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Absolute Dog

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Everything posted by Absolute Dog

  1. This forum is for posting custom game events that you would like the community to be involved in. You may choose to have an open event that will invite the entire gaming community, a restricted event that caters to a specific group or a closed event that is invite only. Be sure to list the type of maps and/or game types that you intent to offer in your play date. Give the date of the event, begin and end times (if applicable), whether or not you prefer player to have microphones or not for feedback, or any other information you feel is important for prospective players to know about your event. Regular events that become popular with the community will be pinned at the top of the forum for ease of access.
  2. Yes, the regular, or standard, version has just 2 Specializations. They are Wetworks and Pioneer. The Limited Edition will contain all eight Specializations. If you are able to reach level 50 prior to the first DLC you can choose whichever one you like to unlock first. If you have the standard edition, you will have to wait until the first DLC to attain them.
  3. SURVIVOR Halo Style today @ 5:00 pm EST. Be there on time and support your team.

    1. Baby Boo

      Baby Boo

      So long as you don't start early again! xD

    2. Zaguroth

      Zaguroth

      Early? It started at 5:00pm EST like the thread said xD

    3. Baby Boo

      Baby Boo

      Hm. I thought EST was two hours BEHIND mountain time? Not ahead?

  4. Halo Community Unity I have recently been looking over some posts by Twinreaper and myself and have thought about our community and how we are doing. It feels like we are really pulling together again and I feel like we should extend our desire to bring the Halo community together beyond our forum. Take it into match making and the various other places that you interact with Halo fans. We have a brand new game that can offer a brand new start are bringing the community back together and move forward into the future of Halo. 343 Studios has done their part in creating a game that best speaks to the various interests of all of Halo's sub cultures. Where it can not be the one single game any one fan or group can say they wanted as a whole, it reflects as much a possible what they felt was needed for the community, the franchise and to step into the future with a new gaming experience. Twinreaper made this comment in his thread: "Anyone who would go to various websites around the net, could plainly see how divided and segregated we have allowed ourselves to become. Because of the fragile nature of a community with various sub-cultures, we lost our main goal. Our main goal used to be a simple fun gaming experience in which we all participated, respected one another, and worked towards making the gaming experience a great one, for all walks of life and gaming preferences. Now, we have sub-cultures who would rather shun, insult, ignore and plain out despise any other sub-culture whom does not share the same views. This is dangerous! This alone is why Halo is failing as a community and a franchise. We have lost ourselves among the years of gameplay and interactions resulting their of." This is not true of all sub cultures, but it is still a fact within the community. The casuals vs the hyper competitive's of the 'noobs' vs the experienced are some of the divisions he was referring to. You have to lead by the example of how you interact with others in the community, how you represent yourself. Are you a positive influence or someone who promotes negativity. Jeevo 92 offered this in my thread: "Yes. We are. Whether we realize it or not we NEED to be. So by necessity we are ready. I may not answer posts like I should sometimes. Sometimes I let my viewpoint be the ONLY viewpoint that I allow to be said without me totally tearing that person apart. But that's not right. We are all the same in one way...... we play Halo. We are gamer's and we play Halo. I read some of the books, I have all of the games...but that does not make me better or more of a fan than say, (for the sake of what I am saying) little Johnny who is 8 (thats about how old i was when i played Halo CE for the first time) and who just joined the forums an just got Halo Anniversary. His opinion and ideas should have just as much respect as a member who has been here since the beginnin of the games. He is one of us and deserves our respect and our comradeship." So whether here in the forum or out among our community we should always make the real effort to find the things that unify us rather than separate us from each other. Bungie created this whole experience for us and did so well for so long to support the community in a wide variety of ways. We need to continue the tradition of finding ways to appreciate what we have and embrace what the future will bring.
  5. Has anyone else wondered about what I am seeing here? Original image offered by 343 Industries This is my highlighted image with the Cyan outline showing what we can actually see of the creature, ie, the head and two arm or appendages. Note the Yellow circled areas denote gaps in the armor, which is possibly held in place by some type of force, energy , or magnetic field, and my White outline that would show and approximate size of a creature with a head and arms of that size. Please note that I am not up on Halo cannon in regards to them and apologize if this has been discussed before and I missed it.
  6. I will send out the PM's around.......right now.
  7. Alright, I will form a new group tomorrow. I will choose three members from this thread.
  8. I'll get it tomorrow. Guess I'm the only one updating it.
  9. Party Council was held and party members voted off.Update and new information in the OP coming later tonight.

