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@  Mr Kittens a... : (24 June 2019 - 09:14 AM) It started off amazing, but toward the later half, not so much.
@  Mr Kittens a... : (24 June 2019 - 09:01 AM) The anime, not so much. But the song. Yes.
@  Mr Kittens a... : (24 June 2019 - 01:35 AM) I can't tell in words how wonderful this song is. It gives me hope, lol. https://www.youtube....h?v=Nafii87gdzs
@  343iBot : (22 June 2019 - 10:46 AM) Welcome to the forums, Florian Lechapt! :welcome: View Florian Lechapt's Profile
@  Twinreaper : (22 June 2019 - 07:32 AM) Hopefully we will get to see some gameplay at the end of the year, and NOT have to wait till E3 next year.
@  Twinreaper : (22 June 2019 - 07:31 AM) i loved the dmr though
@  343iBot : (22 June 2019 - 12:26 AM) Welcome to the forums, lowcostwebhostings! :welcome: View lowcostwebhostings's Profile
@  RedStarRocket91 : (21 June 2019 - 04:12 AM) Especially since they also had some of the worst master-of-all weapons in the BR and DMR
@  RedStarRocket91 : (21 June 2019 - 04:10 AM) And hitscan is part of why I hated Halo 2 & Reach so much
@  RedStarRocket91 : (21 June 2019 - 04:10 AM) Mimicking projectile travel time was easily the most important thing about Halo 3
@  RedStarRocket91 : (21 June 2019 - 04:09 AM) I have to say, I desperately hope the weapons aren't instant hitscan
@  Twinreaper : (20 June 2019 - 08:55 PM) And... are the weapons this time around going to be true 100% hitscan, or imitation hitscan, ala a velocity setting
@  Twinreaper : (20 June 2019 - 08:54 PM) Unless they can set the mechanics to play 75% - 90% Blam! settings...it doesn't matter how great a story they write or how jaw dropping the graphics look.
@  Twinreaper : (20 June 2019 - 08:53 PM) But aside from all that... we have no idea how halo will feel on a completely brand new engine. It will never feel like any the titles running on the Blam! variants, that's a 100% certainty. The big question is, how much of the gameplay mechanics will feel different in response and movement, and how many will feel close as possible to original engine Halo
@  Twinreaper : (20 June 2019 - 08:51 PM) That's just not my opinion, but the general opinion of the mass majority of the community. I've seen it stated several times over on tons of sites and player reviews.
@  Twinreaper : (20 June 2019 - 08:50 PM) But with Halo 4 and Halo 5, it began to lose itself and what made it special.
@  Twinreaper : (20 June 2019 - 08:50 PM) Halo has and always will be that special shooter that didn't rely on gimmicks or overly complex mechanics to achieve itself becoming a skill based top tier shooter.
@  Twinreaper : (20 June 2019 - 08:49 PM) The problem with the Spartan Abilities are that they completely change the game mechanics and it becomes just like every other FPS or 3rd person shooter out there. Once you do that, your niche special game looses it's identity a little and becomes another generic shooter. In Reach, it didn't change the game mechanics too much, but did hurt map movement, tactical map layouts and the ability to enjoy previous title map redux's, without breaking the maps.
@  Drizzy_Dan : (20 June 2019 - 10:04 AM) Spartan Abilities are not my favorite as they do not have a canonical place in the game really. Armor Abilities weren't good for having a place in canon though so I guess it's not a good point but realistically there isn't anything special about those moves. Anyone who can run can charge into things with their shoulder
@  Drizzy_Dan : (20 June 2019 - 10:03 AM) The Doc is aLIVE

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Halo 5 Gameinformer Issue Reveal

Halo 5: Guardians Halo 5 Buck ODST Spartans Agent Locke Master Chief Xbox One

Best Answer I_Make_Big_Boom, 09 June 2015 - 01:47 PM

Here's the whole Halo 5 thingy from the Gameinformer issue. I didn't include the details from the pics in the article because it would take WAY TOO LONG to do. I'll just remind everyone that the details in my article may be incorrect inside the actual Gameinformer issue.

