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  1. Those waiting for Niantic to shed some light on the next big Pokemon Go event are in luck, as the company has released details on the Festival of Light, which begins October 14 at 10 AM local time and runs until October 17 at 8 PM local time. Morelull and Shiinotic, the mushroom-like Pokemon from the Alola region, will make their Pokemon Go debut during the Festival of Light event. Morelull will appear in the wild, and 50 candies will be required to evolve a caught Morelull into Shiinotic. Shiinotic (left) and Morelull arrive in Pokemon Go on October 14.The event will also mark the return of Xerneas, the sixth-generation legendary Pokemon and cover star of Pokemon X, to five-star raids. Lucky players who challenge Xerneas in a raid may encounter its shiny variant when it's time to try and catch the Pokemon for themselves. The full slate of features for the Pokemon Go Festival of Light is below: New PokemonMorelull and Shiinotic, the Illuminating Pokemon, will appear for the first time.50 Morelull Candy will evolve Morelull into Shiinotic.Event BonusesPlayers will earn double the experience and double the candy after every catchIncense duration will be extended to two hoursEvent-themed stickers will be available in the shopThe chance of encountering a shiny Chinchou will be increasedPokemon Encounters (all Pokemon with asterisks have a chance to be shiny when encountered) WildChinchou*DedenneGalarian Ponyta* (rare encounter)HelioptileLitleo*LitwickMagnemite*MorelullPikachu*Togedemaru (rare encounter)Vulpix*IncenseAlolan Geodude*Blitzle*Darumaka*DedenneGalarian Darumaka* (rare encounter)Galarian Ponyta* (rare encounter)LitwickMorelullRaidsOne-Star DarumakaDedenneGalarian PonytaMorelullThree-Star Alolan Raichu*Galarian WeezingHisuian Braviary*Mawile*Five Star Xerneas*Mega Mega Manectric*Field ResearchBlitzle*Chinchou*DedenneElectabuzz*Galarian Ponyta*Magmar*MorelullTimed Research Completing research tasks focused on catching will earn players a new Sparkler Pose.Pokemon Go is available to download for free on iOS and Android devices. View the full article
  2. Overwatch 2 is now here, bringing a massive update to the hero shooter. New modes, a new battle pass, and new heroes headline the new game, including a brand-new healer character, Kiriko. While owners of the original Overwatch will have instant access to Kiriko, new players will have to play to earn her, along with some of the original roster, or unlock her instantly by buying the premium battle pass. Here's everything you need to know about the new healer, Kiriko. Kiriko overviewKiriko is a fast-moving healer with a high ceiling. She can continuously heal her teammates with primary fire, the Healing Ofuda. This sends out paper talismans that track down the teammates you are aiming at when firing them. These Ofuda don't move particularly fast, but Kiriko's kit is designed around sticking in the firefight, near your teammates. Her abilities give her the chance to move around a ton to avoid being taken down and while her secondary fire, the Kunai, doesn't provide as much damage as some other healers, its quick fire and reload speed makes it handy enough to take down an enemy that gets too close. Kiriko's abilitiesHealing Ofuda: Channel a burst of healing talismans that can seek targeted allies. Kunai: Thrown projectile that deals increased critical damage. Swift Step: Teleport directly to an ally. Protection Suzu: Throw a protective charm to make allies become briefly invulnerable and cleansed of most negative effects. Wall Climb: Jump at walls to climb over them. Kitsune Rush Ultimate: Summon a fox spirit that rushes forward, accelerating the movement, attack speed, and cooldowns of allies that follow its path. Play like an off-healer, heal like a main healerKiriko uses her Healing Ofuda talismans to keep her teammates alive.Kiriko benefits from playing more aggressively, making her feel like an off-healer like Zenyatta or Brigitte, but her healing output matches up to the main healers like Mercy and Ana. The reason for this is that her healing isn't limited to a single ally at a time nor is it limited by harsh cooldowns. As long as you are nearby friendlies that need healing, you can continuously fire the Healing Ofuda with no repercussions or cooldowns. Kiriko benefits from being in the action however, since her healing projectiles don't move very quickly, meaning you need to be in the heat of it. Luckily, her Swift Step teleport can get you right next to any ally that needs help, or can be used to escape, if a teammate is close enough. Kiriko's cleanse makes her vital against Ana and Junker QueenWith the current Overwatch roster, Kiriko is a vital counter to Ana and Junker Queen. Both of those characters have abilities that cause anti-heal/wounds, which prevent your teammates from being healed. A friendly Ana can override the anti-heal with her own grenade, but other than that, you are forced to wait out the status effect. Kiriko's Protection Suzu, which functions like a grenade with