  10. Thanks again Dan for your interviews! This member is proof that you do not need to be a long term member to become a valued asset to this site and a member of the staff. He has not only proven himself to have exceptional graphics talent, but has the overall qualities of a good member. I have respect for both Insignia's work and character.
  11. " 'Do I feel lucky?' Well, do ya, punk?"
  12. Is this more often then not happening after your lunch break?
  13. The truth is, if you are falling asleep in school while attempting to read books it is a sign you are not getting enough sleep. Energy drinks, physical discomfort and other 'remedies' do not address the real problem. You have to be able to comprehend and give full thought to what you read. You need to be fully rested and mentally sharp when studying. I know that sound 'old school', but hey, it works and you don't have to spend $4.00 on a bunch of sugar, caffeine or Vitamin B complex's every time you feel tired.
  14. I know, Absolute Dog creating a post in the Off Beat forums. Go ahead and laugh, get it out of your system! I was recently listening to a song, a rather lengthy song, from an English band that not only helped shape my young life, but gave me an insight to something that was outside the realm of popular music of the time. I originally listened to this song from Genisis at a cousins house up north in Pennsylvania on a Teac real to real 4 track player with headphones. I became lost in this song and it was not long after I first read Robert Frost's: " The Road Not Taken". Note: All Cyan words are text links and the images are music links. Among the founding Peter Gabriel, Tony Banks and Mike Rutherford and Phil Collins who joined in the early 70's. Of these four, Peter Gabriel left to start his own unique brand of music. He still performs worldwide to this day. He was always my favorite member and here is a sample of his music. Always be willing to read and listen to what is new. Don't get caught following what others try to tell you is the norm.
  15. I am looking for my opponent. I am ready to rock this! Let's get it on!
  16. wade.....interesting concept for KOTH. I saw your entry for the YouTube channel as well. I will be sending you a message. We also have a group that plays on Friday night that showcases new maps in custom games, you are welcomed to join us. Just send an invite request to my GT around 9:00 pm EST.
  17. SURVIVOR Halo Style Immunity Icon Challenge #1 For those of you wanting to attempt the Individual Immunity Challenge for SURVIVOR the Map, Clues, and Game Type are being made available to the community. Play it in Custom Games for the best challenge. Map: Individual Immunity Challenge #1 Game Type: Classic Slayer Clues From your first spawn your only navigational need.....will be right in front of you, so be sure to take heed, Before you take your first step Reach out and take hold.....of this weapon of death that will give life to the bold. Using your compass and the scope of this powerful beast.....look ahead for a stand in the distant Northeast. Plotting a course from your spawn across this vast land.....will be the first test of your abilities to reach the objective at hand. From this point you will carry on in a way......that will mark your ability to comprehend the word play. While standing upon this most lofty spot.....look down and due North, where green grass meets rock. Look hard and you'll see the next navigational point.....it's colored for easy recognition, so not to disappoint. Standing on this new mark look back, due Southeast,......walk to where stone ends the land at the least. It is from here looking due Northeast at the top of this rock.....where, when you stand, you'll see a most holy spot. Yes its the cave that lays from where you stand on this crest.......so follow your compass true and Continue on with your immunity quest. As you pass through this cave whose stone middle shines bright.....be sure to move in a way that keeps your path to the right. Standing here, at the end of the cave you will view.....two trees together in the distance towards them now move. While standing between these two giants, you rest,......but looking East, up high on the rocks, you'll rest best. For as they say "X" marks the spot, know this is true.....because from here you will get a magnificent view. Now look down and due West, and your start across water will be seen.....cross this bridge and don't fall into this liquid ravine. As you exit this bridge of height a worn path, you see, will fall between.....two rock faced sides that you must pass through being brown, not green. As you exit this passage ahead of you lies.....a rock in the water, by itself it resides. Stand atop this lone rock in, it's tranquil place, and look to the East......walking along course you will stumble upon a bridge that is traveled the least. At end of this elevated path, not yet passed, a view doth give......the entrance to another path that carries to yet another bridge. A large stone that sits at the end of this raised path over water.....has to be climbed and topped if you want to see the next marker. It is from here, looking back to the cave.......above which you'll see a familiar color and wave. Turn to your left and you will see with your scope.....a matching color that tell you your next the starting slope. Cross from this slope over depressed land......a path whose end slopes into the sand. It is here at paths end that a crimson bush stands alone....crouch down upon it, look due West, true, for a red flashing zone. It will not be easy to see this distant clue.....you must be patient and expand your view. Once you have spied this final waypoint.....mark a true path until you reach a vanishing point. You final true path, if followed straight, will bring you to lands end.......you need only look directly down, then to me a message send. Tell me what I have hidden and where it is seen.....and I grant you your wish that this Icon does bring. That is the clue to Reach the Icon, please do not message me. <<<<<<<<<<<<<<<<<<<<o>>>>>>>>>>>>>>>>>>>> SURVIVOR Halo Style Challenge #1 Team Flag Relay For those of you who would like to try out the SURVIVOR Halo Style Challenge #1 Be sure you have a minimum of four player per team. The challenge can handle eight players per team. If you play larger group you may want to increase the overall flag count from 2 to 4 or 6. This will endure a fluid movement of flag and make the race to the win a full out blast. Map: SURVIVOR Challenge #1 - "C1" Game Type: C1 TS Basic rules: 1 ) Do not jump from one track to another. 2 ) Whoever grabs the flag at it's spawn must carry it to the capture point. 3 ) Do not interfere with the other team. 4 ) Play the game as intended, do not attempt to break the map and ruin the game play. Play with honor. 5 ) The game is intended to be enjoyed, so enjoy. Note: There are observation decks available for spectators. The must be 'Orange' while teams are active.
  18. Survivor Halo Style starts at 5:00 pm EST!

