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NotDonovan

[FEATURED] Prometheus

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Gamertag: Not Donovan

 

Prometheus is a small aesthetic infection map inspired by the movie "Prometheus". I couldn't have made the map the way it is today without help from Zandril. He gave me a lot of feedback and layout ideas for the holdout locations. Thank you! This honestly started off as an aesthetic project, but after walking around in the first version of the map, I thought it could work really well with infection. 

 

There are 2 scripted doors which players can interact with. One door closes off the hallway that connects the human and infected spawns. The other is in the holdout location with the SMG. This door doesn't close completely; one side actually shuts while the other gets "jammed". Both doors have switches on both sides. 

 

There is also a room in the hallway with a crate. The crate can be used to block one of the entrances of the room. (See screenshots)

 

Weapons:

 

1 SMG - 0 spare 

1 Scattershot - 0 spare

1 Halo 1 magnum - 0 spare

1 Shotgun - 0 spare

1 Brute Plasma Rifle 

 

Bookmark here: https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one/map-variants?lastModifiedFilter=Everything&sortOrder=BookmarkCount&page=1&gamertag=Not%20Donovan#ugc_halo-5-guardians_xbox-one_mapvariant_Not%20Donovan_e090d139-e979-426e-a32e-b29a3366d374

 


I forgot to mention this map supports 10-12 players. Full lobbies are really chaotic. 

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Wow. Great looking map NotDonovan! Love the darkness and feeling of being on a ship dead in space. 

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Updated the single door holdout. The original design was probably the ugliest part about the map. I lowered has the room and added 2 thin pillars to act as cover for infected. (See last screenshot in post.)

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