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Spectrum

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Everything posted by Spectrum

  1. They're exactly the same, apart from a graze on his breastplate, and the printed 117. But yes, I do prefer Halo 4 armor, if only slightly.
  2. Couldn't you do this in Reach? I remember this, along with the fact that if you bounce off on of the curved areas at the bottom of the spire, it could reduce the amount of damage you take completely.
  3. If it was like 1-50, it would flop. It was widely hated for promoting the selling and distribution of Microsoft accounts. That's right, not only was the system retarded, it creates one of those stupid niche 'black market' aspects, that you should only ever find in MMORPGs.
  4. Hmmm... interesting theory. But there is one problem. You constantly refer to the gravemind as one consciousness. However, it appears (from the voice of the Gravemind in the last mission of Halo 3, and the unknown Intelligence construct, if we are not to believe that as a insidious covenant AI), that there are multiple minds, and that they can communicate. Even when the Chief had destroyed the Gravemind by launching the ring, it referred to this process as merely a delay, despite almost certainly being destroyed. From this, I could guess that the Gravemind acts almost like a computer, with Spark talking to it (I still think that was a Covie AI though, trying to get freedom), and multiple ones being created, Halo Wars, Halo 2, the one during the Forerunner War, a proto gravemind in Halo 1. This means that bthe Gravemind is merely part of a network, and what does a network have? Connections between components. Ways to communicate, locate, interact. In other words, think of it almost like a Council, similar to that of Monitors.
  5. They don't really look like spartans, merely ODSTs and Marines. But yeah, they may be in it at some point or another.
  6. I don't think Halo is ever going to use bots in the main series games, outside of maybe an odst or two, so that seems a bit unlikely. Other than that, I do like the abandoned/postwar battlefield idea in general. Hunter bodies are a nice touch.
  7. I think it was probably a combination of being distracted by the very high possibility of being rescued for once, the stealth of the monitor, and the cunning of the chief, so that he could take his enemy by surprise when he thought he didn't detect them.
  8. It doesn't look that overpowered, I think the user just had the ability to make good consistent headshots. Besides, with the br in the game, I really doubt it's going to be overpowered. It was THE weapon in Halo 3.
  9. Hello ladies, gentlemen and actual gamers alike. I have come to you today with a question. Throughout the Halo series, there has been one gametype that virtually no gamer does not enjoy, the one that MLG players, and HLG gamers enjoy the same. This legendary gametype, where man and alien alike fight the quintessential enemy, their zombie foe. I am talking of course, about Infection. Have people at 343 studios denied or confirmed this gametype yet? I personally loved infection Maps and gametypes such as 'Infection Nevil' and 'Mexican Run' in Halo 3, and I hoped it would return in this game. Any help is appreciated. Sangheili translation: Greetings fellow Elites. I have arrived on this primitive internet forum with a question that must be answered. Throughout the chronicles of the objects of False Divine Intervention, there has been a contest of strength, that is respected by all contenders, professional strength contenders, and profession stealth contenders enjoy the same. This fabled contest, where puny ape, and Sangheili warrior alike fight their lesser foe, the abominations. Obviously, I am describing 'the spread of dreaded Flood spores'. Have the slightly less puny apes at 343 studios denied or initiated this gametype yet? I would personally quite enjoy this contest again, with gametypes such as 'Infection Nevil' and 'Chase of the Mexican survivors' in the chronicles of the lesser Ark, and I had anticipated it's return. Help me my brothers, it is your duty!
  10. DMR. It just feels more skillful in a way. Also, it seems far more precise, and less hampered by strafing tactics.
  11. All of those helmets (apart from the old CQB) would be great to have back. What about the ones from Reach? Military Police? CQC? Iron Man Helment?
  12. It's a Halo game. I checked just then twice. It has Halo written all over it. Quite literally, if you look at the title of the game it says Halo 4. I was flabbergasted too, when I saw that the title for this Halo game was Halo 4, and that it was Halo game. In all seriousness, the only time the 'it's just not Halo' argument was justified was in Halo 2, when they got rid of the AR, ruined the pistol, made Brutes ridiculously unfun enemies, and thought it was a good idea to remove ladders, but keep teleporters on maps. And even then, that's pushing it. The 1-50 skill ranking was awful. Bungie hated it, 343 hates it, and Microsoft hated it because it promoted the selling of accounts, and didn't actually promote people to becoming better players. But other than that, there's always been a classic playlist, or gametype. It's usually been far less popular, but it will be there.
  13. I'm probably going to stick with Recon. Still find it odd how they're still not using the x button for anything though, in Recon. It's right there, but it's just... I dunno, maybe it's inconveniently placed.
  14. I'm finding it to be very surreal at the moment, but that's probably from all the glue sniffing, as I'm currently finding my chair very surreal. In all seriousness though, I knew it was going to happen eventually ever since the Legendary Planet (now known as Requiem) appeared. It's slightly surreal, but in all honesty, I'm more impatient than anything else.
  15. Yeah, I could definitely see the problem in matchmaking. While killing everyone because they are too busy laughing is fun, it's a very cheap tactic. Be fun for campaign or customer games though. It would be especially fun if you killed enemies while playing the music. "I have long since awaited your arrival Re- wait one moment, is that Mexican radio? How do they have signal her- OH GODDAMMIT!"
  16. Spectrum