  19. Halo 3 was shipped with 11 Multiplayer maps and received DLC each time in 3 map increments. I may have had an additional 2 maps in the beginning and an additional DLC, but I see no reason to be so upset when Halo 4 is shipping with Spartan Ops, which will have it's own unique set of maps, and a myriad of features that Halo 3 did not have. Since forge is in play, and there is a history of including player content to the play lists, the maps election could end up be very deep. I hope you take the time to sit back and see what this new Halo has to offer.
  20. You only have to reach the 50th level in the ranking system once. After that you work on each Specialization. Some Specializations will unlock, it appears, as you work through the levels of the current one you are attempting to finish. By all accounts these will not be easily reached and finishing each one will take time.
  21. Halo 4 Specializations An in depth look at one of Halo's new features By: Absolute Dog 343 Industries.org Specializations may be the unique way Halo again sets itself apart from the rest of the FPS on the market. Halo 4 will continue the use of some of the abilities first introduced in Halo: Reach along with the always available sprint. The game will include new abilities in Promethean Vision, Hardlight Shield, Auto-Sentry, Thruster Pack and Regeneration Field. The base player speed is said to be similar to that of Halo 3 which, when coupled with sprint and specializations, should make for some incredibly fast paced and hectic gaming. The first look will my into the recently released information on Specializations. Included will be a combination of developer quotes, narrative from various sources, video and images that will help the reader to gain a better grasp of this subject. This is the basic overview offered by 343 Industries about Specializations and how they affect or integrate with the ranking system, abilities, armors and various other player aspects. It also mentions unlockable items made available by progressing through the various levels. The UNSC Infinity, the largest starship in the UNSC fleet, is your gateway to the Infinity Multiplayer experience in Halo 4 and serves as the center of your Spartan career. Here you will build your custom Spartan-IV super-soldier, and progress your multiplayer career across both Spartan Ops and the multitude of competitive War Games modes. Halo 4 has fifty levels. Once you have advanced through the standard fifty levels, you will get the option to enlist in a Specialization. You can choose the order in which you tackle unlocked Specializations. However once you select one, you must advance through it completely before enlisting in a separate Specialization. Specializations allow you to enlist in specific rank paths. These paths are composed of ten levels each. As you level up through these dedicated paths, you will unlock armor sets, emblems, visor colors, weapon and armor skins, and armor mods – which provide even more options to customize your Spartan-IV to fit your preferred role on the battlefield. These armor mods will work exactly like all other tactical and support mods in the game. They are not tied to specific armor for each Specialization, so you don’t have to wear the armor to use that particular mod. They enhance a small part of the sandbox (meaning good players will still be good, and not good players will still be not good), allowing people to play the style they want to play and experience the parts of the sandbox they like on a more frequent basis. We consider Specializations end-game content because even if you have “access” to all of them on day one, you will still need to reach level 50 before you can enlist in any Specializations. Think of them as giving you control over extending your level cap. Two Specializations – Wetwork and Pioneer – will be available to all players when the game launches, and the rest will gradually be made available in the months following launch. We will be keeping a close watch on player participation post-launch and will roll out the additional six Specializations when the player base reaches certain milestones. There will also be playlists available that do not utilize loadouts or armor mods. That overview included the fact of the 1 through 50 levels of the base ranking system and that once a player reaches the highest level they can then choose which Specialization they first want to unlock. Having to complete it before selecting another is required, but a statement by David Ellis while speaking to IGN indicates that skill earned during this progression may unlock other Specializations. David Ellis...... "By enlisting in a Specialisation you basically raise your own level cap," explained Spartan Ops designer. "With each one, you can extend the level cap a little further. You do not have to rank all the way through again [to unlock another Specialisation]." David spoke to the fact that the Specializations would be more of a reward for players who were dedicated enough to progress up to the fiftieth level in multiplayer and considered to be "end game content". He went on to add, "We'll