"So on top of that no beta, a poor array of maps, no spectator mode, plenty of glitches, badly implemented features, featherweight playlists, a poor forge Pallet and design capabilities and lacking Custom Game options are just a handful of Halo 4’s problems when it comes to its Multiplayer offering. As you can probably tell this game is not going to fix itself over night and again backs up numerous claims that in the modern era a Public Beta is essential to creating a balanced Multiplayer offering."
This paragraph stood out for me. It honestly just seems like they needed more time with this game. Most these issues I am sure would be solved if they had more time. Instead we are made to wait for the playlists everyone has asked for from the start. And the CSR update being pushed a few more months just proves that they were not ready. Nice find Strafe.