Popular Post Archangel Tyrael Posted September 1, 2012 Popular Post Report Share Posted September 1, 2012 Below is the complete list what is available to use in your custom loadouts. Read below for more details From: http://www.littleenglishhaloblog.com/ By: FlawlessCowboy Thanks to we now know all of the Weapons, Grenades, Armour Abilities, Tactical Packages and Support Upgrades that will make up our Loadouts in Halo 4. Many of these abilities and upgrades will not be available at the start of the game and will need to be unlocked using Spartan Points, nevertheless, here is the complete list: Primary Weapons • Battle Rifle • Assault Rifle • DMR • Carbine • Storm Rifle • Suppressor • Light Rifle Secondary Weapons • Magnum • Plasma Pistol • Bolt shot Grenades • Frag Grenade • Plasma Grenade • Pulse Grenade Armor Abilities Thruster Pack Enables a powerful burst of movement allowing the ability to evade or quickly close the gap. Promethean Vision Allows users to predict enemy signatures through walls and other hard surfaces. Hologram Allows users to generate an almost identical holographic decoy to to deceive enemies during combat. Jet Pack Allows users limited flight through a vertical lift propulsion system similar to that of EVA re-entry packs. Hard Light Shield Allows users to a protective barrier of hard light which stops most small arms fire and some explosives. Active Camouflage Allows users to generate a visual effect astonishingly close to invisibility. Auto-Sentry An automatic turret which can be deployed to defend its user or command a key battlefield choke-point. Regeneration Field Allows the user to release a short-range energy field that heals any nearby spartans. Tactical Packages Mobility Allows unlimited sprint. Shielding Speeds up your armors recharge rate. Resupply Allows the recovery of grenades from fallen allies or foes. AA Efficiency Increases the rate at which energy recharges for armor abilities Grenadier Increases grenade carrying capacity. Firepower Allows the use of a primary weapon in the secondary weapon slot. Fast-track Allows the user to advance quicker in rank. Requisition In modes with personal ordnance, requisition lets the player request new choices when an ordnance is granted. Wheelman Increases the long term durability of your vehicle as well as how it reacts to EMP charges. Support Upgrades Stability Steadies your weapon while being struck by incoming fire. Ammo Increases ammunition capacity for both starting weapons and ordnance drops. Dexterity Speeds up reload and weapon swapping. Sensor Increases motion sensor range. Awareness Allows the use of motion sensors while using a scope. Explosives Alters grenade performance, increasing blast radius and decreasing grenade damage received. Ordnance Priority In modes with personal ordnance, offers more frequent ordnance drops to the user. Gunner Increases how long a mounted weapon can fire before overheating as well as movement speed with detached turrets. Wetworks Allows Spartans to Sprint quietly. They also appear as an outline to players using Promethean Vision and perform quicker assassinations. This post has been promoted to an article 19 Link to comment Share on other sites More sharing options...
iTz Vplus2 Posted September 1, 2012 Report Share Posted September 1, 2012 Great news! 1 Link to comment Share on other sites More sharing options...
OrangeSpartan Posted September 1, 2012 Report Share Posted September 1, 2012 AWESOME NEWS! -OrangeSpartan 1 Link to comment Share on other sites More sharing options...
ςHϵΑƨϵMΩηεTΞr Posted September 1, 2012 Report Share Posted September 1, 2012 Coolio! XD Link to comment Share on other sites More sharing options...
Fail Master Posted September 1, 2012 Report Share Posted September 1, 2012 Nice one Link to comment Share on other sites More sharing options...
Hᴜᴍᴘsᴛʏʟᴇs Posted September 1, 2012 Report Share Posted September 1, 2012 very cool. thank you! Link to comment Share on other sites More sharing options...
CrazyJakeoo7 Posted September 3, 2012 Report Share Posted September 3, 2012 I think they are making it to much like cod and Battlefield. I know that they said they would but this is Halo its supposed to be different from other shooters. Im still geting this game though, because its Halo Link to comment Share on other sites More sharing options...
HIWBC Posted September 3, 2012 Report Share Posted September 3, 2012 I think they are making it to much like cod and Battlefield. I know that they said they would but this is Halo its supposed to be different from other shooters. Im still geting this game though, because its Halo It is different dude ,Forge,Spartan ops,Firefight (Ithink).but yeah I see your point. Awesomeness Link to comment Share on other sites More sharing options...