an area-of-effect, not only provides temporary invulnerability, but also cleanses anti-heal/wounds. Not only can Kiriko heal with the best, but she can shut down one of the most powerful aspects of both Ana's and Junker Queen's kits. Kiriko fits in (almost) any team compIn addition to providing a counter against anti-heal/wounds, Kiriko fits perfectly into nearly any team comp. Her high ceiling for healing means she can fill the main healer role and her ability to provide cleanses and a speed boost with her ultimate ability means she can sit in the off-healer slot as well. Her flaw is that she doesn't work as well with characters that are meant to separate from the rest of the team. She can't effectively heal a Widowmaker sitting in the back sniping, nor can she as effect with a Genji or Pharah that thrives on diving the enemy team alone. Her teleport does make it so she can get to these heroes and heal them, but that means she is leaving the rest of the team hanging. The only healer she doesn't mesh with perfectly is Brigitte, because both characters need to be in the heat of the action to heal, but Brigitte doesn't heal enough outside of combat for Kiriko to be able to dip out to heal others. It can work, but both healers will need to be communicating heavily. Other Kiriko tipsKiriko's ultimate ability let's the entire team move and attack faster.While the Healing Ofuda does move very quickly, it does travel relatively far and there isn't a downside to firing them so even if a teammate is far away try to heal them.The Swift Step teleport is great for getting back into the action quickly, but don't be afraid to use it as a swift exit too.The Kunai has a very large effective range and deals massive damage when it's a headshot, so flinging those things whenever you see an enemy poke their head out, you might just snag a kill.It's important to remember that the Kitsune Rush Ultimate does not provide healing. It does increase your fire rate and reload speed when you are in it, so you can heal faster, but you still need to be actually healing.The Kitsune Rush is also a great opening move to a team fight, since you get the most out of it when all of your teammates are present.View the full article
  3. The next Witcher game won't be here anytime soon. CD Projekt joint CEO Adam Kicinski said during an investor call this week that the game, which is being made in Epic's Unreal Engine 5, is going to take some time. The game is in development under the working title Polaris. "For Polaris we are preparing technology. This is the first project to be released on the new engine, Unreal Engine 5, [so] there is a need for some extra work making this technology," he said, as reported by IGN. "For this project, for sure we need some extra effort to deliver." Asked if would be appropriate to believe that The Witcher 4 is more than three years away from launch, Kicinski said yes, it would be. The executive added that he expects The Witcher 5 and The Witcher 6 will have a smoother development because the foundation via Unreal Engine 5 will already be in place. Each of those games should take about three years to develop, Kicinski said. The Witcher 4 was announced in March, so no one should expect it to be released until March 2025 at the very soonest. The Witcher 5 and The Witcher 6, or whatever they end up being called, will be released within six years of when The Witcher 4 launches. In addition to a new Witcher trilogy, CD Projekt is developing a Cyberpunk 2077 sequel and other new games. You can see a breakdown of these titles below, as GameSpot reported on previously. In other news, CD Projekt co-founder and joint-CEO Marcin Iwinski is leaving the company after nearly 30 years. Upcoming Games From CD Projekt Project SiriusFor Project Sirius, this Witcher game is described as an innovative take on the series that is aimed at both veteran fans and people new to the franchise. Currently in pre-production, it is being developed by Flame in the Flood developer The Molasses Flood and has 60+ people involved in its creation. Project PolarisProject Polaris is described as a story-driven open-world RPG built on the legacy of The Witcher 3: Wild Hunt and has more than 150 people working on it at CD Projekt Red. This game will be the start of a new Witcher trilogy that is aiming to be delivered within a 6-year period following the Polaris release. Project Canis MajorisA story-driven single-player open-world RPG set within The Witcher universe, this game will be developed by a third-party studio that will be led by ex-Witcher veterans. Project OrionThe working title for the Cyberpunk 2077 sequel, this new game set in the universe created by Mike Pondsmith will arrive after the release of the Phantom Liberty expansion and will once again be developed by CD Projekt Red. Project HadarThe newest IP from CD Projekt, Project Hadar has been in "IP incubation" since 2021 and is currently in the conceptual phase. This game is described as being distinct from Cyberpunk 2077 and The Witcher and is being developed 100% internally. View the full article