    4 or 5?

    I'm going to go with secret option number 3, and say 8. Nothing more fun than an 8 v 8 objective/ first to 150 kills slayer match.
  17. So... you want to be Halo 3 or Halo 2?
  18. Yes. It is a battlefield simulator in order to replicate the infinite number of situations a spartan can be in, by recreating an ifninite number of situations.
  19. Because a DMR is hardly classic. If anything it should be the original Halo 1 pistol, unlimited power and all. Arguably, the Br can be counted, but let's be honest, only the new kiddies use the BR, those who haven't any skill. Strafing? Pfft, I double jumped and hid behind my invincible vehicles. And that is the problem with hating new features, and sticking adamantly to the old. There will always be someone else who will stick to something more hardline. Personally, I like all the Halos, and the only reason that is, is because they all offer something unique, just like 4 will. Give it some time.
  20. It's not as overpowered as it seems. The main disadvantage, which is rather clever when you think about it, every enemy that you see with it, now knows your location, as if you just set a giant bullseye on your head. If used incorrectly, the entire team now knows where you are, and they are coming after you. Besides, it would be pretty much useless on more open maps. Imagine someone created a sandtrap remake. Can you see how poor it would perform there? Sure, you now know where the enemies are, but first you have to get to them. Assuming that the guy in the warthog isn't going to run you over first, teabag your body, then stick it for good measure.
  21. Ummm... why? It's awesome. The tactical points, the bits where you know the enemy has the advantage (such as when someone takes the data core out of the Boneyard Spartan base, and it's out in the open), The intensity and the speed, the players who can make all the difference... Then again, I guess it doesn't matter. Invasion may not be in Halo 4 for obvious reasons (lack of any Elites to start with). Maybe they'll still do it as a spartan vs spartan excercise though. Could be cool
  22. Depends, what did you pre-order? If it's standard, you're getting standard. If it's limited, you're getting limited. If it's CoD, you're getting banned from this forum forever (in our hearts and minds :'( )
  23. Oh god, wasn't there a thread about different skins for different nationalities, and how cool it would be to wear the stars and stripes a while back? O.o Anyway, it's probably a weather pun like you said, with Canada being cold, and most of what people see of New Zealand is from Lord of the Rings (mountains, snow, Orcs, all that kinda stuff in New Zealand.) Hopefully there'll be a top hat for UK only *sips tea
  24. Well, probably not now, but two years after release of this game, someone will create a hypothetical question on what will hinder my experience of Halo 5, Arbiter and Friends (for the Nintendo 3DS), and I'll be so flustered trying to pick one, I won't be able to play Halo 4 properly. Also, the sticky grenade launcher. Why did they remove the bouncy EMP ones? They were fantastic! Not very effective as other power weapons, but easily the most fun to use.
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