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Fishy

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Everything posted by Fishy

  1. The "Stupidest?" I couldn't say, I don't care to remember mistakes. However, this one time I tried to apply video game - vehicle physics in real life. Needless to say, you cannot push a car with another car and get the same results. One of them's going to get frickin' dented.
  2. Screenshots or anything to prove they said you got "permanently banned" I've seen this crap too many times, and it's literally just a 10 minute ban from playing online.
  3. I'm being a little harsh on Combat for how boring and annoying it can be at times as well as making my reasons clear enough to understand. Multiplayer, however. Isn't so bad, but it isn't so "New-player friendly" as it should be. If I were to do the Campaign and Multiplayer score value, it would definitely have a way better rating than what I gave it. The replay value for Multiplayer is high, there's no rewards for doing it or achievements or accomplishments. It's just fun to play and that's how it should be. I could go on and on about how great this game is to its predecessor and how much more it accomplishes. Including multiplayer I'd give the game a high 90% with a "Don't pass this up" recommendation.
  4. Bi-weekly reviews with Fishy: Volume 1 - Titanfall 2 (Campaign Only) Starting something new for myself, game reviews. Tried it before, but now I'm actually going to go into it. Most of these will feature new games, or Classics. Some of them you know, some of them you don't. But that's the point right? See a peak of interest of something, and it just might make you consider. Anyways, I am grading this game on a few things. The best score is 10/10 on a subject, and a final score of will be given at the very end. Titanfall 2 Released on October 28th, 2016. Produced by Respawn Entertainment, published by Electronic Arts. Titanfall 2 is a futuristic, Sci-Fi, First-Person shooter. Story: 9/10 The story starts out as you (Jack Cooper) deployed on the field with your boss, shortly after deployment your team is slaughtered and you're wounded. Your boss' helps you out, and shortly after the drugs kick in, he meets his fate and the main antagonists appear. Soon after, you become a Pilot-in-training and are forced to take on the world by yourself with assistance of BT-7274, whom is now the Titan under your control and still adapting to human attributes. Throughout the story, you accomplish many hard tasks, forcing you to be constantly moving. Staying still will only get you killed. Luckily, BT will be there to assist you as much as he can and you'll be grateful when he does. The only thing that would have gave this a 10/10, is if the bosses had more of a backstory than what little you heard. Instead of just you being there and they so happened to be there as well. Replay Value: 4/10 Although as great as the campaign is, the replay value isn't really high. It's one of those games where when you beat it, it's like. "Now what?" It's breathtaking, and may be something highly considerable to play later on for a nostalgic feeling, but more than likely you're just going to discuss it among friends/others and talk about what you thought about it. Achievements don't help with replayability either, as if you're playing Master on your first playthrough, you're most likely nabbing every single achievement in the Campaign. Even if you're playing on Regular difficulty, you're just going to be missing the super easy multiplayer achievements and the campaign-difficulty completion one's. Graphics: 9/10 Not the best graphics out there, but they do look really good for what you're getting in a Futuristic Sci-Fi shooter. I personally think Battlefield 1 has better graphics, but has smoother surfaces. Whereas Titanfall 2 has acceptable graphics, but unique textures. Also, almost every single building is diverse, as well as are every room. Copy and pastes are annoying, but acceptable at times as long as it's harder to notice, but this game just went with a huge "No, we're not doing that." Which was great, it really made the Campaign stand-out. Combat: 3/10 Although it's rather easy for some players like myself, I do find it infurating at times where you have no idea what you're doing or what the gun you just picked up does. The only tips you get, is when you respawn. Even then it's only one tip, everything else is pretty much trial and error. For example, the CAR's description is "Low Recoil SMG" okay, what does that mean? It's a steady gun, that's about it. Yet it requires death to just respawn and read a few tips to be like "Huh, I wish I knew that before I used it." Because wall-running with it make it a really good gun, but nobody would have knew that if it didn't require a tip to tell you. Combat-scenarios are great and exciting to see, but if every player has to learn how to use a new gun they picked up, then where's that going to get them in trying something new? It's not. Final Score: 25/40 Percentage: 63% Recommendation: Likely
  5. Definitely gotta be Halo 5's release... Lol, no. PC Upgrade, New Job, and a couple other personal things definitely did it for me.
