goal or maybe he is out to kill chief. So many questions but im sure some of them will be answered at E3 discuss on here freely!
  9. In the wake of the newly announced Halo 5: Guardians, a collection of Halo: CE, Halo 2, Halo 3, and Halo 4 all remastered in HD for the Xbox One are rumored to come soon to market! Halo 5: Guardians already has Halo fans pumped and ready for E3 and beyond, and with so much to decipher about the un-turned stones rooted in this news, I've decided to take a different turn and talk about a recent Halo rumor. Engadget.com recently posted an article themselves confirming the collection, with backing that Microsoft themselves said they would release as much Halo as possible. They stated how 3 year titles would not be frequent, and with Sabre Interactive already working on an unannounced title, could it be possible that it's a large collection for Xbox One rather than just Halo 2 Anniversary, as viable as the idea is? The full description also states that, "Our sources say that the set will zero in on Halo's most famous soldier to refresh audience's memories ahead of Halo 5's release, so curiosities like Halo 3: ODST and Halo: Reach likely won't be a part of the package. " This could be an off-put for some who love ODST and Reach, as well as the ever-forgotten RTS Halo Wars. View attachment: HaloCEPoster.jpg Would you want a Collection of all four of the classics on Xbox One, or do you just want 343i to focus on their core titles? Debate, and be sure to like and comment, thanks for reading! View full article
  10. In the wake of the newly announced Halo 5: Guardians, a collection of Halo: CE, Halo 2, Halo 3, and Halo 4 all remastered in HD for the Xbox One are rumored to come soon to market! Halo 5: Guardians already has Halo fans pumped and ready for E3 and beyond, and with so much to decipher about the un-turned stones rooted in this news, I've decided to take a different turn and talk about a recent Halo rumor. Engadget.com recently posted an article themselves confirming the collection, with backing that Microsoft themselves said they would release as much Halo as possible. They stated how 3 year titles would not be frequent, and with Sabre Interactive already working on an unannounced title, could it be possible that it's a large collection for Xbox One rather than just Halo 2 Anniversary, as viable as the idea is? The full description also states that, "Our sources say that the set will zero in on Halo's most famous soldier to refresh audience's memories ahead of Halo 5's release, so curiosities like Halo 3: ODST and Halo: Reach likely won't be a part of the package. " This could be an off-put for some who love ODST and Reach, as well as the ever-forgotten RTS Halo Wars. View attachment: HaloCEPoster.jpg Would you want a Collection of all four of the classics on Xbox One, or do you just want 343i to focus on their core titles? Debate, and be sure to like and comment, thanks for reading!
  11. So over the years the Sangheili have been constantly redesigned. Which is good. Halo 1 have them a sense of scary + cool, especially during jump scares. Halo 2, Same but more detailed, pretty scary either way. Halo 3. I have a problem with them because they look too slouched, as if shorter. They are cool however, that one thing really bothers me. Halo Wars. Very good. Scary and cool. They look like an early version of Reach elites crossed with 3, due to their skinny waist and scary teeth and face. The Halo 3 features would be the armor design. Very cool. Halo: Reach. Very, very COOL. Like HCE, a sense of scary and cool. The way the teeth and vibe are done, the angular faces, these are my FAVORITE!! Also the feet look bird-like. My least favorite design, the worst to me. Although this one is cool, I just think they look too slouched. Maybe it's the armor. Also. I don't like how no armor is on the forearms, just feels naked.....I think sticking to Reach or H3 style would have been good. So yeah, Reach rocks. Give out your favorites.
  12. I_Make_Big_Boom

    Ablaze

    From the album: Tacos and what not

    Finished my Halo 2 drawing. Went into lazy mode, and skipped out on the Logo, and 2 other Spartans. Plus the clouds look like flames, but whatever.

