Popular Post Adam91 Posted February 17, 2013 Popular Post Report Share Posted February 17, 2013 Here we have a full analysis of the destiny vidoc from IGN, it does thorough job at going through everything from the video. We get to look at enemy factions, vehicles, beautiful environments and a lot more. This Entire analysis is from IGN. Credit to Drizzy_Dan for the video. http://www.youtube.com/watch?feature=player_embedded&v=HjqYn2Bc1Hw Pillar #1: A World Players Want to Be In “This pillar really influenced us early in development,” Jones said, noting that Destiny has already been a six-year odyssey for him, while the rest of Bungie started to get in on the action in 2009 and jumped fully onboard after Halo: Reach shipped in September of 2010. “Is this world cool? Do I want to stay here? Do I want to learn more about it?” That world is a post-apocalyptic earth. Humanity has been nearly wiped out, but saved by the extraterrestrial protection of The Traveler, a gigantic white globe that now floats claustrophobically close above the planet’s last safe city – a place where humanity’s greatest minds have come together. Over time, humans have regained their technological mojo and again taken to exploring the stars of our own galaxy: Mars, Venus, the Moon, etc. Except now various forms of alien life seek to stamp out humanity once and for all, and it’s up to you as a Guardian to help stop them and keep earth safe. Not much is known about the Black Garden.. Pillar #2: A Bunch of Fun Things to Do Staten proceeded to tell a story about a possible gameplay scenario in Destiny, in which Staten’s Warlock class character and Jones’s Vanguard (Staten explained that every Guardian wields some of the Traveler’s power: “You can call it magic, I guess.”) head off on an adventure together. You’re at the Tower, a reinforced monolith that serves as your home. Here you can socialize, gear up, or group up and then aim for the stars – literally. Many other players mill about. Some you may know, some you may not. Some are making plans for adventure, but others may simply be watching the sunset – a worthwhile endeavor thanks to the spectacle of Destiny’s new engine, which pairs real-time dynamic lighting with global illumination for some truly spectacular vistas (one of the few things I actually did get to see with my own eyes). Jones is a higher-level player, and as such has better gear, including an impressive sleek, black spaceship that makes Staten’s smaller, simpler vessel look like, in his own joking words, a “Space Corolla.” Ships will serve various purposes. Only a Scout class was specifically mentioned, though it was implied that space combat will factor into Destiny as well. Mars' Exclusion Zone is controlled by the Cabal. Whooshing to Mars, the pair finds “the bones of a lost human civilization.” It’s “an ancient city,” Staten detailed. “Buried in sand. The precious remains of a golden age.” Here to prevent you from reaching any of the literal gold that’s rumored to lie beneath the ruins of the Dust Palace are the Sand Eaters, a group of massive, armored rhino-esque creatures known as the Cabal. A shootout soon turns ugly for Staten’s Warlock and Jones’s Vanguard. Fortunately, a mysterious female player – rocking a Hunter class – speeds in on the very Ghost-like Pike vehicle and helps turn the tide thanks to her unique weapon, dubbed “The Fate of All Fools.” The battle was won thanks to invisible, behind-the-scenes matchmaking that linked the players – think of it as the next evolutionary phase of Bungie’s groundbreaking hopper technology that served as the online backbone for every Halo game starting with 2. Earth's moon is broken. Check out the tectonic action! “Every time you run into another player, it’s amazing,” Staten exclaimed. “It just doesn’t happen in other shooters.” The Hunter class of Guardian lies in wait as a few different foes pass. “And just like that,” Staten explained. “The Dust Palace becomes part of my story. The breadth and depth of Destiny’s world encourages me to find my own adventures." Pillar #3: Rewards Players Care About Jones explained how the game will have “a lot of great things to earn, find, and make,” reiterating that “everything you do in Destiny earns rewards.” Besides unique weapons, every piece of your kit will be your own, from your helmet to your cape to your armor pieces to your face. Their goal, he said, is to keep players coming back “day after day, week after week, month after month, [and] year after year.” The two of them are now three, and the trio plumbs the depths of the Dust Palace, reaches Charlemagne’s Vault, and Staten scores a new pistol. Like the Huntress’s sidearm, it too has a custom name: “Thorn,” a fitting description for a 45-caliber hand cannon. With this outing complete, the Hunter leaves just as quickly and quietly as she arrived. If this sound a bit reminiscent of IGN’s 2012 Game of the Year Award-winning Journey in that regard, you’re not alone. Pillar #4: A New Experience Every Night “Imagine you could spend an hour and accomplish something,” Jones mused. Bungie aims to have emergent activity, where “you get distracted from doing the thing you meant to do when you logged on.” Furthermore, Jones expressed hope that “every time you sit down to play Destiny you have a different experience than last time.” All we know about the Vex is that they're time-traveling robots. The word “raids” – a term MMORPG fans know well – was used at one point during the presentation, suggesting large group scenarios as well as solo and smaller-party endeavors. Bungie says they’ll have “an activity for every mood.” As an extension of this pillar’s concept, Destiny will have no main menu. Instead, it just lives and you’re always in it when you boot the game up. Pillar #5: Shared With Other People Though all of the Bungie representatives on hand made sure to emphasize that there’s plenty of fun to be had in Destiny by yourself, they made repeated efforts to nudge my thinking in a more socially minded direction. You'll have at least three classes of Guardians to choose from: Hunter, Warlock, and Titan (left to right). “Everything that’s fun to do is more fun to do with your friends,” Jones mused. Naturally, of course, there will also be a fully featured competitive multiplayer mode, though neither Jones nor anyone else from Bungie was willing to offer even a hint about any details just yet. Well, other than the fact that you won’t be forced to engage in player-vs.