Vas 'Caudanee Posted September 3, 2012 Report Share Posted September 3, 2012 I noticed there is no SAW in the starting weapons. I guess that means its an ordinance drop or found around the map. Link to comment Share on other sites More sharing options...
NotThatGuy Posted September 8, 2012 Report Share Posted September 8, 2012 Very helpful. Nice work Link to comment Share on other sites More sharing options...
mACca431 Posted September 10, 2012 Report Share Posted September 10, 2012 Nice job excePt I have a feeling that wheelmen is just in the pax build because in the final build it's a specialisation amour mod Well I think so I'm prObably wrong lol Link to comment Share on other sites More sharing options...
Irrelevant Posted September 10, 2012 Report Share Posted September 10, 2012 THIS IS AMAZING! I can finally be all assassin like and already know what I want Weapon: suppressor Ability: thruster or jet pack Tactical: mobility, Shielding, fast-track Support: dexterity and wetworks this seems to be the most important ti have on my loadout. Link to comment Share on other sites More sharing options...
ko2 S2shot Posted September 10, 2012 Report Share Posted September 10, 2012 i dont like where this is going Link to comment Share on other sites More sharing options...
Complete Loser Posted September 10, 2012 Report Share Posted September 10, 2012 Great news AT keep it up Link to comment Share on other sites More sharing options...
Nickman5030 Posted September 14, 2012 Report Share Posted September 14, 2012 Now this is freaking awesome, i am definitly going to be using firepower and wetworks. I still cant belive that we have to wait another month an a half for halo 4 to come out though I WANT IT NOW!!! Link to comment Share on other sites More sharing options...
SykoWolf Posted September 14, 2012 Report Share Posted September 14, 2012 It is different dude ,Forge,Spartan ops,Firefight (Ithink).but yeah I see your point. Awesomeness No Firefight in Halo 4. But i agree, it's different both in terms of gameplay and story Link to comment Share on other sites More sharing options...
RaInCrY22 Posted September 19, 2012 Report Share Posted September 19, 2012 I am really going to enjoy halo 4 , I'm also extremely curious about the thruster pack. I've favored sprint on halo reach, but now with that being there as a guarantee, I can also try tacking on another power, which is more than enough to boost my K/D even higher than it has been. I love murking teh newberz on teh Haloz - last night I got a ~1683 Rank on team slayer ^-^ getting that commonly might mean i'm obcessed, But I call it female destruction of a male's world XD Link to comment Share on other sites More sharing options...
Halodreamer Posted September 25, 2012 Report Share Posted September 25, 2012 Does stability allow you stay scoped whilst being hit? Link to comment Share on other sites More sharing options...
EGYPTIANGHETTO Posted September 26, 2012 Report Share Posted September 26, 2012 I can't wait until halo 4, I'll probably use a support class the most with regeneration field. Link to comment Share on other sites More sharing options...
Archangel Tyrael Posted September 26, 2012 Author Report Share Posted September 26, 2012 Does stability allow you stay scoped whilst being hit? Yes. Link to comment Share on other sites More sharing options...
SO7SF Posted September 27, 2012 Report Share Posted September 27, 2012 There is so much skills you can do in the game! There is to much combos you can pick out. I can't wait to see what will everyone do in this game! Link to comment Share on other sites More sharing options...
ProXySynTaX Posted October 12, 2012 Report Share Posted October 12, 2012 Leveling up faster and moving silently are probably going to be the most used, i just hope that these perks are balanced, we dont want another commando pro modern warfare 2 perk. Link to comment Share on other sites More sharing options...
Robius5991 Posted October 12, 2012 Report Share Posted October 12, 2012 Great news. I'm just trying to recap everything that's going to be in Halo 4, and this looks sick! Link to comment Share on other sites More sharing options...
DarknessX03 Posted October 12, 2012 Report Share Posted October 12, 2012 It's great to see a full list now. Thanks for posting Tyrael! Link to comment Share on other sites More sharing options...
Super Havoc Posted October 12, 2012 Report Share Posted October 12, 2012 I really, really like what I'm seeing and I've been with Halo from the start. I can't wait to try these out. Mobility is certainly one of the packages I'll be getting. 1 Link to comment Share on other sites More sharing options...
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