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FleshBack

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Everything posted by FleshBack

  1. It has been a long established fact that it is the best map.
  2. I will check out some maps, even though I detest forge in this game due to frame rate drops.
  3. I like Caboose the Ace as a poster, but Zebra's Star Wars Fanboyism touches my inner nerd. This is a tough one.
  4. You should be very accurate if you are playing competitively in the first place. If an AR user is anything more than a "mild nuisance" to you at most, you aren't cut out for competitive play.
  5. Me? Nothing to brag about. Just one video of this game I played on Adrift where this one dude kept running and Jetpacking into the middle with his AR and dying over and over again. He went 10-30, so he was half our team's kills. They are actually quite humorous deaths. It's called 30 Ways to die. The ending is just a sad, sad thing. What about you guys.
  6. If it was 32vs32, we would need Massive maps, because walking around would be a death wish because you are liable to have at least 4 guys BR/DMRing you at once.
  7. Ok, that is overkill. I mean, you already have the Force. Who needs guns when you have the Force.
  8. Some dude's post, from what I understand. Still, it would be cool if some of this stuff got implemented. You never know with these lousy Rumors and speculations. http://www.halo5news.net/halo-5-info-leaked/ "At the moment 343i is in the prototype phase, but i will post the current state of Halo for Xbox One. Just a reminder that the game you will see probably wont feature everything you are reading here." Tech: 60 FPS has been confirmed at E3, now the team around Corinne is basically taking the Halo 4 Engine, "dumps" it on Xbox One Devkits and measures the perfomance and goes from there. The Xbox One hardware is really powerful, though as many have stated not as powerful as Sony's machine. Nevertheless the team does have the goal to create one of the best looking titles next year. People are seriously overstating the power difference and underestimate the potential of the eSRAM (yes, it was included for bandwidth reasons, but the low latency does increase efficiencs in real world perfomance, if the eSRAM is used in smart way. I basically got the same code, with some optimization with the eSRAM running only 20% worse on Xbox Oen than on a PS4-Devkit from January. Now what tech and graphical features will be implemented? Deferred Shading will finally be implemented, Halo 4 was really sparse on terms of dynamic lights, a drawback of havin to use a traditional forward renderer. G-Buffer will consist of 4 MRTs. The entire pipeline is HDR and linear space. Those Render Targets will probably be stored in the eSRAM or split between the two pools, depending on perfomance. Some form of SSAO will also be implemented, Halo 4 only had static and baked AO which looked great in pictures. PRTs will be used, current tests with eSRAM and the results are amazing. Thanks to 5GB of ram (soon 6GB ) the textures will look amazing and the models will have plenty detail. There are a few drawbacks with aiming for 60 FPS. First the game will not render in native 1080p. Current resoultion on display plane 2 is 1920x720 (1,3 Megapixel compared to 2 for 1080p), display plane 1 (HUD an weapon) will be native 1080p. You literally cant tell the difference. Cloud: Dedicated Server. First titel to showcase true power of cloud processing. Massive battles with 100s of AI (calculated by the cloud); massive worlds with dynamic weathher and global lighting (all done in cloud). And yes, this will need an alway online connection(you dont need a powerful connection, those data pakets are really small) Game: Campaign is planned to be 3-5 times longer than Halo 4. No more linear , going open world. Master Chief has gone rogue, has own ship and can visit different planets (6-8 planned). Each planet has several regions with main objectives and several side missions. ( Think of Wings of Liberty or Dawn of War 2 cmapaign) Core gameplay is still Halo (2 weapons, grenades, melee; "30 seconds of fun"; sevaral different enemies) but there are RPG elements added to it: character progression (mostly items like forerunner relicts you will find that make Master Chief stronger or will give him more ablities), not really loot, but you will have to acquire weapons first, before you can use them in more missions. Weapons are stored in the armory on the ship and chief can choose his loadout, which he will use on the mission start. He can still pickup and use the weapons he finds in the different missions.Loadout weapons are basically the same you have in