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Twinreaper

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Everything posted by Twinreaper

  1. Just so we are all clear, frank clearly stated during the panel that, "We have no plans at this time or in the future to work on a beta release. Our focus is on polishing the game and releasing it.". Kinda hard to misread or catch anything other than NO from that in terms of having a beta.
  2. Me and my sons said the same thing about it reminding us of the Narrows. Good to know we aren't just a bunch of crazies for thinking it.
  3. Trying to wrap my head around the best way to go about making Wraparound for Halo 2.....hmmmmmm

    1. Show previous comments  1 more
    2. Twinreaper

      Twinreaper

      No, it's for Halo 2 PC.

    3. Ardent Prayer

      Ardent Prayer

      Ive seen your work Twin. Im sure you'll do great!

    4. One

      One

      Think around the box!

  4. Xbox Live service at times can be completely unreasonable and sparatic in the way it handles network transitions around clients and servers, or with Reach, between clients and hosts. having a PC Halo 3, would allow players to host or buy their own dedicated servers which by most standards, are very well maintained and upgraded over Microsofts servers. The PC ports also allow users to create content and share it in meaningful new ways. Pc ports have far greater extended the life of even Halo 1, more so than anyone could have ever thought. Bringing titles back to the PC would be a great step forward in preserving the Halo 3 population. But as I said previously, most people out there have rigs that are barely able to play halo 2 at mid settings right now. The system requirements for Halo 3 would be likely too much for normal everyday gamers to afford. OS and hardware would be crucial in the ports success. Obviously you would not want a downgraded DX10/11 title like halo 3 to run with DX9 capabilities. The shader model support alone would make H3 look worse than Halo 2....if that's even possible? lmao
  5. That's true. Microsoft does want to keep Halo a console only title, but Frank did hint on and straight out tell us that PC titles for Halo were not out of the realm of possabilities, and then quickly moved on. Don't be suprised if we see at E3 this year, a suprise port of possibly H3 and ODST or just one of them from Certain Affinity or Sabre Interactive.
  6. Epic. Looking much better than the previous build. The level definatly looks more polished and the animations look impressingly smooth. Thanks for posting Adam....now I have new sections of that map to do some work with. Should have all viewed level portions in-game and functioning inside Halo 2 in a few weeks. Looks like Construct is going on hold yet again!
  7. Yes you can. When Halo 1 PC was released with an HEK, a strict disclosure of sorts came with it limiting your usage rights. When Halo 2 for PC shipped, Microsoft reformed their EULA and bwgan a new era for Halo. Under current EULA, any person may use a Halo related asset from any source in their own project, art, mod,.etc, so long as said usage is non-profit. Hope this helps. And btw, be sure to send us a link for it as we here love to see what other members create.
  8. The only issue I have with Halo titles coming again to pc is the resource requirement. Even when running Halo 2 on XP.systems, it required too much. Judging from engine specs of games older, like Halo 3....an optimal.system.would need at least a 1st gen triple.core or at minimal.a.second gen quad core. Gpu would likely be a nvidia 4 series or ati 6 series. Neither one is very cheap for kids or even.budgeted students or young adults in this.economy.
  9. It most definatly does not mean you beat the game. Doing it Co-Op means you lack the skill to elude or take down properly the enemy AI in the situation or "scenario" they have originally intended you to do so in. For that matter, if you can beat it on Co-Op and not solo, then there is a problem. when you play on Co-Op the limit of enemies is lifted and more spawn. More so, often at times the permutation of the class of AI is lifted to a much higher level.
  10. Dead Poets Society?...or that funny episode of Family Guy where Brian teaches the bad kids....lmao
  11. Gotta vote for Azaxx. Fellow MoM's stick together. And he promised me bacon wrapped pie!
  12. I've been thinking about that very idea...taking the bsp's for those 2 special unreleased maps. The best way I can figure it, is to get with my buddy TroyMac1ure, keeper of entity, and see if he can tweak the bsp and map headers to recognize inside of Entity. As it is, you can load a CE PC map with entity and extract models and bsp's, so I don't see why tweaking it to handle Halo 2 PC would be much of a chore on his end. The only other way to do it, would be to do it as I am now trying to extract models from Reach, open the model tags and copy down every single vertice, plane, face and vertice number manually, then arranging them inside a custom obj file. Very time consuming but worth it if I can actually get a fully constructed obj of the spartans.
  13. I can teach you Scrappy. That is my job of being a leader after all. Dude, we should totally teamview sometime and do some shmexxy shaders for that waterworks map of yours!
  14. I can't decide, which one of us is dreaming tonight, I'm just a shadow in the light you leave behind. The only thing we need is time, to change your mind set.