  4. Rocket League is crossing over with Fortnite. The soccer-with-cars game's most iconic vehicle, the Octane, is now available in the battle royale game with the v22.10 update that just launched. Rocket League developer Psyonix is owned by Fortnite developer Epic Games, so this is an in-house collaboration between two games owned by the same company. The Octane comes to FortniteEpic Games explained in a blog post that Fortnite's Octane operates just like you'd expect it to. It has rocket boosters and the ability to jump and double jump just like it can in Rocket League. It can also fly--for a period of time--and drive on walls. Epic Games is celebrating the crossover with a special island design contest that calls upon players to "use the vehicle to its fullest potential." Check out the official contest guidelines to learn more. Fortnite v22.10 patch introduces a new long-range weapon, a new type of chest, and a returning fan-favorite item to the battle royale. For more, check out the full Fortnite v22.10 patch notes. View the full article
  5. Halo Infinite players now have another way to track their game history and statistics in the multiplayer shooter. The Halo Waypoint website and mobile app have been updated to include game history and post-game carnage reports to help players see their match statistics. Game History lets players see all previous matches they've played online, dating back to when Halo Infinite's multiplayer launched in November 2021. From within Game History, players can get a look at their post-game carnage report to see more granular stats like kills, accuracy, medals, and more. What the PCGR looks likeFor Ranked matches, the post-game carnage report will display how your competitive skill rank (CSR) moved up or down depending on how the match played out. Halo Infinite stat-tracking was previously available through Halo Tracker, but this is the first official stat-tracking integration on Microsoft's own platforms. "We're excited to continue supporting Halo Infinite and Halo Waypoint experiences across the board, and today’s update is another step on that great journey," 343 said in a blog post. To see your own stats, head to Halo Waypoint or download the mobile app via the links below. Android: https://aka.ms/HaloWaypointAndroidiOS: http://aka.ms/HaloWaypointiOSHalo Infinite's third multiplayer season, which is set to introduce new maps, weapons, and more, was recently delayed to March 2023. 343 recently made the decision to cut the game's previously promised splitscreen co-op feature, saying it needed to reallocate its priorities. View the full article
  6. The Slime Rancher series' highly anticipated second installment, Slime Rancher 2, brings Beatrix and the player to a new island full of new areas, slimes, and mysteries to uncover. While this beloved franchise is fairly easy to get into, the number of systems at play can be overwhelming and it can be easy to get a little stuck. Luckily, we have a few tips for getting started effectively for players hopping on to the series with the new game, or returning players who might be a little rusty. Tailor your experienceWhen you first launch Slime Rancher 2, the game presents you with an initial settings screen. Don't be afraid to turn off things like Feral Slimes or Tarr if you'd prefer a more peaceful experience. Tutorials will be helpful for newer players to get a grasp of the systems carried over from the last game as well. There's no wrong way to play, and as the game is quite friendly to players of all skill levels and ages, you need not force yourself to take on the game's more intensive elements if that's not what you're here for. Pace yourselfDon't worry if you feel like you're not progressing extremely quickly! It takes time to build a Slime ranch from scratch; focus on one or two coops and supplement your plort income by going on excursions out to the rest of the island. Eventually, you'll start to get a steadier stream of plorts (and therefore Newbucks, the in-game currency) and it will be easier to upgrade and maintain your ranch at the Observatory. Cultivate largo slimesLargo Slimes are Slimes that have eaten the plort from another Slime. This causes them to take on characteristics (and the diet) of whatever Slime they're combining with, making it easier to feed the Largos. Largos will also create two plorts instead of just one like their normal counterparts, making them valuable to any ranchers looking to make money quickly. Avoid the TarrThe Tarr are Largo Slimes that have eaten a plort that they can't produce on their own; this causes them to mutate into Tarr and start attacking other Slimes, converting them to Tarr in the process. To keep your Largo Slimes from becoming Tarr, make sure you keep them away from any plorts they don't create themselves--especially if you've already got a handful of Largos on your hands that you don't feel like replacing. Keep an eye on plort pricesEach plort has a price, which fluctuates each day based on supply and demand. Basically, the more of a certain