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Twinreaper

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Everything posted by Twinreaper

  1. "No other Halo game had" huh? I'm gonna spare you the long listed engine specific and game mechanic flaws each and every Halo game had, and the ones they had in common. Obviously your view is specifically geared towards the MLG side of the gameplay. In that case, I suggest you re-phrase your post ASAP!
  2. I know it's a date, but I can't follow it to figure out what the date is for......arrgghhhhh. And btw, it's not just his posts that help you to figure out the answer. It was his post that led you down the path....
  3. Just to touch base on this before someone else does, Halo reach actually does a good job of matching up players. If you understand the "pairing" settings and what calculations it uses, you will find that 9 times out of 10, the people you are matched up against in MM have about the same commendation % for MM as well as K/D. Next time you go into a match, take a look at their MM stats and you will find they are close enough to your own to provide a good match. Now of coarse some people might not like the map or gametype they get so you can't always guarantee that the players will be the same exact mindset for the match, which in reality, you can never guarantee. I do see from the competitive side, how things are very frustrating for you guys, and I think you guys do do a real good job of putting up with it and persevering. Hopefully in Halo 4, we can get the best of both worlds where casual guys like me can go online for fun, and you guys can go online and destroy, and we both never have to meet up and get pissed off.
  4. Nope, your screwed. Unfortunatly 343i did not include any other means besides using the voice recognition for the "analyze" feature. Also, make sure you have your headset unplugged. For some reason, if you are using a headset, you cannot use analyze mode with it plugged in. Also, analyze mode does not work in split-screen co-op.
  5. Manipulation occurs by the offender being host. Because other Xbox's connect to the host, the host is tasked with syncing and distributing a majority if not all, game data in real time to all clients. All it takes is a network side loading app, to "capture" or "hold" packets of data from the clients, which in turn ends up looking like REAL bad lag on your end. Have you ever seen a guy dash at you like 3 times the lunge distance of a standard melee? Or walk over the bomb in grifball and hit the button to pick it up, then you get about 3 feet away from the bomb, then it magically end up being picked up by you? These are a couple examples of how holding packet data from clients causes lag and the results. Another good example would be what happened to me the other night. I was in a CTF Rockets match, and I ran up behind a guy and held melee for assassination. Instead of an assassination, a melee was thrown. To top it off he kept moving and I whacked him a good more 3 times and his shields never dropped or triggered an animation. Then magically I appeard 10 feet from him and directly into the line of fire from a jetpacking friend with a rocket. I was not too happy about this. Top it off, i then started to pay attention to whom was the first player in the scorebox. The first player and the rest of that members team will appear on top to show who is host. Needless to say, that person was the only one during the whole match who's connection status ws not a single red bar.
  6. Year and month mass effect 3 comes out. Answer to question...=123
  7. For those who want to read more about the bill specifically, there are numerous links at the bottom of the webiste link I posted up in the beginning. There are also numerous links from various organizations about the bill from different perspectives. The most interesting of them all, is the one that talks about how seven different top law professors around the US, all agreeed that the bill is a hinderance to our first amendment right, and will serve as no purpose to stop piracy, but only extend the arm of the government to a place it has no right being in. I am going to illistrate now, a very explicit example of how this bill is going to effect everyone. Time to role play a little.... Absolute Dog has aquired, out of his love for all things Halo, roughly 50 shares of MacFarlane Toy Company. The said toy company produces high quality action figures of characters and vehicles from the halo Universe. Microsoft explicitly owns the rights to halo, but as a toycompany good provider, MacFarlane Toys and share holders hold what is called "Intelectual property", meaning that financially, they have a stake in the toys and any other copyrighted or patened toy they produce wether it be by third, second or first party concent. One day Twam purchases some MacFarlane Halo toys and decides he wants to produce a series of short stop motion halo films to share with the community. This series of short films is completely free and only spread and posted to sites like Facebook and Youtube for the pure enjoyment of others. Twam produces these things for several months. One day Absolute Dog is in a real bad mood. people around the community have been ******** him off left