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Call to Arms!!! Community Awareness and Healing!!!!!
Twinreaper replied to Twinreaper's topic in Announcements
If I had more time I would happy to type it all out...my overall goal anyway. Surfice to say I wish to only get people to be more respectful and aware of the feelings of every sub-genre of playstyle. All too often people boast or stake claims that because they belong to a certain group, that everyone else is wrong, and in turn they demean and insult others without like minds. I have no intention of reforming the community as a whole at all. I am mearly the wheel that is getting this car started rolling towards a more unified community. All I want is for everyone to stop bickering about what makes a great title, who gets priority over what, and who is better than who. All these things to the developer, can paint a messy and inaccurate portrait or how they can improve things for us. As an example, look around at the various threads. One might come in here and just as soon leave after seeing the mess that some threads have in them. It's a lot to look at and a lot to tend to, but if we learn to work together more cooperatively, we can see a much bigger payoff in terms of overall game quality, on console and on Live. Throughout history, great men have changed nations. These men did not do so by physically going around and holding peoples hand, or even doing the hard work themselves. No, these men inspired people and educated them on how and in what direction to go. I have a strong sense of leadership, but I do not care to be the sole person who is looked at for leading things towards a better path. I am simply just putting my foot forward and starting to get people who may feel the same way, or those who don't, a perspective to look back on and decide themselves wether or not they want to change. It is purely optional. Either way, I love this community and will always be a part of it....if thats a good things......seeing as how I piss off a lot of people lmao -
Thats true. The models and variations of them are quite impressive in the Halo franchise. The only thing i would like to see improved in terms of models, is how they animate. CoD does have a great kismatic setup and the animations are very fluid and realistic. Halo at times seems a little slow or clunky, but arguably is better looking though. Just wish the devs would have decided to use a new engine so they could properly bring the franchise up to speed with everyone else. And don't even get me started on the level mesh formats....yikes!
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Particle effects are tied directly to the graphical layer of code. The Particel effects objects uses streaming graphic processes that interpret and display the emmitions that are defined in the called functions of the tag work. The physics end, dictates how and when the particles skew along a path defined in the root placement and node definition. I know my stuff, please don't try to argue it, unless you have some decompiled data of your own that suggests otherwise. Halo 4 has never had as many on-screen LOD rendered objects as the competition, but that is an engine setback. If they wanted to, they could have easily used a from scratch engine that redefined the formats and layouts. Why they still do not choose to do so is beyond me. The textures for CoD and competator titles have always used a lower byte and better compressed schema that Halo, and because of that, they are able to to include more textures and at higher resolutions. CoD MW3 alone uses over 18,000 individual textures. Where as Halo Reach utilized only about 10,000 to 11,000. Surfice to say, Halo is focusing more on the shader use end and the abilities DX11 presents and in-house first party developer of it, opens more doors. CoD is relying on lighting to bring out vibrant and rich textures, something Halo has always sucked at. Lighting makes more of a difference in terms of rendering thatn any amount of shader usage. I know this from map making thru the HEK's of Halo 1 and Halo 2. I've used similar setting shaders for Cryengine as Halo Reach, and Cryengine with lighting blows away Reach by a crap ton. Look, I'm not saying Halo 4 isn't going to look awesome, because I know the team is working hard and finding new techniques to bring it to life. All I am saying is, that after 3 years of development, this title should look better than any other in the coming year and a half. If it doesn't, then something along the development of it went horribly wrong. BOII will likely have 1/2 the production time of Halo 4, and already in terms of lighting and on-screen effects, BOII looks to be winning.
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Deadlights. Holiday. Killing time to make us stay. Hollow was the promises of yesterday.
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Call to Arms!!! Community Awareness and Healing!!!!!
Twinreaper replied to Twinreaper's topic in Announcements
My second post was an illustration, and for that purpose only. I have no quarrel with any MLG or competative types. I respect MLG players just as I do any other. I guess you'r missing the overall point of this or just don't care either way. If you do not care at all, then why are your pointlessly posting in this thread? Is your intention simply to diminish or downplay this cause? I take issue with your little kid and teenage referrence. Not every "kid" or "teenager" is rude, impolite, immature, etc... At times I have seen younger people behave more appropriatly thatn ones 2 or 3 times their age. Please don't slight younger players. They have just as much right to be a part of a community and enjoy the game online as the rest of us. No, I suppose your an Obama suppoert. -
Call to Arms!!! Community Awareness and Healing!!!!!
