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Tallgeese

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Everything posted by Tallgeese

  1. I dont know if they need to get rid of the xp cap, as you stated it is really only in place to stop boosters, with that being the case, it should be ridiculously high and completely unobtainable by the average player even when using double xp. It should be high enough that only boosters can reach it and the average player will NEVER hit it
  2. Meh I get it is supposed to be a ranged weapon, but when it is cross mapping more often than a Sniper rifle...thats an issue. BTB has been bestroyed by the DMR. Also the DMR should not be able to take out the banshee or ghost or mantis etc in a few rounds...it is like Reach all over again...the DMR is op and broken
  3. where is the code for the raider helmet? I got the shoulders and torso, but no helmet, the ONI code game me concept art...
  4. it is too bad Swat is not a launch day playlist
  5. You can not unlock the new MC armor. It was confirmed by BS Angel in a bulletin a while back that the new MC armor is a "Cortana Exclusive" only for campaign. You can unlock the regular MC armor for beating campaign on legendary
  6. It was a blast!! I am looking forward to some Halo 4 playdates
  7. There is no fourth grenade. There is the Frag, Plasma, and Pulse only 3 grenades in the game
  8. Yeah haha took my buddy and I around 9 hours on legendary co-op...but we were messing around lol
  9. Lol Halo 3, Jay and a few others and I have been playing Halo 3 for the past 2 weeks. Reach is broken, why play that game when you can play Halo 3 lol
  10. Yeah wetworks seems like it will be good...I like Rogue personally
  11. Where do you take the quiz?
  12. Correct, BS Angel and Frankie said that there would be a DLC Pre-Order Bonus pack available post launch containing ALL pre-order bonuses
  13. Here is a cool video deailing the specializations:
  14. Yeah I see this as being a recipe for disaster. Unless someone tells a female gamer to "get in the kitchen and make them a sandwhich isntead of being on a game", or something along those lines, than I dont see how 343i/M$ can really tell if someone was being intentional or just cursing in general
  15. Yeah I am right there with you...I often dont realize it when I am getting really upset. I have a feeling it will be within a direct conversation with a person of the opposite sex and you have to actually say something sexist. If they start banning people for cursing and somone reports for sexism...that will turn badly for 343i
  16. Yeah I think there are just too many holes in the system and too many people will be banned for mistaken accounts of sexism...like I said before I understand the principal behind the matter, but there are better ways to handle this than just perma ban
  17. Lol in one of the behind the scenes it was stated that they ran low on the budget so used the armor from the Reach live action and changed them a bit. Kelly looked different than what she was supposed to look like, and Fred didnt look anything like how he was supposed to. I was actually really disappointed with that aspect fo the episode.
  18. Not sure how I feel about this...I understand the principal behind the matter, but I curse sometimes when I am very frustrated, not an individual usually but in general, what if a gamer on my team happens to be a girl and not using a mic, thus I had no clue and they take offense and report me and I am banned...that hardly seems fair.
  19. Try getting back online. Major Nelson posted on his twitter that there was a mistake and EVERYONE was banned today but that it was fixed by this evening. So I would suggest getting abck online and seeing if you can play again. Here is Major Nelson's post: Halo Waypoint ‏@HaloWaypoint The banning issue was resolved at 6PM and pre-release traffic has returned to normal. Apologies again for the inconvenience.
  20. Haha gotta get in line man, she is having my babies first lol
  21. So accrding to BS Angel, the competitive skill system will be visible to you on Halo Waypoint. Read below for more details Source: Halo Waypoint We are pleased to announce, just days away from the worldwide Halo 4 launch and the first MLG Halo 4 tournament in Dallas, the Competitive Skill Rank system in Halo 4. The CSR will appear post-launch in an update to Halo Waypoint and associated Smartglass applications. When will it launch? The short version is CSR will launch early next year when it’s ready. We have an extensive post-launch plan for Halo 4, including DLC, playlist updates, and title updates. As soon as we have a confirmed launch date for the Waypoint update that includes CSR, we’ll make an announcement. Set your expectations for release timing appropriately since this will require delicate tuning, testing and implementation for Waypoint Web, Waypoint Console and Smartglass integration and is a feature designed specifically for the competitive community. What is it? At Halo 4’s launch, the competitive skill system will measure your performance against other players in Halo 4 War Games and use this information to match you up against opponents of comparable skill ranks. When the CSR system is fully implemented post-launch, Waypoint will assign each player a visible and detailed Skill Rank, viewable in the player profile section of Halo Waypoint. How will it rank me? All players will be ranked on a per-hopper basis, so, for example, you will have a unique CSR for your Slayer Pro games vs. your CTF games. CSR is currently planned to use a familiar and easy to understand 1-50 scale (subject to change or alteration). Your CSR will go up and down based on match outcomes. Which playlists will support CSR? All competitive playlists will support and track CSR. As the playlists will continuously change post-launch, the exact list of playlists that will support CSR will be determined when the system is ready to drop. Will a CSR be ‘assigned to me’ once the system launches? Or do I need to start fresh? Matchmaking and hoppers will be tracking and analyzing data from Day 1, and when the final settings for CSR are in place, we’ll make the call on whether to use existing data as a baseline for your CSR, or to start everyone fresh in new playlists. Why the delay? We know how important skill rank is, and we take skill integrity very seriously – we want to make sure we’ve taken the time to test, tune, and balance the CSR system in a live environment, and identify problems and potential exploits before launching the system publically. Taking the time to test and tune the system ensures we can deliver a very accurate and meaningful skill rank, and gives our competitive playlists time to mature to for optimize a wide range of playlist and game settings. Enjoy the launch! We’re incredibly excited for Halo 4 to launch, and to see you at one of our worldwide events, or online November 6th. We see this announcement as just one of many new experiences and features coming post-launch to Halo 4 and are excited to share more with you in the future. View full article
