"EVENT CENTER 1.2"
waypoint download link
http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/33a3c8b1-b9f2-4db9-91aa-a16163d152ce
GAMERTAG-Festuca
GAMETYPES-Slayer variants, CTF, SWAT, great shotty snipes map!
PLAYER CAP 4v4 (plays 2v2 surprisingly well
CANVAS-RAVINE
VERSION 1.5
HARDSCAPE LAYOUT-inverted symmetrical
This map was Forged in the last month before Halo 4's launch! The hardscape layout, is inspired from my travels to canal based urban environments in Europe! At the time when we had Forge world, I was able to Forge the vision due to the water in which it was a composition of boardwalks, terraces, bridges, and balconies that had some very intense sight lines. The map was named "CANALS" This map was one I could claim a original Festuca design! Although I was thrilled with the way it turned out, due to the them, it lacked "dance floor" attributes, and kept players moving to a predictable zone!
At the time I reforged this in Halo 4, I was unable to recreate the same hardscape it had, because of lack of Forgeable areas near water! Determination lead to a redesign, yet keeping many preferred attributes of the map!
The result was a complete facelift of the middle section, and calibrated, modified attacker, and defender bases! The design of the layout really cultivates firefights that to me seem vary rare in Halo, as much as all the biomes are defendable there truly is no dominate area! The redesign has enable fantastic traversing options for the player, in which I see players utilize all areas of the map!
As soon as Forge Island came out I was almost hesitant to submit, because after a current BTB build I am working on, I intend to rebuild this because, I spent so much budget on floor, and perimeter! But what better way to release it to this community, in hopes some feedback will aid its next render! I encourage you guys to try this, because I am confident in this layout, and as of now it plays different than any other map I have played! That being said if I had to give an analogy of how this map played, it reminds me of Halo 2's "Sanctuary"!
I hope and wish for some feedback would be very welcomed, and of all I hope you enjoy the gameplay of this map! Thanks for your time! Festuca
Middle section is what i call a Scissor Jack bridge, Rockets on top @180, Railgun underneath @120
Head on view of the scissor jack bridge
Behind the center structures that unite the bridge, is a ladder for alternative flank route!
WAYPOINT DOWNLOAD LINK!
http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/33a3c8b1-b9f2-4db9-91aa-a16163d152ce