plort you sell, the less value it will have going into the next day. On the flip side of that, the ones you don't sell one day may rise in price the next. Play the market a little to make sure you're getting as many Newbucks as you can. Start, well, ranchingSlimes aren't the only thing an aspiring Slime Rancher needs for their ranch! Instead of a corral, you can use one of the patches located in the Observatory and elsewhere to farm a specific type of fruit or veggie. Getting a carrot patch and a pogoberry tree into the Observatory early can help keep your Slimes well-fed and happy, so they can produce more plorts for you to use as needed. A Coop will allow you to raise Hen Hens and Roostros for Slimes that prefer meat as well. Go exploringRainbow Island is a huge place — you might not be able to access everything from the get go, but even the starting area has multiple types of Slimes to catch, each with their own plorts to sell. Pink Slimes abound near the Observatory, but head slightly west and you'll find Cotton Slimes (and Phosphor Slimes at night), as well as Tabby Slimes just south of that area. Other areas of the island will have completely different types of Slimes, so make sure you explore to find them all. Once you've explored enough, you might even find the rare Gordo Slimes. Feed the GordosGordo Slimes are massive Slimes, even larger than Largos. Gordos can't be vacuumed up (or move at all) due to their size, but feed them enough of their desired foodstuff and they will pop into a sea of smaller Slimes, as well as uncover mysterious portals to other parts of the island, which we won't spoil here. View the full article
  7. A future Xbox update may allow people to disable Quick Resume, a feature that can run into issues in certain games. Microsoft Gaming CEO Phil Spencer told a fan on Twitter that the ability to disable Quick Resume "makes sense," and it's something he may ask his teams to look into. "We will put it on the list of things to look at," Spencer said, as spotted by VGC. Quick Resume is one of the Xbox Series X|S's standout features, allowing multiple games to be suspended right where they are, with players able to jump back in without needing to reload. Or at least that's how it's supposed to work. For a number of online games, like Fortnite, Battlefield 2042, MultiVersus, and more, players have reported that it's easier to actually close a game entirely and reboot. For Microsoft's own Halo Infinite, developer 343 Industries advised against using Quick Resume to avoid issues. This is obviously far from ideal, so it's good to hear Microsoft is looking into the matter. And to be fair, when Quick Resume works well, as it does for a great variety and number of games, it's pretty incredible. An Xbox update in March beefed up Quick Resume by allowing players to pin two games to it, meaning they'll always be available in an instant. As we reported previously, to pin a game to Quick Resume, users simply have to select a game, press the Menu button, and select "Pin to Quick Resume" from the dropdown menu. These games will only be removed if players manually remove them or if they have a mandatory update. View the full article
  8. Zombies have returned to Call of Duty Mobile and they're dressed up like the classic Halloween mainstay: Pirates. Slaying zombies in Season 9 consists of two different modes: Zombies Classic and Super Attack of the Undead. In Zombies Classic, players will shoot their way through Shi No Numa aka the Swamp of Death. Killing zombies will let players purchase perks and take chances with the Mystery Box. In Super Attack of the Undead, players deploy as a full squad, but one is randomly chosen to join the undead. The match continues until only survivors or zombies are left standing. Both sides can earn bonuses and gain new powers as the game progresses. This season's battle pass features a bunch of buccaneer themed loot on both the free and premium tiers. On the free side, players can earn throwable, remote-detonated C4 at Tier 14 and a new Krig 16 Assault Rifle at Tier 21. Camos, weapon blueprints, and the calling card Misty Seas are also available on the free battle pass. On the paid battle pass, players can earn the Sapporo Stealth skin for Kui Ji, the Carbon Smoke skin for Domino, the Dark Sails skin for Zero, and the Sea Monster skin for Merc 5. Paying players can also earn weapon blueprints for the ICR-1, SKS, GKS, Chopper, and the new Krig 6. Additionally, the season introduces a new map, a "haunted" version of Hacienda. In the Haunted Voyage event, players can earn Halloween Coins by completing daily and weekly challenges. The coins can buy Halloween Candies which can unlock various rewards. The full details of the season can be found on the official Call of Duty Website. View the full article
