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Lᴜᴋᴇ

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Everything posted by Lᴜᴋᴇ

  1. Hmmm... I would say... I can't answer: I like pretty much all food. Favourite Halo game?
  2. Welcome If you need any help, be sure to message me!
  3. Yeah. That is what you get if you read the Sun.
  4. An English, Irish and Scottish man were arguing on the hospital ward who was the most careless. The English guy said, "I'm the most careless, this morning I ramped a pavement and went head on into a wall, totally writing my car off, and now I have to wear this neck brace." "Wow that is careless." Said the Scottish man, "Not as careless as me though. This morning I drove straight through a red light and into the side of a van. My car is a write off and I've fractured my shoulder." "That is careless." Said the Irish man, "Not as careless as me though. This morning I took a corner too fast, spiraled out of control, went straight into a lamppost and broke both of my legs." "That is careless." Said the English man, "But what happened to your car?" "What car?" Replied the Irish man, "I was walking."
  5. How is my rank still Brute Major?

    1. Show previous comments  2 more
    2. CandiBunni
    3. FIREN4

      FIREN4

      Maybe a temporary lag?

    4. Drizzy_Dan

      Drizzy_Dan

      How do you jump in posts so rapidly?? Haha

  6. How come I'm still a Brute Major? I have over 600 posts!
  7. Guys - look at the post date of this topic. He is already in a clan now. Don't post here any more please.
  8. I don't think there is a user with that name on this site. One?
  9. It's simple, and not that bad. Who knows when all data will be transferred. At the moment, even the official waypoint data is from Bungie.
  10. See you in a few weeks Twin I hope you get done what you need to get done!
  11. Hello everyone. I am pleased to inform you that our clan website is up! Why not check it out: http://undying-resistance.tk See you there!
  12. Steamingly Hot, massive, erroneous...
  13. Yeah, is that why they are the ones developing a multi-million pound game franchise and you aren't? Thought so.
  14. You guys, welcome to the forums I can see that both of you have points. BtB does vary hugely from classic BtB, however seperating all the playlists would create a number of problems. People would start requesting that other game modes are put as seperate playlists: CTF, King of the Hill, etc. This would thin the problem and create matchmaking problems. Despite this, I can see where you are coming from.
  15. One! Our late night Conversations, I suppose, must come to an end!
  16. Oh. My mistake, I thought you were going to actually be saying something good for once. How wrong was I! Again, another member who just can't handle change. Although not always good, Change is not bad. I use Reach as a perfect example of this. I love reach. Armour abilities add a great and fun tactical element to the game. It's something new and exciting done by Bungie and I don't think that is a bad thing. At least you aren't completely against them. Also, welcome to the forums :D
  17. Hey, spoke to you in the chatbox Welcome to the forums If you have any questions feel free to PM me
  18. Earlier this month, BioWare responded to Mass Effect 3's "polarizing" ending and later confirmed that it was considering making changes. Now, BioWare co-founder Ray Muzyka has confirmed that new content is in the works to provide additional closure. In a post on the company's official site, Muzyka said that the team has been carefully following the reactions of fans and has made the decision to respond. "I believe passionately that games are an art form, and that the power of our medium flows from our audience, who are deeply involved in how the story unfolds," Muzyka wrote, "and who have the uncontested right to provide constructive criticism. At the same time, I also believe in and support the artistic choices made by the development team. The team and I have been thinking hard about how to best address the comments on ME3's endings from players, while still maintaining the artistic integrity of the game." "Since the game launched, the team has been poring over everything they can find about reactions to the game – industry press, forums, Facebook, and Twitter, just to name a few," he added. "The Mass Effect team, like other teams across the BioWare Label within EA, consists of passionate people who work hard for the love of creating experiences that excite and delight our fans. I'm honored to work with them because they have the courage and strength to respond to constructive feedback." "Building on their research, Exec Producer Casey Hudson and the team are hard at work on a number of game content initiatives that will help answer the questions, providing more clarity for those seeking further closure to their journey," Muzyka continued. "You'll hear more on this in April. We're working hard to maintain the right balance between the artistic integrity of the original story while addressing the fan feedback we've received. This is in addition to our existing plan to continue providing new Mass Effect content and new full games, so rest assured that your journey in the Mass Effect universe can, and will, continue." He added that "the reaction to the release of Mass Effect 3 has been unprecedented. On one hand, some of our loyal fans are passionately expressing their displeasure about how their game concluded; we care about this feedback, and we're planning to directly address it." Finally, Muzyka addressed the nature of recent fan responses, commenting that "some of the criticism that has been delivered in the heat of passion by our most ardent fans, even if founded on valid principles, such as seeking more clarity to questions or looking for more closure, for example – has unfortunately become destructive rather than constructive. We listen and will respond to constructive criticism, but much as we will not tolerate individual attacks on our team members, we will not support or respond to destructive commentary." Muzyka concluded by reminding fans that BioWare is listening, and that fans should "trust that we are doing our damndest, as always, to address your feedback." Thanks to IGN
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