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Create a Weapon for Halo 5


Furi0usGeorgeX

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Similar to a recent post: Create a Vehicle for Halo 5

 

UNSC

Gauss Rifle: Instant shot, magnetically accelerated slug cannon, small replaceable battery, high damage but not instant kill.

Multi-shot detonator: Fire several smaller explosives at once, instant kill if stuck on target but not if on wall or ground, reload to detonate multiple explosives.

.40 Caliber Sniper Rifle: Smaller than the standard Sniper Rifle and does less damge, larger magazine and instant kill headshot, 3-4 fully shielded body shots, 2-3 unshielded body shots. Not as much magnification as Sniper Rifle.

.60 Caliber Revolver: Large hand cannon, 5 high damage bullets per cylinder. Innacurate at long ranges.

HMG: Slow-firing heavy machine gun, innacurate at longer ranges, cannot rip off of mounts, possible warthog application.

Riot Gun: Semi automatic shotgun, 12 guage shells, less damage than 8 guage Shotgun, less recoil.

 

Promethean

Blaster: Semiautomatic, high damage pistol, more damage than Boltshot. Slower firing but larger magazine.

Trio-Shot: Fires three high damage hardlight slugs at once, not a burst shot. Low ammo capacity.

Nailgun: Fires large hardlight nails. High damaging but slightly inaccurate, can pin bodies to walls, floors and ceilings. Low magazine capacity.

Shieldgun: Encases taget in extra hardlight shielding. Support weapon.

Incineration mortar: Mortart that fires incineration shells, larger damage radius and more damaging.

 

Covenant

Gravity Cannon: Can be used to pick up and launch objects and vehicles, battery drainage depends on weight of object. Can also push away objects and vehicles. Players unaffected.

Fuel Rod Beam: Slow moving continuous fuel rod cannon, lower damage that fuel rod cannon, but higher ammo capacity (battery).

Plasma Tracker: Fires slow moving plasmic projectiles that target the player fired at, High damage but large battery cost.

Needle Cannon: Large shoulder fired cannon that shoots several needles at once, tracking player fired at and causing supercombine explosion if enough hit.

Plasma Spreader: Fired plasmic shells in the style of a shotgun, battery operated. High damage at close range.

 

You guys have any ideas?

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No offense, dude, but some of your weapons are already in the game/don't make sense. First off, your Gauss Rifle is basically the Railgun (they even use the same principles). Second, the Multi-Shot Detonator is basically the Needler but less effective.Third, the Revolver is a less accurate than the Magnum and has less ammo (the Magnum is surprisingly good at killing people). Fourth, firing three shots with one pull of a trigger IS a burst when regarding your Trioshot. The Shieldgun isn't a weapon at all. Sixth, your Fuel Rod Beam is by definition, technically impossible since a fuel rod is a solid projectile and not energy. Seventh, your Plasma Tracker is a Plasma Launcher with less ammo apparently; eighth, the Needler as of now can make a super-combine with just a few needles.

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I wasn't aware that the Rail Gun and Gauss weaponry were the same thing... I was just reffering to the Gauss rifle as a more portable version of the Gauss Cannon on the warthog. I don't see how the MultiShot Detonator is like the needler, because the needler locks onto a target and explodes when a certain number of needles hit the unshielded target. The revolver is less accurate and has less ammo than the magnum, yes, but it does much more damage. The shots fire all at the same time, not in a burst. The battle rifle fires in bursts, because it is only one bullet exiting the barrel at a time. The Shield Gun is like a watchers hardlight shield, but it does not have to be maintained and the wearer can still fire. I was refferring to the weapon that hunters used in halo 2 and 3. I suppose you have a point with the plasma tracker, it seemed much cooler in my head. The needle cannon has only one shot, and has enough needles in that one shot to destroy shielding and cause a supercombine explosion (or several). And the gravity cannon is basically the same idea as the gravity gun, but has depletable energy and cant lift ALL objects, like tanks or a mantis.

 

And by the way, I asked for ideas, not criticism.

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Covenant:

Plasma Pistol:Same as Always

Plasma Repeater:Same as Halo Reach,Meant for offense

Plasma Cannon:Same as Halo Reach

Plasma Pod:Similar to the missle pod in halo 3,Can be detachted from turret and used as hand-held weapon

Storm Rifle:Same as Halo 4

Storm Pistol:Has the ability to charge up like plasma pistol and release a burst of fire

Needler:Same as its always been

Needle Rifle:same as Halo Reach

Beam Rifle:same as Halo 4

Covenant Carbine:Same as Halo 4

Concussion Rifle:Same as always

Fuel Rod Cannon:Same as Always

Energy Sword:same as always

Honar Guard Spear:The spears weilded by Elite honor guards

 

Brute Weapons(in case they return):

Spiker:has the ability to get instant kill if hits someone in the head(not spartans unless there shields are down)

Brute Plasma Rifle:Has a bit more power since it is weilded by Brutes

Mauler:Same as halo 3,But less acuracy since its so powerful

Spike Rifle:A long range version of the spiker,3 round burst similar to the needle rifle

Brute Shot:Same as Halo 3,can hold more ammo

Gravity Hammer:Meant for Brute Chieftans

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UNSC:

 

Nail Gun: automatic nail gun pierces through armor

Ion Rifle: automatic rifle shoots beams of ions

 

Covenant:

 

Mercury Blaster: shoots out mercury so fast the liquid is like bullets and spreads out like a shotgun

Energy Rifle: same material as energy sword but fires it as bullets.

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