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sindronian

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Everything posted by sindronian

  1. Either 343 forgot about him or the arbiter is too busy partying in elite-land wherever that is. Not sure if he stayed on earth after halo 3 or if he went to elite-land...
  2. Need social for Halo 4. Can't play MM anymore. Unless I can decrease to SR-1

    1. DoctorB77

      DoctorB77

      If you play against better players you can get better. Don't stop trying :)

    2. Ramo 'Talusee

      Ramo 'Talusee

      Dude. Fight the best, doing your best, and learn.

  3. Maybe. I have a 1.55 k.d which is above average but not much above. I usually get owned around my rank sr-41
  4. This is social: Now my question is: "What did 343 do with the noobs? Where are they?"
  5. Halo 4 is probably a different story though. Halo 3 I could play alone just for the multi kills but....not this game
  6. Levelling up, acquiring armor AKA being rewarded is the fun part. Unless you know a lot of derps to play with.
  7. Lol SWTOR. All the recent MMOs have crashed all hoping to be as popular as WoW. I was hopeful of TERA but I realised not to buy it after doing research. I hope elder scrolls online can be the next big thing! I doubt it lol! Also just to stay on topic it doesn't matter how many gamtypes they implement if they don't change the way matchmaking works.
  8. Lmao he reminds me of the people who defended armor lock as a fair strategy in Reach. Yeah being invincible, strategic. I don't give two ****s how you can counter hardlight shield it's annoying ANYWAY. of course not
  9. I'm pretty sure population does affect the game. A high population shows that people are playing it for a reason. As people continue to leave others start to develop the "I don't give a sh%$ attitude" and then all people do is troll and teabag you hard until the next game comes out. Slaying doesn't help in objectives anymore thanks to instant respawn. I tried sniping the entire team on ragnorak a few times waiting for my team to grab the flag. Of course an instant later the whole team was back up. Hmmm, what's that game again where you can get 150 kills and still lose the objective? Uh oh...
  10. Well it's kind of hard to prove how good I am. I'm simply mentioning k.d because it's an easy way to judge a player. Also if your k.d is bad and you constantly throw yourself at an objective failing to capture it over and over I don't really consider that person a good player either. Many people have good k.d's because of griffball or banshees. I have a decent k.d from playing everything and using everything. Besides that's off topic. I'm seriously concerned about social/ranked playlist updates not what determines a good player.
  11. I did read your useless comment. If I can't kill someone with a hardlight shield I suck? Well first of all I don't think it's possible to kill someone with a hard light shield (lol I mean using the shield itself bro, should have said "using a hardlightshield" not with). Second of all you're obviously a troll who is trying to make me mad. So knowing this, this is my last reply to you. I apologize to everyone who has witnessed this stupidity.
  12. Lol my mistake I fixed it. I got a killtrocity on regicide on abandon with a scattershot. I ran over to the red dot on my radar for the killamanjaro and it was some guy just slowly walking in with a hardlight shield lol. Obviously when I shot nothing happened. Are you still calling me terrible look up my service record you ignorant I'm not amazing but I'm not a noob I've logged in over 50000 kills in Halo. My K.D has never been below 1. You're comment was unhelpful and just as useless as the other guys. Look at all the other replies. Notice they are a "discussion" not a fight. Go away before you make yourself look even more intelligent, please. Oh and just to prove how "terrible" I am check out this montage I threw together because I was so excited for this game which turned out to be...well, obviously not that great:
  13. Yes I understand what you mean about the playlists but I don't want to wait three months until we have a working system. I liked playlists like rumble pit in Halo 3 I think giving oddball it's own playlist is laughable to be honest. I wouldn't agree they increased variety because I refuse to base my opinion of what will be I'm basing it on what is. Hardlight shield isn't near as much of a horrible idea as armor lock. However, hardlight shield already choked my first killamanjaro (possibly killionaire) and if more people start using it then it will become incredibly annoying. It's just not needed I would prefer it didn't exist. Same with active camo. Active camo should be in ordinance why didn't they think of that? Overshield is in ordinance and one could argue active camo is just as powerful! But no...let's give EVERYONE active camo so they can all get the assassination accommodations. For crying out loud how stupid! No I'm going to complain, sorry if you don't like it. I'm not terrible at the game. Look up my records. You failed to reflect on any of the major points in this discussion and simply pointed out my mild aggression towards annoying responses. It's people like YOU who aren't bringing anything to the table. About camo? Well, I disagree. When someone says they can see active camo across the map I will say that's BS because that is BS. Sorry if you're in denial. Are you trying to tell me it takes SKILL to sit with active camo and get assassinations the entire game for some ridiculous accommodation? Wake up bro.
