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Found 5 results

  1. tns22

    Dominion playlist

    Rant time! Just sharing some of my main complaints about the Dominion playlist. The Dominion playlist is one of my favorites. Invasion was my favorite in Reach, and halo 4 has nothing close to as fun as invasion, but dominion is the next best thing. However, the dominion playlist has seen a lot of changes since halo 4 came out, many of which I am not a fan of. One of my first problems is that I always get stuck in games full of noobs. Active Camo, crouching, Storm Rifle, Boltshot Plasma Grenade, T-bagging. As a Team-based playlist in terms of CSR, you go up and down based on how many games you win, but when I get in games and all of my teammates suck, there's nothing I can do. Dominion is just too much of a team-based game for me to be able to win by myself, and when only half my games are lost because of retarded teammates, my CSR isn't going anywhere and I'm basically stuck in the single digits (hovering around 7,8,9). Dominion is no longer the only gametype in the playlist, some variants have also been added: Lockdown Just because a gametype is a custom gametype based off of dominion, it does not mean it belongs in the dominion playlist. Lockdown deserves to be in Action Sack like the rest of the entirely luck based gametypes. There is nothing more frustrating than being forced to charge into battle, hope you get kills as you randomly shoot your weapons before you die. There is no time to aim, only time to spam. To make things even more random and out of control, you have no radar. The real question here is not only why 343 ever thought this gametype was a good idea, but why people ever vote for it in Matchmaking. I'd vote for Meltdown, a map I absolutely hate, over Lockdown on a map I enjoy. Lockdown makes up anywhere from 1/4 to 1/3 of the dominion games I play, and I have never had an enjoyable game of it. So the question remains, why do people vote for it? Legendary Dominion I have not had a chance to play legendary dominion yet. The reason for this is that no one votes for it. I had to look the matchmaking updates just to see what the gametype settings are! From what I can understand, the only thing that's different is that everybody has AR, BR. This gametype seems to remove a lot of the aforementioned noobiness. However, not once have I had a chance to play legendary dominion because it's in the third slot and nobody votes for it. Needed to get this all out of my system in the form of a rant. Feel free to tell me your opinions on the playlist and the gametypes in it.
  2. Gamer tag: King Andrew 1st Map Name and Canvas: Forrest - Forge Island http://www.halowaypoint.com/en-us/players/king%20andrew%201st/halo4/fileshare#!/?section=GameMap&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0&details=1260b4dd-2cb5-4898-9501-29d5e8b8b8ad Game types: Slender (in my file share) and pretty much any flood game type. (It needs random ordinance - I prefer Thanatophobia (in my fileshare)) http://www.halowaypoint.com/en-us/players/king%20andrew%201st/halo4/fileshare#!/?section=GameSettings&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0&details=ef82f7ad-95e5-4170-a1c3-e905c5b6e7f4 Description: You spawn in trucks on the edge of an island. You are surrounded by tall rock faces and are unable to escape so you must holdout for as long as possible. In the slender game type you have 1 life and the Slender man has to try and find and kill everyone (its really scary). In normal flood game types you get random ordinance drops from Infinity to try to help you to survive. You can get Assault Rifles, Shotguns or Sticky Detonators. Recommended for 8-14 players. Video: http://www.youtube.com/watch?v=wgrR2iG54Zs&feature=youtu.be
  3. It seems to me that more and more players are camping in the Halo matches. Sitting in a corner with a shotgun waiting for someone to walk by. Whenever this happens to me and I get killed I get pretty upset. It seems like a "cheap" thing to do, or something that is just flat out annoying. But I started thinking. Is it really cheap, is it really a novice move, or is it an actual strategy? In past games it was always considered a novice move (newb, noob) move. In other gaming franchises it's also considered a noob move. However in this Halo, with the upgraded armor mods, can it be called a strategy? You can have the active camo armor ability so you're invisible to passerby, which certainly aids in camping. Also it does take a certain amount of patience to sit in one spot and wait for people. I'll admit, I've tried to camp, and I just can't seem to do it. I get to impatient. So I'm not sure what to think about camping. Is it becoming a strategy in online shooters, or is it something that is truly a noob tool? I'm interested to see what others think.
  4. Well, I thought I would just let everyone know why I am absent this weekend. See you all monday night! Goin on a camping trip
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