  9. After three years of turbulent development and murky promises, Overwatch 2 finally came out this week as an early access-style release. However, while many are excited to get their hands on the follow-up to one of the most beloved games of the 2010s, one particular aspect of it is drawing fire from the game's fans: the decision to lock many of the original game's heroes behind a match limit for new players. Players who haven't played Overwatch 1 will be required to notch 100 matches in order to select all of the first game's heroes, from Ana to Zenyatta. According to Blizzard, this is all part of the studio's "First Time User Experience" plan, which also involves locking basic features like in-game chat and competitive matches to new users until they complete certain milestones, such as winning a certain number of games. However, while I understand the resistance to this move, I ultimately think it's a reasonable one--if not an outright positive for the game. In theory, I can understand why veteran players are annoyed by this lockdown. The original crop of heroes are cultural icons that extend far beyond the reach of multiplayer gaming--even if you haven't ever played an Overwatch match, you probably know D.Va, Roadhog, and Tracer. Players coming to the series for the first time are likely excited to try out the likes of Genji and Hanzo for the first time. And especially considering that Blizzard decided to permanently shutter Overwatch 1 prior to this release, this is the only way you can play those fun kits anymore--it's not like you can go back to the old game for a nostalgic thrill. However, though I don't begrudge fans for their honest reactions, I think the logic behind these changes is mostly sound. For one thing, it seems like a bit of an imagined problem to me. The people who are most passionate about playing Overwatch 1 heroes are, obviously, the people who bought and played Overwatch 1--the exact group that isn't affected by this move. If you're a self-proclaimed Overwatch fan who's mad about this, but you never actually bought the game, how much of a fan are you, really? As such, it can come across as concern trolling on the part of people who aren't happy with the franchise's new free-to-play approach. Remember these guys? It'll take 100 matches to unlock them all.For one thing, we should consider the fact that Overwatch 2 launched with 35 playable heroes, all with their own strengths, weaknesses, and little nuances that take players some time (sometimes dozens of hours) to master. Regardless of who you"main," I think we can all agree that some heroes are more newbie-friendly than others--after all, Soldier 76 was designed exactly for that particular niche. An unrefined wall of 35 names is simply going to intimidate and confuse new players into picking someone at random based on aesthetics or role alone, which might lead to a negative first impression. Considering this, it makes sense to lock away hard-to-master heroes like Genji and Sombra for newbies in favor of point-and-shoot alternatives like Soldier 76 and Moira. Ideally, the game would have short tutorials to introduce all these characters to new players, which would then slowly increase in complexity as your hour-count balloons. But then again, given that Overwatch 2 is launching in an obviously unfinished state--even down to the incomplete character redesigns--that's maybe a little too much to ask. Game balance aside, there's a more sinister issue to address by locking these sort of features behind playtime--the ever-present specter of online griefing. Popular online shooters such as Overwatch, Valorant, and Apex Legends have become breeding grounds for toxicity, hacking, and outright harassment. We've already seen Blizzard take major steps to prevent this kind of behavior, including forcing Battle.net accounts to add phone numbers to play the game, as well as recording voice chat to root out gamer rage. Locking these features behind hours of play will ostensibly help prevent "smurfs" from practicing on inexperienced players, and raise the stakes for those users who find themselves on the bad end of the banhammer. New hero Kiriko has a chance to shine in Overwatch 2.As a whole, I think the volcanic response to this design decision ultimately has more to do with Overwatch 2's somewhat tenuous place in today's gaming market than some hypothetical concern over new players missing out on D.Va's awesome kit on day one. Let's face it: In many ways, Overwatch was the game that brought loot box-based cosmetics to the mainstream. Now that the industry has abandoned that model in favor of free-to-play games with premium battle passes--and Overwatch itself has followed suit--there's a real sense of unease about the whole project, and I'm not sure it's going away anytime soon. Similarly, the lack of the much-anticipated PvE modes puts a damper on this supposed "sequel." We've known that Overwatch 2 will lock characters behind battle pass tiers for a few weeks now, but the community's response to these changes still ranges from resigned acceptance to exasperation--and perhaps worse at times. Given that the games industry has all but abandoned the loot box model entirely, we can't exactly be surprised that Blizzard would surrender to the battle pass behemoth once and for all. Overall, I think that people are simply confused and anxious about Overwatch 2's identity. Overwatch 1 was a one-in-a-lifetime game that captured lightning in a bottle and turned the heads of every gamer in the world in the process. With every change that Overwatch 2 brings, the game moves further and further away from the cultural hegemon status that it enjoyed in late 2016. If Overwatch 2 manages to regain its lost mojo and transfix the gaming world once again, it won't be because of ticky-tack decisions like anti-smurfing initiatives--it'll be because the game is just that damn good. View the full article
