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SixShooter

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  1. If you want the best and most rewarding Halo experience then Halo 2 Ranking system is the only choice. That is all, no argument, close case.
  2. DMR doesn't promote map movement because you can snipe kids cross map with pin point accuracy. Random Ordinance drops make it impossible to set up a push for weapons or power ups like other halos.
  3. 37 in team slayer was my highest and I remember I would only play with a to4 and was always nervous to lose it. Damn do I miss H2 days.
  4. everyone loves dubs its the most played playlist in all the halos no need to test it 343 just give the community what they want and make it easy on yourselves.
  5. It's almost been a month since H4's release and it seems like each week that goes by more and more bugs are being found. Just a couple days ago a new glitch was brought up that allows players to be knocked into certain parts of every map. On top of this glitch there has been the buggy servers resetting people to rank 1, ordinances not dropping correctly, max player glitch in lobby, and glitchy killcam. These are just some I can think of at the moment but theres defiantly more. This game obviously needed a lot more testing and polish. I'm giving it one more month for them to put their **** together before this baby goes up on ebay.
  6. Most people aren't complaining about enough maps it more the quality and size of them. They provided mainly all BTB size maps and no arena size ones except Haven and Relay (not even in matchmaking yet). To top it off the crimson map pack is just adding more of these BTB maps, if you've seen the trailer the new maps are all vehicle playgrounds.
  7. FFA objective is almost unplayable. Instant re spawn turns the game into a nade fest with players constantly at your face. If you can get more then 5 seconds on King of the Hill you are a beast cause my top has been 2. The game consist of spawning, running for hill or ball, and then getting maybe 1 second of time before being wrecked by instant spawners. I hope team doubles comes up next week and this never returns.
  8. so it should be up by this week I mean game came out n 2 weeks ago
  9. The whole part of kill cam i like to see is how the opponent placed his shots but all i see is the reticule jumping all over the screen not even close to my body. They should really just take kill cam out its dumb and doesn't serve any purpose i can think of
  10. SixShooter

    Team Doubles

    Im dying without this playlist. Im hoping 343 will add it sometime in November seeing how its a very popular playlist, more so then swat. I mean how can u add swat before doubles, that and team slayer are the main two playlist in halo. lets go 343!
  11. Will be added in January. Have you guys been living under a rock the past two weeks.
  12. This. and the kill cam/scoring system. Lets put it this way they took more features from COD games then they did past Halos
  13. How was doubles not in release but flood and regicide were next to Team Slayer its the most popular playlist
  14. I'd like to see this and quite frankly we should because that is how Halo is suppose to be! Not like COD!
  15. Good first I really like the game mechanics in general, weapons feel clean, shots register great, and most of the new weapons are fun and bring some freshness to halo. If I could choose anything to be good in a game it would be the mechanics because that gives a game potential. Well that was a short good list Now the bad First and probably most painful are the maps Why are they so BIG! I really don't enjoy any of the maps and find myself not even excited to play any of them. In some of the 4v4 playlist a map can be dead silent for a good minute without players finding anyone from the opposing team. It also makes most the guns like scattershot, shotgun, incineration cannon, and sword useless because most your battles will be long range with the DMR, BR or snipe. They only have one BTB playlist and didn't even make a sniper playlist at launch so why the big maps! Next is the re spawn system. You should not be able to re spawn instantly like you can in most the playlist. It totally ruins the flow of the game and makes me not even care about dying because I feel there is no big penalty for it. You also can't keep track of who is where because players are constantly re spawning all over the map and can even spawn right in front of your sights. They've also taken out any indication of where your teammate died, which used to be the letter X in red, this makes it even more difficult to call out enemy positions to your teammates and the whereabouts of the opposing team on these BIG MAPS!!!! And finally scoring/medals. I DESPISE the new scoring and I really didn't think it would bother me that much but it does. Halo has and always should be counted in kills, not points for getting head shots or assists. If you kill a player it should be just that, ONE single kill. The medals are dull and boring. I would get so pumped when I got multi kills in other Halos and see those BIG and COLORFUL medals pop up on screen. In 4 you can barely tell if you get a multikill because the medal is a tiny black circle. Another gripe with medal is that there are too many of them. You seriously get a medal for anything you do and I mean ANYTHING. This takes away any sense of achievement because you are constantly getting a medal every time you kill a player.
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