DoctorB77 Posted March 12, 2012 Report Share Posted March 12, 2012 And these abilities should not necessarily be game changing. Not a big impact. Just things like 1 extra second of using your thruster. Link to comment Share on other sites More sharing options...
Baby Boo Posted March 12, 2012 Author Report Share Posted March 12, 2012 Yeah something like that. Or like one extra round added to your sniper, or an extra grenade, or something like that. Link to comment Share on other sites More sharing options...
Cliffdogg22 Posted August 11, 2012 Report Share Posted August 11, 2012 I don't know if anyone said this yet but maybe if armor did affect gameplay there could have a seperate game type where armor doesn't have any effect so new players could level up and get new armor or if you just don't like the armor abilities you could just play that gametype all the time. It's not a perfect idea but i just made an account on here to post this. Link to comment Share on other sites More sharing options...
VEF214 Posted August 11, 2012 Report Share Posted August 11, 2012 No this isn't RBSV. Link to comment Share on other sites More sharing options...
Tallgeese Posted August 11, 2012 Report Share Posted August 11, 2012 I do not think Armor should affect gameplay too such a large degree. However, if the player has an armor piece like the wrist attachment from Reach with the shotgun shells, I could see if you have that, you have 6 extra rounds. But seeing as there is a new extra ammo perk I do not think this will be the case. Link to comment Share on other sites More sharing options...
Cliffdogg22 Posted August 11, 2012 Report Share Posted August 11, 2012 i didn't say i wanted armor to have an effect on gameplay and honestly i don't know if i do but i think if it does then 343 could make a seperate gametype for a solution for some of the bad things that could come out of making armor have an effect on gameplay. there could be like two sections that you could play in multiplayer, normal and pure. they would have all the same gametypes like slayer and ctf but in pure all armor is equal. Link to comment Share on other sites More sharing options...
Furi0usGeorgeX Posted August 11, 2012 Report Share Posted August 11, 2012 i dont know why, but it always seemed harder for me to get headshots on people who had inclement weather or pestilence because they had big clouds around their head, and sometimes they were the same color as the clouds. Link to comment Share on other sites More sharing options...
lemon cup Posted August 11, 2012 Report Share Posted August 11, 2012 If armor affected hitboxes, eventually everyone would only be wearing the smallest armor, limiting individuality. Otherwise, armor pieces providing additional effects on gameplay do not fit in with Halo 4, as you can already select armor abilities as well as armor specialties. Link to comment Share on other sites More sharing options...
117 Evan 117 Posted January 7, 2013 Report Share Posted January 7, 2013 No. But what would be nice is if they would bring back Armor Effects. Such as Inclement Weather and Pestilence. Link to comment Share on other sites More sharing options...
Bloody Initiate Posted January 7, 2013 Report Share Posted January 7, 2013 I don't think armor permutations should have any mechanical effect on gameplay (I specified mechanical because a dude with a unicorn horn is easier to spot, he doesn't have bigger hit boxes, just sticks out like a sore.... unicorn horn). However more and more I think there's an audience for a Halo RPG. The first Mass Effect almost fit the bill. THAT type of game would be where I could tolerate small bonuses in different directions for different armor permutations. Link to comment Share on other sites More sharing options...
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