and right. he decides to check out what is new on his Facebook, and sees a link to Youtube for the newest film short by Twam. He watches the new short on Youtube and decides that because Twam is using MacFarlane property to produce film shorts, he may be on the side making a profit from this. Absolute calls or e-mails the US Attorney's office and within minutes, without a court order or official notice from any judiciary sub-branch, both Facebook (They linked to the Youtube), and Youtube (contains the actual video) have their sites blocked and shutdown. Furthermore they also have any payment office or financial income provider frozen and can no longer collect payments for their services. Because of Dog's actions and the violation of representation by a court for breaking the laws, Youtube and Facebook have their income hindered which results in the loss of hundreds of jobs they cannot afford to support. Or even worse, both companies go bankrupt and are forced to increase the unemployment rate by the thousands if not hundred of thousands. Upon this closeure of 2 of the biggest US based websites, the person, Twam, is also suquestered with a fine without a court order or court descision and or court appearance. All he can do is pay the fines and any legal fees on the governments end, or go to jail possibly. Again a sentence without any court appearance or legal representation. Now yes this is an extreme case, but it also showcases how this new bill can be abused by anyone who owns a likeness or stake in any company. It also showcases how this bill circumvents basic Constitutional Rights that we are absolutely guaranteed under any circumstance. Imagine if this bill was passed down to states for everyday laws. You could receive fines and jail time and never have to be officially notified you broke the law, or have any type of legal counteraction to defend yourself. Bills like this are dangerous, and have no place in our society. I am not for piracy, I am strongly against it. But creating bills like this is not the answer. What is also troubling, is that their was no media or official documented warning about this bill circulated to the public. Correct me if I am wrong, but usually any bill or amendment that is in congress must be devulged to the public, so the public can react accordingly. Furthermore if our democratic process works so greatly, how come bills and laws that over 50% of the american public are against, get pushed through anyway? I thought our elected officials were in washington to fully represent the people they are elected by. Sounds a little one sided to me, and sounds like the people we elect don't really care about representing the views and feelings of the public. Makes me real glad I am not a born American.
  8. The scariest part of this bill, is that no court hearing, no court order or any other governmental law office is needein any way for people who violate or are subject to the bill.....be cut off finalcially and and prosecuted. according to it specifically, anyone who is used to finance or support an offender is legally obligated to choke the violator dry without the need of court orders or notice.
  9. If anyone is interested, I will be attempting to use the Unreal engine to try and get a close as possible handling system, that they used in ODST, in my attempt to make another ODST game. I am already in the process of picking out notable ODST's throughout the novels to center the game around. Possibly, it will include various missions across the team of ODST's i choose. One such level would be Delta Halo. You would play thru a portion of it thru the eyes of ODST, and be centered around the other sections of that ring. Another section might be Harvest during our first contact. If anyone is interested in helping me start this up.....post something up here, or shoot me a pm.
  10. http://www.343industries.org/forum/topic/4745-stop-internet-censoring/ Help stop this bill from going thru. Call your us and State senators today!!!!
  11. Hello fellow 343i members. Today I am posting this, so that we can help join in the fight against Internet Censoring via the SOPA and Block IP bill. For those of you who do not know, COngress is trying to pass a bill that will give the government, companies and anyone who holds a copyright or royalty, the power to censor, shutdown and bankrupt websites. Even websites such as 343i can and will be effected by this. The bill charges the website owner with the task of filtering out any links, posts or content that could be harmful to a business, likeness, enitity or property. To put it into perspective......members making a post about how CoD sucks after this bill, could have the site shutdown because posts such as that could be viewed as harmful to the CoD franchise. What is even scarier, is that NO COURT ORDER is required for penalties, fines or lawsuits to be carried out. CLick the link below to help us help you keep the internet free and uncensored! Protect our first amendment!!! http://americancensorship.org/
  12. Nice find Dog. Disreguard the message I sent to you, this clears it up. Hopefully in the beginning of the new year, we can get a solid confimation on some code or at least some mysterious screen shots of the engine in VS I can look thru.
