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Guest Oakley HiDef

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Guest Oakley HiDef

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1. Post your Gamer Tag

 

2. Name of your map and a link to it

 

3. Name of your gametype and a link to it

 

4. Brief description and recommended player count

 

5. Provide at least one picture

 

 

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Gamertag: Oakley HiDef

Map: Bunkers

Gametype:

ZM_Outbreak

 

Description: This map is meant to be played with the game type ZM_outbreak and up to 16 players. The map has survivors attempting to hold out in various bunkers in the now over run UNSC base. They have access to limited power weapons in order to keep them from camping. Each bunker offers an interesting defensive strategies and has multiple attack paths for the infected. The gametype has quick but fast zombies. Though they are susceptible to headshots there are few precision weapons on the map which makes the gameplay fun and balanced for both teams. The map also supports an infection havens varient.

 

Picture: link to screenshot on waypoint or

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GAMERTAG: DRG Spetsnaz

MAP: Shipwrecked http://halo.xbox.com...etails/29679350

Gametype: Undead Army http://halo.xbox.com...etails/29679329

Pictures:http://halo.xbox.com/en-us/haloreach/DRG%20Spetsnaz/fileshare#!/?section=Screenshot&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0

 

Description: This map is meant to be played with Undead Army and can play from 2-16 players. This map is based off a competitive map "Battle island" and significant parts of the playable area are recognizable from the competitive map. The survivors of the battle are stranded on an island with minimal to balanced weaponry due to the avialibilty of warthogs. Though inaccessible, this map also includes a background environment of an aircraft carrier which was once used in battle being blown up and sinking into the water(players might be distracted from this feature while playing). the game type features fast zombies with raised health but are vulnerable to head shots. without a warthog team, you will find yourself being swarmed, however this map includes various weaponry that you will find in expect-able areas, making the game fun and fair.

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Gamertag: Jr AKA Kitty

Map: Left 4 Dead 2 Bridge

Gametype: Bridge

 

Description: This map is ment to be played with the game type Bridge (Preferably ment to be played with 8-16 players) The map is based on The bridge finale in Left 4 Dead 2. Survivors of the Flood outbreak must travel to the end of the bridge to get to the evacuation center, the Flood are on the hunt.

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Gamertag : BlueArrow1256 & BZAR86

Map: The Mist http://www.halowaypoint.com/en-us/players/bluearrow1256/halo4/fileshare#!/?section=GameMap&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0&details=91827d1e-8f02-4eca-9faa-cd955114fc77

Gametype: Gastly     http://www.halowaypoint.com/en-us/players/bluearrow1256/halo4/fileshare#!/?section=GameSettings&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0

Description: This map is ment to be played with the game type Gastly (Preferably ment to be played with 4-16 players) Using the Forge Island Secret Area ,  Flood variant. Survive in The Mist.
 

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Gamertag: Garlic Spider

 

Map: Limbo's Legacy

 

Gametype: Flood

 

Description: You've always prayed for peace, but you've received this. No matter if you hide on the elevated platforms, tents, or houses, you'll be fighting for dear life in the desolate setting of Limbo itself. (Recommended 6-12 Players).

 

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This map is called:

New World: Destitution

Map Link:http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/2ca03b56-45be-4ff0-8262-43e5f0fa2587

Gametype: NEW WORLD

Gametype Link:http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/8af7a0b9-1a3a-44ae-a3a2-ce5d6e0ab26d

This map is set on the canvas of erosion and incorporates heavy aesthetics. The majority of this map (About 90%) was created by myself, AzureXPD, however The Omicron, Pol Wah and AbsentDuckling3 dabbled their little expert hands into it aswell, lending their expertise on dynamic lighting and line of sight blockers to myself. In total, the map turned out amazing and has been fully tested, recieving positive feedback from everyone who has played it. The weapons are very balanced along with the slower moving 2 hit kill zombies coupled with the very natural looking line-of-sight blockers. The map looks amazing and is a huge joy to play. I really think you will like this one and here are some pictures to persuade you I am telling the truth! :)

Images:

http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/4fe7fd38-798a-4dc0-b49f-8c6243d93a19

 

 

I hope these images persuade you to feature my map!!

AzureXPD Out!

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  • 3 months later...

Hey guys. Make sure you post the submissions in the flood submissions sub-forum. Do not post them here in this thread. As the new flood host of THFE I will also be checking out all of the submissions so far. Every map will be considered.

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