Jump to content

Search the Community

Showing results for tags 'evolution'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • 343 Industries News
  • Halo 5: Guardians
    • Campaign
    • Matchmaking
    • Forge
    • Nightfall
    • Special Editions/Collectibles
    • Weapons and Vehicles
    • General Halo 5 News
  • Halo: Master Chief Collection
  • Halo 4
  • Destiny
  • Reach
    • Match Making
    • Forge

Forums

  • 343iCommunity
    • Announcements
    • Introductions
    • General Discussion
    • Offbeat Items
    • Member Created Work
  • Games and Events
    • Contests & Events
    • Game Invitations
    • Clan Recruiting / Advertising
  • News Feed
    • Halo & Gaming Industry News
    • Gaming News Feeds
  • The Halo Universe
    • Halo Infinite
    • Halo 5: Guardians
    • Halo: The Master Chief Collection
    • Previous Gen Halo
    • Forge Discussion
    • Halo: Mobile Games
    • Halo Lore
  • Forge Maps
    • Aesthetic Maps
    • Big Team Maps
    • Competitive Maps
    • Flood/Infection Maps
    • Objective Games
    • Race Maps
    • Map Testing/Forge Invitations
  • Other Gaming
    • Installation 01
    • Games Consoles
    • Other Games

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Gamertag


Discord


Skype


Website URL


Twitter


YouTube


Facebook


SteamID


Location


Interests

Found 4 results

  1. Forge: Ideas in Evolution Throughout our time with the Forge, in various Halo iterations, we've witnessed the progression of the system towards a more well-rounded experience and set of tools. Some of the changes have been invaluable and make the past look archaic, while others have left many of us in the lurch wonderning why something would be removed. Regardless of where we are now, it's important that we directly address the future and evolution of this beloved feature of the Halo franchise. While not all thoughts posted may be winners, all constructive ideas will help guide what we would like the Forge to become. Please submit your stories of both toil and love for the system, so that we can steer this ship towards a greater tomorrow! =^..^=
  2. Hey guys, Though i may be new to the 343i forums, i've got some great ideas to share for Halo 5. What if you were able to have your own customized assassinations in matchmaking? How amazing would that be? The creater tool would kinda be like a WWE game (don't judge me for playing them) where you could create your own unique customizable "finishing move." You're given a huge list of Starting Moves, Secondary Moves, and Finishing Moves, like a three-tier system. You would be able to choose a starting type of move where you grab the enemy SPARTAN, a secondary type where you say, drop him to the floor, raise him over your head, tackle or body slam him, and a finishing blow of a stab, a crack of the spine/neck or the blow of a bullet. All selections would be compatible with each other and there would be a set amount of time that you're assassination would have to take in order for the multiplayer aspect of it be balanced. Now when you get assassinated, you can gasp at each unique creation that each person makes. It would add that much more into the Halo Sandbox and be a fantastic touch to the franchise. I've thought of a real cool one where the SPARTAN grabs the other one by the neck, choke-slams him and makes a finishing jab of the knife to kill his opponent. -Nerdboy132
  3. From the album: Mido

    One of my first forays into HDR imaging. This was my first HDR image of a set I took altogether as a photo shoot. She looks pretty fine if I do say so myself.
  4. I mashed up images of the main weapons used in all Halo games from Halo: CE to Halo 4. It's a big image so I'll just put a link. http://i760.photobuc...olutioncopy.png
×
×
  • Create New...