    © @joe_winfree on Instagram

  13. This year's E3 looks to get better and better with anticipation building up around many titles, most importantly though the next Halo game. Phil Spencer replied to a fan on Twitter today, saying: "Halo news will be coming at E3. 343i has a great plan in place, will be cool to share with everyone." Now whether this Halo news is for a supposed Halo 2 Anniversary or Halo 5 no one really knows. But recent reports from around the gaming world have been leaning heavily towards Halo 2 Anniversary: With reports of Steve Downes confirming Halo 2's release then quickly retracting the comment and Waypoint tweeting a Halo 2 Master Chief figure that includes a card for "unlockable content." But there has still been no official word from Microsoft or 343 industries specifically confirming Halo 5 or Halo 2 Anniversary for 2014. We only know, "Halo news will be coming at E3." What kind of plan does 343i have in place? Is this E3 news going to be about Halo 5, Halo 2 Anniversary, maybe even both? Leave your thoughts in the comments bleow. SOURCE: IGN
  14. This year's E3 looks to get better and better with anticipation building up around many titles, most importantly though the next Halo game. Phil Spencer replied to a fan on Twitter today, saying: "Halo news will be coming at E3. 343i has a great plan in place, will be cool to share with everyone." Now whether this Halo news is for a supposed Halo 2 Anniversary or Halo 5 no one really knows. But recent reports from around the gaming world have been leaning heavily towards Halo 2 Anniversary: With reports of Steve Downes confirming Halo 2's release then quickly retracting the comment and Waypoint tweeting a Halo 2 Master Chief figure that includes a card for "unlockable content." But there has still been no official word from Microsoft or 343 industries specifically confirming Halo 5 or Halo 2 Anniversary for 2014. We only know, "Halo news will be coming at E3." What kind of plan does 343i have in place? Is this E3 news going to be about Halo 5, Halo 2 Anniversary, maybe even both? Leave your thoughts in the comments bleow. SOURCE: IGN View full article
  15. Halo Waypoint posted a tweet earlier on their twitter page which contained a picture of a Halo 2 Master Chief figure. The image was taken at this years toy fair just before they posted it. As you can see in the image it is in fact a Halo 2 Master Chief holding a rocket launcher, as you can also see at the bottom right there is a card that tells us that it contains an unlockable content code. Could this be another hint to a Halo 2 anniversary edition, could the figure be part of a special Halo 2 bundle and the code to unlock in game content? What do you think about this, does this raise your suspicions? Waypoint posted other images (not halo 2 related) from the toy fair which included; Cortana chip keychain. UNSC Elephant troop carrier. Electronic Mantis with wireless controller. Figure of a cloaked Master Chief from the Halo Xbox One. trailer. Source: Halo Waypoint Twitter View full article
  16. Halo Waypoint posted a tweet earlier on their twitter page which contained a picture of a Halo 2 Master Chief figure. The image was taken at this years toy fair just before they posted it. As you can see in the image it is in fact a Halo 2 Master Chief holding a rocket launcher, as you can also see at the bottom right there is a card that tells us that it contains an unlockable content code. Could this be another hint to a Halo 2 anniversary edition, could the figure be part of a special Halo 2 bundle and the code to unlock in game content? What do you think about this, does this raise your suspicions? Waypoint posted other images (not halo 2 related) from the toy fair which included; Cortana chip keychain. UNSC Elephant troop carrier. Electronic Mantis with wireless controller. Figure of a cloaked Master Chief from the Halo Xbox One. trailer. Source: Halo Waypoint Twitter
  17. 343 Industries Hires Professional Halo Player Eric Hewitt. "Hewitt, aka "GH057ayame", has joined the studio at a yet to be revealed capacity. Hewitt previously competed in professional gaming events with Team Carbon." "Though Hewitt has never worked on the Halo franchise in an official sense, his credentials include assisting the Halo 4 Global Championship and helping create the settings for Halo 4's official competitive playlist." (he made Team Throwdown) Full Article here: http://www.mcvuk.com/index.php/news/read343-industries-hires-professional-halo-player/ (near the bottom of the page) Was this move made to help give Halo (insert name here) a classic type of MP, or only to help with the overall multiplayer? Here's a video of his team playing MLG Halo 2 back in the day:
