Onsokumaru Posted August 25, 2013 Report Share Posted August 25, 2013 Is it just me or does the Halo 4 Infinity Armor Pack characters helmets look "Smooth"? like look at The ODST helmet, there's no detail, The Recruit helmet can pass off as ODST, the only thing that stood out to me on the ODST armor was the torso pack with the backpack... but seriously am I the only one who thinks this is weird kinda? Link to comment Share on other sites More sharing options...
EnderWeggen Posted August 26, 2013 Report Share Posted August 26, 2013 Maybe that is how Thay did it to save space as DLC content is some time has limited space like how it wont work for spartan ops thay just saved space and limited what the DLC armor can show up in the game Link to comment Share on other sites More sharing options...
Onsokumaru Posted August 26, 2013 Author Report Share Posted August 26, 2013 oh hmm that's seems logical thing to do haha! but for the MARK V armor it literally looks like the recycled it from Halo CE: ANNIVERSARY so I am thinking how come they couldn't use the ODST model from like halo 3:ODST or Halo: Reach Anniversary Firefght Link to comment Share on other sites More sharing options...
EnderWeggen Posted August 26, 2013 Report Share Posted August 26, 2013 I would say from the look of the models that they used the one frome halo ce anniversary becouse its still in halo 4s game engine like the mac cannon that can be used in the composer left over from reach. some things probably ware eather unable to be removed or ware to important to the game to be removed. halo 4 has a lot more items "vestigial limbs" grafted on that would seam to suggest it uses the reach game engine more then anyone wants to be true. eather way I just like that it is some kind of progress in adding more to the game. Link to comment Share on other sites More sharing options...
Onsokumaru Posted August 26, 2013 Author Report Share Posted August 26, 2013 i have to admit though 343 is improving and getting better each update Link to comment Share on other sites More sharing options...
The Stig Posted August 26, 2013 Report Share Posted August 26, 2013 Halo Reach had the best looking armor of all. Halo 3 was too shiny, smooth, and cartoony (at least the retail version of the game was, the beta on the other hand...) Halo 4 is a cross between Halo Reach and Halo 3 but it is leaning more towards Halo 3's aesthetics. 2 Link to comment Share on other sites More sharing options...
Gojira Posted August 26, 2013 Report Share Posted August 26, 2013 There is something about the armors in this game, so many look unpractical and just weird. The necks, and new incarnations of old armor (minus Scout, EOD, and MK V) To me ODST looks totally screwed, not just smooth but almost totally unrecognizable. But 343 has made real progress with the DLC. Link to comment Share on other sites More sharing options...
BaconShelf Posted August 26, 2013 Report Share Posted August 26, 2013 They look pretty much like they used to. Except the ODST's round, rather than pointed, visor. However, they all look almost exactly like the originals (Minus scratches and paint erosion) Prefect is based off Forerunner tech so it looks all nice and Forerunner-ey and Ricochet is based of fairly smooth 'armour' anyway. Link to comment Share on other sites More sharing options...
EnderWeggen Posted August 26, 2013 Report Share Posted August 26, 2013 just noticed that the model in the player card looks vary Japanese cartoonish like evaongellin EVA, but in game they look fater. is it just me or my tv anyone else notice this? Link to comment Share on other sites More sharing options...
Onsokumaru Posted August 27, 2013 Author Report Share Posted August 27, 2013 notice it too but have you noticed that the Prefect helmet if you look closely or use a magnifying glass you can notice theres lots of details like patterns of hexagons Link to comment Share on other sites More sharing options...
EnderWeggen Posted August 27, 2013 Report Share Posted August 27, 2013 No i have not on that one iv seen that on the MK V visors or any that bug eyed. I am guessing you are using a high definition 1080p or I tv I use a 42in 1080p visio lcd I thank tv so stuff like this is just normal for me to notice. Link to comment Share on other sites More sharing options...
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