Halo 5 November community update
Halo 5 is already almost 2 weeks old, it's time for an update!
As you may have noticed, Halo 5 has had an update. Not only is the weekly playlist, shotty snipers, available for the weekend but we also get some updates to the playlists and game itself.
One of the updates is the removal of the 'Orion' map from all playlists. Don't fret, it will be back! It has been pulled from matchmaking temporarily to fix some of the bugs and glitches. Including, but not limited to, spawning and the issue where people would get banned for suicides for trying and failing to get to the DMG boost. In place of this we get a total 15 more map gametype combinations which I'll list down here:
Additional matchmaking fixes include the removal of the "One or more members in your Fireteam has a high latency to the dedicated server" error and expanded parameters for the Warzone matchmaking system which allows international players to find matches quicker and easier. 343i is still working on the last fix and has let us know that they did see improvement in Warzone search times but need some more time to check if it doesn't interfere with anything else, so they've pulled the changes for a bit untill they're sure no other problems are caused.
We also got a little sneak peak at some additional REQs that will roll November 16th. In the upcoming weeks 343i will fill in the blacked out REQ cards below:
So keep your eyes on their blog
Additionally 343i's Lead Sandbox Designer for Halo 5 Chris King and Scott Sims acknowledge the issues with the aiming mechanics within Halo 5. They've written a nice little piece which I'll paste below:
What are your thoughts on the changes and plans, and do you have any suggestions for changes yourself?
Let us know down below!
Thank you for reading
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