  15. It's cheaper for Microsoft to only have to worry about stat storage on their end. They make you and your console eat up your bandwidth to the extra syncing calculations and hand stat data back to their servers. They are trying to push too much off onto us gamers and out consoles. I understand that consoles are a good choice for this kinda thing, but just like any piece of hardware....actual performance results will vary based on location, configuration, operating temperature etc... I would however like to see what is so "phenomenal" about Halo 4's netcode. If josh or anyone else on the networking side happens to find this...please send me a PM on here or waypoint. I would love to see some source snippets of this wonderful code your touting.
  16. Drop me from the list. I wouldn't have the time or energy to put anything into the campaign. I appreciate the recognition though. Thanks, respectfully.
  17. Just to.chime in real quick...Kat's death had both purpose and was done perfectly. It was a solid "take out the brains" maneuver on the zealots end. Kat was both comms and tech expert....a heavy loss for any team in the midst of battle. When she died, none of the spartans had actively running shields. There was no reason to have them up.as they were alone at the time and gathering themselves together. The zealots caught them off guard, and that was Kat's downfall.
  18. Im not sure if it's correct or not...but most of the trouble with the health of the vehicle seemed to be also how damage was passed to riders. If you shot a warthog with a sniper and three passagers inside, the old system would pass half or 3/4 of the damage to the riders...leaving the rest to be taken by the actual vehicle.
  19. You look so pretty, digging your grave. You look so pretty, what's left to save.

  20. Yeah agreed. But the reason the warthogs sucked so bad in Halo 1, is because they didn't have Havok physics for the vehicles. They mention it during tone of their VidOCs that they hard to write the physics themselves. That aside, the Reach physics do mimic the handling of the Halo 1 model. Worst ever!!!! Have to agree that halo 3 had the best refined and tuned handling for the vehicles, and if they need to focus and borrow physics settings, it needs to be from Halo 3.
    1. Spectral Jester

      Spectral Jester

      Love it, Awesome, Amazing, I want Halo 4 Now!

    2. One

      One

      Hot damn, that's one sexy gun.

    3. Donut

      Donut

      That's awesome, Twin.

  21. Cyris, bloom has been in every single Halo title. If you bothered to search around the subject first, you would have found my post explaining in detail each weapons "error angle" and "error min, max " value which is bloom, values taken exactly from the weapon tag itself. Obviously you are the one who has never played with an HEK from Halo 1, 2 or even ever bothered to really learn the spectrum of tag structures and their values for halo 3 or Reach.
  22. Dang...cant believe I didnt make the list. My life is officially over. wahhhhhh. BTW my bday is June 5th. Perfect MaM material type present my way???
  23. Nice concept guys. This should hopefully help people to see and hear about the great members we have and hopefully open a few doors for future friendships. Top notch stuff as always team!
  24. Halo has overtime connected people physically and also has been responsible for people meeting up and actually getting married. This might just be a simple video game to you, but for many many more it is as important and offers just as many "real" connections as any other life encounter. You are downplaying the value of the community and the game for a lot of members, and I just don't see any reason why you would? Do you have malformed intentions? I clearly stated that I am not trying to lead anything. I am merely getting the ball rolling. You are reading into what I am saying at a higher level than it needs to be. I am a voice who voiced his opinion and made some factual observations, nothing more. People can do what they want with it, act how they want and post what they want. I am not trying to turn this into a dictator ship or fascist regime. From your responses thus far, you are against any time of reform in the way we associate with each-other, and you have a problem with anyone trying to do so. SO why are you continuing to post in this thread and further diminish the members who have posted kudos and support for this? Do you think tearing them down with well constructed passive aggressive posts is a great way to show yourself as a friendly and community supportive member? I get you don't like what I did, and quite frankly, I have no obligation to explain myself to you or anyone else. You can either like what I am doing, or simply leave and not like it. It's your choice. And for the record, why should I or anyone else HAVE to tolerate any behavior in which it demeans, insults or aggressively hurts anyone? You think just because we are given the right to free speech, that it means we can actively go around anywhere, albeit forums, the park, Skype, etc and just say whatever we want without an equal or opposite effect? Get real. We may have free speech, but we also have certain guidelines in that free speech that must be followed. Go ahead and tell a cop or a government worker over Live, that they are ****in trash noob *ick sucker and see what happens. All I want is for people to not be as rude and intolerant to each-other within the game. the game and the community is what WE make of it, it is not predefined in quality or importance by any standard. The people in the community have clearly spoken over time and turned it into much more than just a simple internet and game community. With all do respect to your opinion, which you are entitled to. Please stop posting ill-fated comments or non-support to this thread, or a moderator will be alerted. This thread was an awareness thread to start, not a grounds for a flame war or argument about whether or not it is valid or important. Thanks.
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