Halo 4 Multiplayer (you cant start with a rocket launcher, but you can call in those "super weapons" on a mission like in Infinity Multiplayer; difference is this is a limited ability, at "low level" you can call one time, this can be upgraded over time) There will be more weapons in campaign than in Halo 4(and yes more "alien" weapons; not just human weapons with a different coat) Enemies: Elites (the same faction you fought in Halo 4), Grunts, Jackals, Hunter, Brutes, Drones Promethean (heavily redesigned, more types like Promethean Warlords) Humans (yep you will gith humans, but not UNSC, those are Insurrectionists) Vehicles: Biggest number of vehicles ever. Warthog (classic, rocket, gauss), Scorpion and yes the Grizzly will be in, Mammoth, upgraded Mantis, more Halo Wars vehicles like rhino, wolverine, cobra, hornets, falcons, vultures Chiefs ship can store a limited amount of vehicles (call in similar to weapons) Forerunner War Sphinx are in, very powerful enemy "vehicles" (and yep you will fight them) To put the gameplay in campaign into perspective: The team was running an encounter test in the Halo 4 engine with prototype models. This encounter featured several hundreds of Brutes with 2 Scarabs, 10 wraiths and several ghosts and banshees fightin against one Forerunner War Sphinx and some Prometheans. Now the player could engage in that battle or just simply watch them fight (Power of the Cloud: AI in short distance to chief is process on the box; rest in the cloud) and pick off the remaing forces. Well the current player chose to engange, took his Hornet and landed it on one of the Scarabs ( the AI is amazing, the Brutes had now to choose who to fight, most forces fought against the Prometheans, a few took on the fight with chief; it really looks and feels like every single AI makes smart and menaingfull decisions)) The Player killed of the crew on the Scarab and well, thise time he doenst destroy the Core, he gets behind the wheel of the Scarav All hell breaks loose, brute forces more and more engage the rogue Scarab, while the Prometheans dont really difference their enemies. And yep the Scarabs is destroyed withing seconds , thought the Player surived thanks to god-mode. Those are the kinds of encounter you will find in the final game. Multiplayer: Split between two categories. Halo Wararena ist basically Halo 2 reloaded. No loadouts, no armor abilites and perks. Player Count 8-16, game types are Slayer, CTF(yes classic Halo CTF ), King of the Hill, Assault, Oddball.... Static weapon spawns, more weapons on map which means more ammo, weapons wont respawn as quick as in Halo 4 The seconds multiplayer categorie is titles Halo Battlefield (not final name obviously). Those are basically really big teams battles like 32-64. Gameplay is more inline with Invasion from Halo Reach. Custom Loadouts, "armor abilites" (more like class abilites), Vehicles, Infinity like call ins Thats it for the moment. Just a small glimpse into what you will eventually play in November 2014."
  9. Legendary Slayer should be AR and Magnum starts. You should have to earn your Battle Rifle, either by finding one or killing someone who does have one. BR starts is BS.
  10. This has been pointed out countless times within the lore. A lot of times when the Jedi Council has made mistakes, it is because of "arrogance, narrow-mindedness, and unwillingness to change". The Council might have been rigid, but they have never not had the intentions in mind. There philosophy and strict adherence of the code had led to thousands of years of peace, civility, and knowledge keeping. Yet it gets overshadowed by a few hiccups in the long history of the Order.
  11. FleshBack

    DLC maps

    To be fair, Haven is literally a stunning masterpiece of a map and you should feel privileged every time you get to play it. Best thing 343 has ever done is make that map. That map by itself is worth more than the Majestic and the Championship bundle maps combined. Every time I get into a lobby and Haven is on the list of maps to vote for, I will always vote Haven even if I just played it 50 times before. If I get into a lobby and I see Haven is getting outvoted, I back out; not because Haven isn't getting picked, but because I know anyone who would vote against Haven is not playing with a full set of jacks and I would rather not play with them. Haven is the singular greatest achievement of the combined endeavors of 343 Industries and Certain Affinity, and to see you on here disparaging it is insulting, to say the least.
  12. Who cares if the BR is overpowered? It has been the dominant weapon since Halo 2, people that want to cry about it now haven't been playin Halo for very long.