  6. Definitely better with the old sounds, well except the grunts talking because that still would've had to have been changed. It looks a little weird because the sounds aren't 100% either, but I'm sure with proper execution and using the right music for the right times would've catered to the fans being more for it. Because let's be honest, using a potato launcher for sounds was a bad idea. So bad, that they changed it in Halo 5... But 343 like to make their mark that they own Halo now, and everything HAS to change in hopes they bring people back and more to the franchise... Would've been a nice-cool feel to have had that in Halo 4 though, it's weird to us now but it wouldn't have been at the time.
  7. Your best bet is to ask me right now, as I work overnight.
  8. I'm particularly very good at Slayer, if I do say so myself... As for Objective... Let's just say I'm really super close to the Magnum Opus Emblem, I need only a few more Immortals and I'm golden. Boy, I was Champion #83 last season, could've gone higher but I did not. I placed at Onyx 1700 this season, haven't really played it since being placed, though. Not really a grifball player, but I'll play it for a bit from time to time. I'm either having a good game, or I just can't seem to understand why were losing if we're beating them in slayer. Don't really care about the age or gender thing, but this means you'll be able to play in the Afternoon-Evening, right? If so, that sounds great. No interview needed. We're not a clan, but we are a Community. And yes, we do like to relax from time to time as well as do a competitive phase, or even a bull**** phase. Well, they might not think of themselves as great players, they are. Some of them think they're trash, but play better on a team. I think we have, around 30? But anyone and everyone is welcome, I just need a confirmation if people want to join. :3 I already have you added bud. Communities name is Halo Team Assemble, or simply short as HTA. We aren't very big to start out, but we do our damn best. We've been around for about a year and a half. Basically, we play with the community in hopes of introducing you to other players you'll get along with. Drizzy, Vin, Yoshi, and Myself are the founders of the organization. Some of us play during the week, most of us play during the weekend. We do have a club on Xbox One that organizes when we will be hosting a short-coming event and with a description of what it's about. Trust me, you want competitive, but it doesn't require a full team in Halo 5. It requires the skill... I've done this theory myself, how do you think I became Champion? I only played with one other player. If you want to hangout with us and play when we're on, just give me the confirmation. If not, that's fine as well. I can still add you to the group if you wish, because we're an open organization. Too bad Peanut's never on Halo 5 very much. And he's not that good, lol.
  9. I take it Spartan Assaults campaign isn't on your "played" list?
  10. Next year, on May 6th 2017. (She wants presents two-days in a row.)
  11. I usually gives this thread 1 go... I'll take a truth. :3
  12. It's glad to see somebody talk. I lurk on this site a lot waiting for active conversation, and here I am unable to keep up on it. As you probably don't know me very well, I've always been here waiting for something to happen. Something to spark, and I hope that's something sometime soon. I hope you have a great Christmas yourself, I think you said you got Halo 5... So that gives me hope to see you in one of my lobbies. Add the fish: L Fishy L and you'll get the extra experience of the forum rather than posting.
  13. Laaaame. All Halo fan's play all the games, Spartan Assault was even free! Spartan Strike requires a PC. Anyways, Spartan Assault is about Spartan Palmer and why she's so "Cool." it's a backstory for her. Spartan Strike is about how Spartan's are able to re-enact ODST's campaign, but it goes haywire. I haven't finished it yet to fully understand it.
  14. I didn't care for Spartan Assault so I didn't care too much about it. I still need to finish Spartan Strike though, it's oddly confusing for a game since it takes place in Halo 2's New Mombasa but escalates to Requim, and is literally only supposed to reenact Halo: 3 ODST but whatever. So far that games soundtrack is good
  15. Banned for banning him for providing the wrong definition when you insisted on banning him because he put any definition.
  16. LFG/Post have been created in the HTA Club on Xbox Live. If you would like an invite to the Club, I can send you one. Just ask!
  17. Nope, UNSC wanted pretty much nothing to do with the Arbiter's war. They said that themselves, however in Halo 6 that could change. But there's a reason they weren't playable. Halo 2 and 3 they worked together, Reach pretty much only did it for Invasion. Which was considered canon before all of multiplayer was. Hence why they aren't in any other game mode. I doubt they'll be back I Halo 6 though. It'd take more than just making them canon to be playable. Programming a fair fight between two different species is kinda hard to do
  18. None, I got my Sentinel Beam and that's all that really mattered to me.
  19. Halo, just because they don't have the rings doesn't mean anything. Halo has Guardians, boom no more Death Star or ships. Halo also has the Mantle and Composer, boom. There goes the population.
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