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Everything posted by Vaulting♥Frog
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I honestly dont see a point in 1v1s...
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dual wielding,what ideas can we have and improve dual wield?
Vaulting♥Frog replied to sshers1's topic in Halo 5: Guardians
I am happier without it to be honest. Dual wielded needliers... so much pink death... -
Fallout 4 game discussion *SPOILERS*
Vaulting♥Frog replied to A71william's topic in General Discussion
While this is true, I am talking about New Vegas... Fallout 3 was wonderful. I just have a problem with New Vegas thats all. -
If you could bring back any weapon/Vehicle
Vaulting♥Frog replied to Durandal v2's topic in Halo 5: Guardians
I would be all over a SkyHawk... -
Have not been able to earn XP in about a month...
Vaulting♥Frog replied to Monkey Johannon's topic in Halo 4
lol, I thought you had picked a new specialization.... -
What LOTR object you would like to have?
Vaulting♥Frog replied to TheGodfatherS117's topic in General Discussion
I would rather have the book that Bilbo and Frodo wrote. -
Dirty blues...
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Shoot first...
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Why Halo 2 Anniversary Wouldn't Be A Good Thing
Vaulting♥Frog replied to SatanicBagels's topic in Halo 2 + Anniversary
I am not a fan of anniversery editions simply because I already own the original game, why should I shell out more money for a game I already own? -
Fallout 4 game discussion *SPOILERS*
Vaulting♥Frog replied to A71william's topic in General Discussion
Ghouls tended to turn feral... they dont use ammo. Also I would have expected to find something of use but often times I find nothing. That bothered me to no end. But thats just my opinion. -
I will play the campaign (just like I do with all the Halo games though Wars is crappy to me) but thats about it.
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Have not been able to earn XP in about a month...
Vaulting♥Frog replied to Monkey Johannon's topic in Halo 4
Wow, never heard of this before. I would either suggest uninstalling disk 2 and then reinstalling it and or redownloading your profile. Other than that I would suggest you head over to waypoint as they are the official 343i site and would be able to help you far more than we can. -
Invasion was really the only MM thing I played on Reach (did like only 20 games or something) so I suppose I miss that.
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I have never encountered this....
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I wouldnt mind having altered colors for the HUD as some times I loose track of things on it due to the maps colors. I honestly would prefer an active HUD which changes colors according to whatever I am looking at. So if I am looking at snow the HUD has parts in black to be an easy read, then if I go to looking at a gunmetal blue wall it changes to have a gold or brighter color so things show up easier. I know it will never happen as movements are too fast to track but there it is.
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What Kind of Vehicals Would You Like to See in Halo 5
Vaulting♥Frog replied to Sam Jones's topic in Halo 5: Guardians
You know thinking on it more I would love to see some Promethean "vehicles". I put that word in quotations for a reason. Prometheans are (at this point) all AIs so it litterally would be an AI run vehicle. Something that is completely autonomous. It moves on its own with out requiring a "pilot" to be in it at its controls. Instead have it have multiple AI's inside controlling turrets or other heavy weapons as well as a pilot AI that manuvers it through the battlefield. It can carry loads of crawlers and or Knights that are deployed through a drop system on its undercarriage. This vehicle can not be "jacked" unless you posess an AI such as Cortana. Instead you can mount it and destroy it like you would a tank. This "vehicle" would be in the air at an altitude of maybe 10 or 15 meters which is enough room to drop off troops and stay safe while providing cover fire. Should be vulnerable to EMP attack and troops being carried are vulnerable to heavy weapons fire once it breaches their compartment. -
If the games were like the stories I am sure all of us would be raging at how difficult it is...
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So you are saying the Assault Rifle is unskillful?
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Right now I am an oddball... I rock this: Primary: DMR Secondary: Assault Rifle Grenade: Plasma Armor Ability: Autoturret Tactical Package: Firepower Support Upgrade: Dexterity
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That would be more of gameplay reasons. I was just giving an honest opinion about why they would be allowed to do such a thing. Yes they would be able to sprint for significant distances (covered in books fairly well) but for gameplays sake they dont allow it. Also people would be crying that they are going too slow on foot if there was only one speed. Plus they do a good job creating a difference between a sprint and a regular run as sprinting doesnt allow you to use weapons. Also you can sprint the entire time with the mobility enhancement... just saying..