  13. Getting the 's' and the 'a' mixed up isn't failing at spelling, it is a common typo. They are right next to each other on the keyboard. The only thing funny is that he typo'd the explicit word, and your nitpicking of his spelling and frustration that he cannot play a playlist he likes because he chose not to purchase DLC.
  14. Halo 4 is closer to Call of Duty having sprint. If you are stupid and unaware enough to poke your Spartan around corners without being ready to engage, you should be killed and punished for that mistake. If you are losing a BR battle, you should lose as you were not up for the kill.. Not run away to prolong the inevitable. Sprint encourages players to be sloppy rather than being careful. It encourages bumrushing rather than strategic movement. It encourages players to forget the consequences of dying, when they could easily just instant spawn and hurry up and sprint back to the better player that killed him after he is one shot waiting for his shields to recharge. I could, and I have for the past three other major Halo games, bar Reach. Can't really argue there since that is your opinion and I respect that... But it's wrong.
  15. Every time I put some music MP3s on my Flash Drive and put it in the Xbox, my 360 doesn't recognize any of the files on the device and says I have no music on their. Anyone know how to fix this?
  16. After being canceled for the umpteenth time, I say it is high time we get a KOTOR III. Lets face it, SWTOR wasn't and never will be a proper conclusion to this series. Story aside, I absolutely hated the game, and I hated the fact that all that money that was spent on developing the TORtanic could have went into a decent RPG for consoles and tie up all the loose ends KOTOR II left.
  17. Does anyone else here have a deep respect for the Jedi Code? I mean, yeah the Jedi are often portrayed as arrogant, know-it-all, intolerant, blow-harder, but the Jedi Code just has this rigidness and structure that really speaks out to me. Almost as if it lays the foundation for emotional tranquility and spiritual enlightenment. Also, the whole idea of "peaceful warriors" is just Cool.
  18. What would you do? Say, one day you woke up. You are contacted by a force ghost of a distant ancestor whom claims you are an heir of the Force and have great power within. You, for hypothetical's sake, can suddenly feel the Force within and all of the sudden have a lightsaber of your color and style of preference. What do you do from there? Do you strive to live up to the Code of the Jedi and fight for peace, knowledge, and wisdom? Do you go the way of the greatest Jedi Masters and investigate the numerous mysteries of the Force and life? Do you take matters into your own hands and fight for justice and right wrongs in the world? Like, beating up bank robbers? Or do you go the way of the greatest Sith Lords and seek power for power's sake and do things according your own code of conduct? The answers are limitless, really.
  19. Life is a higher consciousness experiencing itself subjectively through trillions of trillions of life forms and even "non-life". People are always looking toward the external world for all their answers, but what they don't realize all the answers are already within them. Locked within the confines of the mind, a pool of data sits that our conscious minds only rarely glimpse and our subconscious minds are drowning in. You would never know because the conscious mind lacks the appropriate means to identify and categorize such high concepts given the limited capabilities of our primitive languages. We think as we speak and describe the world in terms that we know and learned. Heavens forbid we as a species encounter something we have never known before, such as a new universal force or a form of matter. Our collective subconscious would fail to describe it and we would be at a loss as our egos vigorously tried to label it into terms that we humans are familiar with or can fathom. We will never know the true depth of existence caged within our narrow minded perceptions, but only shadows of it. This is why expansion of your horizons is important, because how can we as a species evolve if we individuals refuse to adapt, change, and break paradigms set rigidly by past generations. This is the aims of human progress. This is destiny.
  20. "You would know if you checked Waypoint once in a while" is condescending Secondly, I have no idea where you are getting this whole "intolerance", but it has nothing to do with what is going on at all. I appreciate the info, however.
  21. Generally I would be agreeing that they should let you toggle between 1st and 3rd person, but I have been waiting for this game for so long I just do not care at this point. Give me the game.
  22. That is cool, man. One of my Perfections was in a Mantis. I got a Perfection in Regicide once, but I was playing against thumbless kids so I don't count that. I would make my next goal a 4v4 Perfection next, if I was you
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