  10. Overwatch 2 has finally arrived, bringing a ton of change to the hero shooter. That means a switch to 5v5, a new battle pass, and new heroes to kick off the launch. One of those new heroes is Sojourn, a new DPS hero with a high-powered machine gun that is also a railgun. While Sojourn has been a known quantity to the Overwatch community for quite some time, she is now actually in the game and can be used. Here's everything you need to know about Sojourn. Sojourn overviewSojourn is an offense focused DPS character, who primarily deals damage using her gun and its two modes of firing. For anyone who has spent time playing Soldier 76, you'll know that Sojourn deals the majority of her damage by shooting. While she does have one damage-dealing ability in her Disruptor Shot, the main method of getting kills is using the machine gun fire to deal damage and charge the secondary fire, which shoots a railgun beam. The railgun beam, especially at a high charge, can deal a significant amount of damage. It can also one-shot most DPS and healers (anyone with 200 health) at full charge if you hit a headshot and does about 75% of that if you hit them in the body. That means the primary strategy for killing someone is to open with the machine gun fire and finish with the railgun, since that combo will be quicker than most other enemies attacks at medium range. Sojourn isn't great in long-range firefights due to her primary fire not being hit-scan like some other DPS characters, but instead a projectile that has a slight lead time on it. Sojourn's abilitiesSojourn's abilities are designed to compliment both her primary and secondary gun-fire.Railgun: Primary fire rapidly shoots bullets, secondary fire shoots a beam that is charged by dealing damage. Power Slide: Sojourn has a ground slide that quickly moves her across the map and can be canceled into a high jump. Disruptor Shot: Launch an energy burst that snares and deals damage to enemies within it. Ultimate Ability Overclock: The secondary fire of her weapon auto-recharges for a short duration and charged shots pierce enemies. Sojourn is a front-line DPS, as long as you keep movingSojourn has the damage output to be on the frontlines of any fight, but she doesn't have a healing ability like some of the other frontline heroes, like Reaper and Soldier 76. Between her Disruptor Shot, which can slow enemies down and make them easier to either kill or disengage from, and her Power Slide, her fast movement can make up for her lack of self-heal. That does mean you will need to make sure you are constantly moving around the field, making it harder for people to hit you. But she's not a great defenderSojourn's biggest downfall is that she is particularly great on defense. For modes like Control Point or Push, this isn't a big deal since those game modes are just one prolonged firefight, but for Payload, she isn't great for defense. The reason for this is that her primary gunfire doesn't have great range due to it not being hit-scan and you need to be consistently dealing damage in order to keep her alt-fire charged. This means that sitting at a chokepoint or trying to hold a control point down puts Sojourn at a disadvantage compared to some other DPS characters. Sojourn is excellent when you are constantly in the fight and dealing damage, but sitting back and waiting for your opponent is not ideal for Sojourn. Her ultimate ability can be a game changer if the enemy is all togetherSojourn's ultimate ability relies on your own skill of being able to consistently hit with the railgun fire, but if you have decent aim, it can turn the tide of battle. There isn't much build up to it like with Cassidy's Deadeye nor does it still take the same amount of time to kill enemies like Soldier 76's Visor. Instead, Sojourn gets to deal high-damage attacks with her railgun five to six times during the ultimate and it can pierce through enemies. That means if the entire enemy team is stacked up near each other, you can easily get a triple kill and deal some damage to the remaining enemies. Since it charges so quickly too, the enemy team doesn't have much time to scatter when they hear the ultimate being used. Sojourn pairs well with most team comps, but can be hard-countered by PharahSojourn fits well in any comp, but even the best players will struggle to take down a Pharah with her.While her defensive skills aren't impressive, Sojourn is a fairly flexible DPS character, so she works well