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So do many other games. There are storys out there that I dont like but which others do like (CoD for instance). Its up to the individual.
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I just have to say this, I play games purely for the fun of it. Doesnt matter if I win or loose as long as I am enjoying myself. Yes winning is a great bonus but it is not needed in order to have fun. I go into games all the time not caring if I win or loose. Yes I contribute towards the team winning, I always do, but I make sure that first and foremost I am enjoying my experience in the game. If I dont enjoy it then why would I play in the first place? As I said, winning/competitiveness and having fun are not the same thing. They are two different drives with two different goals. Though they are not always mutually exclusive. You can be competitive and have fun at the same time. I have no problem with that (unless you take the competitive side way to seriously). Take your NFL example. Do those players play to win, play for a pay check or play for the enjoyment of the game? That is up to the individual. Some play for just one of those things, others play for a combo of those things. Choose what suits your mindset the best. Just keep in mind that you can not speak for the reasons why other people play games...
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You could say that about any game really... CoD- get mission, go shoot people... Halo - have mission, go shoot aliens C&C - build base, wreak enemy base Its a rehash of the same stuff for every game with minute changes. How you decide to play the game is up to you but the over all scheme is basically the same all the time. In AC though you have a bit more wiggle room. You dont have to be super stealthy. You can be outright blunt about killing your targets, or anybody else for that matter. I personally think its the best out of the series for me so far. Its story is the most compelling for me and its gameplay is simple and pure. But that is all personal opinion (meaning everything that I wrote before this) so take what you will of it. In my experience, reviews mean nothing. They are always bias due to them being personal experiences of the reviewer on the game as well as a reflection of their personal preferences. Play the game yourself and decide on your own if you like it or not.
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I for one have never really gotten the hang of gametypes like this because I am a brawler when it comes to Halo. I mix it up as best I can and dish out punishment wherever I roam. I try to stick to objectives but more often than not I am left on my own by my team (which sucks most of the time). These are all interesting tips for me to work with. And yes a great start is always key. It sets the tempo for the match. The only thing I could add is a reminder not to stretch yourself beyond your limits. If you know you have 2 bases secure and are racking up points quickly, then press on the third base but dont push too hard. Make sure you keep your assets intact first and foremost. Seen a lot of games go down hill as teams press for the win and get wiped out and loose because they are rushing it. There is nothing wrong with going a full 15 minutes in a game.
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Twas a nice read. I agree that the Thruster pack needs some work. Either give it two uses on one charge or amp up the recharge of it. Also give it a bit more distance. I think that would round it out nicely. Its a good burst to get out of the way of something when you need to but currently it just doesnt have the distance. The Hardlight shield to me is actually useful. What I dont like about it is that it can stop heavy weapons fire from snipers and turrets. Those are heavy hitters and should shread the shield. It is powerful against turrets in a way that nothing else is. Also I think the animation for its destruction while taking fire should be changed. Instead of just turning red make parts of the shield break off or crack. Turn those spots into vulnerable spots where fire can get through. I dont mind the DMR the way it has been. Yes it is a powerful weapon but its power suits its design. Its how people use the gun in game that makes it OP. The weapon itself is fairly balanced between rate of fire, accuracy and stopping power. Should it have the range to cross map? No, not to me, but it should have a farther range than the BR. Its a good weapon just like all the other rifles out there but it can be beat. Its a first choice among equals in my book. Jumping. Now this is something I have encountered in every halo game I have ever played. People jumping to save their own skins. It is nothing new. That being said it is annoying at times. The point has been made however that we are super soldiers in Halo, unlike in CoD (of which there still is lots of jumping or hopping to save your own skin, as well as in Battlefield). More to the point we are wearing a suit of armor that mechanically enhances the players abilities. The suit keeps them jumping due to mechanical means as well as their own physical abilities. I just dont see the jumping as an issue. Its an annoyance but one that is easily overcome with steady aim.