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Mr Biggles

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Everything posted by Mr Biggles

  1. Really nice sig, mind if i use it for some other forums?
  2. People will complain, its human nature bro.
  3. "Starcraft 2 has one of the most robust systems for ranking players of all skill levels and giving them fair games and a sense of progression. Blizzard doesn’t want to reveal too much detail about the way the rankings work as to prevent gaming of the system, and as such, a lot of speculation has caused a lot of misunderstanding among the player base. Still, we know that the ladder system is based around a few core principles and we have a lot of information that can be pieced together, so let’s examine the inner workings of the ladder system. First, let’s tackle something a lot of people don’t know: the only thing that affects your ranking is winning or losing. Any good rating system for a competitive game must operate in this way. If it was based on how long the match takes, actions-per-minute (APM), or other factors, players could easily inflate those numbers to artificially increase their rating. Like ELO, the chess rating system on which Blizzard’s rating systems are based, each player has an associated number representing their skill level. In addition, there is an important second statistic called volatility that represents the algorithm’s confidence that your matchmaking rating (MMR) is accurate. This innovation allows players to be ranked very quickly and jump right into a range close to their skill. In other systems, like Warcraft III and even WoW’s arena system (to a degree), players must start at the bottom and work their way upward. The Starcraft 2 system prevents “n00b stomping” by creating new accounts and other abuses. If you’ve tried the Starcraft 2 multiplayer, you are familiar with the process of acquiring a ranking. It asks you if you first want to play some practice games, which are played on a slower speed with “no rush” rules enforced. It is unclear if this data is incorporated into your early MMR, but I suspect that it is, as there is no drawback to starting players with an accurate rating. You then play 5 “placement” matches, where it chooses opponents from across the spectrum to try to get a general idea of your MMR. Keep in mind that it is only looking at win/loss data, and there are a lot of variables that go into deciding victory in a Starcraft 2 game. As such, with just five data points, the MMR it approximates for you is going to have a very high volatility. Another key point to keep in mind going forward is that MMR is the sole factor in determining your opponents. League, rank and other factors have absolutely no hand. A high-ranked silver player could be playing a low ranked platinum player. If you have recently played an opponent, the system may shy away from matching you with them again, but this is just a theory I have carried over from Warcraft III’s matchmaking system. With an MMR now associated with a new player, Battle.net will place players in a league. While your MMR is always hidden, the system seems to use only this number to place players into leagues. There are 5 leagues that players can be placed into, and in descending order of quality and approximate player base, they are: Diamond (top 10%) Platinum (10-25%) Gold (25-45%) Silver (45-70%) Bronze (70-100%) The system will never place a new player into the Diamond league after their placement matches. Within each league are divisions. Each division is a small group of 100 people against whom members are ranked against. For example, one of my 2v2 teams is in the Gold Mutalisk November division. I can see all of the other players in this division, which gives me a ballpark idea of where I rank globally, but I do not play anyone in my division more or less than anyone else close to my MMR. The purpose of the division is simply to give players a sense of progression with a number that has less variance and more weight than a global ranking six digits long. There are certain points at which Battle.net re-evaluates your league placement. The number of games or time-frame is not disclosed, but occasionally after a game, you will be placed into a new league. This can even occur after a loss. Players can be promoted or demoted to higher or lower leagues based on their performance. This is the only way to access the diamond league, as the system does not want 5 data points adding players into Diamond only to quickly remove them. Diamond status should be an “elite” league and carry some weight. During the initial rush of unranked players that occurred in the past week since release, the system has had very little data and, in my limited experience, low accuracy. My placement matches put me in the silver league, but after about 25 games, I’ve been promoted to gold and then to platinum, where I’m holding the top 10 in my division pretty well." This sums up the Sc2 system pretty well ALL FROM: http://lorehound.com/starcraft/starcraft-2s-battle-net-leagues-ladders-and-rankings-explained/
  4. i don' tthink reach characters in halo 4 would be a good idea, because, reach is so far behind the rest of the master chief trilogy, they are probably all dead, so it wouldn't make sense to bring them back. Also, i believe people will want to make their own custom character more then using a campaign character. Custom Character > Campaign Character IN MY OPINION.