  13. Revised.....I already explained what game engine specific components are the culprit for the lag. my additional isp information was added as an extra explanation for sone cases where clients might experience lag no matter what game they are playing. i ak quite aware of fcc rulings and they have no say into what specific ports a isp blocks. ports are not applications or communication as a whole, they are simply gateways for data to use and isp companies have every right to close off or disable certain ports from being used at any time they see fit. Hence why some hosting people cannot use port 8 0for their http traffic Point is yet again......the Reach engine tunnels the co-op portikn of CEA the same way XBC or xlink kai does. Because it is tinneling it directly thru Live, there are inherent issues with the way Live handles the netcode that is being forwarded. A simple update alone will not fix this...unless that update comes in the form of a Live platform uodate. And i dont see microsoft reengineering Live to simply support CEA co-op
  14. Ok folks, here at Vyrant Studios, your old pal twinreaper has decided to setup a weekly basis of challenges that I will post up and send out to certain members of the community. Now, I am unsure of how many credits this pays out...seeing as how the whole custom challenge thing is still brand new. But if you want to participate in this and see what kind of whacky limits I can puch you guys too, then sign-up for it below. I have already created my first wave of 5 challenges and sent them out to people on my friends list. I would like to get everyone involved on a rotational basis so please help me help you by giving me a way to create some fun for everyone. To keep things simple, I will reply to this original post every Monday morning between 8am and 3pm to post up info on the new challenges and how I have selected to participate. Here is a brief overview of the challenges I set up to expire on Wednesday around 11pm-ish I think... Death Dealer: Kill 500 ODST's in Firefight. (0 credits) 343i for and Eye: Kill 3 people with a bomb detonation. (7 credits) Roll Call: Kill 50 people with a Ghost on the map Breakneck (110 credits) Industry Chatter: 200 headshots in Firefight (2632 credits) Micro not-so Soft: Kill 200 Hunters in Campaign (1097 credits) Now to start, there is only 2 challenges that allowed me to invite friends to this, so those few are the following... Spectral, Serene, Brony, Egypt, and a few others not on this site. I will do my best to get you guys a few challenges that net at least 10,000 credits or more on a weekly basis to increase your want of this. Stay tuned and see you guys next week!
  15. Welcome to the forums man. I'm sure you fit in nicely around here. We have a great bunch of guys here that can help in various ways. Don't be shy, and I hope to see you around the boards soon! Welcome again!
  16. Guys remember, it was only a teaser trailer. Creating the models for newer looking Chief and Cortana, etc... always come first when switching gears to a new game. Yes they simply could have used the old H3 models with newer shaders, but thats easy work compared to new fresh models with permutations. I would not at all be suprised if they used newer models simply to illustrate the bounds to which this new game will be pushing. If the timeline for console hardware holds true...this will be the last 360 Halo title, and I am all but certain they will almost push the 360 to the point of breaking with the tech they are imploying.
  17. I have a feeling it may be Cable providers chocking our connections. I think I said it before.....that some ISP's like to limit bandwidth slowly or use special loopholes to allow them to cut your service speeds under certain situations. My best guess is, a lot of cable companies are starting to block certain ports, specifically the ones used by the Live service for UDP and the console for TCP. This would pose a great lag issue, as the only way around it would be to force the console to use different ports...which we cannot do unless you have a dev kit or JTag 360. This would explain why people who use bittorrent frequently, have no issues and achieve high DL/UL rates, yet when they load up a multiplayer game...LIve tells them their connection sucks. Perhaps a phone call or friendly e-mail is in order to COmcast and few other ISP's?
  18. Not sure if it's a glitch or they are using a different servers side application for banning but...... I go into Firefight Doubles all the time with my son or daughter logged in. (I hate playing doubles with douches that do nothing by jump around and play around) Neither account has yet to be banned or penalized for not doing anything but basically getting killed while standing stationary the entire game. Bungie had a much stricter policy on what they would allow, and the system they deployed was their own. Since 343 has taken over server duties, it was up to them to deploy their own unmanned banhammer system.