  22. So accrding to BS Angel, the competitive skill system will be visible to you on Halo Waypoint. Read below for more details Source: Halo Waypoint We are pleased to announce, just days away from the worldwide Halo 4 launch and the first MLG Halo 4 tournament in Dallas, the Competitive Skill Rank system in Halo 4. The CSR will appear post-launch in an update to Halo Waypoint and associated Smartglass applications. When will it launch? The short version is CSR will launch early next year when it’s ready. We have an extensive post-launch plan for Halo 4, including DLC, playlist updates, and title updates. As soon as we have a confirmed launch date for the Waypoint update that includes CSR, we’ll make an announcement. Set your expectations for release timing appropriately since this will require delicate tuning, testing and implementation for Waypoint Web, Waypoint Console and Smartglass integration and is a feature designed specifically for the competitive community. What is it? At Halo 4’s launch, the competitive skill system will measure your performance against other players in Halo 4 War Games and use this information to match you up against opponents of comparable skill ranks. When the CSR system is fully implemented post-launch, Waypoint will assign each player a visible and detailed Skill Rank, viewable in the player profile section of Halo Waypoint. How will it rank me? All players will be ranked on a per-hopper basis, so, for example, you will have a unique CSR for your Slayer Pro games vs. your CTF games. CSR is currently planned to use a familiar and easy to understand 1-50 scale (subject to change or alteration). Your CSR will go up and down based on match outcomes. Which playlists will support CSR? All competitive playlists will support and track CSR. As the playlists will continuously change post-launch, the exact list of playlists that will support CSR will be determined when the system is ready to drop. Will a CSR be ‘assigned to me’ once the system launches? Or do I need to start fresh? Matchmaking and hoppers will be tracking and analyzing data from Day 1, and when the final settings for CSR are in place, we’ll make the call on whether to use existing data as a baseline for your CSR, or to start everyone fresh in new playlists. Why the delay? We know how important skill rank is, and we take skill integrity very seriously – we want to make sure we’ve taken the time to test, tune, and balance the CSR system in a live environment, and identify problems and potential exploits before launching the system publically. Taking the time to test and tune the system ensures we can deliver a very accurate and meaningful skill rank, and gives our competitive playlists time to mature to for optimize a wide range of playlist and game settings. Enjoy the launch! We’re incredibly excited for Halo 4 to launch, and to see you at one of our worldwide events, or online November 6th. We see this announcement as just one of many new experiences and features coming post-launch to Halo 4 and are excited to share more with you in the future.
  23. Already a post on this: http://www.343industries.org/forum/topic/16075-competitive-skill-will-be-visible-on-waypoint/
  24. Yeah I suppose this will appease those looking for a "visible" ranking system...though not visible in Halo 4. lol sly 343i sly lol
  25. So accrding to BS Angel, the competitive skill system will be visible to you on Halo Waypoint. Read below for more details Source: Halo Waypoint We are pleased to announce, just days away from the worldwide Halo 4 launch and the first MLG Halo 4 tournament in Dallas, the Competitive Skill Rank system in Halo 4. The CSR will appear post-launch in an update to Halo Waypoint and associated Smartglass applications. When will it launch? The short version is CSR will launch early next year when it’s ready. We have an extensive post-launch plan for Halo 4, including DLC, playlist updates, and title updates. As soon as we have a confirmed launch date for the Waypoint update that includes CSR, we’ll make an announcement. Set your expectations for release timing appropriately since this will require delicate tuning, testing and implementation for Waypoint Web, Waypoint Console and Smartglass integration and is a feature designed specifically for the competitive community. What is it? At Halo 4’s launch, the competitive skill system will measure your performance against other players in Halo 4 War Games and use this information to match you up against opponents of comparable skill ranks. When the CSR system is fully implemented post-launch, Waypoint will assign each player a visible and detailed Skill Rank, viewable in the player profile section of Halo Waypoint. How will it rank me? All players will be ranked on a per-hopper basis, so, for example, you will have a unique CSR for your Slayer Pro games vs. your CTF games. CSR is currently planned to use a familiar and easy to understand 1-50 scale (subject to change or alteration). Your CSR will go up and down based on match outcomes. Which playlists will support CSR? All competitive playlists will support and track CSR. As the playlists will continuously change post-launch, the exact list of playlists that will support CSR will be determined when the system is ready to drop. Will a CSR be ‘assigned to me’ once the system launches? Or do I need to start fresh? Matchmaking and hoppers will be tracking and analyzing data from Day 1, and when the final settings for CSR are in place, we’ll make the call on whether to use existing data as a baseline for your CSR, or to start everyone fresh in new playlists. Why the delay? We know how important skill rank is, and we take skill integrity very seriously – we want to make sure we’ve taken the time to test, tune, and balance the CSR system in a live environment, and identify problems and potential exploits before launching the system publically. Taking the time to test and tune the system ensures we can deliver a very accurate and meaningful skill rank, and gives our competitive playlists time to mature to for optimize a wide range of playlist and game settings. Enjoy the launch! We’re incredibly excited for Halo 4 to launch, and to see you at one of our worldwide events, or online November 6th. We see this announcement as just one of many new experiences and features coming post-launch to Halo 4 and are excited to share more with you in the future. This post has been promoted to an article
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