  5. as luke said, they won't make the custom loadouts OP, if anything, they'll make them the same mostly as the DMR/Pistol start, apart from, the second weapon may change various times, that's probably all, the BR/AR may stay constant.
  6. isn't the Godfather II still really popular? ive heard on PC its really popular.
  7. yeah but Frankie has said in an interview that there won't be a halo 4 beta because it will disrupt the producers polishing off the game and making it better. sorry.
  8. not exactly true, sure, the word noob is used for practially everything and everyone who has a bad game, but the MLG community and the normal community splitting is a good thing because it seperates the competitive player and the casual player, so, people can stay in the own brackets, which is good, because then you arem ore likely to play people of your own skill level.
  9. How can the system tell if it was by accident? they made it so every betrayal is seen as equal, and also, they made it so its 2 betrayals to boot, hence, why you don't get the option Currently, its the closest thing we have to a perfect system, and its not that bad.
  10. we are the world - Michael Jackson.
  11. Halo Reach, Halo 3 = </3 Halo Reach DMR or H3 BR?
  12. Don't understand? reach had the same vehicles and a few more? how was halo 3 better vehicle wise? Weapons i can't understand either, DMR > BR, Halo Reach Sniper > Halo 3 Sniper IMO.
  13. no, it has a set timer, so, when its dropped, it takes another 118s for sniper to respawn, it doesn't matter when its picked up, when its dropped, the countdown restarts, it can be picked up 30 seconds later, but, the timer won't start when it has being picked up, but when it is dropped onto the map itself. For AA, yes, when the carrier's body disappears (34 seconds), the AA comes back on the map.
  14. i got the nicest overkill ever, no scope 360, out DMR, backsmack, Snipe to the face Also when i out DMRed Ninja, The MLG Pro live on his stream and he went crazy and everyone on his twitch chat was like "LOL OWNED."
  15. for all new MLG players, this is the weapon timings for reach, they haven't changed from v1 - v7, and these are the current ones for Sniper, Rockets and Grenade Launcher. http://www.leopardstealth.com/ Hope this is helpful If you use this during a 15 minute game, you can press start and when you see one of the counters going red, it means the power weapon is coming up soon, also, it can be used for different maps in MLG, and for CTF/TS/KotH Settings, its really helpful and a great site:D Incase you can't be bothered going on the site: Rocket: 178s* Sniper: 118s* Grenade Launcher: 118s* Plasma Pistol: 90s Jet Pack: 1s** DMR: 10s Needle Rifle: 10s Frag Grenade: 30s Plasma Grenade: 30s Health Pack: 30s *=Constant Timer **=Time begins after carriers' dead body has disappeared. (This process takes 34 seconds.) No evade or Magnum for v7 settings, so, i thought i'd take it out.
  16. TB, but, are tehy the only choices you've got? if i were you, i'd go Steelseries or if you can afford it, Astro.
  17. but then everyone would think you were depressed and would not want to talk to you anyway. I wish Games were Real.
  18. Post your favourite ever Youtube video / Youtube series ever, for youtube series, just post the beginning video and just tell people there is a series Favourite youtube video: http://www.youtube.com/watch?v=7b2gQno0_Gc Excess Swearing, but really funny. Favourite Youtube Series: http://www.youtube.com/watch?v=Wmhfn3mgWUI Series is called Marble hornets: im not going to say much, but its not for the faint hearted/easily scared. You can do both choices or One of the two choices.
  19. With ZB? Dmr, Pistol is overpowered. Headshot or backsmack? last post on this thread for a while., i feel like im spamming it however, i got a video which can influence your vote http://www.youtube.com/watch?v=n2xFUG9EJx4
  20. There won't be hundreds of thounsands people playing it, most people will still want to play CoD/Battlefield, because its what people are used to playing, Halo 2 had no competition on the original xbox, but, on 360, it does, so, no, there won't be as many people playing. XBC does work pretty well actually, and it is the closest thing we gonna have to h2 online for a while, because, 343 most likely won't open the servers back up.
  21. this is very interesting and i could see it working.
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