  14. I guess? To be honest when I'm grouping with randoms I wouldn't even care to notice something like that. All I notice is people throwing themselves into B base like they're already dead and eventually it works. lol. Sometimes I play against a team and it is a close call. Most times I beat a team completely or get owned. It's like, I'm either really happy or really frustrated. This doesn't work because I'm usually frustrated unlike in Halo 3.
  15. That's the most bull**** I've heard yet. You obviously can't see camo that far away unless you scope in with a sniper rifle and stare for 5 minutes the camo in this game is ridiculous. Try seeing a guy in active camo well the rest of the co-ordinated enemy team is DMR'ing you all at once where you have like .6 seconds to live because you showed your face outside of your spawn. Step my game up are you joking? I can't compete with some people man. The try-hards. I don't research every detail of the game and crouch/dance in order to get out alive of a gun fight. I'm SR-42 now and I'm running into more and more of those people. Social playlists keeps most of them away. I'm telling you right now if Halo 4 doesn't split the two types of gamers I'm talking about multiplayer is going to fail hard just like Reach you'll see. I know a lot of people who've run into major lag. I haven't played a single forge map either but there are tuns of threads on waypoint begging for them because we apparently don't have enough maps right now. I play for F.U.N and competiveness too but with the current matchmaking system once you rank up decently it's only the latter, competitiveness. Yep. It's really not complicated why Halo 3 was the most successful game. 343 is apparently too smart to realise why and just herped and derped and sooner or later this game will flop. I'm already sick of it because of the ridiculous competitiveness. At my rank every firefight is a challenge the stress never lets off. It's horrible. Wanna know something funny? I was younger but, I don't believe I've ever rage quit ONCE in Halo 3. If I did rage quit, it was so few times I can't even remember. It's because the game was laid back in social. I piratically tore my own balls off playing halo reach and now of course I've torn them off while playing halo 4.
  16. I'm disappointed with a disgusting response like that. It just shows that you completely misunderstand me or that you are trying to simply be negative. There was a social and ranked playlist in Halo 3 for a reason. If I go into ranked, it's frustrating mostly fighting people above my level who are ninjas and dance around me with their BRs. If I go into social, I'm still challenged but I run into a lot of noobs that help with giant multi kills. It's a lot more fun. You know all those crazy montages you see? Most of those are in social. But you already know this, so shame on you for your comment. You know how many people prefer social? Not just me! I know why you left out the part "I want social" in your quote you know exactly what I'm talking about. See how long you last dancing with a DMR against people who invest 3 times as much playtime in the game as you soon in Halo 4. You'll get so sick of it I guarantee you. You'll have no way out of it because there is no social playlist. So many people are afraid to admit this but I'm not. I play halo for F.U.N This guy has an almost identical view https://forums.halow...g-tryhards.aspx You can refer to the above perhaps I wasn't clear.
