Yama Posted January 22, 2013 Report Share Posted January 22, 2013 Map name: LockoutGamertag: YamaMXGametypes: Slayer, AGL, CTF, Oddball, KOTH, ExtractionFile: http://www.halowaypoint.com/en-us/games/halo4/filebrowser/details/23f275a9-02d7-4f21-8763-02e475a15e07Lockout is a 1:1 replica of the Halo 2 map co-forged by veteran forger Vincent Torre (MickRaider) and myself, YamaMX. Back in January I forged the map while using Halo 2 PC as a guide, block for block. Like many, I have a passion for this map as it housed many great competitive outings and memories. Having presented the original version, it received many positive reviews and a ton of useful feedback. This is where I met MickRaider, who could sense my passion for perfection and my willingness to listen, learn and execute. Together we bounced the map up and back, each of us taking care of large chunks at a time. By the end of it all, the map underwent ten major version increments before becoming final. The goal of this remake was to faithfully reproduce Lockout; line of sight for line of sight, trick jump for trick jump without sacrificing visual fidelity in any way. While some remakes tend to re-imagine the map in order for it to work with Halo 4 settings and bigger party sizes, we wanted a true 1:1 experience that both works well for Halo 4 and stays absolutely true to the original. While the trick jumps and such were made to work with Halo 4's engine seamlessly, no liberties were taken in regards to map size. Instead we measured for days on end to re-create the scale of the original, right down to the amount of seconds it takes to fall to your death. While I could write a change log, it would likely reach a character limit... thrice. I can honestly say the map was rebuilt from the ground up, everything has been amended or changed for the better in some way, shape or form. Just some small examples in comparison to the original would be the addition of the cave itself, missing entirely from the beta build. The entire height of the map has been adjusted. Bridges that most fail to realize have slight inclines have been inclined accordingly. Every Halo 2 spawn has been faithfully reproduced. Every room has been redone from the ground up, literally. Every trick jump is included and act nearly the same way they do in Halo 2. Barrel balance. Railings flipped. Tweaks to glass. Walls shortened or extended. Line of sights amended. The inclusion of CTF, Oddball and King of the Hill with the exact hill properties right down to length, width and height. The Halo 4 exclusive addition of Extraction. Optimization of the lighting budget. I could go on for hours, literally. It is an entirely new map in comparison to the original, shaped by over one hundred hours of work and countless play tests through out. The end result is Lockout, as you remember it. The map can be found in my file share or by following the provided link. Blockout, a version tweaked for Halo 4's Infinity Slayer with Ordnance Drops and such will be available shortly via MickRaider. 1 Link to comment Share on other sites More sharing options...
♠ Spades N AZ ♠ Posted January 22, 2013 Report Share Posted January 22, 2013 I've had several remakes of this submitted to me but this one looks really good. Nice work man! 1 Link to comment Share on other sites More sharing options...
Jesus in Malibu Posted January 22, 2013 Report Share Posted January 22, 2013 Ah, this remake looks exceptionally better than the one currently in MM. Everybody always forgets about the window in the center platform as well. Great work. 1 Link to comment Share on other sites More sharing options...
DoctorB77 Posted January 22, 2013 Report Share Posted January 22, 2013 Amazing. The sniper retrieval is very amazing. You should feel very proud sir. Amazing Job 1 Link to comment Share on other sites More sharing options...
Destroyaaa Posted January 22, 2013 Report Share Posted January 22, 2013 Well done sir, unfortunately like you said I can't really see this being used in a 4v4 with the speed and range of weapons in this game, but an excellent job nonetheless 1 Link to comment Share on other sites More sharing options...
o0Poptarts0o Posted January 22, 2013 Report Share Posted January 22, 2013 It looks great, but while watching the videos I've seen some major flaws, like missing blocks in bottom mid, and the uneccesary window on B3, none the less it is a great remake. 1 Link to comment Share on other sites More sharing options...
Yama Posted January 22, 2013 Author Report Share Posted January 22, 2013 Thanks everyone, really appreciate it. I will keep you updated on any version changes in the future. In the meantime feel free to add for customs, take care and have fun. Link to comment Share on other sites More sharing options...
Reptile Posted January 23, 2013 Report Share Posted January 23, 2013 You sir, are a boss. You win five Internets. Yes, I did just TYPE five out, because I'm not lazy. I tip my hat to you, this is the best one of seen. 1 Link to comment Share on other sites More sharing options...
Rayzen Posted January 24, 2013 Report Share Posted January 24, 2013 This should be in MM Link to comment Share on other sites More sharing options...
Yama Posted January 24, 2013 Author Report Share Posted January 24, 2013 Thank you everyone, again, I sincerely appreciate it. This should be in MM From what I gather, it is likely that we'll see a Double Team (2v2) playlist sometime in February. That is the sole purpose of this map and what it works incredibly well with. I'd be saddened not to see it utilized in that manner. Perhaps we could push for it to happen, collectively. I feel the results would be more than positive. Link to comment Share on other sites More sharing options...
xShineyThighx Posted February 2, 2013 Report Share Posted February 2, 2013 amazing map looks perfect to me. Link to comment Share on other sites More sharing options...
T O lR T A Posted February 3, 2013 Report Share Posted February 3, 2013 I love how you did this in impact, you really catch the remake. And with the overall layout, man it's really sweet. Really good job. Link to comment Share on other sites More sharing options...
10 000 people Posted February 4, 2013 Report Share Posted February 4, 2013 Great job, the work you put into this is amazing. This is the best Lockout remake I've ever seen. I'm definitely downloading this. Link to comment Share on other sites More sharing options...
orangedrone Posted February 5, 2013 Report Share Posted February 5, 2013 Nice! I like the look of this map better! Link to comment Share on other sites More sharing options...
Yama Posted February 5, 2013 Author Report Share Posted February 5, 2013 Update: The map is undergoing major changes and is being redone from the ground up. The beta version has received a ton of positive feedback, along with legitimate input that I took very seriously and will act upon. Looking at it with a different set of eyes, well respected forger MickRaider will be helping with the final version of Lockout. He is known for his amazing Halo 3 remake, Blockout. This version will be refined in just about every manner and is striving to retain every possible aspect. Expect a final release soon. When this occurs the thread will be updated to reflect the changes of the final release. In the meantime, feel free to add me for older versions. Link to comment Share on other sites More sharing options...
Yama Posted March 8, 2013 Author Report Share Posted March 8, 2013 Final version released!OP updated. Link to comment Share on other sites More sharing options...
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