  18. So, Halo 5 is slated to be released holiday 2014 (around Thanksgiving/Christmas of next year) and I thought a great way to get excited about the release of Halo 5 was to look at the history of Halo, from the beginning to now (chronologically). So let's begin. Halo: Combat Evolved This is the game that started it all. Inspired by Marathon, ONI, and a few other games, when it was first thought of by Bungie Studios and Take Two Interactive, it was originally intended to be a game for the Mac. It was even announced as such in 1999 by Steve Jobs. Little did Bungie, Apple, or Take Two know at the time Microsoft was actually scheming how to turn the "two horse" (Sony and Nintendo) console race into a three way free-for-all. Halo, at the time code-named "Monkey Nuts" (which was later changed to "Blam!" because Jason Jones couldn't say Monkey Nuts in front of his mother) was one of the games that Microsoft wanted for "The X-Box Project", which was a console designed to compete with the Nintendo Gamecube and the Playstation 2. To make sure the console was a success Microsoft wanted to get as many top-notch games as possible for the launch of their console. In June of 2000, Bungie accepted Microsoft's offer to buy both them and the game. Take Two Interactive didn't want to work for Microsoft and thus left project "Blam!" and took the rights to Myth and Oni with them. The stage was set for Halo to finally come to life. There was some discussion as to whether Halo should be third person or first person, but with better technology in play Bungie decided that the game played more "fluid" in first person. Not to mention the added bonus of being inside Master Chief's head made players more sympathetic to the character. The two weapon system was integrated, and the Cortana letters had been received with joy from fans. Halo: The Fall of Reach by Eric Nyland released October 30, 2001, paving the way for Halo Canon and going more in depth on the story of the "Halo Universe". Both the X-Box and Halo: Combat Evolved hit the shelves November 15, 2001. Halo CE was an instant hit. Raving reviews and gold stars all around, it sold a million copies in five months and is credited for 50% of all X-Box sales. Five months after the game was released (right on the millionth game mark), Microsoft authorized a second Halo. The success of Halo: Combat Evolved also led Bungie to further pursue "viral marketing" as well as more books similar to the Fall of Reach. Halo 2 Halo 2 was, once again, authorized by Microsoft just as Halo CE hit 1 million copies sold. Halo 2 was going to be the game to play on X-Box Live, which was the "online multiplayer" element that we today take for granted. With this in mind, Bungie realized that a good deal of the weapons in the game were unbalanced for online multiplayer. So, Bungie started off trying to balance the weapons while adding on to the story that they had started with Halo CE. With Halo 2, they decided to go with distancing the player from the characters by switching the player from Master Chief to a newly introduced character that we all know as "The Arbiter". They also introduced a bunch of new features (new to Halo, that is) like boarding and duel-wielding. Bungie created a 9 minute demo that debuted at E3 2003 (or E3'03, if you'll recall). This demo showed off a good chunk of the new features and enemies (drones and brutes) and got fans excited for the new game to come. However, Bungie was about to hit a very big snag. The engine that Bungie had built the E3 demo on (and so far the game) was not compatible with the X-Box hardware. Bungie had to basically start over with only a year until the deadline that Microsoft had set for them. Bungie pushed for as many extensions as possible, and cranked up the viral marketing with ilovebees.com, but Microsoft was pretty stern. So, Bungie had to release Halo 2 not quite as they had imagined it November 2004 with a cliffhanger ending due to the crunch. That being said, however, the game sold. A lot. And was praised, despite it's flaws (which some say made it even more fun) as one of the most competitive and best online experiences that you could get out of a console game. It also left canon lovers wanting more, which brings us to the next part of Halo history. Halo 3 In 2006, Microsoft and Bungie announced Halo 3. Bungie had started on Halo 3 following the process that they had set with Halo 2, and they did not take much of a break between games. Bungie had a bad taste in their mouth with the way that they had to end Halo 2, so they took everything that they weren't able to put into Halo 2 and put it into Halo 3. They also took Halo 2's multiplayer and did everything they could to improve it, including adding in a much desired Forge Mode as well as more weapons and the addition of equipment. Halo 3 went over more smoothly than Halo 2 and broke all of the records that Halo 2 had previously set. It was released September 25, 2007, two years after the release of the X-Box 360. Shortly after the release of Halo 3, a few Bungie employees set out to see about getting a Halo movie made, and then not long after that (which apparently didn't go over so well since we don't have a Halo movie [except for FUD which doesn't really count imo]) Bungie announced their decision to leave Microsoft. The decision by Bungie to leave Microsoft caused a bit of a spat between Bungie and Microsoft officials, but after everything Bungie agreed to do two more Halo titles before going off on their own. Halo