with most team comps. Her fast movement means that she doesn't need a hard pushing tank and she can deal damage at most ranges, so she can pair well with a close ranged DPS character like Reaper or with a long-ranged character like Widowmaker or Ashe. The only time Sojourn might not work is if you need a hit-scan character to focus an enemy Pharah. Sojourn typically fills the same role as Soldier or Cassidy, but not being hitscan means she will have a hard time taking down a Pharah. Her secondary railgun can hit a flying Pharah, but you won't be able to deal enough damage in a 1v1 to use it. If your other DPS isn't hit-scan, you will likely need to switch. Other Sojourn tipsThe slide can be canceled into a jump at any point during it, so you can use it both early or late to throw off your opponents.The railgun shot does not have a traditional cooldown and is only limited by your own ability to deal damage.While the Disruptor Shot deals some damage, its best use is slowing down a fast enemy like Genji or Tracer, making it a little easier to hit your shots.Sojourn's primary fire is easier to hit at medium to close range, so use the slide to close the gap, unless your opponent would gain the advantage, like a Reaper.While you need to be in the firefight to take full advantage of her abilities, unless you know where all the medkits are on each map, make sure you aren't leaving your healers too far behind.View the full article
  11. It looks like Amazon Prime Day won’t be the only big sales event next week, as Newegg will be running the FantasTech Sale II from October 10-13. The event is a follow-up to the FantasTech Sale that ran this summer, offering huge discounts on monitors, gaming accessories, and tons of other PC hardware. See deals at Newegg Newegg hasn't released specific details regarding which products will go on sale during the event. However, based on July’s FantasTech event, expect to see CPUs, GPUs, prebuilt PCs, headsets, keyboards, mice, and more available with steep price cuts. Specifically, we wouldn’t be surprised if the RTX 30 Series GPUs went on sale--in fact, Newegg was offering a $300 discount on some RTX 30 models earlier this year, so it’s not out of the question that it’ll happen again in October. While hardware and accessory deals will be the star of the show, it’s possible that some video games might see a discount, too. Generally, Newegg game deals focus on Xbox and PC digital codes. Prime Days are always a great time to cross items off your shopping list without upsetting your wallet. Not only will there be huge discounts at Amazon and Newegg in the coming days, but Target is also joining in on the fun with its Deal Days event on October 6-8. Be sure to shop around to find the best discount, although we’ll be rounding up our favorite deals as each event goes live. For now, you can check out our roundups of the best early Prime Day deals for PS5, Xbox Series X, and Switch. Included in the roundups you’ll find big price cuts on not just hit games, but also popular accessories like headsets, controllers, and more. View the full article
  12. Hideo Kojima has once again teased his upcoming project, albeit with a slight elaboration on an already-released cryptic image. On September 15, the Kojima Productions website updated with the image of a silhouetted face, lit from behind so that facial features cannot be seen. The image is superimposed with the text "Who Am I?" In the darkness at the bottom of the image, there is a peculiar symbol resembling double doors, as well as the Kojima Productions logo. The original release of the image prompted speculation that the face belonged to Elle Fanning, but the identity of the figure has yet to be revealed. Today, Kojima shared the same image with this accompanying text, "The answer to 'WHO' at TGS will be in the next 'WHERE'." The exact meaning of this post is a bit tricky to parse and we likely won't fully know until after the answer has been revealed, but it would seem to indicate that more information will be announced at an upcoming trade show or press conference. This could be The Game Awards, which broadcasts on December 9, 2022, but the phrasing "the next where" is vague enough to cast doubt on even safe bets. Exactly what project this tweet refers to is also in doubt, as Kojima has potentially multiple projects in the works. He announced an Xbox project at Gamescom which would utilize cloud technology. Norman Reedus has also let slip that that a sequel to Death Stranding is currently in production. View the full article
