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Absolute Dog

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Everything posted by Absolute Dog

  1. Really appreciate the copulation of the maps in different posts. It will allow for individual discussion of them. Loved the quick snippet of the "Fine Young Cannibals" music.
  2. Yeah.....I agree that you will be playing the MM in Reach ergo you will be playing as a noble team soldier. The campaign will be the came as before with a newer looking armor. The images may just be a collage of different parts of the game.
  3. The drop pod idea does not need to be limited to a ship. Having them available as escape pods from tall buildings and have very minor directional control so they don't impact the same area each time to keeps "campers" from owning you every time they are used. Possibly consider them for building to building launches or across open terrain so you are protected from sniper or BR bursts until you have landed, using the pod shell for temporary cover.
  4. True, and it would give the less experienced player more body hits vs the accuracy of the better player.
  5. Another thought I had was having armor that fit the environment you fought in. Not a full camo that modern soldiers wear, but simple patterns for forest, sand and urban situations that would be auto assigned depending on the map. Red vs Blue is the norm in team variants, so have the pattern be unique to each setting yet still in R v B colors.
  6. True, Countdown has become the classic slayer map, much like Guardian was in H3. Warlock and Lockout were their predecessors and we great 2v2, 4v4 and objective maps. Reach did not ship with any vehicle maps that supported 4v4 or 4v4 objective game types. Halo 2 and 3 had a lot of them.
  7. Okay......don't speak that language, but your emoticons appear to show support "Heefe'"! Domme' un Cerveza?
  8. Both are Canine and the bite is the same! lol
  9. My personal favorite maps always had numerous elevation changes whether they were city maps like "Turf" in Halo 2, The Pit and Valhalla in Halo3 or Sword Base in Reach. There were many others, but these stand out as prime examples. Multi level structures in a city environment similar to Headlong were able to handle a larger number of players and Turf was four on four and provided great slayer and objective play. Landscape maps such as Waterworks and Containment had so many points of attack and supported vehicle use as well as Containment's functional gates. Most maps I have mention were easily fought on foot but supported vehicles. What kind of maps would you like and do you see the need for more maps that offer vehicles of some sort? What maps were your favorites from the past games and would like to see a similar style in Halo 4? Edit: @ 7:45pm eEST Having a map with 2 to 3 structures with stairs and lifts, streets to navigate with vehicles. High altitude mountain range maps with roads and foot paths that overlook the roads with man cannons that can launch you from on hill top to the other. Underground maps of sewer tunnels that are large enough for vehicles and have multiple smaller tunnels that occasionally drop into the larger ones from above or sides. Finally one that has heavy vegetation with winding paths and low hills and a high tree canopy allowing shafts of light through. What would you like to see if you could create one?
  10. I was thinking about how the BR always resembled the M-16 I used in the service. This thought originally occurred to me in Halo 2. I'm sure I was not the only one having it, but why not offer the BR with either a selection mode chosen with a button on the controller or have a choice available in the load out menu of single shot or three round bursts. In real life use the battle rifle, the M-16, is the primary weapon of a soldier and currently offer single or three shot bursts via a selector switch. Would you like this option? The single shot would provide accurate bullet placement and 3 round bursts would have a sprayed pattern whose diameter would increase a greater distances. What do you think?
  11. If the BR does return, or it's new counter part, will the old techniques still work? BR techniques have varied from game to game, but some styles continued from H2 through to the current DMR used in Reach since the TU. What are the techniques that you used in H3 that you hope are still effective in H4. Is it possible the TU may be the test of a single shot BR? I was fairly good with the BR, but tended to use the grenade to weaken the shields then finish with a BR blast. If using the Sniper I would sometimes quick shoot the body then switch to the BR for the finish. Post links of game play that showcase your style.
  12. 6/10 Has rough edges around the figure and not fond of the chicken wire background. You need to pump that sig up Machinga!
  13. Fail I read, but don't have time to comment right now. Will get back at lunchtime.
  14. You should put this in Halo 4 forums. You should consider offering what ideas you would like to see included or changed if Halo 4 does have forge. Select Spectral Jesters name at the bottom of the home page and send him a message asking him to move it if you want. It is a more appropriate forum for this post. You may also want to read the "Forge" topic that is pinned there at the top of the page. It is a very long read that I am planning on bringing together showing common likes as well as new ideas. don't forget to check into the introduction area and say hello to the members.
  15. There may be a thought that somewhere down the road there may be a follow up to the Reach story in a new game. There was a lot of potential for improvements. Most of what got complained about could be revisited in a new game that continues the campaign and addresses issues within the MM that were hard to fix with a TU. Reach does have a strong following in those who play it. Many more might return to it if the "Reach Series" if it was given an overhaul that would appeal to both camps. Who knows.........
  16. ..., better known as Mafisto Fun,.........
  17. Some type of off road bike would be a friggin blast! I think that 343ind. should get Orange County Choppers to build them a promo bike for the HCEA or Halo 4.
  18. You have got to see the Gears of War bike OCC built.

    1. Vitamin Pwn

      Vitamin Pwn

      that thing is EPIC! i so want it

    2. Absolute Dog

      Absolute Dog

      Yeah it is Baaaaad!

  19. You have got to see the Gears of War bike OCC built.

  20. I hear what your saying. When I go back I take at least 5, but usually 10, friends and we have a blast. Most of us became friends years ago and Halo 3 play as a group is a blast. Even the ones who really like Reach have to admit that it can't touch the feeling and fun that H3 offers. I am so looking forward to HCEA and the maps it will bring to Reach. Hell, I may even get back into Reach....who knows!
  21. Mystic I am really not attacking you, it just feels like you are always defending Reach or AA's in spite of how a member feels about them or tries to offer their reasons. Please forgive me if I come off a little gruff on the matter of Reach or AA's. I get the feeling that a lot of people will support the game or it's attributes thinking they are so how defending the franchise, when we are all here because we love the franchise.
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