-player combat unless you explicitly desire to. Pillar #6: Enjoyable By All Skill Levels He also made a point to emphasize that Destiny seeks to appease everyone from shooter neophytes to hardcore FPS players. “All core activities can be enjoyed by a novice player,” Jones promised. That, he intimated, is not hard. “What’s hard is keeping it interesting for your advanced players.” Pillar #7: Enjoyable by the Impatient and Distracted Destiny is alive whether you’re in it or not. But you’re busy can’t live there 24/7. To that end, a Destiny mobile phone app – shown as a prerecorded iOS demo this time – illustrated how the game could send you updates about new quests and what your friends are up to. Bungie also teased that you may be able to use the mobile connection to affect your friends’ games, but declined to provide any additional details. This image is interestingly titled "Hellmouth." Can't imagine why... Within the game proper, Jones said they know that players “don’t want to work hard, they don’t want to read, and they don’t’ want to go to the Internet to figure out our bull****.” In other words, they understand that what they’re making is escapist entertainment. “This has led us to a huge investment in [user interface],” Jones explained. Clearly, Bungie has a story to tell and information to convey, but they don’t want to bog you down with any of it. What Else? Talk about "dead space"... Bungie art director Christopher Barrett dubbed Destiny a “mythic science fiction” universe and shared a number of locales we can look forward to visiting: the Cosmodome Breach, the ruins on the edge of the European Dead Zone, the swamps of Old Chicago (likely a nod to Bungie’s original home city), derelict fleets floating in the rings of Saturn, the earth Moon’s Hellmouth, the uncharted depths of Reef, giant obsidian pyramid ships, mile-long tomb ships, and much more. Then there are the characters we’ll be encountering: fellow Guardians in at least the Titan, Warlock, and Hunter classes; the Fallen, the time-traveling robots known as the Vex, the aforementioned Cabal, Spider Pirates and their rusted machines, evil space zombies, the FOTC (apparently a Guardian faction of some kind) and...that's everything they'd cough up for now. This post has been promoted to an article 11 Link to comment Share on other sites More sharing options...
SternuS Posted February 17, 2013 Report Share Posted February 17, 2013 Awesome, i'm totally after it. I'm sure it'll be an awesome game, because, you know, Bungie knows how to make a good game Link to comment Share on other sites More sharing options...
Adam91 Posted February 17, 2013 Author Report Share Posted February 17, 2013 Awesome, i'm totally after it. I'm sure it'll be an awesome game, because, you know, Bungie knows how to make a good game I'm getting vibes of a vast and mysterious universe and I think we are in for one hell of ride. 2 Link to comment Share on other sites More sharing options...
Caboose The Ace Posted February 17, 2013 Report Share Posted February 17, 2013 so looking foward to this alot cannot wait looks so cool Link to comment Share on other sites More sharing options...
l Xenoes l Posted February 17, 2013 Report Share Posted February 17, 2013 Watched the Vidoc and was very impressed by what I saw. Sad that it's release isn't even dated till the end of the year and I'm sure it will be pushed back even farther. I know Bungie won't disappoint with this new title. The overall story is very intriguing and I can't wait to hear and see more about this game. Hoping GameStop has some good Pre-Order incentives. I already know I'm gonna be picking the Titan class when I get my hands on this game. Link to comment Share on other sites More sharing options...
Guthred Wita Posted February 17, 2013 Report Share Posted February 17, 2013 I like the look and sound of Destiny, although I am confused about how the game will play? Am I right in believing that as a player going solo, you could be on a mission to reconquer Mars and during that process a random player out of no-where can give you aid, or perhaps you'll cross paths on separate missions to and on Mars? Since it's an 'open world' and all, it sounds like we will meet other real life players during our own Solo and also CO-OP campaign? Thinking about it, imagine teaming up with 4 others, as a squad of 5 players, Contacting a few people who are carrying out missions across Earth or the Solar system and offering support, reinforcements even. You can travel in space ships, how cool will it be to reinforce a few players, touching down on Mars and rolling out the slope, going in guns blazing, shouting through the mic, "Reinforcements have arrived!" And aiding fellow players to complete their objectives. It's like each player will play a huge role in humanity's survival, each success leading to greater hope and the revival of the Golden age. We all do our bit, and be brave. Or am I just overly excited, misguided and my expectations too high? lol. 1 Link to comment Share on other sites More sharing options...