be watching the level curve of the community closely close launch and will do our best to role Specializations out as we see segments of the playerbase reach max rank." Each class offers nine levels of customization options including armor sets, weapon skins, emblems and visor covers, while a tenth level grants the player with a "game play modifying perk" Specialization Classes_____________________________________________________________________ Wetworks According to recent information offered by 343 Industries we find out that, "Wetwork Specialization is a Spartan optimization for stealth operations which focus on the elimination of an enemy target with the goal of leaving no tactical footprint behind. The Stealth mod armor allows users to move quickly and silently in combat, executing enemy assassinations with lightning fast dexterity. " I think Ryan McCaffrey of IGN put it best by saying,"Halo fans who wore the Hyabusa armor proudly in Halo 3 can now walk the walk in addition to talking the talk. As you may have heard in previous Halo 4 multiplayer footage, these Spartan IVs make some serious noise when they move. How could they not? They’re seven-foot-tall super humans running around frantically while wearing one-ton metal armor. Enter the Wetwork armor mod, which boasts a couple of key stealth-related benefits." His discussion with David Ellis on Specializations led David to point out that, “When someone’s using Promethean Vision, they show up on screen as a big red figure. With this [mod], you still show up, but the only thing that shows up is your outline. And also when you sprint, it adds some sound dampening so you don’t make as much noise. You definitely still show up on radar, let me make that clear.” "Furthermore, the assassination animation will happen faster for you, leaving you vulnerable for a shorter duration of time. " , added McCaffrey. 343 offered additional information about this 'Stealth' armor mod that, "has very sharp shapes and angles, reminiscent of a knife or blade – does a number of things to help a player that likes to get up close and personal. Many times when someone is using Promethean Vision, they scan quickly so if there’s a lot going on, they may miss you. Or you can hope, anyway." This modification with it's faster assassination ability leaves a player less vulnerable to attack from an opponents team mate. Wetworks Weapon Skin as it appears on the DMR Wetworks is one of the two immediately accessible Specializations available to all players out of the box. The other one is Pioneer, so let's take a look at it. <<<<<<<<<<<<<<<<<<<<o>>>>>>>>>>>>>>>>>>>> Pioneer In regards to the other Specialization available on November 6th, 343 Industries states that the, "Pioneer Specialization is a Spartan optimization for deployment into uncharted, hostile territory (such as uncolonized worlds or Forerunner constructs like Requiem) for the purpose of gathering/relaying information." The 'Fast Track' armor modification will allow players to gain more experience points, or 'data', from each gaming encounter which will quicken the pace at which they rank up. McCaffrey says of this variant, "We can’t imagine anyone not starting out by spending a lot of time as a Pioneer, and not just because it's the only other Specialization that everyone will have access to on November 6. Simply, the Pioneer’s Fast Track mod nets you experience points towards the next level at a higher rate, bringing you closer to your high-level goals." Ryan goes on to say, "Ellis and 343 have already planned for the potential exploits of this particular class. “You can change loadouts mid-match, but we put fail-safes in,” Ellis begins. “For Fast Track, you only get extra XP for the amount of time you were using it. You can’t just turn it on right at the end of a match and think you’re going to get extra XP for everything you did in a match." According to additional information from 343 Industries this, "armor mod features armor that has wiring which runs throughout the armor to control temperatures in extreme conditions. Gameplay-wise, it gives the player more post-game experience. In-game, if you get 10 points per kill, you don’t get more at that exact moment, but after the game it modifies the amount of experience your Spartan earns to increase the speed at which you rank up. It’s not for everybody because it takes up a primary spot (that could be used for something like carrying an extra grenade or sprinting longer). And, in case you were wondering, you can’t change to it at the end of a game and get more experience for the entire match." Pioneer Weapon Skin as it appears on the Plasma Pistol That is a preview of the two Specializations shipped with the game, but it important to note the rest of the specializations will be released at a later period unless you purchase the Halo 4 Limited Edition which will access to all eight Specializations at the November 6th game launch. Another incentive to purchase the LE if I do say so myself! I will add the rest of the Specializations right here as time permits this evening.
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