 

Oh, and you can thank Drizzy_Dan for this:

 

http://imgur.com/a/Zm0gi

Go to the full post


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#1 I_Make_Big_Boom

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Posted 09 June 2015 - 01:15 PM

gVP3Pzo.png

 

Gameinformer will have an exclusive interview/story for their magazine in July about Halo 5: Guardians, which you can read right now if you're subscribed. The announcement came along with a series of descriptions about the issue, and a teaser trailer on YouTube.

 

The Gameinformer issue includes the demo of the second mission of the Campaign, a breakdown of the changes to Empire, a rundown of Fireteam Osiris, the reveal of an underwater map called Fathom, and a ton of other things.

 

Head on over to Gameinformer.com to check out the full scoop.

 

Additionally the reveal came with a truckload of images, so here they are for your leisure ;) :

 

Spoiler
 

UPDATE: Halo Canon on YouTube just uploaded a video with even more stills, but it was mysteriously taken down not long after:

 

Spoiler

 

Thanks for reading!  :smoke: 

 

Sources: 

Gameinformer: 1 & 2YoutubeHalowaypoint, Halo Canon, Imgur

 


Edited by Elf Destruct, 10 June 2015 - 12:04 PM.

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#2 Drizzy_Dan

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Posted 09 June 2015 - 01:23 PM

I think that's a new piece from the Halo 5: Guardians OST! I love the new features that they're going to introduce namely the team commands. Thanks for writing this up SD this + E3 + HtT + Hunters in the Dark = holy crap my pants


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#3 Unease Peanut

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Posted 09 June 2015 - 01:27 PM

Interesting to see how the fireteams will (potentailly) work out.

Also more exploring the universe! :thumbsup:

 

Great stuff SD!


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#4 I_Make_Big_Boom

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Posted 09 June 2015 - 01:47 PM   Best Answer

Here's the whole Halo 5 thingy from the Gameinformer issue. I didn't include the details from the pics in the article because it would take WAY TOO LONG to do. I'll just remind everyone that the details in my article may be incorrect inside the actual Gameinformer issue.

 

Oh, and you can thank Drizzy_Dan for this:

 

http://imgur.com/a/Zm0gi


I'm making a game: https://twitter.com/joe_winfree


#5 UNSC Spartan-II

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Posted 09 June 2015 - 02:05 PM

They would be stupid to even consider comparing Osiris to Blue Team, no chance for Osiris. Blue Team could win with no soldier injured. I'm curious as to why John gets back up from his older allies if he's gone Rogue/AWOL.


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#6 Drizzy_Dan

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Posted 09 June 2015 - 02:38 PM

They would be stupid to even consider comparing Osiris to Blue Team, no chance for Osiris. Blue Team could win with no soldier injured. I'm curious as to why John gets back up from his older allies if he's gone Rogue/AWOL.

 

He goes AWOL with them in Escalation. He is ordered to rest but tells them that he is cleared to go back to work. I'm personally not sure if they know this in Halo 5 or not.


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#7 Caboose The Ace

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Posted 09 June 2015 - 03:08 PM

^

 

Actually he didn't go AWOL until after Escalation.

 

We can presume however what happened in the recent Hunt the Truth episodes was after Chief had gone AWOL.

 

In the game informer issue you can tell from the little snippets of dialogue Blue team is still working for ONI during the second mission.

Perhaps they uncover something in that mission that makes them go AWOL? :)

 

 


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#8 rrhuntington

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Posted 09 June 2015 - 03:10 PM

Yum Yum Delicioso newz! Can't wait for E3, and I'm glad Co-op is going to be like this. In all my years of playing Halo, I've probably played Co-op and Solo Campaign more than anything besides MP. So this Ultra Exciting for me, and I can't wait till E3 shows us more.

 

Also, Dat Buck Head Model...


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#9 Caboose The Ace

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Posted 09 June 2015 - 03:11 PM

^

 

It is not that good of a good thing. :(

 

No split screen is a huge kick to the teeth?


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#10 Drizzy_Dan

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Posted 09 June 2015 - 03:18 PM

^

 

Actually he didn't go AWOL until after Escalation.