Real Talk Posted February 18, 2013 Report Share Posted February 18, 2013 I like the look and sound of Destiny, although I am confused about how the game will play? Am I right in believing that as a player going solo, you could be on a mission to reconquer Mars and during that process a random player out of no-where can give you aid, or perhaps you'll cross paths on separate missions to and on Mars? Since it's an 'open world' and all, it sounds like we will meet other real life players during our own Solo and also CO-OP campaign? Thinking about it, imagine teaming up with 4 others, as a squad of 5 players, Contacting a few people who are carrying out missions across Earth or the Solar system and offering support, reinforcements even. You can travel in space ships, how cool will it be to reinforce a few players, touching down on Mars and rolling out the slope, going in guns blazing, shouting through the mic, "Reinforcements have arrived!" And aiding fellow players to complete their objectives. It's like each player will play a huge role in humanity's survival, each success leading to greater hope and the revival of the Golden age. We all do our bit, and be brave. Or am I just overly excited, misguided and my expectations too high? lol. I am sure thats what they are aiming for. It would be an amazing game if it managed to do that. Nothing to do now but wait as they slowly give us information, still sounds like an incredible game. Link to comment Share on other sites More sharing options...
Victory Element Posted February 18, 2013 Report Share Posted February 18, 2013 it hurts to say this, but i'm glad that they finished with halo.... just look at this new masterpiece.... 1 Link to comment Share on other sites More sharing options...
36-2071 Pragmatic Avarice Posted February 18, 2013 Report Share Posted February 18, 2013 This is a truly beautiful world! Link to comment Share on other sites More sharing options...
l Xenoes l Posted February 19, 2013 Report Share Posted February 19, 2013 it hurts to say this, but i'm glad that they finished with halo.... just look at this new masterpiece.... Same here. They spent majority of their time doing Halo so it's good to see they have other ideas in their head then stuff just concerning the Halo Universe. It'll be nice to see what they come up with in the future. Link to comment Share on other sites More sharing options...
Caboose The Ace Posted February 19, 2013 Report Share Posted February 19, 2013 Watched the Vidoc and was very impressed by what I saw. Sad that it's release isn't even dated till the end of the year and I'm sure it will be pushed back even farther. I know Bungie won't disappoint with this new title. The overall story is very intriguing and I can't wait to hear and see more about this game. Hoping GameStop has some good Pre-Order incentives. I already know I'm gonna be picking the Titan class when I get my hands on this game. the game is rumored for october 6th hope this helps Link to comment Share on other sites More sharing options...
highplainsdrifter Posted February 19, 2013 Report Share Posted February 19, 2013 Watched the Vidoc and was very impressed by what I saw. Sad that it's release isn't even dated till the end of the year and I'm sure it will be pushed back even farther. I know Bungie won't disappoint with this new title. The overall story is very intriguing and I can't wait to hear and see more about this game. Hoping GameStop has some good Pre-Order incentives. I already know I'm gonna be picking the Titan class when I get my hands on this game. There's a dual sided poster that comes with the pre-order of Destiny regardless of what platform your choose. You should pre-order soon (I did it at the store to avoid any sort of shenanigans), you don't want to miss that poster. Link to comment Share on other sites More sharing options...
Father B Posted February 21, 2013 Report Share Posted February 21, 2013 With a deep breath and the squeeze of a fist I fight the feeling that wells up inside me. It's all I can do to keep from pre-ordering with a credit card that I can't afford to use. It's torturous. I'm tortured. It all resonates so strongly with me: expansive worlds to explore, mystery and intrigue enough to get lost in, sci-fi fantasy, unique/individual characters, PvP and Co-op play, your very own starship... I think I'm getting light-headed. Need to calm down. Bungie.net says, "Don't call it a comeback." And I won't. I believe Bungie was ready to move on after Halo 3. The franchise seems to me like a happy accident, what with having started out as an RTS before they focused on the supersoldier idea, and it worked out very well. Destiny, on the other hand, was evidently very well thought out and in planning for a while. If it fails... What a catastrophe that would be. Having apparently dedicated the whole company to the success of Destiny, failure may spell their end. Can't think of a better motivation than that to make the best game ever. But I could be mistaken. For that reason, I hope I'm not. 1 Link to comment Share on other sites More sharing options...
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