Twinreaper replied to Twinreaper's topic in Announcements
Viva, I can't help but feel that you do not care to help.facilitate a change. The problem is not with the game or direction itself, it is the pure attitude of the gamer. In particular the one group that has placed itself as the know-it-all solo experts of all things Halo is the MLG. The force their opinions and see every other genre of playstyle as insignificant and meaningless. On the other end, you have new gamers who care nothing but for themselves. The oldest community members do not shun or esent anyone. I welcome all gamers equally and only judge upon things they speak about in terms of fact and truth. People who do not care to rally or heal the community are sideline spectators at best. Noone is forcing anyone to.change. I just felt it was my duty as an established and well respected Halo community member, to at least reveal.some basic truths. -
We kinda already do have a hall of fame, MoM. Legendary members I guess is kinda like a rank or title pased down to members who are truley great to this forum and could never be replaced or duplicated in any way. Basically a member who makes or breaks this little home of ours. Ad yes, AD will not likely be returning. And yes I know...I'm still upset and not over it yet myself.
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Please don't assume that kids or yonger players are low in thought process or intelligence. Are you implying my son and daughter are inferior in some way? Do you realize how insensative that sounds. Many of our members here are of a younger age, and most of which whom would probably feel insulted. I am asking you kindly, this once, to please respect other members here regardless of age, gender and so on.
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No Elites do not carry the same hitboxes as the spartans. Their posture and geometry is at base far different and could not even begin to match the collision area that a spartan has. Remember halo 3 and Halo 2, how some angles of the headshots would not register for elites, but instead would pass thru at the neckline? Had that been a spartan instead, the shot would of went right thru the forehead. Different physics and collision models for both, same a Reach. However, I do think that armor or biped permutations should use a more rigid collision model than one type. Fact is, if you want to wear big bulky armor or spend money on all that extra stuff, you should have to deal with the "making yourself a bigger target" scenario as well. Just my 2 cents.
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Decided it was time I stepped in here. First off, you all need to remove yourselves from the pedestal. Everything I have read thus far is simply over-inflated opinion, with no basis for truth or proof there of. Second, telling people they suck in any shape or form is below you. So what if everyone is not as good as you, or they prefer a different style of gaming. Does that make you superior? Now for some of the things I have an issue with.... Ctrl X You, you went on to say that anyone who played Reach for little time, does not know what makes a good Halo game? That lone stement shows your closed view, and your intolorance for anything other than what you deam to be true or "real" in terms of all things Halo. I have been around gaming before Halo, and played every title. I like Reach just as much as any other previous title. In some ways, Reach is superior to the rest. I don't really have time to type it all out for you, but search around for my posts or ask around about me...you'll see or find what I ams aying here. Halo means different things to every single gamer. There is no true or right way to make or break the Halo expereince. The expereince in question along with quality, is purely up to each individual. DragonMonday, I understand your complaints and see where you are going, but there is no need to perpetuate a flame war any further. You said your piece and gave your opinions, now it's time to step aside and take the peacefull road. Replying back to insults or rants will only further fuel the roughness in here. Viva, adapting is what is going on right now. The gaming industry and the way in which we play is right smack dab in the middle of an enormous evolution. Long gone are the days of gameplay of the previous Halo titles, and the same can be said for the previous various other titles we enjoy. A new generation of gamer is now beginning to emerge. And as such, the newest generation must be thought of and nutured the same way we were. Asking people to adapt is not a silly or "retarded" notion. And please watch the mental disability comments..... As for anyone else here who has a problem and has done nothing more than to contribute to this already dead and way off topic post......GET OVER IT. This is why the community is no longer great, and this is why the rest of the gaming world laughs at us. we can't even get along well enough to debate peacefully with eachother. Have any of you read thru this thread fully, and completely absorbed what was said, how it was said and why? Please please please, enough already. Change is happening and it isn't going to stop. You can either choose to move forward and embrace the new gameplay generation of goodness in-store for us, or you can choose to stay back a while and play thru more comfortable expereinces. Either way, you win, and it is neither right or wrong. Lets leave it at that.
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Good luck Ashlynn I will miss you. If you happen to stop by PA to tour any colleges in the Deleware County area, stop by California Tortilla in a city called Glen Mills. Fabulous mexican lunch on me!!!
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The graphics are far superior. Halo 4 is using an engine with a graphical layer that was already set in stone the moment they compiled the final product engine to begin Alpha and pre Alpha stage testing. You can argue it all you want, but the simple fact is, Halo has always been poor in the particle effect and physics end of the gaming spectrum. The graphical layer of the new CoD will allow.and always will offer more.range and depth of important graphics backend processessing.
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Actually each title had graphical and partical effect updates, contrary to what may be mentioned. Also, I was being judged as was anyone here who plays CoD. The poster and replyer both called CoD players and people who buy CoD noobs and idiots.
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Trust me....this thing would be way over powered. I made an exact concept idea before with a five minute model render and thru it into Halo 2. Because of its high velocity it was made to jave overpenetration....meaning each round cut clear thru vehicles and people. Even toning it down a bit on firing speed and power would still make it a weapon of mass destruction. Just making any weapon use Gause tech, would imply that any setting would be one hit deadly.