 

We can presume however what happened in the recent Hunt the Truth episodes was after Chief had gone AWOL.

 

In the game informer issue you can tell from the little snippets of dialogue Blue team is still working for ONI during the second mission.

Perhaps they uncover something in that mission that makes them go AWOL? :)

 

AWOL, by definition, is the absence from one's post without the intent of deserting. Chief was ordered by Lord Hood to relax and stay away from battle which is did anyway by telling his teammates that he was cleared to go on the next mission and boarding the Longsword with them. That happened in Escalation.

 

He seems like he is deserting the UNSC in Halo 5: Guardians.


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#11 Caboose The Ace

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Posted 09 June 2015 - 03:22 PM

^

 

I never quite understood that part of escalation. :)

 

What he heck did Hood expect Chief to do? Chief has no life skills, social skills and his only qualities being leadership and shooting.

 

That was to be 100 percent that Chief and Blue Team would go on fighting anyway.

 

EDIT

 

Besides Hood is an admiral, Spartans are the property of the Office of Naval intelligence or ONI for short.

Hood has no authority over Chief.

 

 


Edited by Caboose The Ace, 09 June 2015 - 03:26 PM.

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#12 rrhuntington

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Posted 09 June 2015 - 03:35 PM

^

 

It is not that good of a good thing. :(

 

No split screen is a huge kick to the teeth?

 

Who said no split screen? Did I miss that?

 

Edit: I guess I did. Well that's a bummer. But it's not a huge kick in the teeth to me, because I rarely play Campaign Split-Screen, but I can see how that would be to others.


Edited by rrhuntington, 09 June 2015 - 03:48 PM.

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#13 UNSC Spartan-II

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Posted 09 June 2015 - 03:38 PM

He goes AWOL with them in Escalation. He is ordered to rest but tells them that he is cleared to go back to work. I'm personally not sure if they know this in Halo 5 or not.

 

You may want to put massive SPOILERS for people who haven't gotten far in Escalation, or plan on reading all issues. Thanks for the info anyway.


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#14 Caboose The Ace

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Posted 09 June 2015 - 03:51 PM

Two things to address. :)

 

Yes Ruff, It is true, I believe it is mentioned in the article.

At least to play Co-op with other players is free as in, you require no gold sub.

 

And to UNSC Spartan, it is no secret Chief goes AWOL during the events of Halo 5 or before, no need for spoilers.


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#15 VinWarrior

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Posted 09 June 2015 - 04:31 PM

Attached File  wellthen.png   13.77KB   0 downloads

 

Illuminate Confirmed


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#16 BaconShelf

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Posted 09 June 2015 - 04:56 PM

Space Marine Mal!

<3

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#17 Ardent Prayer

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Posted 09 June 2015 - 10:14 PM

God look at Buck. Compared to Halo 3, he actually looks like Nathan Fillion now!  :laughing: 

 

NEXT WEEK PEOPLE! E3 will have so much in store for us, I honestly can't wait. Halo 5 looks so promising so far.


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#18 Connor Kenway

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Posted 09 June 2015 - 11:53 PM

Buck... :drool:

 

 

5b3a8fb23a408a90022df591e835b7b979d2ed39

 

I-I can't stop looking its so beautiful  :shock:


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#19 Caboose The Ace

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Posted 10 June 2015 - 12:57 AM

^
 
Now compare it to some Odst Buck. :)
 
Truly have we come a long way. https://content.halo...9d1957d4ba5.jpg

 

Buck looks so much better in H5...... Its awesome.

The biggest difference I saw was how seamless his hair looked, like how real it was.

 

His hair and face in Odst look like they are two separate things being glued to look like one.

His hair and face look like, one thing. If that makes any sense.


Edited by Caboose The Ace, 10 June 2015 - 12:59 AM.

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#20 BaconShelf

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Posted 10 June 2015 - 01:14 AM

Here's the full article scanned in.

http://m.imgur.com/a/Zm0gi

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Also tagged with one or more of these keywords: Halo 5: Guardians, Halo 5, Buck, ODST, Spartans, Agent Locke, Master Chief, Xbox One

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