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RuGraTzz

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  1. Okay so, this might have been mentioned before, but basically, if Halo 4 has these things than we (the Halo Community) can call it a true successor to Halo 3. Plus it would allow Halo to reclaim its pedestal as the most popular and best game of the times. And I truly believe I am talking on behalf of the majority of the Halo fans here. So, to bring Halo back into its glory days when it was THE game everyone played (2005-2009 ish), including these things are a must: 1. Great Maps (The Pit, Lockout, Blood Gulch, Guardian, Sanctuary, Midship, etc look to these for inspiration 343) 2. Ranked playlists vs. Social playlists (from 1 to 50, and make it so that you don't get "rank stuck", plus this is what seperates Halo from other online multiplayer games such as COD in which you have to earn exp to rank up) 3. Great Storymode (make it as epic as Halo 1, 2, 3 which were all worth replaying even now) 4. Classic weapons (BR, No bloom, hitscan such as Halo 2's where you don't have to lead your shots, also include carbine, bring back the Beam Rifle, and dual wielding). Go ahead and including new weapons but please don't make something really tragic such as Focus Rifle. A good example of a great new weapon was the Grenade Launcher, which takes a good deal of skill. 5. Vehicles- in Halo Reach if you didn't notice the vehicles themselves have a certain health, whereas in Halo 2 and 3 YOUR shields represented how much you could take (although after a while if your vehicle is worn it will deplete faster) Also bring back the unlimited shooting for the hog, unlimited gliding for the ghost and banshee, might not seem like a big deal but to some it is. 6. Sword- alright so many people I have heard over the years have mixed opinions on how the sword should work. There are generally 2 sides: Some people think the Halo 2 sword was OP with the unlimited ammo and lunge and think the Halo 3 version was better, and SOME people (including myself) think that the Halo 2 sword was fun to use and made it a worthwhile power weapon. However mostly everyone agrees the Reach version sucks (mainly because you can deflect it). So 343, choose either the Halo 3 version or Halo 2, either one might be favorable. 7. Armor Abilites- PLEASE DO NOT INCLUDE ANY AAs in HALO 4 including SPRINT!!! I have talked to many people over the last 1.5 years of Reach and 99% of people say this was the SINGLE BIGGEST FLAW EVER CREATED IN A HALO GAME!! Jetpack-Halo is not meant to be airborne, you want to be airborne get a banshee or something!! Armor Lock- Breeds intolerable behavior such as in Elite Slayer when people go up to you, stick you, than armor lock, plus the AA itself is sooo annoying. Camo- should always remain as a powerup as it was in all the Halos, not a loadout, plus its annoying as hell when your radar is constantly scrambled!! Hologram- a simply retarded and annoying AA that breeds noobish behavior. Evade/Sprint: Okay so some people say that these are the good editions of AAs, however MOST people agree that Sprint makes Halo too much like COD and deviates away from tradition. 8. Jumping/Fall Damage/Movement- please make Halo 4's Master Chief as epic as Halo 2 and 3s where he can jump about 7 feet high and take no fall damage (unless you fall off a cliff, where of course you will die). The movement speed of the Spartan in Reach was way too slow, and Halo 2 and 3's MC could walk fast, this allowed for faster strafing in intense matches and faster gameplay. 9. Classic playlists- (don't forget TS, Doubles, Snipers, Objective, SWAT, MLG, BTB-include these seperate from social playlists) 10. Classic Gameplay- Now I have been hearing that in Halo 4, 343 is talking about possibly having weapons dropped to players in drop pods (such as in Firefight). Now, mostly everyone I know playing Halo would agree that this simply takes away from all the core that is Halo. Halo is meant for players to go after different weapons and control areas of the map with them for as long as possible. This is one of the biggest things that separates Halo from other shooters such as COD, in which you start out with your sniper, shotty, etc. In Halo, weapons were ALWAYS placed strategically on the map, and players would go after them. If I have left out anything significant, please do let me know, but I think I covered pretty much everything. Think about all those great LAN parties you used to have with your friends, and the great moments they created. Think about those great moments on XBL with your friends. If 343 shapes up, than those glorious years can continue. PLEASE HALO FANS, WE AS THE LONG RUNNING COMMUNITY OF THIS GREAT GAME CANNOT LET IT WITHER AWAY AT THE HANDS OF SOME BAD DECISIONS, IT IS OUR DUTY TO INFLUENCE THE DEVELOPERS. HELP SPREAD THE WORD AND INFLUENCE THEM. AND DON'T THINK FOR ONE SECOND THAT YOUR OPINION DOESN'T COUNT. HALO WAS, AND ALWAYS WILL BE BUILT ON THE VOICE OF THE COMMUNITY!!!
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