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iTz Vplus2

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Everything posted by iTz Vplus2

  1. You click on the A in the reply window, the one for colors, then you click on More Colors. In that menu when you hover over a color you see the code for it
  2. Username: Twilight Sparkle Reason: He watches too many kids shows
  3. I use this color right here It's #00ff99
  4. I think he means the country, dude e: Actually, nevermind, i just saw that you've already been added now
  5. william, give 343 a chance before you condemn them to an eternity in hell And on topic: Firefight vs nothing but Flood would be lame. Nothing more. And Firefight won't be in Reach anyways. And there's no chance i'm ever paying that much for Flood. Or for Firefight, for that matter.
  6. Wow, i never played Starcraft so i never knew what the Zerg looked like. But after seeing that picture? Hell, Zerg Rush me anytime you like!
  7. Xbox getting an internet browser is pretty awesome, i assume. But Internet Exporer?! F***, COME ON!
  8. I highly doubt that there will be such an option. It would unbalance the game too much.
  9. Where would you pre-order Halo 4 to receive that Patriot Skin anyways? The White House?
  10. Ok, the only reference i have to this that is even close are the Care Packages from CoD, which can be funny when they kill you or anyone else really. So if that's funny, then a death by falling Spartan will be hilarious. I'm all for it.
  11. Are you sure that's a pistol? To me it looked like it fired explosives rather than bullets. Like a mix of the Targer Locator and The Pro-Pipe from Halo Reach. This may have already been posted, but in the other thread the video got taken down before i had a chance to watch it, so thanks i guess. After seeing this video i don't think that the sprinting will be much of a problem for the Halo feeling. It looks like the Halo Reach sprinting to me, which means that when you sprint into a guy that's running normally, you're at a disadvantage because he can shoot faster. Of course this is just speculation.
  12. My congratulations go out to all of the winners, maybe someday i'll join you guys on that list
  13. Different HUDs for different helmets would be pretty awesome, as long as some visors wont be as small as they really are, because then it'd be nothing but a disadvantage. But in general i do like this idea. More HUD customization is something that hasn't been there before, so it'd be cool to see that.
  14. Nope, i don't agree. Might be because i'm not from the States though And of course it wouldn't be fun at all to shoot people who use that armor skin
  15. Nope, i don't agree at all. If you don't like your helmet when you start the game, just earn some credits and purchase a new one. That's how it's been in Reach and it was perfectly fine that way.
  16. 1v1s sure are fun!

  17. I don't think HLG people do it to show skill. I for one think HLG is pretty funny, especially when you get angry messages or send the opponents messages during a game. I once hid and then after about 5 minutes of the enemy not finding me, i sent that guy a message that said "stop hiding" .. That dude got MAD!
  18. 10 combat forms. I don't want to get infected Would you rather run against a wall full speed or get punched by a MMA Heavyweight?
  19. That's a pool i'd never drown in lol. Because i wouldn't even jump in, of course TPAM is a CoD pr0 TPBM is most definitely a fishyfish
  20. I'm 21 years old, next year i'll be 22. And the year after that i'll be 23. And someday when cars start flying and.. everything else starts flying too pretty much, i hope i'll still be celebrating birthdays
  21. This system is for those profile likes, right? If so, yay for already having 6 likes, i'm glad the forum community appreciates my posts lol
  22. I don't think there's a way to fix it in Halo Reach anymore. But i'm very glad to see that in Halo 4 joining sessions in progress will be possible. That is as long as quitting won't be punished anymore. Because in my opinion, you can either have no join session in progress like in previous Halo games, but then punish quitters because it makes a big difference.. or you can have join session in progress and don't punish quitters, because then it won't be that much of a difference anymore. Also, i hope that when you don't get punished for quitting and do quit out of a game, you won't be put back into the same game 100 times.
  23. The intro is pretty nice, i like the effect and the font, but i dont like those few sparks in the intro, they don't really fit in in my opinion. All other effects in the intro are good though. The THF intro is pretty sweet, but i don't know how things work at THF, it's probably a pre-made intro by someone there instead of one you made, right? That first clip is short and sweet, nothing too flashy so a good way to start off a montage before the actual montage begins. The background during the "A Halo Reach Trailer" could've been chosen better, doesn't really look all that great. Same with the scene before where you used that background. Also, it's not a Halo Reach Trailer. The difference between Halo Reach Trailer and Halo Reach Montage Trailer may only be one word, but that one word sure has a lot of meaning and the difference between a Trailer for Reach and a Trailer for a Reach Montage couldn't be bigger. On that "Starring" screen i waited for the name to blend in or something while the camera was moving sideways. Because i feel like by doing so, you kinda set it up to have the name blend in. That would've looked much better than what you did with the black background frame afterwards. Jumping T-Bag, i've got nothing bad to say about that lol The actual montage clips all could've used some more editing. You did a floatover for one of the maps before clips of that map started, which was pretty cool. But for the 1st map, that floatover came somewhere between the gameplay clips. So for the 1st map that floatover should've been right at the beginning too. Once again maybe with a bit more editing. That "Overkill" writing at 1:41 was terrible. No nice way to say that. The black color didn't stand out at all, the position at the bottom was badly chosen, it came and went way too fast. So yeah, pretty bad job on that one detail. The 3rd map didn't get a floatover which is absolutely fine because there was only 1 clip of it anyways so a floatover for that would've been a bad idea. The half-screen effect was a nice idea. I think. But with all that flickering i didn't really recognize what was going on on the top half. The end screen was alright too. And the music was pretty good, i liked it.
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