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Breakdown


Mike Foster

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Breakdown (v1.2) Created by Hadokenchild

 

BreakdownOverview_zps0dc867e9.jpg

 

Breakdown is an asymmetric map suitable for groups of 6 - 12 players.

 

Supported Gametypes:

FFA, Team Slayer, Multi-team Slayer (up to 6 teams), Oddball, KotH, Regicide, Extraction and CTF.

Recommended minimum party size for FFA gametypes: 6

Recommended minimum party size for 2 team gametypes: 8

 

Weapons:

 

 

Initial Ordnance Drop - Speed Boost

 

Standard weapon spawns -

Sniper Rifle (x2) 1 clip - 120 sec

Shotgun - 1 clip -120 sec

Rocket Launcher - 1 clip - 150 sec

Needler (x2)

Light Rifle (x2

DMR (x2)

BR (x2)

Suppressor (x2)

AR (x2)

Storm Rifle (x2)

Plasma Pistol (x2)

Plasma/Pulse grenades (x4 each)

 

Pictures

Red Base

Redbase_zpsa3329926.jpg

 

Red Base Interior

Redinterior_zpsab6bc4af.jpg

Red base has 2 lifts, the double wide central lift, and the heavy lift that takes you to where the sniper rifle drops. The central lift has both a gravity zone and trait zone to reduce the chances of the lift malfunctioning.

 

Blue Base

Bluebase_zpsff40b313.jpg

 

Blue Base Interior

Blueinterior_zps8e9ccfab.jpg

Blue base, sporting a slightly nontraditional open base design, has plenty of LOS blocking and cover. This allows players to not only hold their ground, but also make the trek towards Orange and Purple a bit more forgiving.

 

Green

Green_zpsb1934176.jpg

Green is home to a Needler spawning under the bridge with a single Plasma Grenade, as well as a DMR that rests against the center rock pillar. Players can jump from Green to either top Red, or top Gold.

 

Purple

Purple-1_zps5bb59133.jpg

(ordnance drop - Shotgun)

The Shotgun drop is braceted by an AR on the high side (Red Base), and a Surpressor on the low side (Blue Base).

 

Gold

Gold-1_zps27607498.jpg

(ordnance drop - Rocket Launcher)

The RL drops top center, while underneath spawns a Plasma Pistol

 

Orange

Orange_zps3e2a15f4.jpg

(ordnance drop - Speed Boost)

Speed Boost drops mid map while Plasma Pistol and Light Rifle spawn by the raised platform against the wall.

 

Thanks to Urban Myth, StainedWithRed, GivenToFly, DBD Squeak, Skrafepocalypse, AnsweredCape599, Unrivaled20, and all who gracious enough to help me test!

 

V1.2 update

Fixed safe zones to accurately fill the play space and not exceed too far outside the map.

Fixed CTF respawn zones

Removed all initial weapon ordnance drops and replaced them with standard weapon spawns

Removed Railgun and added Rockets at top gold

Added Extraction to supported gametypes (needs testing)

 

DOWNLOAD - https://www.halowaypoint.com/en-us/games/halo4/fileshare/details/f039aea5-5dbb-4b6d-9414-c58405395558

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