  13. Starting tomorrow, October 6, Target will have the best Xbox Series S deal we've seen since launch. For $250, you'll get the Series S as well as an additional wireless controller. This bundle is valued at $360, so it's quite the deal. Though we have seen discounts on the Series S this year, outright discounts on consoles in brand-new condition have been rare. When deals have popped up, they haven't included a bonus like a controller. This deal is available as part of Target's Deal Days promotion, which runs October 6-8. The Deal Days promotion has returned to compete with the second Amazon Prime Day of the year. Prime Day, however, doesn't start until October 11, so Target is getting a head start on its competition. All told, you’re saving around $110 with this bundle. Unlike its more expensive sibling, Xbox Series S won’t run titles in native 4K and it lacks an optical drive to play physical games. Besides that, you’ll have access to the same incredible library as Xbox Series X. Game Pass Ultimate is a particularly good match for Xbox Series S, as you’ll gain access to hundreds of digital games for one low monthly fee. Target has plenty of other great deals going on during its Deal Days event. Whether you’re looking for a new game, headset, or other accessory, you’re bound to find something that catches your eye. If you're looking for a particular game or just want a nice deal, make sure to check out our roundups of the best early Prime Day deals for PlayStation 5 and Nintendo Switch, too. View the full article
  14. To play Overwatch 2, you need to register a mobile phone number, but prepaid phones do not work in all instances. This situation has caused frustration amongst some in the community, and Blizzard will talk to fans about the situation very soon. A spokesperson for Blizzard told GameSpot that the company will "address this situation soon." This could happen as soon as this afternoon, the spokesperson said. Whether or not Overwatch 2 will actually change its policy regarding the prepaid phone situation, however, is unknown. Keep checking back with GameSpot for the latest. It appears Cricket Wireless is one of the prepaid phone companies affected by this Overwatch 2 requirement, as documented across Reddit and social media. Users of another popular pre-paid phone company, Mint Mobile, are reporting that their phone numbers are working. In another post, a father of four teenagers said it's a shame that Blizzard is requiring players to register a mobile phone number to play Overwatch 2. "They were really excited about [Overwatch 2], but due to the SMS number requirement, they can't play," this person said. Overwatch 2 requires a phone number to play to help prevent bad actors from being able to use cheats and cycle through multiple additional accounts that all share the same phone number. "We pretty actively are trying to detect and find users who have anomalous gameplay, with standout gameplay behavior, or are detected by the cheat fingerprints that we might make," Overwatch 2 lead software engineer Bill Warnecke said. "But if that player gets that account banned and is able to immediately just rejoin with a new account, then all of the detection in the world won't stop us from keeping bad actors out of the game. We need to make the cost for being willing to cheat a little bit higher for those players. Losing an account in Overwatch 2 is a much more significant penalty than it was in Overwatch 1." In addition to the phone number requirement causing headaches for some, not everyone who has Overwatch 2 can play it. The game is facing widespread server issues and "mass" DDoS attacks that are ruining the experience for many. The Overwatch 1 servers were shut down on October 2 to prepare for the sequel's launch. In our Overwatch 2 review-in-progress, critic Jessica Howard mostly enjoyed her early hours with the game, though she questioned if it's a true successor to the iconic original. "Where it counts, Overwatch 2 feels like a fantastic update to a multiplayer game with mechanics that enable thrilling skirmishes between teams of heroes," she wrote. "However, as a separate entity and sequel, it stumbles." View the full article
  15. We recently found out that Mario's backside is looking slightly deflated in the Super Mario Bros. movie, but it seems that his front isn't looking great, either. A leak from an apparent McDonald's employee in streamer ConnorEatsPants' Discord has shown us Mario's new movie face, and it's looking a bit weird. Video game movies have often played around with the design of well-known characters, and it appears that Mario is no exception. Though the general idea of Mario is still present, his arms are much shorter, and his head is much rounder to fit this more "realistic" aesthetic. All-in-all, it's not a bad-looking Mario, per se, but it's definitely different from what generations of video game fans are used to. It almost feels too reliant on the original games in a way. Look, let's be honest. Nothing can be worse than the original movie design of Sonic the Hedgehog, which was so bad that they delayed the movie by three months to give the Blue Blur a major makeover. Personally, I think this design fits in with the rest of what we know about the Mario movie, including the voice work of Chris Pratt. It might not be automatically bad, but we're not really sure it's justified its existence quite yet. Either way, we'll learn more about the Super Mario Bros. movie at the Nintendo Direct on Thursday. View the full article
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