  17. So, seeing how this subject is important and I've had numerous replies (some helpful many not). I'm going to edit my original post to be a little more serious. I'm not going to change any of my opinions. I believe the following: Yeah so War Games population went under 200k and I'm pretty sure it's getting lower. The most people I've seen online were like under 600k. I know black ops 2 came out but that is hardly an excuse. That just means half of the people who are playing halo were just waiting for a different game. So I really do think 343 did a great job but I guess it wasn't good enough and if they start bringing in half-ass forge world maps into multiplayer they can cut their population in half again. Reach got boring because of three things IMO: 1. 3 voting options constantly consisting of crappy forge world maps. 2. Little gametype variety (barely got to play king of the hill, head hunter, no juggernaut etc. Always slayer.) 3. Armor coc- I mean lock In Halo 4 these things seemed to go wrong: - Playlist variety. 343 decided to throw in playlists over time. I don't really agree with this, but whatever. The issue is, is that they picked the wrong playlists IMO. Oddball a playlist and not swat (I know, it's in. I've already played it a few days ago)? What? I'm not the biggest fan of swat but Halo Reach should have been proof enough for that decision. I know they wanted to show off oddball because they changed it but I would have preferred a rumble pit style or objective playlist. 343 also could have taken stuff like invasion/head hunter and made them better. They took out a lot of stuff. I'm sure they have their reasons but the mutliplayer experience that came with launch isn't that impressive and that is important. - Implemented and brought back annoying stuff like hardlight shield and active camo. Active camo? Why? Why not make this an ordinance drop? Overshield is! Oh wait, isn't so people can use it in corners and assassinate people repeatedly in order to master the accommodation? Well that was a stupid decision. - Made a great game but the above things could easily ruin it. No to mention I've lagged in Halo 4 like no other game. Idk why. - Forced people into playing ranked matches by matching everyone up with people their skill level in every playlist. This is the big one. Halo 3 was successful for a reason. I know you've heard this many times before but it's so important. Having a social and ranked playlist that is. I am now SR-42 in Halo 4 and I am repeatedly getting my ass whooped in whatever gametype I choose (except big team sometimes). The odd time I'll dominate. What about middle games? Even competition? Almost never. I don't want to try-hard against try-hards every match. I don't want to dance and crouch and jump with my DMR in order to win every gunfight. My balls nearly strangle themselves through the stress of the competitiveness of Halo 4. People are saying there is no competitive play. Are you crazy? It's the exact opposite. You are matched with players around your skill level for every playlist. I was doing fine until I got near 50. Now I'm fighting coordinated teams who play predator and assassinate me with active camo EVERY GAME. If anything is responsible for the pop decrease it's THE FAILURE TO SEPARATE DIFFERENT KINDS OF PLAYERS. I don't want every game to be stressful where I have to try my very best to keep up. Before you call me a bad player look up my service record please. It's not amazing but I'm no noob. 343, dayum. Dat population gonna drop, u bettah separate dem competitive mother truckers from dem social moda truckas or else! Reach baby! Reach all over again!
  18. True but did Reach even have any rewards for accommodations except credits? Also there are awesome rewards like visors. I don't think you just unlock a modified version of the recon helmet I think you unlock the entire armor set as a modified version.
  19. EDIT: BEFORE YOU READ THE REVIEW (now that it has gotten a bit of attention) I just want to let you know I am not really enjoying multiplayer right now. Every game just seems really stressful. It feels like 95% of the gun-fights I get into if I'm not perfect I lose. Also I think I'm running into organized teams because I'm ALWAYS fighting more than one enemy when I'm deliberately trying not to and I rarely survive when I'm "one-shot." I don't know if this is because 343 has failed to separate social/ranked but for me; the kind of person who plays to "play" and not so much "to win" the game it's been pretty frustrating and I actually haven't played much at all for the past few days/week. In Halo 3 I ran into people who were better than me but it was never so bad that I had to try my best every single gun-fight. I got to SR-41 in like the first week so that might be why? The following review seems really positive but I think the ranking/match-making system is pretty messed up