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NexusKeyblade

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  1. There any more gametypes coming out with it
  2. i was very disappointed in the maps for forge, even more so that they made a map for grifball, but only made it a custom gametype. however the maps may not have alot of ground space Like Forge World did, but it does have a lot of space in the air. Though a BTB map that was entirely built is not what people want. i wouldn't even mind having the old forge world back, i just want somewhere big to build in.
  3. in good time most of what you want may come true. reach started out the same, now look at all the playlist types it has. Just so long as we get action sack though.
  4. these topics are most likely aimless rants (likes yours) or posted in the wrong place. I'm sure the mods will acknowledge any complaints about halo 4 if they are viable with evidence to back it up.
  5. It does need a slight increase and yes the 3rd person MUST be removed. Reach's combat roll was great and in first person (even though bullets cancel it out entirely)
  6. disagree with everything but DMR. it's true the servers are having issues, but this is because 343i didn't give us a Beta so they didn't know the servers would do this. other than that you need more back-up to your points.
  7. you should probs post yours before asking others to post theirs. i don't really see a link to even begin comparing them in an opposing way. They are both lethal weapons and close range however the needler homes in on targets giving it a huge advantage of the saw.
  8. yeah this. EXP caps isn't exactly a big issue unless having a high level is all you care about, then in which place you should go play COD or something. Halo is more about having fun. I see the exp system as a fun extra to add more depth to halo 4. The flood were one of the best enemies in Halo. In CE they were an unexpected twist that had people panicking as a new enemy that runs at you shows up, something people were not expecting. It's great having them as a playable unit in multiplayer but i'd rather be killing multiple types controlled by the AI. Besides it seems odd now to see a forerunner construct without flood... it's feels empty. It doesn't need a reason. The flood need no reason.
  9. i've only noticed that weapons with low clips despawn otherwise i see no real problem yet.
  10. good to see so many people have valid opinions and are not flaming the very though that someone thinks an OP weapon needs a nerf.
  11. calling the DMR balanced is like saying the Incineration cannon in underpowered. The BR, LR and carbine are perfectly fine. It's people like you that make Halo's community one of the worst.
  12. It's random and they drop infront of you.
  13. COD is a run and gun shooter, halo isn't (as much). Before you post please know what you are talking about. Besides bloom has always been in halo to an extent. and the DMR is hugely faulted. No one touches the sniper anymore cus it replaces it. it's incredibly unbalanced. Please do your research next time. good day.
  14. These people are noobs who can't play oddball anyway. i think there are still people who don't know that it can be thrown.
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