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Hater

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    212
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About Hater

  • Rank
    Prophet of Regret

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  • Gender
    Male
  • Location
    Rocblock
  • Interests
    Music, Halo, Architecture

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    Exahl
  1. These walls lurk deep within the gorge that was once know as Trinity City... 2-8 players. Trinity Gorge is a small, symmetrical, arena styled competitive map. It has 3 floors to it, each one connecting to the central tower. Great for Capture the Flag and Team Slayer. Images of the map: Gravity lift to 3rd floor: Blue spawn. Red spawn. Tower 3 and Sniper spawn. Overview of map: Video walkthrough: https://www.youtube.com/watch?v=LsNu0UJJc54
  2. This happened in some of the Halo 2 missions when you would stay in almost the same area on 2 missions.
  3. I personally feel that Halo should be a modified version of Halo 2/3. There should be only a few changes. A lot of people say that no change would make a game die, but compare Halo to Call of Duty. Call of Duty hardly changes, yet manages to pull in hundreds of thousands of people online each day. All CoD games have the same base game mechanic which brings loads of people every new game. Halo 4, on the other hand, is struggling to pull in 30k players online at a time if that. That is because it has changed so much. Halo 4 doesn't have the same base from Halo 2/3 which had hundreds of thousands playing at a time.
  4. I feel that I like less amounts of auto aim in Halo games. Halo 4 has WAY too much aim assist. It seems like anyone can get a 4 shot with a BR.
  5. Campaign: Skulls Long campaign Flood and arbiter to return Multiplayer: Casual and Competitive playlist, with displayed CSR. NO Armor Abilities, unless they are used like power weapons. NO Sprint, this encourages chasing and turns Halo into cat and mouse. NO Ordinance, please god just no ordinance. This COMPLETELY ELIMINATES map control. It also bases the game off of luck. Take out the waypoint that shows noobs where the power weapons are. Infection, not Flood, Infection. Needs more simple arena style 4v4 maps at launch. Would be cool to bring back all the old gametypes plus new ones. Forge: Clean looking blocks, like Reach. Toggle Dynamic Lighting. Big, diverse forge map. If they have all this I'll be happy with the game.
  6. Team BRs: Description: Classic Halo settings w/o sprint or abilities. Still has radar. Spawn with BR. Forge Island DLC. Forged remakes of maps and some newer maps like Onyx and Simplex.
  7. Midship from Halo 2. Please!
  8. My Favorite is Simplex. It gives that nice arena feel and is similar to Midship from Halo 2. I hate Complex, it's alright now that it's in BTB, but before that it was horrid.
  9. Woah, very nice. How are you able to get modded rocks?
  10. Love the geometry of the map, but you should make the blocks different colors for each side. I think I would have a hard time navigating the map. Nice work!
  11. If I was playing on this map, I would want to at least see where I'm going.
  12. Hater

    Tiny T

    I don't think this ship is suitable for more than a 2v2, however, it does look very nice.
  13. I'm thinking that 343 will just come up with an absurd way to bring Cortana back to life that doesn't make sense.
  14. The music of the other Halo games (1, 2 and 3) brings a much more different feel to the game that Halo 4 lacks.
  15. Hater

    campaign

    I don't get a Halo feel at all when I play Halo 4. The Campaign was just strung together by repetition of short levels and pressing buttons.
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