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SHAMAZING T4CO

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Everything posted by SHAMAZING T4CO

  1. If you think halo has bad trolls, try COD. It's brutal plying that game...
  2. If Jenga doesn't work, I'm out.... (Picks up gun, aims at xbox)
  3. Great thread and you basicly listed everything I have wanted added since halo 3, also the coding with the 4 ODST's on that firefight map is probably different then an actual editable firefight map. And I also like your idea on wreckage as I always wanted to build a map inside a shipyard, halo reach's map didn't quite fulfill that feeling. Anyways nice post, and since your new, welcome! Sorry to double post but the arbiter isn't on earth, if you read the books he's back on sanghellos.
  4. If that's part of the majestic map pack, I'm buying the season pass.
  5. That was one of the smartest posts I've ever read in my life. Not only would it be awesome to forge in but 343 could also easily make that, all they would have to do is put the objects from ravine into this canvas and wala! An actual forge map.
  6. I think they could put a forge world map in Halo 4. It doesn't need to be the size of forge world but just something larger then the 3 included maps. And honestly who used all of forge world anyways? I would like a map maybe a third of the size of forge world which I think is doable.
  7. People have been complaining about forge for awhile now and after reading and having experience with the game I think i can make a list of the problems: 1) Maps. There are no maps really intended for forge. People can argue all they want about impact and ravine but neither are as good as forgeworld. Impact has so much potential, but the blocks look so ugly and you dont have much creativity on the map. Everything is like connect the dots using tunnels. And ravine is just to small. I would have rather had a new forgeworld then 3 small forge maps. 2) Lighting. Great idea, terribly implemented. It had so much potential but somehow 343 messed it up. First off it should render the lighting at the end of editing or in the start menu. It has to render the lighting everytime i switch from monitor to player and then it takes 3-4 seconds just to render something. It may not seem like much but think about it this way, lets say I build a map in 2 hours, i switch about 15-20 times an hour so lets do some math. 3x20= 60x2= 2 minutes. So if i spend 2 hours building a forge map i spend 2 minutes watching it render lighting. Thats not much time, but its annoying nonetheless. It should be able to be toggled. 3) Ugly. Most the items in this version of forge are just ugly. Impact is the worst offender here as those UNSC tunnels are just....UHG! We all complained about halo reachs forge blocks but those are way better then Halo 4s. 4) Items get unaligned. This is the worst. I spend 3-4 hours building an awesome map then the next day when i go to add something my stuff is all uneven. Then i have to go to every item and put it back to how it was. This is worst when you build flat stuff like a griffball court. Anyways thats the end of my rant. Most this stuff could be fixed by a TU, and after forge 3.0, this makes me want Halo 5 more and more.
  8. Anyone want to play reach?

    1. RadioActive

      RadioActive

      Maybe some other time. Do you not like Halo 4 or do you just want to play Halo Reach for fun?

    2. SHAMAZING T4CO

      SHAMAZING T4CO

      I like reaches maps more

  9. Well I would only buy it if the accessories for the 360s worked with this one.
  10. I haven't played this game type yet but plan to do so, and by ordinance drop is it like SAW over shields, and stuff or what?
  11. That's true but it makes me feel like I'm playing "other FPS games" and I have always felt like halos gameplay was based around where which weapon spawns. I still know where the energy sword spawns on Everymap on halo 3. That was part of the fun to me, just running wildly to the sword. That doesn't happen when everyone has a DMR
  12. Well I would also like AI in maps. I have always wanted to spawn a bunch of marines and a bunch of convenant and watch the battle unfold. Sadly without modding that isn't possible, I know they wouldn't be able to add this as an update but halo 5?
  13. That is true and I don't think it was necessarily 343 Industries fault. I think the reason it was sort of bland was because Microsoft didn't want them to change to much stuff as it seemed to work. I can honestly say after playing halo since 2003, halo needs a change. And by change I mean like a new faction, or the next halo should take place in a different time(forerunner flood war?) Halo 4 didn't ruin the series for me at all, it has just started to show the age of the gameplay, I mean we have been doing the same stuff on halo and fighting the same enemies for quite some time and I hope 343 does something huge and shocks the gaming world.
  14. Neither have I, it's turned into yet another re-skinned FPS....
  15. Well after bungie and money- I mean Microsoft split I thought it would be the end of bungie, but luckily it looks like their back on track. After reading and looking at screenshots of destiny, I can honestly say I haven't been this excited about a game in awhile. Not only does it seem to have a deep and interesting universe, it also has a shooter and MMO mix which sounds interesting. In a way I'm glad bungie and Microsoft split, as now bungie can go in a different direction. Hopefully this doesn't turn out like halo reach; an overhyped half-baked piece of trash.
  16. I'm really excited about what bunnies doing next.
  17. Halo 4 wasn't my favorite halo and I actually disliked it, but calling it a disgrace is a little harsh....
  18. I agree with most things you said other then loadouts. Do you remember the days when people used to scramble for power ups or overshield? Well now that there are loadouts those days are gone. Now if you want a DMR, yo spawn with a DMR. Other then that I completely agree especially with forge 3.0. Sure they added lighting, but anytime you switch from monitor to player it has to render the lighting. I wish there was an option to turn off the lighting because when I play with friends it becomes insanely annoying. Also, I think ordinance has a lot of untapped potential. It would be cool if as an ordinance drop you could drop a warthog to your position. That would change the course of the battle, and would add anew layer of strategy to the game.
  19. I completely agree with everything you said, it's always felt like its almost at the level of previous halos but missing it by an inch. And I would have rather waited a few months and get a polished game, then get a half baked game.
  20. Well I haven't been on this forum in like a year and I apoligize in advance for my grammar, I'm using my ipad, but back to the topic. I don't know if its just me but halo 4 doesn't seem as good as previous halos. In my opinion they butchered forge because there are no maps suited for it and they tried to make it to much like COD. I'll admit it, I like COD, but if I wanted to play call of duty, I would play call of duty. Halo seems to be taking a step in the wrong direction with halo 4. They added classes which completely messes up what halo originally was about. Not only the multiplayer is the problem though. Halo 4's campaign just doesn't keep me entertained it has a good story but it seems so repetitive. Here's what happens on every campaign level: you fight some covenant, then some promeatheans, then more convenant, then you see the didact, then cortana makes a portal and you go through it. I'm not saying I hate halo 4, it's just I had high expections for the game and 343 kind of let me down. That is all I'm not trying to sound like a fanboy but that's my opinion.
  21. SHAMAZING T4CO

    M45

    The M45 is amazing. I just figured this out. Normaly I avoid power weapons, but today I went in arena and picked one up and I got a killing frenzy. I would have gone longer but I ran out of ammo
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