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So let me get this straight.... I am an.idiot and a noob because I think the Black Ops 2 title looks very good and and I plan on buying it? Wow, way to really judge people you don't know and way to go on insulting people who.frequent these forums. You both need to learn some respect for your fellow gamers and thier title.choices.
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I beg to differ. This community as fractued as it is has an equal swarm of hate surrounding all the press and vids released about Halo 4. The only thing people are crying about with the Black Ops 2 reveal is the storyline. People have gotten used to CoD using traditional real world scenarios for their story. this is the first time CoD is not using anything real world. but even saying not usaing realworld is a misinterpretation. We have tons of unmanned aircraft and weapons that the enemy could easily steal and use against us given proper technology advances or opportunity. With all do respect, both titles have opposite sides of complaints. Halo 4's main complaints are all multiplayer based, at least probably 90% of them. Equally the CoD side of things has issues with the campiagn. very different complaint positions.
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What I want to see more than anything is a private build of real editor tools to be offered. I like DLC content as much as the rest, but most of the time we modding community members churn out higher quality map products. They should really look to license community members tools to build DLC content that 343 can in turn choose from and offer as DLC maybe once a month or so. Enpowering the mappers in the community could look to both free up dev time for 343, and continue to offer new products to the gamers on a regular basis. Win freeking win!
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Halo 2 PC 343i.org map Commemeration.
Twinreaper replied to Twinreaper's topic in Halo 2 + Anniversary
Yeah. You should see the updated current builds I have of this as well as Crater and Arbitration. The lighting is sick as hell and the shaders being used well....just makes you feel all warm and fuzzy all over. If you have Halo 2 Ashlynn, I would love to show you a current project build of some of my teams maps. Private showing of coarse -
All I see is graphics that are far superior to Halo. That image of the in-game rendering system of gameplay footage trumps anything from Reach, and even the cinematics from Halo 4.
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Thanking Treyarch for what? Destroying the Halo population? I don't know what goes on inside your guys' heads but this title looks pretty slick. First off Terminator focuses on AI becoming fully sentient and waging a war against humanity. Black Ops II focuses on what happens when the enemy forces against us, takes control of computer controlled weapons that we own and use. Very different stories and very different agendas. The graphics look overall much of an improvement over MW3, in terms of shader use and lighting. The refelction mapping on some of the surfaces look like it may be actual reflections and not cube mapping which is very good. Even Halo has yet to use actual reflections for Chiefs lonely visor, let alone environmental surfaces. The particle system and amount of on screen particles shown looks phenominal. Halo slows down to a crawl when you try to add around 7 to 8 large dust clouds of particles...so CoD has them beat there. Now depending on how multiplayer turns out, this could be bad news for Halo fans, not good news. Do not forget the swarm of hate and panic that is plaguing our community as well as CoD's. Noone is certain what will happen. Jumping the gun a bit on the year's big game winner aren't we?
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Congrats Azaxx, welcome to the MoM club bro!! I guess even an Apple user wins sometimes huh? lmoa just kidding man, congrats! Couldn't have a picked a more deserving member myself. Make us proud soldier!!
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First off Rug welcome to the forums. While I do sense and.see your frustration about Halo 4 and what will become of it, please do not over reach and say you speak for the community. Obviously your interaction and opinion gathering is either going to be one sided or limited to the amount of personal contacts you establish thru websites. All of that funny stuff aside,.Halo will be successful regardless. Halo 4 cannot resume or pick up where the state of core gameplay left off. We are seeing a new breed of gamer and as well, a new evolution in FPS's in general. To stifle the innovation and throw Halo back a.decade mechanic wise does not make fiscal or progressive sense. Halo NEEDS to adapt to the changing culture in which it spawned, not run like a sad puppy with its tail between its legs. As it was already stated, certain numbers of things are already confirmed. It is far too early to jump the gun and state it will fail, or make.assumptions about its future based on the limited and very skewed information that has been released via third party media. Halo 4 will not be in any way shape or.form anything lime Halo 2 or Halo 3. Regardless of how many times it is.said that it is returning to its roots, you must also remember that, that single statement itself is a perspective based one. What 343 considers "root", may not be what others consider it. Halo is a game, and as such spawns a.different perspective and take on what is "core". Please be a little more opened minded and please do try to get more information correct in the future when.trying to push or display things that may be fact or.opinion. Once again, enjoy your stay here!
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Next Most Attractive member candidate (Mr. 343I Community Forum
Twinreaper replied to miniamp's topic in General Discussion
I definatly should be in the top 5. I mean c'mon.........it's me! Not to mention I got that gnarly thug hotty loo going on. Remember that epic photo of me I had posted on my profile. Top 5 material fo sho! -
Sunday morning when the rain begins to fall. I believe I've seen the end of it all....
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I slither like a viper, and get you by the neck. I know a thousand ways to help you forget about her...