for someone like me who wants to "pug" games (even with friends). I guess it's the same for organized teams because they run into people they just stomp on. I will be reviewing the maps, the guns, armor abilities, perks, instant respawns, gametypes and armor. Look for titles in bold. If you want to get an idea of what kind of Halo player I am check out my stats: Halo 3 Rank/Stats http://www.bungie.ne...ayer=sindronian Halo Reach Rank/Stats http://www.halowaypo...onian/haloreach Halo 4 Rank/Stats http://www.halowaypo...indronian/halo4 Firstly, I loved the campaign except for a few things (like the didact boss fight. Why wouldn't 343 take advantage of their talent and make it amazing? Not enough time? Who knows). The multiplayer is FUN (well at first I thought it was! It's Reach all over again). Theatre doesn't even work for campaign yet (I think?). The fine editing tool from Reach is gone which honestly, nearly ruins forging for me. No, magnets do not entirely replace the tool. That's really unfortunate. It's too time consuming without it. What were they thinking :/ Now for the war games review! GUNS I FEEL SHOULD BE PRAISED OR SHOULD BE CHANGED: Before you read the following reviews about guns I should say I have been getting a CRAPLOAD of lag in Halo 4 and have had very few games without at least a little bit of lag. So my observations about how the weapons behave may be a little inaccurate but I think it's ok. DMR - Great weapon. I personally like the look of it in Reach better but it still looks cool. The bloom is perfect IMO. You only have to pace your shots at very long distances (VERY, long). Now, is it over-powered? Just a little bit. The gun is way more effective just beyond medium range which is the way it should be. At medium range I do believe it is better than the BR not because of the bloom reduction or damage but the rate of fire. I'm not sure about a solution. Tiny decrease in rate of fire may fix it. Then again we don't want the DMR to feel like a semi-automatic sniper rifle either.The BR realistically should be a winner at medium range and it is often not. Decent sound. Change to performance needed. Please note: INCREASING BLOOM WILL NOT CHANGE THE DMR FOR THE BETTER. IT WILL SIMPLY MAKE IT A FRUSTRATING AND ANNOYING WEAPON AGAIN WHICH WILL JUST NERF IT COMPLETLEY. BLOOM IS NOT THE ISSUE. Frag Grenades - They have a small blast radius because there exists a perk to increase it. What makes a lot more sense is to have the grenades at normal blast radius and have no perk to affect radius. IMO. BR - Fantastic. I was never a BR fan in Halo 3. However I always used it over the assault rifle when I found it. I never played Halo 2 online so that probably explains why I don't have an attachment to the weapon. I really do like it in Halo 4 though. More than the DMR simply for the feel. The DMR's bloom allows for headshots on the outer circle of the expanding reticle which just feels like BS to me and almost like you can shoot someone around a corner. The BR performs as it should at medium range and I believe its feel is spot on. No BS. Concerning it's shape it looks great. Overall it is visually a bit strange though, but only compared to other BRs from past Halo games. To be blunt it sounds like crap. At least it doesn't need balanced!. Assault Rifle- PERFECT. It is finally a real weapon along with decent sound. It melts at close range AS IT SHOULD. It barely wins out fights at medium range but stands a chance and it's useless at long range. Great job 343! I only use it if I'm using firepower though Carbine - Looks and sounds great. One less headshot to kill might fix it. Landing all of those shots perfectly is not realistic while with the DMR and BR it is realistic because it's 5 shots and not something like 8. Which is why the Carbine is too weak. Carbine should be an issue for the BR at medium range. Binary Rifle - Sweet addition. Not OP at all (seriously). Low ammo and clip size along with a laser sight only the enemy can see AND a huge reticle balances it. This gun is probably the sweetest thing you could pull out of your ordinance minus the Incineration cannon. Incineration Cannon - Awesome. My favourite weapon in Halo 4. Sometimes I feel I don't get kills with it when I should though. For example I've hit a guy directly and the blast just knocked him back (pretty sure he didn't have overshield). I love the weapon and it acts differently from the rocket launcher and is more desired. It's forerunner, it should be better. Rocket Launcher - Sound is a step down. Why can't I lock on? If that's over-powered give the vehicles more durability. Two things about this gun could be changes but only one thing HAS to be. Either buff the radius of the explosive or make the rocket travel faster. That's all. Sticky Detonator - Sad this is the replacement for the Reach grenade launcher. The first explosive weapon I ever used in a