Wars Halo Wars was released February 26, 2009 (March 3 for North America) and was the first Halo game made entirely out of Bungie's control. Microsoft owned Ensemble Studios, who specialized in RTS games, and picked them to create the Halo title for 2009. After Ensemble created Halo Wars, it came up with an idea for a Halo MMO, code-named project Titan. However, Microsoft said no, and Ensemble was shut down. One month before the release of their game. On a brighter note, Halo Wars received good reviews and to date is one of the top selling RTS games for consoles. Halo 3: ODST Halo 3: ODST was the first of the two Halo titles that Bungie Studios promised to make before leaving Microsoft. Originally title Halo 3: Recon, it was released September 22, 2009. It took a grand total of 14 months to make, from start to finish. Bungie spared no expense in the casting for the game, however critics maintain that the game felt more like an expansion than a full Halo game. Halo 3: ODST introduced firefight mode, which was a fan-favorite all around. It also came with all of the DLC multiplayer maps for Halo 3 AND Halo Reach beta access (for newer copies). This put a lot of cries to rest about Halo 3: ODST costing $60. Halo Reach Halo Reach. The last Halo game created by Bungie, and the end of an era. This time around, it was all about the game for Bungie. They seemed to ignore the canon that they had created throughout the years (and I know this is a controversial thing but it is documented that they did override previously set canon, therefor breaching it) to create a very fun and gripping experience. Halo Reach released September 14, 2010 and broke tons of sales records. It came with a ton of critical acclaim and had some fans in an uproar (over the little things mainly, everyone must complain about something). It also set the stage for 343 Industries to take over the reigns, which happened on March 31, 2012. But I get ahead of myself. Halo: Combat Evolved Anniversary November 15, 2011 343 Industries released the tenth anniversary edition of Halo: Combat Evolved. This was their first big trail in taking on the Halo series, and by all accounts they passed it. 343 Industries took Halo CE and gave it a HD face-lift and added as much as they could into it (such as skulls, new control schemes, and achievements) without changing the game entirely. It gave the fans who started from the very beginning (and those who joined in a little later on) some much appreciated nostalgia. The game included a disc that gave players access to the Halo Reach "Anniversary" Map Pack, which included some good ol' fashioned maps and gametypes to complete the nostalgia. Less than a year later, 343 Industries took the reigns of Halo and brought us to where we are now. Halo 4 Halo 4 was a game that a lot of fans doubted would ever come after the release of Halo 3. There was a lot of speculation about it when Bungie announced that they would be letting go of Halo, including that Master Chief would never come back from being stranded in space. Then, June 6, 2011 Halo 4 was announced. As it turns out, development began in 2009 and was kept pretty hush hush. Which in this day and age is hard to do. Halo 4 took around three years to complete. When it was announced there was WILD speculation on what the game would be about. There were rumors running rampant about what the enemies would be, hoaxes on leaked documents, actual leaked documents, and even a stolen copy of the game after it was completed resulting in a bunch of bans from X-Box Live. This was definitely one of the most anticipated Halo titles ever released. When it was released, it was met with critical acclaim and grossed $220 million dollars on it's first day and had over 1 million active players in the first 24 hours of it's release. Halo 4 introduced more weapons, more multiplayer modes, and the new storyline for Master Chief. So there we are. The Halo history. The thing about history, though, is that there's always more of it. There is going to be a Halo 5 and 6, and possibly more after that. We will have to see what is to come. Anyways, this has taken me literally all day to research and write and it is now almost 3 in the morning, so I am going to sleep now. Hope you enjoy it.
  19. Hey guys! I'm gonna start trying to post more topics and things on here so......... What are your guys' thoughts on a Halo 2 Anniversary? I've heard lots of rumors that it's going to be made, but I'm not really sure. Personally, I think that Halo 2 was the best Halo of them all, but that's just my opinion. I've always wanted them to do it ever since they remade Halo: Combat Evolved. Halo 2 really had all the great elements you want in an FPS, and the way the Campaign was set up was amazing. It was really interesting to play from two completely different perspectives and I really enjoyed playing as the Arbiter. I'm pretty sure that's what every Halo fan is wanting from Halo 5, an appearance from the Arbiter. Before I go off topic, I also loved dual wielding. The magnums were great when dual wielding, not so much in Halo 3 though. So what do you guys think?
