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Delpen9

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Everything posted by Delpen9

  1. I got banned from another website for for putting an animated gif. of a monkey milking a cow.
  2. I always like the idea of a Flood Firefight because I never cared much for Spartan Ops. The best combination would be Halo ODST style firefight maps with flood on them. That would be the best!
  3. I write scripts but i dont have an xbox atm. i advise that you get a script writer that can see the maps you are using for the machinima and come to terms with the voice actors. if they cant do those things then all their ideas are just wishful thinking.
  4. The 1998 movie was cool. Rotten Tomatoes ranked it really low because of the poor acting and boring first 45 minutes. Most people didnt like how godzilla was turned into a full fledged dinosaur as opposed to godzillas iconic features. i think those two factors snuffed it out of its glory.
  5. was the zilla done in oil pastels with the details scratched out to make scales?
  6. I'm all Halo i havent been able to play xbox for a long time though. this site keeps me sane
  7. *Works really hard on a post*-----> *Is miraculously the same as an article on IGN" ------> *Gets banned* ------> *Becomes depressed and gets fat*------> *makes your parent pay for liposuction* --------> *crazy surgeon plants a bomb in your body* ------> *You explode while snuggling with your teddy bear* Don't explode while snuggling a teddy bear. Upgrade to Allstate NOW!
  8. 1. yes there is a 1-50 system. it was added last year around April 2. Sprinting cannot be removed without a mod. The mod doesnt exist in matchmaking. There are playlist without loadouts and classes but they are re-occurent; meaning that they arent permanent additions to matchmaking.
  9. You realize that the first half of Halo 3 was like that too right? It isn't as bad as you think it is. Once your plot is elongated into an entire campaign youll realize how discrete that "Go there, do that, stop this" really is. That wasn't the first thought that went into my head when playing H3's campaign. That's something i realized 2 months later. BTW i cracked up at that officers name "Takuwaki mashubishi" or something like that. all Japanese names sound the same to me.
  10. Sounds like Battlefield 4 must have been a real disappointment for you. I'd only imagine how scarred you'd be after realizing that all the upcoming massive battlefield games will inevitably suck, e.i. Elder Scrolls Online Raid game-type.
  11. I wrote a post about this a year ago and all i did was babble about Possibility 2. Im appeasing for my sins.
  12. ill have to listen to them later. my flash crashed and youtube html 5 is being stupid
  13. hmmm... i only listened to the first 16 songs in the H4 soundtrack and i dont remember Preliator or Archangel. ill have to check them out
  14. NO VIDEOS IN COMMENT SECTION PLEASE. NO SPECIALIZED TERMINOLOGY IS USED... If you need me to put something in gaming terms I'll do it below. Many of you may have never cared to figure out how it works. Some of you may have figured it out by now. Some of you clicked on this post wondering what the *beep* aim-assist is(though it's self explanatory- yes, you know you are dumb). (tbh if youre one of those people then just stop reading NOW-it's for your safety...) Aim assist has been pondered by the greatest philosophers over the last few centuries. NVM this is my math report. *Crackles fingers* "Let's get to this." Remember that these possibilities can be valid for different games... or even non-existent ----------------------------------------------------------------------------------------------------------------------------------------------- Possibility 1: Aim assist merely slows the reticle within the designated area. Subset 1: If this were true then we can pose a unique question. "If our reticle is slow then what if the target moves faster than our reticle." Ive never seen this happen but let's 'shed some light' on the subject. - Corollary 1(what a nice word) : The reticle will move slower than the designated object. Obviously, assuming that the reticle moves faster than the object outside of the aim assist, it will quickly catch up to the object. The reticle will remain on the outer edge of the the object constantly bobbing in and out. *red/grey/red/grey/red/grey* *epileptic seizure-nsnzbeizbkjtbnirjsbi* *im better now* UNLESS Corollary 2(the word!!!) aww yeah : There is an aim assist 'delay'. What i mean is the game allows the reticle to remain at non-aim assist speed so the reticle can approach the center. Interestingly enough, as opposed to common sense, this scenario would would be beneficial to the shooter and not detrimental. Subset 2: Our target moves slower than the aim-assisted reticle. It makes more sense... meh. *not wacky enough* Conclusion: plausible but unlikely... ----------------------------------------------------------------------------------------------------------------------------------------------- Possibility 2 (This one actually makes sense) : The target pulls the reticle. This can be seen in CoD where an enemy moving across the width of your screen will pull your reticle, possibly even when it's not moving. Subset 1: The target can pull a stagnant reticle. Corollary 1: WE must determine the time* and distance* the target pulls the stagnant reticle. The time could be twice the normal reaction speed being (.3) seconds. The distance could possibly be relative to the target, but sense most targets are humanoids we have no way of distinguishing distances. Corollary 2: The Magnifier Effect- Target that overlap each other increase the aim assist. (Is it possible? hmmm) Corollary 3: How multiple object interact with the reticle in corollary 1. If 2 targets run horizontally in inverse direction on the screen with the same relative distance from the reticle, will the reticle stay still. What happens if one target is closer than another? a.will it take all the aim-assist or