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Halogeek99

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Everything posted by Halogeek99

  1. 35k online tonight in Reach. Halo is alive and well. H4 - not so much LOL
  2. People returned to Halo:Reach and is enjoying the hell out of themselves, so no need
  3. Or 343i can do what Bungie did. Remove the map restrictions for those achievements. The 'Noble1' ones are possible to get without map pack 1.
  4. With you Tucker! I will not go back to 343i creations. This gen atleast.
  5. I rather shoot a berserking brute tbh
  6. All they needed to do was to make the DMR to have slightly slower ROF, thats all. Instead 343i screwed up the whole gameplay even more. Way to go.
  7. Or go back to Reach multiplayer? It rocks. Especially compared to H4. See you there
  8. Also, I rather have betrayals on. Knowing you just cant shoot & spam grenades like an idiot, than cutting all realism off COD style and creating more chaos. Oldschool way better and waaaaay more fun. Reach wins that one too.
  9. Seems whole Xbl is down now. Great Ms. just great.
  10. Servers went down as I played. Must be some two-three hrs downtime soon. Longest I have experienced on Reach since release.
  11. Ive noticed 30k lately. Beating Halo4. LOL but well deserving
  12. Reach campaign better too. Way more content, not just playing another mirror of what you played before, and then finish by pressing a button somewhere.
  13. Play Reach. Its superfun compared to Halo4.
  14. (Especially Non-evolved) Reach better in EVERY way. I dont have to say it. Just spend ONE evening playing Reach multiplayer again and you likely never go back to epic fail of Halo4 ever. The contrast from 'frustration' to 'fun' is soo big after a couple of months in H4, you'll actually be surprised - whatever you thought of Reach before. A friend of mine (insanly skilled in H4, CSR47, 2:1 kd as a casual weekend H4 player) who dropped Reach within a month or two after release because of the regular bull****, has actually started playing it again. After three frigging YEARS! He loves it now. How about that!
  15. I agree. The TU from 343i just made a near perfect game less good. Bloom balances the game, and the Evolved playlists have been completely deserted since day one. Remove your turd of a cointribution to Reach 343i, or atleast put BTS and TO back in the Standard playlist section. And while you guys are at it - reinstate the Community Forge playlist please.
  16. This sunday I had a 35 kill killstreak (or 36 dnt remember) on TS on Pinnacle My first Inconcievable EVER! The match was full teams until the end, with one opponent quitting last min or so. I think i had 42 kills total. How about that!!!!?
  17. Reach is better. Waaay better. Especially Standard multiplayer. Its balanced and and rightly paced. Halo4 is an unbalanced chaotic mess, with too lethal long range weapons (removing bloom was the absolute worst idea EVER tbh), too fast movement, insta spawns, combined with too long shield reload times. And these ordonance drops? Give me a break. I'ts like you wonder if people at 343i know what a good fps is made up of at all. Completely clueless they are. Bungie was pros.
  18. No. Reach is in fact the most balanced, polished and best Halo! Just go back to Standard Reach matchmaking and realize how fun Halo actually can be. Im back to stay (until I ditch my 360 for a Ps4 that is).
  19. Since you folks at 343i made Halo4 completely unplayable with the new update true Halo fans are now back playing Reach, and most (everybody?) seems to enjoy the STANDARD engine playlists (Evolved are almost are just about the same level of fail as Halo4 actually. The irony!). Why then are you keeping so many playlists in Evolved only? Realize your fail 343i, and move the lot back to Standard Reach engine please. Especially BTS and TO.
  20. Biggest difference is hit scan + no drop out of aim + weapon lethality. Add all these things up plus mix in some assholeness like camosniping/camo-crouch-tactics you'll soon have the real good players being owned just as bad by average players. They cant remove hit scan, but they could've thought about all cheapness of loadouts. And why they removed bloom (it was a PERFECT substitute for spread in the hit scan environment!) and upped the deadliness so much is beyond me really. And hold on - from what i heard, theyre actually on their way making it WORSE with the coming weapon 'balancing'. Btw I just read on Waypoint theres going to be a Slayer Pro option in TS/BTS from next week. Wow! Now thats REALLY going to please all camo camp homos out there. Way to go 343. ****ing MORONS. Would you kindly sack these ******** Microsoft?
  21. And you do expect us to believe that baloney?
  22. Forge maps takes no space at all almost. It's not a fat file of objects. It's just an index file needed to let each host build that particular map. 353i could EASILY put up a forge map playlist only any day. I just wish I didn't have to play all the ****ty labyrinth like ones we have in rotation now. They all make my stomach turn. Give us well known oldies (i have played perfect Pinnacle, Asylum, The Pit, Foundry, Cage in customs for instance) and straight forward ones with less verticality and strange layouts. Folks at 343i = clueless
  23. You know youre a total idiot Tornadoflame, right? If not, let me be the one telling. Im having no problems whatsoever with my connectivity. I was suggesting reasons based on fact to the thread (yeah, i know things as 'fact' must be difficult to guys like you). try to read up some on tcp/ip communication (and p2p gaming) BEFORE you try to set people straight. you may come off as a less moronic individual then. just saying. ps if you had a hard time figuring out why the skill based system makes it worse, its because it adds to the remoteness of playerbase nodes, which is the underlying problem to begin with. i know it must be hard to comprehend for an idiot like you, but anyways. thank me
  24. Halogeek99

    Ragnarok

    Just remove those Mantis. They destroy Valhalla.
  25. Die faster AND a rediculously slow recovery of shield? They're nuts.
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