multi team has been one of my favorite gamemodes in halo, but there is a problem with this mode that needs to be fixed.....maybe not the gamemode, its the players....
Multi team has a variety of game modes, both objective based and slayer types, and my problem is people not playing for the win. Too many players go for kills instead of the actual objective that some games are based around. They take advantage of the fact that some players go for the objective and want to win the game the right way. The objective players end up like sitting ducks to those who hoard the power weapons and go for kills. It ruins the spirit of the game and takes away the fun of the competition. Some players use this apropriately though, for example, one player gives cover fire with the sniper while the other two go for the objective. but too many people take advantage of this.
The only way to stop this would be to stop rewarding players for only getting kills in an objective based gametype. In halo 4, the spartan points should be given out for scoring points from the objectives, but kills would be rewarded for in slayer modes. If the players realize that they wont get any reward for trying to rack up kills, they will stop. It will keep objective games objective based and all players will be working for points from the objectives. Thats what objectives are meant for anyways, right? I hope this problem is delt with in halo 4, and there should be no complaint from anyone, because if you do complain, it shows how you get your cheap kills