b.will it take a 'ratio' of the aim assist) Subset 2: The target can pull a 'moving' reticle. (Halo) *Subset 1's corollaries roughly apply to Subset 2* Corollary 1 from Subset 1 REMIX: The time* and/or distance* the target pulls the reticle is adverse to the reticles movement. Imagine this as an angle: The closer the reticles movement is opposite of the targets movement(as it approaches 180 degrees), the less time* and distance* is required to lose the aim-assist. Also, we realize the opposite is true. If the reticle is moving toward the target the more time* and distance* is required to lose the aim assist. Corollary 3 from Subset 1 REMIX: Think about in terms of the Corollary 1 remix.... ----------------------------------------------------------------------------------------------------------------------------------------------- Possibility 3: Abnormal Reticle shapes (OR areas of corresponding aim assist which are an invisible area where aim assist takes effect)- have you ever seen a reticle that wasnt the normal circle? perhaps it was shaped like this / or this 0 or that () or this U or that V ..... There are a myriad of possibilities. Subset 1: the reticle merely acts like a normal circular reticle no matter the shape. *groan* Subset 2: The circle vs. the polygon vs. the oval(or ellipse) vs. the incomplete shape- The circle- The target touching or inside the circle will experience aim assist. -The polygons, ovals , and all complete shapes will most likely function the same way as the circle. The incomplete shape(This is only necessary if the 'reticle' is guiding the aim assist and the reticle is an incomplete shape)- Let's take a V for example. How will this work? Does the target have to touch the segmented lines? If so, then how much of it? (13%)? We may never know. Let's assume we have to complete the shape to make it applicable. The V could turn into a pie piece, an upside down triangle, or even a concave or convex shape. This would make it a complete shape and now applies to the above statement. ----------------------------------------------------------------------------------------------------------------------------------------------- I left some possibilities out as they aren't even worth mentioning. If you feel that I haven't explained anything well enough then tell me. Also, if you want to add to this, COMMENT BELOW !!!
  15. so elites were good in elite slayer, invasion, custom games, and machinima. 343 doesnt want to put them in because itll tamper with the core experience. 343 wants to maintain their whole War Games gimmick. if they want to play against elites then logically they would have to fight like them. you would be able to control a full blown elite, and elites fight like theyre in GoW. Adding this control set for such a minuscule part of the game would take away from whats necessary. the only solution is to make the elites suck at the negative expense of the war games concept or remove war games all together. Im cheering for the second idea because we dont need war games. OR in Halo 5 there is some speculation that we will be going to sanghelios. what if elites became part of the training program? it would work out just fine. cheers
  16. i love part one of your idea. its believable yet funds the same religious aspect of the game. i feel like it wouldnt work so much unless 343 merges Neil Davidge's musical sense with Marty O'donnels. Neil Davidges music only seems to be good for a syfy epic; nothing more or nothing less. O'donnel uses a mysterious tone to his music, along with cleverly inserted ambiance. you know that halo 5 trailer? when i read part 2 i was expecting your plot to fall back on that; sort of like how H4s campaign caught up with the trailer about halfway through. my latest post majorly relied on the trailer. maybe its because i feel it could be relevant, and because the idea of a huge owl piques me. thx for your comment
  17. Halo 5 John is on the Ark according to the trailer. I think it would be better if he 'didnt' betray the UNSC and was just bombarded by the Prometheans surrounding the ark under the Didacts control. Somehow the Didact would be in slip space and he plans to use the mendicant bias to re-instill him into the physical dimension. The Infinity will be in lower orbit to prevent Promethean intrusion while several spartan 4s accompany MC. Mendicant Bias leads Master Chief into the Ark while simultaneously fending against the flood horde. *the ark is in pieces forming a fissure like structure in the ark's rift. you get to see mendicant bias quickly swooping between openings in the fissure* Master chief fight off the flood that survived and reactivates the ark(the ark was mildly repaired by mendicant bias); knowing full well that the ark will detonate. Mendicant bias tells MC how to set its coordinates to Installation 04 which was never fully destroyed. While trying to escape the ark you get to watch the prometheans fighting the flood. you will be attacked randomly. after escaping the ark the Infinity brings you to Sanghelios. there you help the arbiter kill the guerilla group of elites enslaving the brutes. The UNSC, Brutes, and Arbiters forces raid the storm and he Promethean protecting them to capture Dr.Halsey and the Janus key. (i want to see a chopper driving through a covenant cruiser). *to be continued* my question is: Will Dr.Halsey plan to take revenge on the UNSC? How so? Will Mendicant Bias become MC's new AI? Will there be another Gravemind? Will there be a seeker? who knows!
  18. favorite anime: kyousougiga ,ShinSekai Yori: From the New World, Death Note,Attack on Titan, Serial Experiment Lain, Golden Time,

    1. Is not JL

      Is not JL

      go. watch. gurren. lagann.

    2. Delpen9

      Delpen9

      Kyoukai no Kanata

  19. Fav. anime openings: neon genesis evangelion, this ugly yet beautiful world , the melancholy of haruhi suzumiya , bakemonogatari op4

    1. Delpen9

      Delpen9

      most of the Gintama openings, Strike the Blood

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