  19. Are you absolutely sure you did this on a Defiant Map Pack map? And are you sure it was matchmaking, not custom?
  20. Statements like those above me are simple opinions. What you are saying is not fact but your own personal feeling towards the subject. As for "old fans"...I am an old fan and I appreciate what we got out of Reach. Perhaps if all the supposed "fans" stopped whining and tried to appreciate the game for what it is, you might have a better gaming experience. Halo is an interpretation not a lifestyle or cold hard ideal. And as such there is no proven formula or component of it that dictates whether or not the game is indeed "Halo". The more i see comments like this, the more I understand why Bungie and now 343i will not seriously ever consider anything this community says it should do. It has the most fractured fanbase and whiny pansies of any franchise currently in use. Call of Duty is a horrible multiplayer franchise and their fanbase doesn't whine nearly a quarter as much as Halo's does now.
  21. So you want and think all precision weapons should have no firing spread what so ever, nor suffer from spamming the trigger? Interesting, cause the way it sounds...is that you don't want to have to read your opponents movements or earn your kill. In that case, perhaps those who hate stock Reach, should go back to Halo 3 and spam the Battle Rifle.... Just to make sure you have the right idea...you know bloom is firing spread right? It's not that little reticule widget that expands when spamming the trigger. And just an FYI....even the BR from halo 3 has a slight varying vector error..oooops sorry....firing spread.
  22. First off, yes Frank stated this during a gameplay session he did for the campaign. He commented on many engine side things also. If you have taken the time to listen to him when he speaks, instead of of focusing your attention on visuals....you might learn something. Secondly I have an extensive programming library of apps, code and API's. Programming simple things like these takes weeks to months. Realize that the people over at 343i all have normal jobs at 8 hrs a day. They do not work 24/7 nor can they simply whiz thru lines of code. Each portion of the engine is sub-categorized. Each section that is even changed as little as one syntax or a single digit, has to be passed off to all other sub-sections for testing before it can be determined that one single edit is stable and does not break code. Imagine having to do this for 13,000 full lines of code. It takes time.... As for you Demon, yes it is your fault you experience these things. What you are referring to is player walls and collision boundaries. Every Halo game has them, and depending on which part of CEA you are talking about, the collision for CEA remastered version uses the same collision raw, as the original. I will not go into detail as to why this was done since previous posts elsewhere tell you this already. If it multiplayer, then again you are at fault. If you are going to be a good competitive player, shouldn't you first learn the layout of the maps? Learn what works best and where? What are the map limits? You choosing to ignore these simplistic options is not the developers fault.
  23. For you fellow Skyrim junkies, it was just discovered that the entire map terrain from the Oblivion and Marrowind editions of the game, have been found in the Skyrim game. These terrains are blank unpopulated areas east and west of the main skyrim skybox, but indicates that bethesda may be planning on expanding the open world to include travel to the lands in previous titles. You may have also noticed, a lot of characters in the game, NPC's anyway make a lot of referrences to Oblivion and Marrowind towns and people. This just further stengthens the possibility of DLC expansion. It's hard to believe they would include the fully terrained areas for absolutely no reason.
  24. Hey Katz, unless your a network programmer and possess some sort of magical programming skill which greatly outweighs mine...please sit down and shut up. There is no need to throw around explatives. Perhaps before calling BS on a certain aspect of an engine component and what is required to fix it, you should first make sure you have a complete understanding about said component before calling it out. 343i has done everything they possibly could to give us a great remastered campaign. The option to working in a proper netwroking model was their choice due to time restraints. We all need to be patient with this lag issue. Remember, they use dev kits, not normal standard 360 consoles, so as such all issues like this may not have been identified. Even if they were, the lag tolerance may have fallen into some sort of "gray" zone, in which Microsoft said that need to ship it as is, and the lag is ok. We have no idea what thought process went on if this was identified early on. 343i is a division of Microsoft, they do not get to call the final shots. Knowing what i do know about Megaloscript, it should be fairly easy for them to create a patch that further utilizes the Reach engines networking aspects. But like I said, stop the flaming and just be patient. Everyone complaining at once here, does no good to resolve the issue.
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