  20. I'm not sure about mine. I really like Halo 3's OST, but I like Reach's OST also.
  21. Note: Video is outdated. New video coming soon. (H2)Lashout 9/5/13 Canvas Map: Ravine Halo 2 Lockout Remake built for No Sprint & 110/120% Speed. Jumps, line-of-sights, weapons & spawns mimicked from the original. (H2)Lashout 9/5/13 is the reincarnation of Halo 2's Lockout with the guideline of preserving its original gameplay elements as closely as possible with what Halo 4 forge can possibly achieve. Min. Players: 1 Max. Players: 8 Although this map supports 16 players it isn't reccommended. Supported Gametypes: FFA, Team Slayer, Riccochet, Capture The Flag, Oddball, King of the Hill, Flood Weapon List: 1 Sniper Rifle, 1 Sword, 1 Shotgun, 2 Battle Rifles, 2 Storm Rifles, 1 Needler, 1 Carbine, 8 Plasma Grenades, 4 Frag Grenades, 1 Plasma Pistol Recent changes: Respawn Zone Overhaul to further support Team and FFA gameplay, Riccochet Gametype Support, Fusion Coil jumps from the bottom of all three main areas using Extraction Cylinders, wall replacements at bottom lift and bottom snipe, visable lift using gravity volumes, aesthetic changes for top lift and the middle columns, increased width of Sniper ramp to fix line-of-sight, moved pieces in shotgun to be closer to the original. Gamertag to Search on Xbox LIVE: JesseInsanity Download Map Variant Download Gametypes Screenshots More Screenshots
  22. Just found this when I was going through my YouTube feed about 10 minutes before posting this, thought you Halo lovers would enjoy this, surprisingly good video from Machinima. If you don't know what Draw My Life's are, best way to sum it up is, person A draws and commentates their life with a highlighter or whatnot, better to watch the video than to read my brilliant description: http://www.youtube.com/watch?v=ClqRnxQQp5Q
  23. What if flood could drive cars, use guns, do things they've never done before. They could create a whole new gametype. Gravedanger: In this gamemode you are either flood or spartans. Both can use covenant, human, and forerunner weapons and vehicles. A gravemind has formed and the flood are becoming stronger mentally with it being created. your job is to exterminate the flood and destroy the gravemind. 16 vs 16 battles Custom game flood: In custom games there could be flood AI that could be customized for example you can have a flood move in a certain direction only or have it have no A.I ( customize), dumb A.I ( has regular flood traits) or smart A.I( gravemind flood can drive, will go after weapons, pickup weapons, drive vehicles, and steal ordinance.)
  24. Author: Trio of Kings Player Count: 6-12 Supported Gametypes: Slayer, CTF, KOTH, Oddball ​Recommended Gametype: Classic Slayer Weapons on Map: BR, DMR, Shotgun, Sniper, Spartan Laser, Frag Grenade, Needler, Concussion Rifle, Surpressor, Pulse Grenade Vehicles on Map: Mongoose, Ghost, Warthog Budget Left: 0 Details: Terminus is a remake of the Halo 3 map Last Resort. It is completely Forged by Trio of Kings, with no mods. The "fan" in the center of the map does not move, and wouldn't be able to move unless someone did some fancy editing with the Forklift Mod. The map uses most of the same layout, weapons, and vehicles, but when the budget ran out some parts of the map weren't the same as the classic map we all love. The map works great but major testing wasn't done. Images: Download I am also making a Ghost Town remake, so await for that soon!
  25. Through out this summer, I've played nothing but Halo. And I played and past Halo 3 and ODST solo on Legendary twice, Reach on Heroic solo, and Halo 4 on Legendary solo and I notice I have better skill and became a better Halo Player in MatchMaking. Now I'm good with precision wepons at long range, and I Snipe way more better then I used to. It's pretty shocking lol. I did plan to play Halo: CBA on Legendary but I'm exhausted. And I will NEVER play Halo 2 on Legendary... my god, that's like your in Hell and the devil forces you to play that forever lol. :'(
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