video game that was rewarding to skill and perfectly balanced. Not enough people could use it well, so they took it out. Really unfortunate. My favourite weapon in Reach. The sticky detonator is an easier to use version. The blast radius is huge. I don't really see anything wrong with it. It's a real power weapon. Like a rocket launcher from Reach. Be afraid of it. Needler - I don't think people realise this is a power weapon now. I mean, it was always a power weapon, but a pretty weak one. Now it's something you should be really afraid of. I really don't think there should be more than one that drops at the beginning of a match COUGH - that impact 343 forge world variant which I haven't even played yet but I think there are 3 needlers on it (WTF) Storm Rifle - Reduce the spread. Vehicles - Damage is perfect. Ghost and Banshee cannons aren't useless like in Reach and are a tiny bit more powerful than Halo 3. I think it's great. Durability not so sure about. Since there is a "fuster-cluck" of power weapons on the map thanks to the ordinance addition to the game I think they could be a little more durable. The problem with this is that the one player who doesn't have a power weapon is screwed. Verdict Human weapons - great job, some need changed. Promethean weapons - great job Covenant weapons - great job, plasma is scary now that it travels so fast (does it travel faster now? Idk, turrets hit me more at super long ranges). Spread could (SHOULD) be decreased for some guns. Great job 343 never have we had such a balanced level of weaponry along with such variety. Vehicles - Give us a forerunner vehicle and a falcon you sillies. Vehicles are balanced but could be more durable MAPS AND SPAWNING - Great. Some people feel like there are not enough maps. There will be. I still haven't gotten to play a few (forge world variants from devs). - Less needlers - Favourite map is Solace. Second best is Haven. Ragnorak remake is awesome. - Spawns are great. Only had a couple bad ones. Instant Respawn doesn't help. EDIT: Spawns aren't that great (lol). - Don't integrate community forge world maps into matchmaking, leave it to the professionals. They will never compare to real maps even if the colours could be changed. If we get 3 voting options of garbage forge world maps every time we try and play war games like in Reach the game WILL break and get REALLY boring AND no one will play it. INSTANT RESPAWN When did anyone ever ask for Halo to be a fast-paced game? We asked for sprint, but only to make it more intense. It worked, while increasing the pace to an appropriate degree. If we want to be killed by the guy we just killed two seconds ago we would play "that game that shall not be named." This feature does not belong in halo and is not NEEDED and will not SELL halo any better. ***BTW INSTANT RESPAWN BREAKS KING OF THE HILL ON SMALL MAPS GAMETYPES IN GENERAL - Firstly I want to talk about the social vs ranked playlists. Why are people complaining there are no ranked playlists and the game isn't competitive? I think (may be wrong) every gametype matches you up according to skill and rank (maybe just rank?). So it seems to me what's missing is a social playlist lol. I've already been getting my ass kicked playing regicide because I'm playing against people way better than me most of the time. I don't want to fight people my own level I want to plow noobs lol. Please correct me on how this works! In halo 3 did the social playlist match you up randomly? I thought I remember separate ranks for each social playlist. What made the social playlists social? The ranked playlist matched you up based on your highest skill which was based on wins/losses right? Halo 4 will be ruined for me if I can only play with people my level or above that will just be stressful lol I need to practice on noobs. when did people ask only to be matched up with people their level why would 343 do that? - There weren't enough shipped with the game IMO, despite the reasons for holding some off. - Oddball is a playlist? Lol. - Headhunter is an epic gametype and 343 could have made it better and brought it back, along with Invasion. - VIP dammit. Slayer/Big Team Slayer - Good. More map variety please. The same 3 maps come up a lot. King of the hill - It sucks because of instant respawn. So hard to control the hill. Unless you are T^2 or Kampy himself. CTF - I don't like it because I can't drop the flag. Flagnum? More like, the-good-luck-defending-yourself-against-any-other-weapon-weapon Regicide - Pretty awesome! Regicide gave me my first killtrocity. This is how it works: You're the King with a power weapon - Awww Yeuh You're the King without a power weapon - This sucks Verdict Not bad 343, not bad at all. ARMOR ABILITIES THAT SHOULD BE MENTIONED Active Camo - OH, 343 WHY. Why is this an armor ability??? IT IS SO ANNOYING. WHY DID YOU BRING IT BACK? People literally sit behind a rock crouching with camo, wait for me to pass and beat me down twice, not once in the back because most who use it are idiots (You're not an idiot I'm just mad-bro). Some people use it to snipe. Good, that makes it over-powered. I hate this thing it is second-worse to armor lock. Now it doesn't even jam the radar. While the jamming was annoying at least it told you the damn person was there! Now we have no idea! Thruster Pack - It is sick! Despite it being a tiny bit under-powered it has saved my life a lot and makes me look awesome while using it! This is my favourite and WAY better than evade in every way. Props 343. Give us half a meter more and it's all good. For those wanting the distance of EVADE, shut up. That will make it overpowered. Hardlight Shield - I think it's OK. Not over-used otherwise it would be REALLY annoying. It is not needed and doesn't add much. EDIT: This armor ability totally choked me at a killtrocity (potential naire) Promethean Vision- I think it's good. I don't really use it and it doesn't seem to be overpowered. I can understand why this would be good but I've played Halo so much I just know where people are it feels redundant using it unless I'm looking at people out of my radar range. PERKS THAT I WANT TO MENTION Shielding - Shields regen slowly because there is a perk to increase the rate. No. Make the regens normal and have the perk increase them by a tiny amount. The default regen is so slow...like REEAAALLLLYYY slow. Grenade Perk (forget the name) - Shouldn't exist. Radius is so small I almost feel forced to use this perk. - I think the rest are ok (or are they). ARMOR - Venator armor: Did 343 make camo so OP just so people could get this armor easier? Uhhh... - Wow. There is a lot of armor. - It all looks really awesome except for the Helmets. Some people like ugly helmets. 343 are addressing those people. There are a lot of great helmets too. Overall best looking armor out of any Halo game by far. - I can understand how some pieces may be hard to differentiate Reach was a little better at this but Reach failed in proportion. The sizes didn't make much sense. I guess it's going to depend on opinion for the armor. At least there's tuns of it. - Colors. Good variety. They are not washed out like in Reach but solid. Great. Proportion - Everything is sized beautifully. Unlike Reach's "world of warcraft" shoulder pads. Variety - There is so much and enough of the pieces are cool. Thank you so much 343!!! Emblems - Where are they? ---ranks up--- Oh there they are. Where are the new ones? ---ranks up--- Oh...I can't comment on the emblems they are weird. There are a decent amount of them and there are new ones. Some returned some didn't. Nothing new here. Visors - Wow, dayum, freaking AWESOME! Hard to get and awesome looking! You nailed the spot 343. Stances - Sweet new addition! No harm done! INTERFACE - Step down from Reach. Better than most games. Good enough imo. Bugs - Haven't run into any except for achievement/completion bugs. - Accommodation bug, SUPER annoying! Not tracking correct number of accommodations! - Spartan Ops achievement issues. Specifically Chapter 1 mission 5 survival achievement. - Some generic rank reset bugs - Haven't run into anything game-breaking Final Verdict - Really worried about this social/ranked playlist thing. I don't want to get my ass kicked every match because I always get joined up with people my level or higher. This could potentially ruin the mutliplayer. My highest skill in Halo 3 was 40 but I mostly played social. - A lot of network issues. I haven't had issues with other games but Halo 4 lately has been pretty hard to play with the amount of lag I am experiencing. For some reason just after the midnight release I had no network issues. Other than that I am impressed. I highlighted my serious issues and some other nit-picky things. Thank you. Great job. I think a lot of people posting about this game have missed bringing up the good things about it. Hopefully this accomplishes that. Care to add to my review?
  20. I have lagged in other games too but somehow halo 4 is the worst one...It's so bad sometimes I feel like I'm in power point. Is it possible for them to make this better or are we screwed without dedicated servers. I've already seen some crazy clips and a lot of people don't appear to be lagging at all. If I have a good internet connection and the host has a bad one am I still screwed?
  21. Spartan ops is a pile of ass.
  22. Almost fell for it. Someone legit suggested it needs more bloom a while ago so I had to prevent more from saying it to prevent it from actually happening lol. Pretty sure I said the binary rifle isn't overpowered. The cannon is amazing yeah. Not OP though. It would be pretty hard for a power weapon to be OP.
  23. Yeah but barely anyone plays it just like other halo games.
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